Updated the MFR API, closes #70, #72

This commit is contained in:
Adubbz 2013-09-21 20:30:47 +10:00
parent 2c394e2722
commit 44d521401d
28 changed files with 1053 additions and 992 deletions

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@ -0,0 +1,74 @@
package powercrystals.minefactoryreloaded.api;
import net.minecraft.item.ItemStack;
import java.lang.reflect.Method;
/**
* @author PowerCrystals
* <p/>
* Class used to register plants and other farming-related things with MFR. Will do nothing if MFR does not exist, but your mod should be set to load
* after MFR or things may not work properly.
* <p/>
* To avoid breaking the API, additional FarmingRegistry##s will appear on major MFR versions that contain API additions. On a Minecraft version change,
* these will be rolled back into this class.
*/
public class FactoryRegistry27 {
/**
* Registers a grindable entity with the Grinder using the new grinder interface. This method will be renamed to the standard "registerGrindable"
* on MC 1.6.
*
* @param grindable The entity to grind.
*/
public static void registerGrindable(IFactoryGrindable2 grindable) {
try {
Class<?> registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry");
if (registry != null) {
Method reg = registry.getMethod("registerGrindable", IFactoryGrindable2.class);
reg.invoke(registry, grindable);
}
} catch (Exception e) {
e.printStackTrace();
}
}
/**
* Registers a grindable entity with the Grinder using the new grinder interface. This method will be renamed to the standard "registerGrindable"
* on MC 1.6.
*
* @param grindable The entity to grind.
*/
public static void registerGrinderBlacklist(Class<?>... ungrindables) {
try {
Class<?> registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry");
if (registry != null) {
Method reg = registry.getMethod("registerGrinderBlacklist", Class[].class);
reg.invoke(registry, (Object[]) ungrindables);
}
} catch (Exception e) {
e.printStackTrace();
}
}
/**
* Registers a preferred ore with the laser drill. Focuses with the specified color will make the specified ore more likely.
* Used by MFR itself for vanilla: Black (Coal), Light Blue (Diamond), Lime (Emerald), Yellow (Gold), Brown (Iron), Blue (Lapis),
* Red (Redstone), and White (nether quartz).
* <p/>
* This will replace setLaserPreferredOre on MC 1.6.
*
* @param color The color that the preferred ore is being set for. White is 0.
* @param ore The ore that will be preferred by the drill when a focus with the specified color is present.
*/
public static void addLaserPreferredOre(int color, ItemStack ore) {
try {
Class<?> registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry");
if (registry != null) {
Method reg = registry.getMethod("addLaserPreferredOre", int.class, ItemStack.class);
reg.invoke(registry, color, ore);
}
} catch (Exception e) {
e.printStackTrace();
}
}
}

