Readded the Prairie
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46a550e576
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3 changed files with 102 additions and 75 deletions
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@ -1,91 +1,111 @@
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package biomesoplenty.common.biomes;
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package biomesoplenty.common.biomes;
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import net.minecraft.world.biome.BiomeGenBase;
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import java.util.HashMap;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.entity.passive.EntityHorse;
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import net.minecraft.init.Blocks;
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import net.minecraft.world.World;
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import net.minecraft.world.gen.feature.WorldGenAbstractTree;
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import net.minecraft.world.gen.feature.WorldGenerator;
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import biomesoplenty.api.BOPBlockHelper;
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import biomesoplenty.common.world.features.WorldGenBOPFlora;
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import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
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import biomesoplenty.common.world.features.trees.WorldGenBOPTaiga2;
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public class BiomeGenPrairie extends BOPBiome
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public class BiomeGenPrairie extends BOPBiome
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{
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{
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private static final Height biomeHeight = new Height(0.3F, 0.4F);
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public BiomeGenPrairie(int par1)
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public BiomeGenPrairie(int id)
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{
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{
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super(par1);
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super(id);
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/*
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customBiomeDecorator.treesPerChunk = 1;
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//TODO: setHeight()
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customBiomeDecorator.grassPerChunk = 999;
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this.func_150570_a(biomeHeight);
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customBiomeDecorator.whiteFlowersPerChunk = 20;
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//TODO: setColor()
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customBiomeDecorator.goldenrodsPerChunk = 40;
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this.setColor(13165952);
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customBiomeDecorator.portobellosPerChunk = 2;
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this.setTemperatureRainfall(0.9F, 0.6F);
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customBiomeDecorator.berryBushesPerChunk = 2;
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customBiomeDecorator.wheatGrassPerChunk = 25;
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this.spawnableCreatureList.add(new SpawnListEntry(EntityHorse.class, 5, 2, 6));
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customBiomeDecorator.shrubsPerChunk = 3;
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customBiomeDecorator.waterReedsPerChunk = 4;
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this.theBiomeDecorator.treesPerChunk = 1;
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spawnableCreatureList.add(new SpawnListEntry(EntityHorse.class, 5, 2, 6));
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this.theBiomeDecorator.grassPerChunk = 999;
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*/
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this.bopWorldFeatures.bopFlowersPerChunk = 30;
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this.bopWorldFeatures.portobellosPerChunk = 2;
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this.bopWorldFeatures.berryBushesPerChunk = 2;
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this.bopWorldFeatures.shrubsPerChunk = 3;
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this.bopWorldFeatures.waterReedsPerChunk = 4;
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}
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}
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/*
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@Override
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@Override
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//TODO: getRandomWorldGenForTrees()
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public void decorate(World par1World, Random par2Random, int par3, int par4)
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public WorldGenAbstractTree func_150567_a(Random random)
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{
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{
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super.decorate(par1World, par2Random, par3, par4);
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return new WorldGenBOPTaiga2(Blocks.log, Blocks.leaves, 0, 0, false, 6, 1, 7);
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int var5 = 12 + par2Random.nextInt(6);
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}
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for (int var6 = 0; var6 < var5; ++var6)
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@Override
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{
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public HashMap<WorldGenerator, Double> getWeightedWorldGenForBOPFlowers()
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int var7 = par3 + par2Random.nextInt(16);
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{
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int var8 = par2Random.nextInt(28) + 4;
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HashMap<WorldGenerator, Double> flowerMap = new HashMap();
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int var9 = par4 + par2Random.nextInt(16);
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int var10 = par1World.getBlockId(var7, var8, var9);
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flowerMap.put(new WorldGenBOPFlora(BOPBlockHelper.get("flowers2"), 4), 1D);
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flowerMap.put(new WorldGenBOPFlora(BOPBlockHelper.get("flowers"), 9), 0.5D);
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Block block = Block.blocksList[var10];
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if (block != null && block.isGenMineableReplaceable(par1World, var7, var8, var9, Block.stone.blockID))
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return flowerMap;
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{
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}
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par1World.setBlock(var7, var8, var9, Blocks.amethystOre.get().blockID, 4, 2);
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}
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@Override
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}
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public HashMap<WorldGenerator, Double> getWeightedWorldGenForGrass()
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}
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{
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*/
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HashMap<WorldGenerator, Double> grassMap = new HashMap();
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/**
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grassMap.put(new WorldGenBOPTallGrass(Blocks.tallgrass, 1), 1D);
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* Gets a WorldGen appropriate for this biome.
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grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 1), 0.5D);
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*/
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grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 2), 0.5D);
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/*
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grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 10), 0.5D);
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@Override
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grassMap.put(new WorldGenBOPTallGrass(BOPBlockHelper.get("foliage"), 11), 0.5D);
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public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
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{
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return grassMap;
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return new WorldGenPrairie(false);
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}
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}
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*/
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@Override
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public void decorate(World world, Random random, int chunkX, int chunkZ)
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/**
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{
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* Gets a WorldGen appropriate for this biome.
