Work on making Posion Ivy actually poison mobs/the player

This commit is contained in:
Adubbz 2013-05-06 20:04:16 +10:00
parent 9120596b79
commit 4293e12f4f

View file

@ -164,11 +164,15 @@ public class BlockBOPFoliage extends BlockFlower implements IShearable
world.setBlock(x, y, z, Block.tallGrass.blockID, 1, 2); world.setBlock(x, y, z, Block.tallGrass.blockID, 1, 2);
} }
public void onEntityCollidedWithBlock(World world, int x, int y, int z, EntityLiving entity) @Override
public void onEntityCollidedWithBlock(World par1World, int x, int y, int z, Entity par5Entity)
{ {
int meta = world.getBlockMetadata(x, y, z); int meta = par1World.getBlockMetadata(x, y, z);
if (meta == 6) if (meta == 6)
entity.addPotionEffect(new PotionEffect(Potion.poison.id, 200)); {
((EntityPlayer)par5Entity).addPotionEffect(new PotionEffect(Potion.poison.id, 200));
}
} }
@Override @Override