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@ -1,37 +1,35 @@
package powercrystals.minefactoryreloaded.api;
import java.lang.reflect.Method;
import net.minecraft.item.ItemStack;
import powercrystals.minefactoryreloaded.api.rednet.IRedNetLogicCircuit;
import java.lang.reflect.Method;
/**
* @author PowerCrystals
*
* <p/>
* Class used to register plants and other farming-related things with MFR. Will do nothing if MFR does not exist, but your mod should be set to load
* after MFR or things may not work properly.
*
* <p/>
* To avoid breaking the API, additional FactoryRegistry##s will appear on major MFR versions that contain API additions. On a Minecraft version change,
* these will be rolled back into this class.
* <p/>
* This class will be replaced by FactoryRegistry in 1.6.
*/
public class FarmingRegistry
{
public class FarmingRegistry {
/**
* Registers a plantable object with the Planter.
*
* @param plantable The thing to plant.
*/
public static void registerPlantable(IFactoryPlantable plantable)
{
try
{
public static void registerPlantable(IFactoryPlantable plantable) {
try {
Class<?> registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry");
if(registry != null)
{
if (registry != null) {
Method reg = registry.getMethod("registerPlantable", IFactoryPlantable.class);
reg.invoke(registry, plantable);
}
}
catch(Exception e)
{
} catch (Exception e) {
e.printStackTrace();
}
}
@ -41,19 +39,14 @@ public class FarmingRegistry
*
* @param harvestable The thing to harvest.
*/
public static void registerHarvestable(IFactoryHarvestable harvestable)
{
try
{
public static void registerHarvestable(IFactoryHarvestable harvestable) {
try {
Class<?> registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry");
if(registry != null)
{
if (registry != null) {
Method reg = registry.getMethod("registerHarvestable", IFactoryHarvestable.class);
reg.invoke(registry, harvestable);
}
}
catch(Exception e)
{
} catch (Exception e) {
e.printStackTrace();
}
}
@ -63,19 +56,14 @@ public class FarmingRegistry
*
* @param fertilizable The thing to fertilize.
*/
public static void registerFertilizable(IFactoryFertilizable fertilizable)
{
try
{
public static void registerFertilizable(IFactoryFertilizable fertilizable) {
try {
Class<?> registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry");
if(registry != null)
{
if (registry != null) {
Method reg = registry.getMethod("registerFertilizable", IFactoryFertilizable.class);
reg.invoke(registry, fertilizable);
}
}
catch(Exception e)
{
} catch (Exception e) {
e.printStackTrace();
}
}
@ -85,19 +73,14 @@ public class FarmingRegistry
*
* @param fertilizable The thing to fertilize with.
*/
public static void registerFertilizer(IFactoryFertilizer fertilizer)
{
try
{
public static void registerFertilizer(IFactoryFertilizer fertilizer) {
try {
Class<?> registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry");
if(registry != null)
{
if (registry != null) {
Method reg = registry.getMethod("registerFertilizer", IFactoryFertilizer.class);
reg.invoke(registry, fertilizer);
}
}
catch(Exception e)
{
} catch (Exception e) {
e.printStackTrace();
}
}
@ -107,19 +90,14 @@ public class FarmingRegistry
*
* @param ranchable The entity to ranch.
*/
public static void registerRanchable(IFactoryRanchable ranchable)
{
try
{
public static void registerRanchable(IFactoryRanchable ranchable) {
try {
Class<?> registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry");
if(registry != null)
{
if (registry != null) {
Method reg = registry.getMethod("registerRanchable", IFactoryRanchable.class);
reg.invoke(registry, ranchable);
}
}
catch(Exception e)
{
} catch (Exception e) {
e.printStackTrace();
}
}
@ -129,19 +107,15 @@ public class FarmingRegistry
*
* @param grindable The entity to grind.
*/
public static void registerGrindable(IFactoryGrindable grindable)
{
try
{
@SuppressWarnings("deprecation")
public static void registerGrindable(IFactoryGrindable grindable) {
try {
Class<?> registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry");
if(registry != null)
{
if (registry != null) {
Method reg = registry.getMethod("registerGrindable", IFactoryGrindable.class);
reg.invoke(registry, grindable);
}
}
catch(Exception e)
{
} catch (Exception e) {
e.printStackTrace();
}
}
@ -152,19 +126,14 @@ public class FarmingRegistry
* @param weight Likelihood that this item will be produced. Lower means rarer.
* @param drop The thing being produced by the sludge boiler.
*/
public static void registerSludgeDrop(int weight, ItemStack drop)
{
try
{
public static void registerSludgeDrop(int weight, ItemStack drop) {
try {
Class<?> registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry");
if(registry != null)
{
if (registry != null) {
