From 3dba445d1e5e2215c523011246a869643be4f427 Mon Sep 17 00:00:00 2001 From: Adubbz Date: Sat, 1 Jun 2013 14:27:17 +1000 Subject: [PATCH] Started on integrating Natura tainted soil, heatsand and glowshrooms --- .../world/ChunkProviderBOPNaturaHell.java | 707 ++++++++++++++++++ .../world/WorldProviderBOPhell.java | 15 + 2 files changed, 722 insertions(+) create mode 100644 src/minecraft/biomesoplenty/world/ChunkProviderBOPNaturaHell.java diff --git a/src/minecraft/biomesoplenty/world/ChunkProviderBOPNaturaHell.java b/src/minecraft/biomesoplenty/world/ChunkProviderBOPNaturaHell.java new file mode 100644 index 000000000..56ab12ea1 --- /dev/null +++ b/src/minecraft/biomesoplenty/world/ChunkProviderBOPNaturaHell.java @@ -0,0 +1,707 @@ +package biomesoplenty.world; + +import static net.minecraftforge.event.terraingen.DecorateBiomeEvent.Decorate.EventType.SHROOM; +import static net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.NETHER_BRIDGE; +import static net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.NETHER_CAVE; +import static net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.FIRE; +import static net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.GLOWSTONE; +import static net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.NETHER_LAVA; + +import java.lang.reflect.Constructor; +import java.util.List; +import java.util.Random; + +import net.minecraft.block.Block; +import net.minecraft.block.BlockSand; +import net.minecraft.entity.EnumCreatureType; +import net.minecraft.util.IProgressUpdate; +import net.minecraft.world.ChunkPosition; +import net.minecraft.world.World; +import net.minecraft.world.biome.BiomeGenBase; +import net.minecraft.world.chunk.Chunk; +import net.minecraft.world.chunk.IChunkProvider; +import net.minecraft.world.gen.MapGenBase; +import net.minecraft.world.gen.MapGenCavesHell; +import net.minecraft.world.gen.NoiseGeneratorOctaves; +import net.minecraft.world.gen.feature.WorldGenFire; +import net.minecraft.world.gen.feature.WorldGenFlowers; +import net.minecraft.world.gen.feature.WorldGenGlowStone1; +import net.minecraft.world.gen.feature.WorldGenGlowStone2; +import net.minecraft.world.gen.feature.WorldGenHellLava; +import net.minecraft.world.gen.feature.WorldGenMinable; +import net.minecraft.world.gen.feature.WorldGenerator; +import net.minecraft.world.gen.structure.MapGenNetherBridge; +import net.minecraftforge.common.MinecraftForge; +import net.minecraftforge.event.Event.Result; +import net.minecraftforge.event.terraingen.ChunkProviderEvent; +import net.minecraftforge.event.terraingen.DecorateBiomeEvent; +import net.minecraftforge.event.terraingen.PopulateChunkEvent; +import net.minecraftforge.event.terraingen.TerrainGen; + +public class ChunkProviderBOPNaturaHell implements IChunkProvider +{ + private Random hellRNG; + private NoiseGeneratorOctaves netherNoiseGen1; + private NoiseGeneratorOctaves netherNoiseGen2; + private NoiseGeneratorOctaves netherNoiseGen3; + private NoiseGeneratorOctaves slowsandGravelNoiseGen; + private NoiseGeneratorOctaves netherrackExculsivityNoiseGen; + public