Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor, various biome tweaks
This commit is contained in:
parent
545f4bfb6c
commit
4370284949
10 changed files with 28 additions and 29 deletions
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@ -24,7 +24,6 @@ public class BOPBiomes
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public static Optional<Biome> cold_desert = Optional.empty();
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public static Optional<Biome> coniferous_forest = Optional.empty();
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public static Optional<Biome> dead_forest = Optional.empty();
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public static Optional<Biome> dead_swamp = Optional.empty();
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public static Optional<Biome> dry_plains = Optional.empty();
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public static Optional<Biome> floodplain = Optional.empty();
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public static Optional<Biome> flower_meadow = Optional.empty();
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@ -32,13 +31,14 @@ public class BOPBiomes
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public static Optional<Biome> gravel_beach = Optional.empty();
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public static Optional<Biome> grove = Optional.empty();
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public static Optional<Biome> highland = Optional.empty();
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public static Optional<Biome> highland_moor = Optional.empty();
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public static Optional<Biome> lavender_field = Optional.empty();
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public static Optional<Biome> lush_swamp = Optional.empty();
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public static Optional<Biome> mangrove = Optional.empty();
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public static Optional<Biome> maple_woods = Optional.empty();
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public static Optional<Biome> marsh = Optional.empty();
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public static Optional<Biome> meadow = Optional.empty();
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public static Optional<Biome> mire = Optional.empty();
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public static Optional<Biome> moor = Optional.empty();
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public static Optional<Biome> mystic_grove = Optional.empty();
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public static Optional<Biome> oasis = Optional.empty();
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public static Optional<Biome> ominous_woods = Optional.empty();
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@ -52,7 +52,7 @@ public class BayouBiome extends BiomeBOP
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{
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public BayouBiome()
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{
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super((new Biome.BiomeBuilder()).surfaceBuilder(new CompositeSurfaceBuilder(DEFAULT_SURFACE_BUILDER, GRASS_DIRT_GRAVEL_SURFACE)).precipitation(Biome.RainType.RAIN).category(Biome.Category.SWAMP).depth(-0.2F).scale(0.05F).temperature(0.95F).downfall(0.9F).waterColor(0x62AF6E).waterFogColor(0x0C2116).parent((String)null));
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super((new Biome.BiomeBuilder()).surfaceBuilder(new CompositeSurfaceBuilder(DEFAULT_SURFACE_BUILDER, GRASS_DIRT_GRAVEL_SURFACE)).precipitation(Biome.RainType.RAIN).category(Biome.Category.SWAMP).depth(-0.2F).scale(-0.05F).temperature(0.95F).downfall(0.9F).waterColor(0x62AF6E).waterFogColor(0x0C2116).parent((String)null));
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// Mineshafts and Strongholds
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this.addStructure(Feature.SWAMP_HUT, new SwampHutConfig());
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@ -50,7 +50,7 @@ public class BogBiome extends BiomeBOP
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{
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public BogBiome()
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{
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super((new Biome.BiomeBuilder()).surfaceBuilder(new CompositeSurfaceBuilder(BOPBiomeFeatures.BOG_SURFACE_BUILDER, GRASS_DIRT_GRAVEL_SURFACE)).precipitation(Biome.RainType.RAIN).category(Biome.Category.SWAMP).depth(-0.15F).scale(-0.1F).temperature(0.55F).downfall(0.9F).waterColor(0x3A5EA3).waterFogColor(0x040522).parent((String)null));