Method reg = registry.getMethod("registerSludgeDrop", int.class, ItemStack.class);
reg.invoke(registry, weight, drop);
}
}
catch(Exception e)
{
} catch (Exception e) {
e.printStackTrace();
}
}
@ -175,19 +144,14 @@ public class FarmingRegistry
* @param entityToBreed Entity this food will be used with.
* @param food The item to use when breeding this entity.
*/
public static void registerBreederFood(Class<?> entityToBreed, ItemStack food)
{
try
{
public static void registerBreederFood(Class<?> entityToBreed, ItemStack food) {
try {
Class<?> registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry");
if(registry != null)
{
if (registry != null) {
Method reg = registry.getMethod("registerBreederFood", Class.class, ItemStack.class);
reg.invoke(registry, entityToBreed, food);
}
}
catch(Exception e)
{
} catch (Exception e) {
e.printStackTrace();
}
}
@ -197,19 +161,14 @@ public class FarmingRegistry
*
* @param handler The Safari Net handler.
*/
public static void registerSafariNetHandler(ISafariNetHandler handler)
{
try
{
public static void registerSafariNetHandler(ISafariNetHandler handler) {
try {
Class<?> registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry");
if(registry != null)
{
if (registry != null) {
Method reg = registry.getMethod("registerSafariNetHandler", ISafariNetHandler.class);
reg.invoke(registry, handler);
}
}
catch(Exception e)
{
} catch (Exception e) {
e.printStackTrace();
}
}
@ -220,19 +179,14 @@ public class FarmingRegistry
*
* @param handler The mob egg handler
*/
public static void registerMobEggHandler(IMobEggHandler handler)
{
try
{
public static void registerMobEggHandler(IMobEggHandler handler) {
try {
Class<?> registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry");
if(registry != null)
{
if (registry != null) {
Method reg = registry.getMethod("registerMobEggHandler", IMobEggHandler.class);
reg.invoke(registry, handler);
}
}
catch(Exception e)
{
} catch (Exception e) {
e.printStackTrace();
}
}
@ -242,19 +196,14 @@ public class FarmingRegistry
*
* @param biome The biome name.
*/
public static void registerRubberTreeBiome(String biome)
{
try
{
public static void registerRubberTreeBiome(String biome) {
try {
Class<?> registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry");
if(registry != null)
{
if (registry != null) {
Method reg = registry.getMethod("registerRubberTreeBiome", String.class);
reg.invoke(registry, biome);
}
}
catch(Exception e)
{
} catch (Exception e) {
e.printStackTrace();
}
}
@ -264,14 +213,31 @@ public class FarmingRegistry
*
* @param blacklistedEntity Class to blacklist
*/
public static void registerSafariNetBlacklist(Class<?> blacklistedEntity)
public static void registerSafariNetBlacklist(Class<?> blacklistedEntity) {
try {
Class<?> registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry");
if (registry != null) {
Method reg = registry.getMethod("registerSafariNetBlacklist", Class.class);
reg.invoke(registry, blacklistedEntity);
}
} catch (Exception e) {
e.printStackTrace();
}
}
/**
* Bans an entity class from being automatically ground by the Grinder
*
* @param blacklistedEntity Class to blacklist
*/
/*public static void registerGrinderBlacklist(Class<?> blacklistedEntity)
{
try
{
Class<?> registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry");
if(registry != null)
{
Method reg = registry.getMethod("registerSafariNetBlacklist", Class.class);
Method reg = registry.getMethod("registerGrinderBlacklist", Class.class);
reg.invoke(registry, blacklistedEntity);
}
}
@ -279,7 +245,7 @@ public class FarmingRegistry
{
e.printStackTrace();
}
}
}//*/
/**
* Registers an entity as a possible output from villager random safari nets. Note that the "id" field must be initialized
@ -288,42 +254,32 @@ public class FarmingRegistry
* @param savedMob A serialized mob that will be unloaded by the safari net
* @param weight The weight of this mob in the random selection
*/
public static void registerVillagerTradeMob(IRandomMobProvider mobProvider)
{
try
{
public static void registerVillagerTradeMob(IRandomMobProvider mobProvider) {
try {
Class<?> registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry");
if(registry != null)
{
if (registry != null) {
Method reg = registry.getMethod("registerVillagerTradeMob", IRandomMobProvider.class);
reg.invoke(registry, mobProvider);
}
}
catch(Exception e)
{
} catch (Exception e) {
e.printStackTrace();
}
}
/**
* Registers a handler for drinking liquids with the straw.
* Registers a handler for drinking fluids with the straw.
*
* @param liquidId The block ID the handler handles.
* @param liquidDrinkHandler The drink handler instance.
* @param fluidId The block ID the handler handles.
* @param fluidDrinkHandler The drink handler instance.
*/