NoiseGeneratorOctaves netherNoiseGen6; + public NoiseGeneratorOctaves netherNoiseGen7; + private World worldObj; + private double[] noiseField; + public MapGenNetherBridge genNetherBridge = new MapGenNetherBridge(); + private double[] slowsandNoise = new double[256]; + private double[] gravelNoise = new double[256]; + private BiomeGenBase[] biomesForGeneration; + private double[] netherrackExclusivityNoise = new double[256]; + private MapGenBase netherCaveGenerator = new MapGenCavesHell(); + double[] noiseData1; + double[] noiseData2; + double[] noiseData3; + double[] noiseData4; + double[] noiseData5; + + private static Block taintedSoil = null; + private static Block heatSand = null; + private static Block glowshroom = null; + + private static Constructor constructor = null; + + private static Class FlowerGen = null; + private static Class FlowerGenConst = null; + + { + genNetherBridge = (MapGenNetherBridge) TerrainGen.getModdedMapGen(genNetherBridge, NETHER_BRIDGE); + netherCaveGenerator = TerrainGen.getModdedMapGen(netherCaveGenerator, NETHER_CAVE); + } + + public ChunkProviderBOPNaturaHell(World par1World, long par2) + { + worldObj = par1World; + hellRNG = new Random(par2); + netherNoiseGen1 = new NoiseGeneratorOctaves(hellRNG, 16); + netherNoiseGen2 = new NoiseGeneratorOctaves(hellRNG, 16); + netherNoiseGen3 = new NoiseGeneratorOctaves(hellRNG, 8); + slowsandGravelNoiseGen = new NoiseGeneratorOctaves(hellRNG, 4); + netherrackExculsivityNoiseGen = new NoiseGeneratorOctaves(hellRNG, 4); + netherNoiseGen6 = new NoiseGeneratorOctaves(hellRNG, 10); + netherNoiseGen7 = new NoiseGeneratorOctaves(hellRNG, 16); + + NoiseGeneratorOctaves[] noiseGens = {netherNoiseGen1, netherNoiseGen2, netherNoiseGen3, slowsandGravelNoiseGen, netherrackExculsivityNoiseGen, netherNoiseGen6, netherNoiseGen7}; + noiseGens = TerrainGen.getModdedNoiseGenerators(par1World, hellRNG, noiseGens); + netherNoiseGen1 = noiseGens[0]; + netherNoiseGen2 = noiseGens[1]; + netherNoiseGen3 = noiseGens[2]; + slowsandGravelNoiseGen = noiseGens[3]; + netherrackExculsivityNoiseGen = noiseGens[4]; + netherNoiseGen6 = noiseGens[5]; + netherNoiseGen7 = noiseGens[6]; + } + + private static void naturaReflection() + { + try + { + taintedSoil = (Block) Class.forName("mods.natura.common.NContent").getField("taintedSoil").get(null); + heatSand = (Block) Class.forName("mods.natura.common.NContent").getField("heatSand").get(null); + glowshroom = (Block) Class.forName("mods.natura.common.NContent").getField("glowshroom").get(null); + + FlowerGen = Class.forName("mods.natura.worldgen.FlowerGen"); + + constructor = FlowerGen.getConstructor(new Class[]{int.class, int.class}); + + FlowerGenConst = (Class) constructor.newInstance(1, 1); + } + catch (Exception e) + { + e.printStackTrace(); + } + } + + /** + * Generates the shape of the terrain in the nether. + */ + public void generateNetherTerrain(int par1, int par2, byte[] par3ArrayOfByte) + { + byte b0 = 4; + byte b1 = 32; + int k = b0 + 1; + byte b2 = 17; + int l = b0 + 1; + noiseField = this.initializeNoiseField(noiseField, par1 * b0, 0, par2 * b0, k, b2, l); + + for (int i1 = 0; i1 < b0; ++i1) + { + for (int j1 = 0; j1 < b0; ++j1) + { + for (int k1 = 0; k1 < 16; ++k1) + { + double d0 = 0.125D; + double d1 = noiseField[((i1 + 0) * l + j1 + 0) * b2 + k1 + 0]; + double d2 = noiseField[((i1 + 0) * l + j1 + 1) * b2 + k1 + 0]; + double d3 = noiseField[((i1 + 1) * l + j1 + 0) * b2 + k1 + 0]; + double d4 = noiseField[((i1 + 1) * l + j1 + 1) * b2 + k1 + 0]; + double d5 = (noiseField[((i1 + 0) * l + j1 + 0) * b2 + k1 + 1] - d1) * d0; + double d6 = (noiseField[((i1 + 0) * l + j1 + 1) * b2 + k1 + 1] - d2) * d0; + double d7 = (noiseField[((i1 + 1) * l + j1 + 0) * b2 + k1 + 1] - d3) * d0; + double d8 = (noiseField[((i1 + 1) * l + j1 + 1) * b2 + k1 + 1] - d4) * d0; + + for (int l1 = 0; l1 < 8; ++l1) + { + double d9 = 0.25D; + double d10 = d1; + double d11 = d2; + double d12 = (d3 - d1) * d9; + double d13 = (d4 - d2) * d9; + + for (int i2 = 0; i2 < 4; ++i2) + { + int j2 = i2 + i1 * 4 << 11 | 0 + j1 * 4 << 7 | k1 * 8 + l1; + short short1 = 128; + double d14 = 0.25D; + double d15 = d10; + double d16 = (d11 - d10) * d14; + + for (int k2 = 0; k2 < 4; ++k2) + { + int l2 = 0; + + if (k1 * 8 + l1 < b1) + { + l2 = Block.lavaStill.blockID; + } + + if (d15 > 0.0D) + { + l2 = Block.netherrack.blockID; + } + + if (d15 > 56.0D) + { + l2 = this.taintedSoil.blockID; + } + + par3ArrayOfByte[j2] = (byte)l2; + j2 += short1; + d15 += d16; + } + + d10 += d12; + d11 += d13; + } + + d1 += d5; + d2 += d6; + d3 += d7; + d4 += d8; + } + } + } + } + } + + /** + * name based on ChunkProviderGenerate + */ + public void replaceBlocksForBiome(int par1, int par2, byte[] par3ArrayOfByte, BiomeGenBase[] par4ArrayOfBiomeGenBase) + { + ChunkProviderEvent.ReplaceBiomeBlocks event = new ChunkProviderEvent.ReplaceBiomeBlocks(this, par1, par2, par3ArrayOfByte, par4ArrayOfBiomeGenBase); + MinecraftForge.EVENT_BUS.post(event); + if (event.getResult() == Result.DENY) return; + + byte b0 = 32; + double d0 = 0.03125D; + slowsandNoise = slowsandGravelNoiseGen.generateNoiseOctaves(slowsandNoise, par1 * 16, par2 * 16, 0, 16, 16, 1, d0, d0, 1.0D); + gravelNoise = slowsandGravelNoiseGen.generateNoiseOctaves(gravelNoise, par1 * 16, 109, par2 * 16, 16, 1, 16, d0, 1.0D, d0); + netherrackExclusivityNoise = netherrackExculsivityNoiseGen.generateNoiseOctaves(netherrackExclusivityNoise, par1 * 16, par2 * 16, 0, 16, 16, 1, d0 * 2.0D, d0 * 2.0D, d0 * 2.0D); + + for (int k = 0; k < 16; ++k) + { + for (int l = 0; l < 16; ++l) + { + BiomeGenBase biomegenbase = par4ArrayOfBiomeGenBase[l + k * 16]; + + boolean flag = slowsandNoise[k + l * 16] + hellRNG.nextDouble() * 0.2D > 0.0D; + boolean flag1 = gravelNoise[k + l * 16] + hellRNG.nextDouble() * 0.2D > 0.0D; + int i1 = (int)(netherrackExclusivityNoise[k + l * 16] / 3.0D + 3.0D + hellRNG.nextDouble() * 0.25D); + int j1 = -1; + byte b1 = biomegenbase.topBlock; + byte b2 = (byte) this.taintedSoil.blockID; + + for (int k1 = 127; k1 >= 0; --k1) + { + int l1 = (l * 16 + k) * 128 + k1; + + if (k1 < 127 - hellRNG.nextInt(5) && k1 > 0 + hellRNG.nextInt(5)) + { + byte b3 = par3ArrayOfByte[l1]; + + if (b3 == 0) + { + j1 = -1; + } + else if (b3 == Block.netherrack.blockID) + { + if (j1 == -1) + { + if (i1 <= 0) + { + b1 = 0; + b2 = (byte)Block.netherrack.blockID; + } + else if (k1 >= b0 - 4 && k1 <= b0 + 1) + { + b1 = (byte)Block.netherrack.blockID; + b2 = (byte) this.taintedSoil.blockID; + + if (flag1) + { + b1 = (byte)Block.gravel.blockID; + } + + if (flag1) + { + b2 = (byte)Block.netherrack.blockID; + } + + if (flag) + { + b1 = (byte)Block.slowSand.blockID; + } + + if (flag) + { + b2 = (byte) this.heatSand.blockID; + } + } + + if (k1 < b0 && b1 == 0) + { + b1 = (byte)Block.lavaStill.blockID; + } + + j1 = i1; + + if (k1 >= b0 - 1) + { + par3ArrayOfByte[l1] = b1; + } + else + { + par3ArrayOfByte[l1] = b2; + } + } + else if (j1 > 0) + { + --j1; + par3ArrayOfByte[l1] = b2; + } + } + } + else + { + par3ArrayOfByte[l1] = (byte)Block.bedrock.blockID; + } + } + } + } + } + + /** + * loads or generates the chunk at the chunk location specified + */ + @Override + public Chunk loadChunk(int par1, int par2) + { + return this.provideChunk(par1, par2); + } + + /** + * Will return back a chunk, if it doesn't exist and its not a MP client it will generates all the blocks for the + * specified chunk from the map seed and chunk seed + */ + @Override + public Chunk provideChunk(int par1, int par2) + { + hellRNG.setSeed(par1 * 341873128712L + par2 * 132897987541L); + byte[] abyte = new byte[32768]; + this.generateNetherTerrain(par1, par2, abyte); + biomesForGeneration = worldObj.getWorldChunkManager().loadBlockGeneratorData(biomesForGeneration, par1 * 16, par2 * 16, 16, 16); + this.replaceBlocksForBiome(par1, par2, abyte, biomesForGeneration); + netherCaveGenerator.generate(this, worldObj, par1, par2, abyte); + genNetherBridge.generate(this, worldObj, par1, par2, abyte); + Chunk chunk = new Chunk(worldObj, abyte, par1, par2); + BiomeGenBase[] abiomegenbase = worldObj.getWorldChunkManager().loadBlockGeneratorData((BiomeGenBase[])null, par1 * 16, par2 * 16, 16, 16); + byte[] abyte1 = chunk.getBiomeArray(); + + for (int k = 0; k < abyte1.length; ++k) + { + abyte1[k] = (byte)abiomegenbase[k].biomeID; + } + + chunk.resetRelightChecks(); + return chunk; + } + + /** + * generates a subset of the level's terrain data. Takes 7 arguments: the [empty] noise array, the position, and the + * size. + */ + private double[] initializeNoiseField(double[] par1ArrayOfDouble, int par2, int par3, int par4, int par5, int par6, int par7) + { + ChunkProviderEvent.InitNoiseField event = new ChunkProviderEvent.InitNoiseField(this, par1ArrayOfDouble, par2, par3, par4, par5, par6, par7); + MinecraftForge.EVENT_BUS.post(event); + if (event.getResult() == Result.DENY) return event.noisefield; + if (par1ArrayOfDouble == null) + { + par1ArrayOfDouble = new double[par5 * par6 * par7]; + } + + double d0 = 684.412D; + double d1 = 2053.236D; + noiseData4 = netherNoiseGen6.generateNoiseOctaves(noiseData4, par2, par3, par4, par5, 1, par7, 1.0D, 0.0D, 1.0D); + noiseData5 = netherNoiseGen7.generateNoiseOctaves(noiseData5, par2, par3, par4, par5, 1, par7, 100.0D, 0.0D, 