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super.decorate(world, random, chunkX, chunkZ);
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*/
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int var5 = 12 + random.nextInt(6);
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/*
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@Override
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for (int var6 = 0; var6 < var5; ++var6)
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public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
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{
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{
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int x = chunkX + random.nextInt(16);
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return (par1Random.nextInt(5) == 0 ? new WorldGenTallGrass(Blocks.foliage.get().blockID, 1) : (par1Random.nextInt(3) == 0 ? new WorldGenTallGrass(Blocks.foliage.get().blockID, 2) : new WorldGenTallGrass(Block.tallGrass.blockID, 1)));
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int y = random.nextInt(28) + 4;
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}
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int z = chunkZ + random.nextInt(16);
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*/
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//TODO: getBlock()
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Block block = world.func_147439_a(x, y, z);
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if (block != null && block.isReplaceableOreGen(world, x, y, z, Blocks.stone))
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{
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//TODO: setBlock()
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world.func_147465_d(x, y, z, BOPBlockHelper.get("gemOre"), 4, 2);
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}
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}
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}
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/**
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* Provides the basic grass color based on the biome temperature and rainfall
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*/
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/*
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@Override
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@Override
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public int getBiomeGrassColor()
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//TODO: getBiomeGrassColor()
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{
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public int func_150558_b(int p_150558_1_, int p_150558_2_, int p_150558_3_)
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{
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return 13165952;
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return 13165952;
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}
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}
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*/
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/**
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* Provides the basic foliage color based on the biome temperature and rainfall
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*/
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/*
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@Override
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@Override
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public int getBiomeFoliageColor()
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//TODO: getBiomeFoliageColor()
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{
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public int func_150571_c(int x, int y, int z)
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{
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return 11395195;
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return 11395195;
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}
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}
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*/
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}
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}
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@ -42,6 +42,7 @@ import biomesoplenty.common.biomes.BiomeGenOminousWoods;
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import biomesoplenty.common.biomes.BiomeGenOriginValley;
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import biomesoplenty.common.biomes.BiomeGenOriginValley;
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import biomesoplenty.common.biomes.BiomeGenOutback;
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import biomesoplenty.common.biomes.BiomeGenOutback;
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import biomesoplenty.common.biomes.BiomeGenPasture;
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import biomesoplenty.common.biomes.BiomeGenPasture;
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import biomesoplenty.common.biomes.BiomeGenPrairie;
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import biomesoplenty.common.biomes.BiomeGenRainforest;
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import biomesoplenty.common.biomes.BiomeGenRainforest;
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import biomesoplenty.common.biomes.BiomeGenSacredSprings;
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import biomesoplenty.common.biomes.BiomeGenSacredSprings;
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import biomesoplenty.common.biomes.BiomeGenShrubland;
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import biomesoplenty.common.biomes.BiomeGenShrubland;
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@ -126,7 +127,7 @@ public class BOPBiomes
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registerBiome(new BOPBiomeListEntry(new BiomeGenOriginValley(BOPConfigurationIDs.originValleyID).setBiomeName("Origin Valley"), BOPBiomeTemperatureType.WARM));
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registerBiome(new BOPBiomeListEntry(new BiomeGenOriginValley(BOPConfigurationIDs.originValleyID).setBiomeName("Origin Valley"), BOPBiomeTemperatureType.WARM));
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registerBiome(new BOPBiomeListEntry(new BiomeGenOutback(BOPConfigurationIDs.outbackID).setBiomeName("Outback"), BOPBiomeTemperatureType.HOT));
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registerBiome(new BOPBiomeListEntry(new BiomeGenOutback(BOPConfigurationIDs.outbackID).setBiomeName("Outback"), BOPBiomeTemperatureType.HOT));
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registerBiome(new BOPBiomeListEntry(new BiomeGenPasture(BOPConfigurationIDs.pastureID).setBiomeName("Pasture"), BOPBiomeTemperatureType.WARM));
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registerBiome(new BOPBiomeListEntry(new BiomeGenPasture(BOPConfigurationIDs.pastureID).setBiomeName("Pasture"), BOPBiomeTemperatureType.WARM));
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//registerBiome(new BOPBiomeListEntry(new BiomeGenPrairie(BOPConfigurationIDs.prairieID).setBiomeName("Prairie"), BOPBiomeTemperatureType.WARM));
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registerBiome(new BOPBiomeListEntry(new BiomeGenPrairie(BOPConfigurationIDs.prairieID).setBiomeName("Prairie"), BOPBiomeTemperatureType.WARM));
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/*registerBiome(new BOPBiomeListEntry(new BiomeGenQuagmire(BOPConfigurationIDs.quagmireID).setBiomeName("Quagmire"), BOPBiomeTemperatureType.WARM));*/
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/*registerBiome(new BOPBiomeListEntry(new BiomeGenQuagmire(BOPConfigurationIDs.quagmireID).setBiomeName("Quagmire"), BOPBiomeTemperatureType.WARM));*/
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registerBiome(new BOPBiomeListEntry(new BiomeGenRainforest(BOPConfigurationIDs.rainforestID).setBiomeName("Rainforest"), BOPBiomeTemperatureType.WARM));
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registerBiome(new BOPBiomeListEntry(new BiomeGenRainforest(BOPConfigurationIDs.rainforestID).setBiomeName("Rainforest"), BOPBiomeTemperatureType.WARM));
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/*registerBiome(new BOPBiomeListEntry(new BiomeGenRedwoodForest(BOPConfigurationIDs.redwoodForestID).setBiomeName("Redwood Forest"), BOPBiomeTemperatureType.WARM));*/
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/*registerBiome(new BOPBiomeListEntry(new BiomeGenRedwoodForest(BOPConfigurationIDs.redwoodForestID).setBiomeName("Redwood Forest"), BOPBiomeTemperatureType.WARM));*/
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@ -82,6 +82,12 @@ public class WorldGenBOPTaiga2 extends WorldGenAbstractTree
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j1 = l - i1;
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j1 = l - i1;
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k1 = 2 + random.nextInt(2);
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k1 = 2 + random.nextInt(2);
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break;
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break;
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case 7:
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i1 = 2;
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j1 = l - i1;
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k1 = 3;
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break;
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default:
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default:
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i1 = 1 + random.nextInt(2);
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i1 = 1 + random.nextInt(2);
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