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super((new Biome.BiomeBuilder()).surfaceBuilder(new CompositeSurfaceBuilder(BOPBiomeFeatures.BOG_SURFACE_BUILDER, GRASS_DIRT_GRAVEL_SURFACE)).precipitation(Biome.RainType.RAIN).category(Biome.Category.SWAMP).depth(-0.15F).scale(-0.1F).temperature(0.55F).downfall(0.9F).waterColor(4159204).waterFogColor(329011).parent((String)null));
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// Mineshafts and Strongholds
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this.addStructure(Feature.SWAMP_HUT, new SwampHutConfig());
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@ -43,7 +43,7 @@ public class HighlandBiome extends BiomeBOP
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{
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public HighlandBiome()
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{
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super((new Biome.BiomeBuilder()).surfaceBuilder(new CompositeSurfaceBuilder(DEFAULT_SURFACE_BUILDER, GRASS_DIRT_GRAVEL_SURFACE)).precipitation(Biome.RainType.RAIN).category(Biome.Category.PLAINS).depth(2.2F).scale(0.2F).temperature(0.6F).downfall(0.6F).waterColor(4159204).waterFogColor(329011).parent((String)null));
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super((new Biome.BiomeBuilder()).surfaceBuilder(new CompositeSurfaceBuilder(DEFAULT_SURFACE_BUILDER, GRASS_DIRT_GRAVEL_SURFACE)).precipitation(Biome.RainType.RAIN).category(Biome.Category.PLAINS).depth(2.3F).scale(0.2F).temperature(0.6F).downfall(0.6F).waterColor(4159204).waterFogColor(329011).parent((String)null));
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// Mineshafts and Strongholds
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this.addStructure(Feature.MINESHAFT, new MineshaftConfig(0.004D, MineshaftStructure.Type.NORMAL));
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@ -55,7 +55,7 @@ public class HighlandBiome extends BiomeBOP
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this.addStructureFeatures();
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// Lakes
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this.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, createCompositeFeature(Feature.LAKES, new LakesConfig(Blocks.WATER), LAKE_WATER, new LakeChanceConfig(4)));
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this.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, createCompositeFeature(Feature.LAKES, new LakesConfig(Blocks.WATER), LAKE_WATER, new LakeChanceConfig(2)));
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this.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, createCompositeFeature(Feature.LAKES, new LakesConfig(Blocks.LAVA), LAVA_LAKE, new LakeChanceConfig(80)));
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// Underground
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@ -71,9 +71,8 @@ public class HighlandBiome extends BiomeBOP
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this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.REDSTONE_ORE.getDefaultState(), 8), COUNT_RANGE, new CountRangeConfig(8, 0, 0, 16)));
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this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.DIAMOND_ORE.getDefaultState(), 8), COUNT_RANGE, new CountRangeConfig(1, 0, 0, 16)));
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this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.LAPIS_ORE.getDefaultState(), 7), DEPTH_AVERAGE, new DepthAverageConfig(1, 16, 16)));
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this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.SPHERE_REPLACE, new SphereReplaceConfig(Blocks.SAND, 7, 2, Lists.newArrayList(Blocks.DIRT, Blocks.GRASS_BLOCK)), TOP_SOLID, new FrequencyConfig(3)));
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this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.SPHERE_REPLACE, new SphereReplaceConfig(Blocks.CLAY, 4, 1, Lists.newArrayList(Blocks.DIRT, Blocks.CLAY)), TOP_SOLID, new FrequencyConfig(1)));
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this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.SPHERE_REPLACE, new SphereReplaceConfig(Blocks.GRAVEL, 6, 2, Lists.newArrayList(Blocks.DIRT, Blocks.GRASS_BLOCK)), TOP_SOLID, new FrequencyConfig(1)));
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this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.SPHERE_REPLACE, new SphereReplaceConfig(Blocks.GRAVEL, 6, 2, Lists.newArrayList(Blocks.DIRT, Blocks.GRASS_BLOCK)), TOP_SOLID, new FrequencyConfig(4)));
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this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.REPLACE_BLOCK, new ReplaceBlockConfig(BlockMatcher.forBlock(Blocks.STONE), Blocks.EMERALD_ORE.getDefaultState()), HEIGHT_4_TO_32, IPlacementConfig.NO_PLACEMENT_CONFIG));