public static void registerLiquidDrinkHandler(int liquidId, ILiquidDrinkHandler liquidDrinkHandler)
{
try
{
public static void registerFluidDrinkHandler(int fluidId, IFluidDrinkHandler fluidDrinkHandler) {
try {
Class<?> registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry");
if(registry != null)
{
Method reg = registry.getMethod("registerLiquidDrinkHandler", int.class, ILiquidDrinkHandler.class);
reg.invoke(registry, liquidId, liquidDrinkHandler);
if (registry != null) {
Method reg = registry.getMethod("registerFluidDrinkHandler", int.class, IFluidDrinkHandler.class);
reg.invoke(registry, fluidId, fluidDrinkHandler);
}
}
catch(Exception e)
{
} catch (Exception e) {
e.printStackTrace();
}
}
@ -334,19 +290,14 @@ public class FarmingRegistry
* @param weight Likelihood that this item will be produced. Lower means rarer.
* @param drop The thing being produced by the laser drill.
*/
public static void registerLaserOre(int weight, ItemStack drop)
{
try
{
public static void registerLaserOre(int weight, ItemStack drop) {
try {
Class<?> registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry");
if(registry != null)
{
if (registry != null) {
Method reg = registry.getMethod("registerLaserOre", int.class, ItemStack.class);
reg.invoke(registry, weight, drop);
}
}
catch(Exception e)
{
} catch (Exception e) {
e.printStackTrace();
}
}
@ -356,23 +307,21 @@ public class FarmingRegistry
* Note that this will overwrite existing ore preferences - you may want to coordinate with PC before using this one.
* Used by MFR itself for vanilla: Black (Coal), Light Blue (Diamond), Lime (Emerald), Yellow (Gold), Brown (Iron), Blue (Lapis),
* Red (Redstone), and White (nether quartz).
* <p/>
* In 2.7 this will be replaced by addLaserPreferredOre, because it'll no longer overwrite existing ore preferences.
*
* @param color The color that the preferred ore is being set for. White is 0.
* @param ore The ore that will be preferred by the drill when a focus with the specified color is present.
*/
public static void setLaserPreferredOre(int color, ItemStack ore)
{
try
{
@Deprecated
public static void setLaserPreferredOre(int color, ItemStack ore) {
try {
Class<?> registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry");
if(registry != null)
{
if (registry != null) {
Method reg = registry.getMethod("setLaserPreferredOre", int.class, ItemStack.class);
reg.invoke(registry, color, ore);
}
}
catch(Exception e)
{
} catch (Exception e) {
e.printStackTrace();
}
}
@ -383,19 +332,14 @@ public class FarmingRegistry
*
* @param fruitLogBlockId The block ID to mark as a fruit tree log.
*/
public static void registerFruitLogBlockId(Integer fruitLogBlockId)
{
try
{
public static void registerFruitLogBlockId(Integer fruitLogBlockId) {
try {
Class<?> registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry");
if(registry != null)
{
if (registry != null) {
Method reg = registry.getMethod("registerFruitLogBlockId", Integer.class);
reg.invoke(registry, fruitLogBlockId);
}
}
catch(Exception e)
{
} catch (Exception e) {
e.printStackTrace();
}
}
@ -405,19 +349,14 @@ public class FarmingRegistry
*
* @param fruit The fruit to be picked.
*/
public static void registerFruit(IFactoryFruit fruit)
{
try
{
public static void registerFruit(IFactoryFruit fruit) {
try {
Class<?> registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry");
if(registry != null)
{
if (registry != null) {
Method reg = registry.getMethod("registerFruit", IFactoryFruit.class);
reg.invoke(registry, fruit);
}
}
catch(Exception e)
{
} catch (Exception e) {
e.printStackTrace();
}
}
@ -428,19 +367,14 @@ public class FarmingRegistry
*
* @param entityString The entity string to blacklist.
*/
public static void registerAutoSpawnerBlacklist(String entityString)
{
try
{
public static void registerAutoSpawnerBlacklist(String entityString) {
try {
Class<?> registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry");
if(registry != null)
{
if (registry != null) {
Method reg = registry.getMethod("registerAutoSpawnerBlacklist", String.class);
reg.invoke(registry, entityString);
}
}
catch(Exception e)
{
} catch (Exception e) {
e.printStackTrace();
}
}
@ -450,19 +384,14 @@ public class FarmingRegistry
*
* @param circuit The circuit to be registered.
*/
public static void registerRedNetLogicCircuit(IRedNetLogicCircuit circuit)
{
try
{
public static void registerRedNetLogicCircuit(IRedNetLogicCircuit circuit) {
try {
Class<?> registry = Class.forName("powercrystals.minefactoryreloaded.MFRRegistry");
if(registry != null)
{
if (registry != null) {
Method reg = registry.getMethod("registerRedNetLogicCircuit", IRedNetLogicCircuit.class);
reg.invoke(registry, circuit);
}
}
catch(Exception e)
{
} catch (Exception e) {
e.printStackTrace();
}
}