100.0D); + noiseData1 = netherNoiseGen3.generateNoiseOctaves(noiseData1, par2, par3, par4, par5, par6, par7, d0 / 80.0D, d1 / 60.0D, d0 / 80.0D); + noiseData2 = netherNoiseGen1.generateNoiseOctaves(noiseData2, par2, par3, par4, par5, par6, par7, d0, d1, d0); + noiseData3 = netherNoiseGen2.generateNoiseOctaves(noiseData3, par2, par3, par4, par5, par6, par7, d0, d1, d0); + int k1 = 0; + int l1 = 0; + double[] adouble1 = new double[par6]; + int i2; + + for (i2 = 0; i2 < par6; ++i2) + { + adouble1[i2] = Math.cos(i2 * Math.PI * 6.0D / par6) * 2.0D; + double d2 = i2; + + if (i2 > par6 / 2) + { + d2 = par6 - 1 - i2; + } + + if (d2 < 4.0D) + { + d2 = 4.0D - d2; + adouble1[i2] -= d2 * d2 * d2 * 10.0D; + } + } + + for (i2 = 0; i2 < par5; ++i2) + { + for (int j2 = 0; j2 < par7; ++j2) + { + double d3 = (noiseData4[l1] + 256.0D) / 512.0D; + + if (d3 > 1.0D) + { + d3 = 1.0D; + } + + double d4 = 0.0D; + double d5 = noiseData5[l1] / 8000.0D; + + if (d5 < 0.0D) + { + d5 = -d5; + } + + d5 = d5 * 3.0D - 3.0D; + + if (d5 < 0.0D) + { + d5 /= 2.0D; + + if (d5 < -1.0D) + { + d5 = -1.0D; + } + + d5 /= 1.4D; + d5 /= 2.0D; + d3 = 0.0D; + } + else + { + if (d5 > 1.0D) + { + d5 = 1.0D; + } + + d5 /= 6.0D; + } + + d3 += 0.5D; + d5 = d5 * par6 / 16.0D; + ++l1; + + for (int k2 = 0; k2 < par6; ++k2) + { + double d6 = 0.0D; + double d7 = adouble1[k2]; + double d8 = noiseData2[k1] / 512.0D; + double d9 = noiseData3[k1] / 512.0D; + double d10 = (noiseData1[k1] / 10.0D + 1.0D) / 2.0D; + + if (d10 < 0.0D) + { + d6 = d8; + } + else if (d10 > 1.0D) + { + d6 = d9; + } + else + { + d6 = d8 + (d9 - d8) * d10; + } + + d6 -= d7; + double d11; + + if (k2 > par6 - 4) + { + d11 = (k2 - (par6 - 4)) / 3.0F; + d6 = d6 * (1.0D - d11) + -10.0D * d11; + } + + if (k2 < d4) + { + d11 = (d4 - k2) / 4.0D; + + if (d11 < 0.0D) + { + d11 = 0.0D; + } + + if (d11 > 1.0D) + { + d11 = 1.0D; + } + + d6 = d6 * (1.0D - d11) + -10.0D * d11; + } + + par1ArrayOfDouble[k1] = d6; + ++k1; + } + } + } + + return par1ArrayOfDouble; + } + + /** + * Checks to see if a chunk exists at x, y + */ + @Override + public boolean chunkExists(int par1, int par2) + { + return true; + } + + /** + * Populates chunk with ores etc etc + */ + @Override + public void populate(IChunkProvider par1IChunkProvider, int par2, int par3) + { + BlockSand.fallInstantly = true; + + MinecraftForge.EVENT_BUS.post(new PopulateChunkEvent.Pre(par1IChunkProvider, worldObj, hellRNG, par2, par3, false)); + + int k = par2 * 16; + int l = par3 * 16; + BiomeGenBase var6 = worldObj.getBiomeGenForCoords(k + 16, l + 16); + + genNetherBridge.generateStructuresInChunk(worldObj, hellRNG, par2, par3); + int i1; + int j1; + int k1; + int l1; + + boolean doGen = TerrainGen.populate(par1IChunkProvider, worldObj, hellRNG, par2, par3, false, NETHER_LAVA); + for (i1 = 0; doGen && i1 < 8; ++i1) + { + j1 = k + hellRNG.nextInt(16) + 8; + k1 = hellRNG.nextInt(120) + 4; + l1 = l + hellRNG.nextInt(16) + 8; + (new WorldGenHellLava(Block.lavaMoving.blockID, false)).generate(worldObj, hellRNG, j1, k1, l1); + } + + i1 = hellRNG.nextInt(hellRNG.nextInt(10) + 1) + 1; + int