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this.addFeature(GenerationStage.Decoration.UNDERGROUND_DECORATION, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.INFESTED_STONE.getDefaultState(), 9), COUNT_RANGE, new CountRangeConfig(7, 0, 0, 64)));
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@ -45,7 +45,7 @@ public class MangroveBiome extends BiomeBOP
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{
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public MangroveBiome()
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{
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super((new Biome.BiomeBuilder()).surfaceBuilder(new CompositeSurfaceBuilder(BOPBiomeFeatures.MANGROVE_SURFACE_BUILDER, GRASS_DIRT_GRAVEL_SURFACE)).precipitation(Biome.RainType.RAIN).category(Biome.Category.SWAMP).depth(-0.215F).scale(-0.025F).temperature(0.81F).downfall(0.7F).waterColor(4566514).waterFogColor(267827).parent((String)null));
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super((new Biome.BiomeBuilder()).surfaceBuilder(new CompositeSurfaceBuilder(BOPBiomeFeatures.MANGROVE_SURFACE_BUILDER, GRASS_DIRT_GRAVEL_SURFACE)).precipitation(Biome.RainType.RAIN).category(Biome.Category.SWAMP).depth(-0.215F).scale(-0.025F).temperature(0.81F).downfall(0.7F).waterColor(0x448FBD).waterFogColor(0x061326).parent((String)null));
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// Mineshafts and Strongholds
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this.addStructure(Feature.SWAMP_HUT, new SwampHutConfig());
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@ -46,9 +46,9 @@ import net.minecraft.world.gen.surfacebuilders.CompositeSurfaceBuilder;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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public class DeadSwampBiome extends BiomeBOP
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public class MireBiome extends BiomeBOP
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{
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public DeadSwampBiome()
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public MireBiome()
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{
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super((new Biome.BiomeBuilder()).surfaceBuilder(new CompositeSurfaceBuilder(BOPBiomeFeatures.MUD_SURFACE_BUILDER, GRASS_DIRT_GRAVEL_SURFACE)).precipitation(Biome.RainType.RAIN).category(Biome.Category.SWAMP).depth(-0.125F).scale(-0.05F).temperature(0.55F).downfall(0.9F).waterColor(0x354762).waterFogColor(0x040511).parent((String)null));
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@ -47,11 +47,11 @@ import net.minecraft.world.gen.surfacebuilders.CompositeSurfaceBuilder;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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public class HighlandMoorBiome extends BiomeBOP
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public class MoorBiome extends BiomeBOP
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{
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public HighlandMoorBiome()
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public MoorBiome()
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{
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super((new Biome.BiomeBuilder()).surfaceBuilder(new CompositeSurfaceBuilder(DEFAULT_SURFACE_BUILDER, GRASS_DIRT_GRAVEL_SURFACE)).precipitation(Biome.RainType.RAIN).category(Biome.Category.PLAINS).depth(1.9F).scale(0.05F).temperature(0.6F).downfall(0.6F).waterColor(4159204).waterFogColor(329011).parent((String)null));
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super((new Biome.BiomeBuilder()).surfaceBuilder(new CompositeSurfaceBuilder(DEFAULT_SURFACE_BUILDER, GRASS_DIRT_GRAVEL_SURFACE)).precipitation(Biome.RainType.RAIN).category(Biome.Category.PLAINS).depth(1.8F).scale(-0.05F).temperature(0.6F).downfall(0.6F).waterColor(4159204).waterFogColor(329011).parent((String)null));
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// Mineshafts and Strongholds
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this.addStructure(Feature.MINESHAFT, new MineshaftConfig(0.004D, MineshaftStructure.Type.NORMAL));
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@ -63,7 +63,7 @@ public class HighlandMoorBiome extends BiomeBOP
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this.addStructureFeatures();
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// Lakes
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this.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, createCompositeFeature(Feature.LAKES, new LakesConfig(Blocks.WATER), LAKE_WATER, new LakeChanceConfig(30)));
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this.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, createCompositeFeature(Feature.LAKES, new LakesConfig(Blocks.WATER), LAKE_WATER, new LakeChanceConfig(1)));