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@ -2,12 +2,11 @@ package powercrystals.minefactoryreloaded.api;
/**
* @author PowerCrystals
*
* <p/>
* Determines what kind of action a given fertilizer can perform. Your IFactoryFertilizable instances should check this before
* performing any action to maintain future compatibility.
*/
public enum FertilizerType
{
public enum FertilizerType {
/**
* The fertilizer will fertilize grass.
*/

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@ -2,11 +2,10 @@ package powercrystals.minefactoryreloaded.api;
/**
* @author PowerCrystals
*
* <p/>
* Determines what algorithm the Harvester uses when it encounters this IFactoryHarvestable in the world.
*/
public enum HarvestType
{
public enum HarvestType {
/**
* Just break the single block - no special action needed. Carrots, flowers, etc.
*/

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@ -2,8 +2,7 @@ package powercrystals.minefactoryreloaded.api;
import net.minecraft.item.ItemStack;
public interface IDeepStorageUnit
{
public interface IDeepStorageUnit {
/**
* @return A populated ItemStack with stackSize for the full amount of materials in the DSU. May have a stackSize > getMaxStackSize().
*/

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@ -1,17 +1,16 @@
package powercrystals.minefactoryreloaded.api;
import java.util.Random;
import net.minecraft.world.World;
import java.util.Random;
/**
* @author PowerCrystals
*
* <p/>
* Defines a fertilizable block, and the process to fertilize it. You can assume that you will never have to check that block ID matches the one returned by
* getFertilizableBlockId().
*/
public interface IFactoryFertilizable
{
public interface IFactoryFertilizable {
/**
* @return The block ID this instance is managing.
*/

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@ -4,11 +4,10 @@ import net.minecraft.item.ItemStack;
/**
* @author PowerCrystals
*
* <p/>
* Defines a fertilizer item for use in the Fertilizer.
*/
public interface IFactoryFertilizer
{
public interface IFactoryFertilizer {
/**
* @return The ID of this fertilizer item.
*/

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@ -1,19 +1,17 @@
package powercrystals.minefactoryreloaded.api;
import java.util.List;
import java.util.Random;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import java.util.List;
import java.util.Random;
/**
* Defines a fruit entry for the Fruit Picker.
*
* @author powercrystals
*
*/
public interface IFactoryFruit
{
public interface IFactoryFruit {
/**
* @return The block ID this fruit has in the world.
*/
@ -21,6 +19,7 @@ public interface IFactoryFruit
/**
* Used to determine if this fruit can be picked (is it ripe yet, etc)
*
* @param world The world where the fruit is being picked
* @param x The x-coordinate of the fruit
* @param y The y-coordinate of the fruit
@ -32,6 +31,7 @@ public interface IFactoryFruit
/**
* Called by the Fruit Picker to determine what block to replace the picked block with. Only ID and meta/damage will be used.
* At the time this method is called, the fruit still exists. Do not pass an item ID as the return value.
*
* @param world The world where the fruit is being picked
* @param x The x-coordinate of the fruit
* @param y The y-coordinate of the fruit
@ -42,6 +42,7 @@ public interface IFactoryFruit
/**
* Called by the Fruit Picker before the fruit is picked.
*
* @param world The world where the fruit is being picked
* @param x The x-coordinate of the fruit
* @param y The y-coordinate of the fruit
@ -51,6 +52,7 @@ public interface IFactoryFruit
/**
* Called by the Fruit Picker to determine what drops to generate. At the time this method is called, the fruit still exists.
*
* @param world The world where the fruit is being picked
* @param x The x-coordinate of the fruit
* @param y The y-coordinate of the fruit
@ -60,6 +62,7 @@ public interface IFactoryFruit
/**
* Called by the Fruit Picker after the fruit is picked.
*
* @param world The world where the fruit is being picked
* @param x The x-coordinate of the fruit
* @param y The y-coordinate of the fruit

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@ -1,18 +1,18 @@
package powercrystals.minefactoryreloaded.api;
import java.util.List;
import java.util.Random;
import net.minecraft.entity.EntityLiving;
import net.minecraft.world.World;
import java.util.List;
import java.util.Random;
/**
* @author PowerCrystals
*
* <p/>
* Defines a grindable entity for the Grinder.
*/
public interface IFactoryGrindable
{
@Deprecated
public interface IFactoryGrindable {
/**
* @return The class that this grindable instance is handling. This must be a subtype of EntityLiving or the entity will never
* be noticed by the Grinder.
@ -26,4 +26,5 @@ public interface IFactoryGrindable
* @return The drops generated when this entity is killed.
*/
public List<MobDrop> grind(World world, EntityLiving entity, Random random);
}