i2; + + doGen = TerrainGen.populate(par1IChunkProvider, worldObj, hellRNG, par2, par3, false, FIRE); + for (j1 = 0; doGen && j1 < i1; ++j1) + { + k1 = k + hellRNG.nextInt(16) + 8; + l1 = hellRNG.nextInt(120) + 4; + i2 = l + hellRNG.nextInt(16) + 8; + (new WorldGenFire()).generate(worldObj, hellRNG, k1, l1, i2); + } + + i1 = hellRNG.nextInt(hellRNG.nextInt(10) + 1); + + doGen = TerrainGen.populate(par1IChunkProvider, worldObj, hellRNG, par2, par3, false, GLOWSTONE); + for (j1 = 0; doGen && j1 < i1; ++j1) + { + k1 = k + hellRNG.nextInt(16) + 8; + l1 = hellRNG.nextInt(120) + 4; + i2 = l + hellRNG.nextInt(16) + 8; + (new WorldGenGlowStone1()).generate(worldObj, hellRNG, k1, l1, i2); + } + + for (j1 = 0; doGen && j1 < 10; ++j1) + { + k1 = k + hellRNG.nextInt(16) + 8; + l1 = hellRNG.nextInt(128); + i2 = l + hellRNG.nextInt(16) + 8; + (new WorldGenGlowStone2()).generate(worldObj, hellRNG, k1, l1, i2); + } + + MinecraftForge.EVENT_BUS.post(new DecorateBiomeEvent.Pre(worldObj, hellRNG, k, l)); + + doGen = TerrainGen.decorate(worldObj, hellRNG, k, l, SHROOM); + if (doGen && hellRNG.nextInt(1) == 0) + { + j1 = k + hellRNG.nextInt(16) + 8; + k1 = hellRNG.nextInt(128); + l1 = l + hellRNG.nextInt(16) + 8; + (new WorldGenFlowers(Block.mushroomBrown.blockID)).generate(worldObj, hellRNG, j1, k1, l1); + } + + if (doGen && hellRNG.nextInt(1) == 0) + { + j1 = k + hellRNG.nextInt(16) + 8; + k1 = hellRNG.nextInt(128); + l1 = l + hellRNG.nextInt(16) + 8; + (new WorldGenFlowers(Block.mushroomRed.blockID)).generate(worldObj, hellRNG, j1, k1, l1); + } + + WorldGenMinable worldgenminable = new WorldGenMinable(Block.oreNetherQuartz.blockID, 13, Block.netherrack.blockID); + int j2; + + for (k1 = 0; k1 < 16; ++k1) + { + l1 = k + hellRNG.nextInt(16); + i2 = hellRNG.nextInt(108) + 10; + j2 = l + hellRNG.nextInt(16); + worldgenminable.generate(worldObj, hellRNG, l1, i2, j2); + } + + for (k1 = 0; k1 < 16; ++k1) + { + l1 = k + hellRNG.nextInt(16); + i2 = hellRNG.nextInt(108) + 10; + j2 = l + hellRNG.nextInt(16); + (new WorldGenHellLava(Block.lavaMoving.blockID, true)).generate(worldObj, hellRNG, l1, i2, j2); + } + + /*if (doGen && hellRNG.nextInt(7) == 0) + { + int l2 = k + hellRNG.nextInt(16) + 8; + int k4 = hellRNG.nextInt(128); + int j6 = l + hellRNG.nextInt(16) + 8; + (FlowerGenConst(NContent.glowshroom.blockID, 0)).generate(worldObj, hellRNG, l2, k4, j6); + } + if (doGen && hellRNG.nextInt(8) == 0) + { + int i3 = k + hellRNG.nextInt(16) + 8; + int l4 = hellRNG.nextInt(128); + int k6 = l + hellRNG.nextInt(16) + 8; + (FlowerGen(NContent.glowshroom.blockID, 1)).generate(worldObj, hellRNG, i3, l4, k6); + } + if (doGen && hellRNG.nextInt(9) == 0) + { + int i3 = k + hellRNG.nextInt(16) + 8; + int l4 = hellRNG.nextInt(128); + int k6 = l + hellRNG.nextInt(16) + 8; + (new FlowerGen(NContent.glowshroom.blockID, 2)).generate(worldObj, hellRNG, i3, l4, k6); + }*/ + + MinecraftForge.EVENT_BUS.post(new DecorateBiomeEvent.Post(worldObj, hellRNG, k, l)); + + var6.decorate(worldObj, hellRNG, k, l); + + MinecraftForge.EVENT_BUS.post(new