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this.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, createCompositeFeature(Feature.LAKES, new LakesConfig(Blocks.LAVA), LAVA_LAKE, new LakeChanceConfig(80)));
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// Underground
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@ -86,9 +86,9 @@ public class HighlandMoorBiome extends BiomeBOP
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this.addFeature(GenerationStage.Decoration.UNDERGROUND_DECORATION, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.INFESTED_STONE.getDefaultState(), 9), COUNT_RANGE, new CountRangeConfig(7, 0, 0, 64)));
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// Vegetation
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(BOPBiomeFeatures.JACARANDA_TWIGLET_TREE, IFeatureConfig.NO_FEATURE_CONFIG, AT_SURFACE_WITH_EXTRA, new AtSurfaceWithExtraConfig(2, 0.5F, 1)));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(BOPBiomeFeatures.JACARANDA_TWIGLET_TREE, IFeatureConfig.NO_FEATURE_CONFIG, AT_SURFACE_WITH_EXTRA, new AtSurfaceWithExtraConfig(1, 0.1F, 1)));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(new StandardGrassFeature(), IFeatureConfig.NO_FEATURE_CONFIG, TWICE_SURFACE, new FrequencyConfig(15)));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFlowerFeature(BOPBiomeFeatures.MOOR_FLOWERS, SURFACE_PLUS_32, new FrequencyConfig(6)));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFlowerFeature(BOPBiomeFeatures.MOOR_FLOWERS, SURFACE_PLUS_32, new FrequencyConfig(12)));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.DOUBLE_PLANT, new DoublePlantConfig(Blocks.TALL_GRASS.getDefaultState()), SURFACE_PLUS_32, new FrequencyConfig(9)));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.BUSH, new BushConfig(Blocks.BROWN_MUSHROOM), TWICE_SURFACE_WITH_CHANCE, new ChanceConfig(4)));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.BUSH, new BushConfig(Blocks.RED_MUSHROOM), TWICE_SURFACE_WITH_CHANCE, new ChanceConfig(8)));
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@ -53,7 +53,7 @@ public class RainforestBiome extends BiomeBOP
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{
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public RainforestBiome()
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{
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super((new Biome.BiomeBuilder()).surfaceBuilder(new CompositeSurfaceBuilder(DEFAULT_SURFACE_BUILDER, GRASS_DIRT_GRAVEL_SURFACE)).precipitation(Biome.RainType.RAIN).category(Biome.Category.FOREST).depth(1.6F).scale(0.6F).temperature(0.85F).downfall(1.5F).waterColor(4159204).waterFogColor(329011).parent((String)null));
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super((new Biome.BiomeBuilder()).surfaceBuilder(new CompositeSurfaceBuilder(DEFAULT_SURFACE_BUILDER, GRASS_DIRT_GRAVEL_SURFACE)).precipitation(Biome.RainType.RAIN).category(Biome.Category.FOREST).depth(1.2F).scale(0.5F).temperature(0.85F).downfall(1.5F).waterColor(4159204).waterFogColor(329011).parent((String)null));
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// Mineshafts and Strongholds
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this.addStructure(Feature.JUNGLE_PYRAMID, new JunglePyramidConfig());
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@ -127,12 +127,12 @@ public class RainforestBiome extends BiomeBOP
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@OnlyIn(Dist.CLIENT)
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public int getGrassColor(BlockPos pos)
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{
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return 0x21D357;
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return 0x40B45F;
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}
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@OnlyIn(Dist.CLIENT)
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public int getFoliageColor(BlockPos pos)
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{
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return 0x1DE064;
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return 0x3FBF6A;
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}
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}
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@ -23,7 +23,7 @@ import biomesoplenty.common.biome.BiomeBOP;
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import biomesoplenty.common.biome.overworld.AlpsBiome;
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import biomesoplenty.common.biome.overworld.AlpsFoothillsBiome;
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import biomesoplenty.common.biome.overworld.BayouBiome;
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import biomesoplenty.common.biome.overworld.DeadSwampBiome;