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@ -0,0 +1,37 @@
package powercrystals.minefactoryreloaded.api;
import net.minecraft.entity.EntityLiving;
import net.minecraft.world.World;
import java.util.List;
import java.util.Random;
/**
* @author PowerCrystals
* <p/>
* Defines a grindable entity for the Grinder.
*/
@SuppressWarnings("deprecation")
public interface IFactoryGrindable2 extends IFactoryGrindable {
/**
* @return The class that this grindable instance is handling. This must be a subtype of EntityLiving or the entity will never
* be noticed by the Grinder.
*/
@Override
public Class<?> getGrindableEntity();
/**
* @param world The world this entity is in.
* @param entity The entity instance being ground.
* @param random A Random instance.
* @return The drops generated when this entity is killed.
*/
@Override
public List<MobDrop> grind(World world, EntityLiving entity, Random random);
/**
* @param entity The entity instance being ground.
* @return Whether this entity has been fully processed or not.
*/
public boolean processEntity(EntityLiving entity);
}

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@ -1,19 +1,18 @@
package powercrystals.minefactoryreloaded.api;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import java.util.List;
import java.util.Map;
import java.util.Random;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
/**
* @author PowerCrystals
*
* <p/>
* Defines a harvestable block for the Harvester.
*/
public interface IFactoryHarvestable
{
public interface IFactoryHarvestable {
/**
* @return The block ID this harvestable instance is managing.
*/
@ -53,6 +52,7 @@ public interface IFactoryHarvestable
/**
* Called before the block is going to be harvested. Usually empty.
*
* @param world The world this block is in.
* @param x The X coordinate of the block being harvested.
* @param y The Y coordinate of the block being harvested.
@ -62,6 +62,7 @@ public interface IFactoryHarvestable
/**
* Called after the block is going to be harvested. Used to re-till soil, for example.
*
* @param world The world this block is in.
* @param x The X coordinate of the block being harvested.
* @param y The Y coordinate of the block being harvested.

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@ -5,11 +5,10 @@ import net.minecraft.world.World;
/**
* @author PowerCrystals
*
* <p/>
* Defines a plantable object for use in the Planter.
*/
public interface IFactoryPlantable
{
public interface IFactoryPlantable {
/**
* @return The block or item ID this plantable is managing.
*/
@ -47,6 +46,7 @@ public interface IFactoryPlantable
/**
* Called before planting is performed. Used to till soil, for example.
*
* @param world The world instance this block or item will be placed into.
* @param x The destination X coordinate.
* @param y The destination Y coordinate.
@ -57,6 +57,7 @@ public interface IFactoryPlantable
/**
* Called after planting is performed. Usually empty.
*
* @param world The world instance this block or item will be placed into.
* @param x The destination X coordinate.
* @param y The destination Y coordinate.

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@ -1,23 +1,22 @@
package powercrystals.minefactoryreloaded.api;
import java.util.List;
import net.minecraft.entity.EntityLiving;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import java.util.List;
/**
* @author PowerCrystals
*
* <p/>
* Defines a ranchable entity for use in the Rancher.
*/
public interface IFactoryRanchable
{
public interface IFactoryRanchable {
/**
* @return The entity being ranched. Must be a subtype of EntityLiving.
*/
public Class<?> getRanchableEntity();
public Class<? extends EntityLiving> getRanchableEntity();
/**
* @param world The world this entity is in.

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@ -2,7 +2,6 @@ package powercrystals.minefactoryreloaded.api;
import net.minecraft.entity.player.EntityPlayer;
public interface ILiquidDrinkHandler
{
public interface IFluidDrinkHandler {
public void onDrink(EntityPlayer player);
}

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@ -5,11 +5,10 @@ import net.minecraft.item.ItemStack;
/**
* @author PowerCrystals
*
* <p/>
* Defines a class that MFR will use to local egg info for a given mob. This is used to color the Safari Net based on the captured mob.
*/
public interface IMobEggHandler
{
public interface IMobEggHandler {
/**
* @param safariNet The Safari Net that is looking for egg info.
* @return An EntityEggInfo, or null if this instance cannot handle this mob.

