Tweaked the Seasonal Forest, Shield, and Woodland biomes
This commit is contained in:
parent
a60d9875e0
commit
414b8d4db1
3 changed files with 8 additions and 8 deletions
|
@ -47,7 +47,7 @@ public class BiomeGenSeasonalForest extends BOPBiome
|
||||||
this.addGenerator("sand", GeneratorStage.SAND_PASS2, (new GeneratorWaterside.Builder()).amountPerChunk(3).maxRadius(7).with(Blocks.sand.getDefaultState()).create());
|
this.addGenerator("sand", GeneratorStage.SAND_PASS2, (new GeneratorWaterside.Builder()).amountPerChunk(3).maxRadius(7).with(Blocks.sand.getDefaultState()).create());
|
||||||
|
|
||||||
// trees & logs
|
// trees & logs
|
||||||
GeneratorWeighted treeGenerator = new GeneratorWeighted(20);
|
GeneratorWeighted treeGenerator = new GeneratorWeighted(15);
|
||||||
this.addGenerator("trees", GeneratorStage.TREE, treeGenerator);
|
this.addGenerator("trees", GeneratorStage.TREE, treeGenerator);
|
||||||
treeGenerator.add("large_oak", 1, (new GeneratorBigTree.Builder()).log(BlockPlanks.EnumType.OAK).leaves(BlockPlanks.EnumType.OAK).create());
|
treeGenerator.add("large_oak", 1, (new GeneratorBigTree.Builder()).log(BlockPlanks.EnumType.OAK).leaves(BlockPlanks.EnumType.OAK).create());
|
||||||
treeGenerator.add("oak", 1, (new GeneratorBasicTree.Builder()).minHeight(8).maxHeight(12).create());
|
treeGenerator.add("oak", 1, (new GeneratorBasicTree.Builder()).minHeight(8).maxHeight(12).create());
|
||||||
|
@ -116,12 +116,12 @@ public class BiomeGenSeasonalForest extends BOPBiome
|
||||||
@Override
|
@Override
|
||||||
public int getGrassColorAtPos(BlockPos pos)
|
public int getGrassColorAtPos(BlockPos pos)
|
||||||
{
|
{
|
||||||
return 0xBEC44C;
|
return 0xB5B952;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public int getFoliageColorAtPos(BlockPos pos)
|
public int getFoliageColorAtPos(BlockPos pos)
|
||||||
{
|
{
|
||||||
return 0xB3C442;
|
return 0xA3A627;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -152,13 +152,13 @@ public class BiomeGenShield extends BOPBiome
|
||||||
@Override
|
@Override
|
||||||
public int getGrassColorAtPos(BlockPos pos)
|
public int getGrassColorAtPos(BlockPos pos)
|
||||||
{
|
{
|
||||||
return 0x647F38;
|
return 0x7C9B45;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public int getFoliageColorAtPos(BlockPos pos)
|
public int getFoliageColorAtPos(BlockPos pos)
|
||||||
{
|
{
|
||||||
return 0x789643;
|
return 0x8EAF4F;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -59,7 +59,7 @@ public class BiomeGenWoodland extends BOPBiome
|
||||||
this.addGenerator("sand", GeneratorStage.SAND_PASS2, (new GeneratorWaterside.Builder()).amountPerChunk(3).maxRadius(7).with(Blocks.sand.getDefaultState()).create());
|
this.addGenerator("sand", GeneratorStage.SAND_PASS2, (new GeneratorWaterside.Builder()).amountPerChunk(3).maxRadius(7).with(Blocks.sand.getDefaultState()).create());
|
||||||
|
|
||||||
// trees
|
// trees
|
||||||
GeneratorWeighted treeGenerator = new GeneratorWeighted(9);
|
GeneratorWeighted treeGenerator = new GeneratorWeighted(10);
|
||||||
this.addGenerator("trees", GeneratorStage.TREE, treeGenerator);
|
this.addGenerator("trees", GeneratorStage.TREE, treeGenerator);
|
||||||
treeGenerator.add("oak_large", 1, (new GeneratorBigTree.Builder()).create());
|
treeGenerator.add("oak_large", 1, (new GeneratorBigTree.Builder()).create());
|
||||||
treeGenerator.add("oak", 9, (new GeneratorBasicTree.Builder()).minHeight(5).maxHeight(8).create());
|
treeGenerator.add("oak", 9, (new GeneratorBasicTree.Builder()).minHeight(5).maxHeight(8).create());
|
||||||
|
@ -134,13 +134,13 @@ public class BiomeGenWoodland extends BOPBiome
|
||||||
@Override
|
@Override
|
||||||
public int getGrassColorAtPos(BlockPos pos)
|
public int getGrassColorAtPos(BlockPos pos)
|
||||||
{
|
{
|
||||||
return 0xB0BA51;
|
return 0x99BE4B;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public int getFoliageColorAtPos(BlockPos pos)
|
public int getFoliageColorAtPos(BlockPos pos)
|
||||||
{
|
{
|
||||||
return 0x9CA825;
|
return 0x80AD1E;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
Loading…
Reference in a new issue