PopulateChunkEvent.Post(par1IChunkProvider, worldObj, hellRNG, par2, par3, false)); + + BlockSand.fallInstantly = false; + } + + /** + * Two modes of operation: if passed true, save all Chunks in one go. If passed false, save up to two chunks. + * Return true if all chunks have been saved. + */ + @Override + public boolean saveChunks(boolean par1, IProgressUpdate par2IProgressUpdate) + { + return true; + } + + @Override + public void func_104112_b() {} + + /** + * Unloads chunks that are marked to be unloaded. This is not guaranteed to unload every such chunk. + */ + @Override + public boolean unloadQueuedChunks() + { + return false; + } + + /** + * Returns if the IChunkProvider supports saving. + */ + @Override + public boolean canSave() + { + return true; + } + + /** + * Converts the instance data to a readable string. + */ + @Override + public String makeString() + { + return "HellRandomLevelSource"; + } + + /** + * Returns a list of creatures of the specified type that can spawn at the given location. + */ + @Override + public List getPossibleCreatures(EnumCreatureType par1EnumCreatureType, int par2, int par3, int par4) + { + if (par1EnumCreatureType == EnumCreatureType.monster && genNetherBridge.hasStructureAt(par2, par3, par4)) + return genNetherBridge.getSpawnList(); + else + { + BiomeGenBase biomegenbase = worldObj.getBiomeGenForCoords(par2, par4); + return biomegenbase == null ? null : biomegenbase.getSpawnableList(par1EnumCreatureType); + } + } + + /** + * Returns the location of the closest structure of the specified type. If not found returns null. + */ + @Override + public ChunkPosition findClosestStructure(World par1World, String par2Str, int par3, int par4, int par5) + { + return null; + } + + @Override + public int getLoadedChunkCount() + { + return 0; + } + + @Override + public void recreateStructures(int par1, int par2) + { + genNetherBridge.generate(this, worldObj, par1, par2, (byte[])null); + } +} diff --git a/src/minecraft/biomesoplenty/world/WorldProviderBOPhell.java b/src/minecraft/biomesoplenty/world/WorldProviderBOPhell.java index 97ddb9f67..f63bef720 100644 --- a/src/minecraft/biomesoplenty/world/WorldProviderBOPhell.java +++ b/src/minecraft/biomesoplenty/world/WorldProviderBOPhell.java @@ -1,8 +1,10 @@ package biomesoplenty.world; +import cpw.mods.fml.common.Loader; import net.minecraft.world.WorldProviderHell; import net.minecraft.world.chunk.IChunkProvider; import biomesoplenty.api.Biomes; +import biomesoplenty.integration.BCIntegration; public class WorldProviderBOPhell extends WorldProviderHell { @@ -20,6 +22,19 @@ public class WorldProviderBOPhell extends WorldProviderHell @Override public IChunkProvider createChunkGenerator() { + if (Loader.isModLoaded("Natura")) + { + try + { + return new ChunkProviderBOPNaturaHell(this.worldObj, this.worldObj.getSeed()); + } + catch (Exception e) + { + System.out.println("[BiomesOPlenty] There was an error while integrating Natura with Biomes O' Plenty!"); + e.printStackTrace(System.err); + } + } + return new ChunkProviderBOPhell(this.worldObj, this.worldObj.getSeed()); } } \ No newline at end of file