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@ -0,0 +1,13 @@
package powercrystals.minefactoryreloaded.api;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.World;
public interface INeedleAmmo {
public boolean onHitEntity(EntityPlayer owner, Entity hit, double distance);
public void onHitBlock(EntityPlayer owner, World world, int x, int y, int z, int side, double distance);
public float getSpread();
}

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@ -1,11 +1,10 @@
package powercrystals.minefactoryreloaded.api;
import java.util.List;
import net.minecraft.world.World;
import java.util.List;
public interface IRandomMobProvider
{
public interface IRandomMobProvider {
public List<RandomMob> getRandomMobs(World world);
}

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@ -1,17 +1,16 @@
package powercrystals.minefactoryreloaded.api;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import java.util.List;
/**
* @author PowerCrystals
*
* <p/>
* Defines an object that can display information about a captured mob in a Safari net.
*/
public interface ISafariNetHandler
{
public interface ISafariNetHandler {
/**
* @return The class of mob that this handler applies to.
*/

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@ -6,13 +6,15 @@ import net.minecraft.world.World;
/**
* @author PowerCrystals
*
* <p/>
* Defines a syringe for use in the Vet machine.
*/
public interface ISyringe
{
public interface ISyringe {
/**
* Called when the vet is deciding if it should use this syringe.
*
*
*
* @param world The world instance.
* @param entity The entity being injected.
* @param syringe The syringe ItemStack.
@ -22,6 +24,9 @@ public interface ISyringe
/**
* Called to perform an injection.
*
*
*
* @param world The world instance.
* @param entity The entity being injected.
* @param syringe The syringe ItemStack.

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@ -4,6 +4,5 @@ package powercrystals.minefactoryreloaded.api;
* @author PowerCrystals
* Defines a tool that can rotate MFR machines. Implement on an Item class. Requires no additional work on your part.
*/
public interface IToolHammer
{
public interface IToolHammer {
}

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@ -4,13 +4,12 @@ import net.minecraft.item.ItemStack;
/**
* @author PowerCrystals
*
* <p/>
* This interface is like IToolHammer, but is for items that change state on a per-stack basis. Implement this
* instead of IToolHammer - not both!
*
* <p/>
* This interface will replace IToolHammer in MC 1.6.
*/
public interface IToolHammerAdvanced
{
public interface IToolHammerAdvanced {
public boolean isActive(ItemStack stack);
}

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@ -3,18 +3,15 @@ package powercrystals.minefactoryreloaded.api;
import net.minecraft.item.ItemStack;
import net.minecraft.util.WeightedRandomItem;
public class MobDrop extends WeightedRandomItem
{
public class MobDrop extends WeightedRandomItem {
private ItemStack _stack;
public MobDrop(int weight, ItemStack stack)
{
public MobDrop(int weight, ItemStack stack) {
super(weight);
_stack = stack;
}
public ItemStack getStack()
{
public ItemStack getStack() {
if (_stack == null) return null;
return _stack.copy();
}

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@ -3,18 +3,15 @@ package powercrystals.minefactoryreloaded.api;
import net.minecraft.entity.Entity;
import net.minecraft.util.WeightedRandomItem;
public class RandomMob extends WeightedRandomItem
{
public class RandomMob extends WeightedRandomItem {
private Entity _mob;
public RandomMob(Entity savedMob, int weight)
{
public RandomMob(Entity savedMob, int weight) {
super(weight);
_mob = savedMob;
}
public Entity getMob()
{
public Entity getMob() {
if (_mob == null) return null;
return _mob;
}