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import biomesoplenty.common.biome.overworld.MireBiome;
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import biomesoplenty.common.biome.overworld.BorealForestBiome;
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import biomesoplenty.common.biome.overworld.BrushlandBiome;
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import biomesoplenty.common.biome.overworld.ChaparralBiome;
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@ -40,7 +40,7 @@ import biomesoplenty.common.biome.overworld.GravelBeachBiome;
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import biomesoplenty.common.biome.overworld.GroveBiome;
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import biomesoplenty.common.biome.overworld.OrchardBiome;
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import biomesoplenty.common.biome.overworld.HighlandBiome;
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import biomesoplenty.common.biome.overworld.HighlandMoorBiome;
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import biomesoplenty.common.biome.overworld.MoorBiome;
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import biomesoplenty.common.biome.overworld.LavenderFieldBiome;
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import biomesoplenty.common.biome.overworld.LushSwampBiome;
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import biomesoplenty.common.biome.overworld.MangroveBiome;
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@ -122,7 +122,6 @@ public class ModBiomes
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cold_desert = registerBiome(new ColdDesertBiome(), "cold_desert");
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coniferous_forest = registerBiome(new ConiferousForestBiome(), "coniferous_forest");
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dead_forest = registerBiome(new DeadForestBiome(), "dead_forest");
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dead_swamp = registerBiome(new DeadSwampBiome(), "dead_swamp");
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dry_plains = registerBiome(new DryPlainsBiome(), "dry_plains");
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floodplain = registerBiome(new FloodplainBiome(), "floodplain");
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flower_meadow = registerBiome(new FlowerMeadowBiome(), "flower_meadow");
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@ -130,13 +129,14 @@ public class ModBiomes
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grove = registerBiome(new GroveBiome(), "grove");
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orchard = registerBiome(new OrchardBiome(), "orchard");
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highland = registerBiome(new HighlandBiome(), "highland");
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highland_moor = registerBiome(new HighlandMoorBiome(), "highland_moor");
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lavender_field = registerBiome(new LavenderFieldBiome(), "lavender_field");
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lush_swamp = registerBiome(new LushSwampBiome(), "lush_swamp");
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mangrove = registerBiome(new MangroveBiome(), "mangrove");
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maple_woods = registerBiome(new MapleWoodsBiome(), "maple_woods");
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marsh = registerBiome(new MarshBiome(), "marsh");
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meadow = registerBiome(new MeadowBiome(), "meadow");
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mire = registerBiome(new MireBiome(), "mire");
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moor = registerBiome(new MoorBiome(), "moor");
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mystic_grove = registerBiome(new MysticGroveBiome(), "mystic_grove");
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oasis = registerBiome(new OasisBiome(), "oasis");
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ominous_woods = registerBiome(new OminousWoodsBiome(), "ominous_woods");
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@ -170,7 +170,7 @@ public class ModBiomes
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registerSubBiome(Biomes.DESERT, oasis, 0.1F, 100);
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registerSubBiome(Biomes.PLAINS, orchard, 0.5F, 100);
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registerSubBiome(brushland, xeric_shrubland, 1.0F, 100);
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registerSubBiome(highland, highland_moor, 0.75F, 100);
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registerSubBiome(highland, moor, 0.75F, 100);
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registerSubBiome(meadow, flower_meadow, 0.5F, 100);
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registerSubBiome(prairie, pasture, 1.0F, 100);
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registerSubBiome(seasonal_forest, pumpkin_patch, 0.45F, 100);
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@ -201,7 +201,6 @@ public class ModBiomes
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registerBiomeToDictionary(BOPBiomes.cold_desert, Type.SNOWY, Type.DRY, Type.COLD);
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registerBiomeToDictionary(BOPBiomes.coniferous_forest, Type.CONIFEROUS, Type.FOREST, Type.COLD, Type.DENSE);
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registerBiomeToDictionary(BOPBiomes.dead_forest, Type.FOREST, Type.DEAD, Type.COLD, Type.DRY, Type.SPARSE);
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registerBiomeToDictionary(BOPBiomes.dead_swamp, Type.SWAMP, Type.DEAD, Type.WET);
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registerBiomeToDictionary(BOPBiomes.dry_plains, Type.PLAINS, Type.SAVANNA, Type.HOT, Type.DRY);
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registerBiomeToDictionary(BOPBiomes.floodplain, Type.JUNGLE, Type.WATER, Type.HOT, Type.WET);
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registerBiomeToDictionary(BOPBiomes.flower_meadow, Type.PLAINS, Type.LUSH);
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@ -209,13 +208,14 @@ public class ModBiomes
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registerBiomeToDictionary(BOPBiomes.gravel_beach, Type.BEACH);
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registerBiomeToDictionary(BOPBiomes.grove, Type.FOREST, Type.PLAINS, Type.LUSH, Type.SPARSE);
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registerBiomeToDictionary(BOPBiomes.highland, Type.MOUNTAIN, Type.HILLS, Type.WET);
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registerBiomeToDictionary(BOPBiomes.highland_moor, Type.HILLS, Type.WET);
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registerBiomeToDictionary(BOPBiomes.lavender_field, Type.PLAINS, Type.MAGICAL, Type.LUSH);
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registerBiomeToDictionary(BOPBiomes.lush_swamp, Type.SWAMP, Type.LUSH, Type.WET, Type.DENSE);
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registerBiomeToDictionary(BOPBiomes.mangrove, Type.WATER, Type.WET, Type.DENSE, Type.LUSH);
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registerBiomeToDictionary(BOPBiomes.maple_woods, Type.FOREST, Type.CONIFEROUS, Type.COLD, Type.DENSE);
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registerBiomeToDictionary(BOPBiomes.marsh, Type.WATER, Type.WET, Type.LUSH);
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registerBiomeToDictionary(BOPBiomes.meadow, Type.PLAINS, Type.FOREST, Type.LUSH, Type.COLD);
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registerBiomeToDictionary(BOPBiomes.mire, Type.SWAMP, Type.DEAD, Type.WET);
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registerBiomeToDictionary(BOPBiomes.moor, Type.HILLS, Type.WET);
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registerBiomeToDictionary(BOPBiomes.mystic_grove, Type.MAGICAL, Type.FOREST, Type.LUSH, Type.DENSE, Type.RARE);
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registerBiomeToDictionary(BOPBiomes.oasis, Type.SANDY, Type.LUSH, Type.JUNGLE, Type.HOT, Type.SPARSE);
|
||||
registerBiomeToDictionary(BOPBiomes.ominous_woods, Type.MAGICAL, Type.FOREST, Type.SPOOKY, Type.DEAD, Type.DENSE, Type.RARE);
|
||||
|
|
|
@ -32,7 +32,6 @@
|
|||
"biome.biomesoplenty.coniferous_forest": "Coniferous Forest",
|
||||
"biome.biomesoplenty.corrupted_sands": "Corrupted Sands",
|
||||
"biome.biomesoplenty.dead_forest": "Dead Forest",
|
||||
"biome.biomesoplenty.dead_swamp": "Dead Swamp",
|
||||
"biome.biomesoplenty.dry_plains": "Dry Plains",
|
||||
"biome.biomesoplenty.floodplain": "Floodplain",
|
||||
"biome.biomesoplenty.flower_meadow": "Flower Meadow",
|
||||
|
@ -41,13 +40,14 @@
|
|||
"biome.biomesoplenty.gravel_beach": "Gravel Beach",
|
||||
"biome.biomesoplenty.grove": "Grove",
|
||||
"biome.biomesoplenty.highland": "Highland",
|
||||
"biome.biomesoplenty.highland_moor": "Highland Moor",
|
||||
"biome.biomesoplenty.lavender_field": "Lavender Field",
|
||||
"biome.biomesoplenty.lush_swamp": "Lush Swamp",
|
||||
"biome.biomesoplenty.mangrove": "Mangrove",
|
||||
"biome.biomesoplenty.maple_woods": "Maple Woods",
|
||||
"biome.biomesoplenty.marsh": "Marsh",
|
||||
"biome.biomesoplenty.meadow": "Meadow",
|
||||
"biome.biomesoplenty.mire": "Mire",
|
||||
"biome.biomesoplenty.moor": "Moor",
|
||||
"biome.biomesoplenty.mystic_grove": "Mystic Grove",
|
||||
"biome.biomesoplenty.oasis": "Oasis",
|
||||
"biome.biomesoplenty.ominous_woods": "Ominous Woods",
|
||||
|
|
Loading…
Reference in a new issue