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@ -4,7 +4,7 @@ import net.minecraft.world.World;
import net.minecraftforge.common.ForgeDirection;
/**
* Defines a Block that can connect to RedNet wires. This must be implemented on your Block class.
* Defines a Block that can connect to RedNet cables. This must be implemented on your Block class.
* Note that when you implement this, the RedNet network makes several assumptions about your code -
* primarily, it will not clamp values to 0 <= x <= 15. This means you must be able to accept any
* possible integer without crashing, even negatives. It will also assume that calling the onInput(s)Changed()
@ -12,14 +12,20 @@ import net.minecraftforge.common.ForgeDirection;
* output methods in All mode, and will only query the methods contained in this interface in that case. In Single
* mode, it will call onInputChanged, and will check for strong power (or weak if in Plate mode) through the vanilla
* method calls.
* <p/>
* RedNet cables have their subnets indicated to the user by colored bands on the cable.
* The color of a given subnet is the same as the wool with metadata equal to the subnet number.
* For reference:
* 0:White, 1:Orange, 2:Magenta, 3:LightBlue, 4:Yellow, 5:Lime, 6:Pink, 7:Gray,
* 8:LightGray, 9:Cyan, 10:Purple, 11:Blue, 12:Brown, 13:Green, 14:Red, 15:Black
*/
public interface IConnectableRedNet
{
public interface IConnectableRedNet {
/**
* Returns the connection type of this Block. "All" types will cause getOutputValues() and onInputsChanged() to be used,
* whereas "Single" types will onInputChanged() to be called for input changes and the normal redstone power output methods
* to be called for output. If this value must be changed while the block is alive, it must perform a block update on any
* adjacent RedNet wires.
*
* @param world The world this block is in.
* @param x This block's X coordinate.
* @param y This block's Y coordinate.
@ -31,6 +37,7 @@ public interface IConnectableRedNet
/**
* Returns the output values of this RedNet node. This array must be 16 elements long. Only called if your block is connected in "All" mode.
*
* @param world The world this block is in.
* @param x This block's X coordinate.
* @param y This block's Y coordinate.
@ -42,6 +49,7 @@ public interface IConnectableRedNet
/**
* Returns the output value of this RedNet node for a given subnet. Only called if your block is connected in "All" mode.
*
* @param world The world this block is in.
* @param x This block's X coordinate.
* @param y This block's Y coordinate.
@ -56,6 +64,7 @@ public interface IConnectableRedNet
* Called when the input values to this block change. Only called if your block is connected in "All" mode.
* Do not issue a network value update from inside this method call; it will be ignored. Issue your updates
* on the next tick.
*
* @param world The world this block is in.
* @param x This block's X coordinate.
* @param y This block's Y coordinate.
@ -69,6 +78,7 @@ public interface IConnectableRedNet
* Called when the input value to this block changes. Only called if your block is connected in "Single" mode.
* Do not issue a network value update from inside this method call; it will be ignored. Issue your updates
* on the next tick.
*
* @param world The world this block is in.
* @param x This block's X coordinate.
* @param y This block's Y coordinate.

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@ -2,8 +2,7 @@ package powercrystals.minefactoryreloaded.api.rednet;
import net.minecraft.nbt.NBTTagCompound;
public interface IRedNetLogicCircuit
{
public interface IRedNetLogicCircuit {
public int getInputCount();
public int getOutputCount();
@ -11,9 +10,12 @@ public interface IRedNetLogicCircuit
public int[] recalculateOutputValues(long worldTime, int[] inputValues);
public String getUnlocalizedName();
public String getInputPinLabel(int pin);
public String getOutputPinLabel(int pin);
public void readFromNBT(NBTTagCompound tag);
public void writeToNBT(NBTTagCompound tag);
}

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@ -3,15 +3,13 @@ package powercrystals.minefactoryreloaded.api.rednet;
import net.minecraft.world.World;
/**
*
* You should not implement this yourself. Instead, use this to look for cables to notify from your IConnectableRedNet as this does not
* require a block update. This will be implemented on the cable's Block class.
*
*/
public interface IRedNetNetworkContainer
{
public interface IRedNetNetworkContainer {
/**
* Tells the network to recalculate all subnets.
*
* @param world The world this cable is in.
* @param x The x-coordinate of this cable.
* @param x The y-coordinate of this cable.
@ -21,6 +19,7 @@ public interface IRedNetNetworkContainer
/**
* Tells the network to recalculate a specific subnet.
*
* @param world The world this cable is in.
* @param x The x-coordinate of this cable.
* @param x The y-coordinate of this cable.

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@ -0,0 +1,5 @@
package powercrystals.minefactoryreloaded.api.rednet;
public interface IRedNetNoConnection {
}

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@ -1,7 +1,6 @@
package powercrystals.minefactoryreloaded.api.rednet;
public enum RedNetConnectionType
{
public enum RedNetConnectionType {
None,
CableSingle,
PlateSingle,