Decreased the amount of stalagmites/stalactites underground

This commit is contained in:
Forstride 2018-03-02 04:08:54 -05:00
parent a5c23fa9e1
commit 37e9ffa51c
2 changed files with 2 additions and 2 deletions

View File

@ -82,7 +82,7 @@ public class BOPOverworldBiome extends BOPBiome
IBlockPosQuery suitableStonePosition = BlockQuery.buildAnd().withAltitudeBetween(0, 55).blocks(Blocks.STONE).create();
this.addGenerator("miners_delight", GeneratorStage.FLOWERS,(new GeneratorFlora.Builder()).amountPerChunk(0.25F).generationAttempts(64).with(BOPFlowers.MINERS_DELIGHT).placeOn(suitableStonePosition).scatterYMethod(ScatterYMethod.BELOW_GROUND).create());
this.addGenerator("glowshrooms", GeneratorStage.FLOWERS,(new GeneratorFlora.Builder()).amountPerChunk(1.5F).generationAttempts(64).placeOn(suitableStonePosition).with(BOPBlocks.mushroom.getDefaultState().withProperty(BlockBOPMushroom.VARIANT, BlockBOPMushroom.MushroomType.GLOWSHROOM)).scatterYMethod(ScatterYMethod.BELOW_GROUND).create());
this.addGenerator("stone_formations", GeneratorStage.FLOWERS,(new GeneratorColumns.Builder()).amountPerChunk(30.0F).generationAttempts(32).placeOn(suitableStonePosition).with(BOPBlocks.stone_formations.getDefaultState()).minHeight(1).maxHeight(5).randomDirection(true).scatterYMethod(ScatterYMethod.BELOW_GROUND).create());
this.addGenerator("stone_formations", GeneratorStage.FLOWERS,(new GeneratorColumns.Builder()).amountPerChunk(30.0F).generationAttempts(16).placeOn(suitableStonePosition).with(BOPBlocks.stone_formations.getDefaultState()).minHeight(1).maxHeight(5).randomDirection(true).scatterYMethod(ScatterYMethod.BELOW_GROUND).create());
}
@Override

View File

@ -47,7 +47,7 @@ public class ExtendedBiomeWrapper implements IExtendedBiome
IBlockPosQuery suitableStonePosition = BlockQuery.buildAnd().withAltitudeBetween(0, 55).blocks(Blocks.STONE).create();
this.addGenerator("miners_delight", GeneratorStage.FLOWERS,(new GeneratorFlora.Builder()).amountPerChunk(0.25F).generationAttempts(64).with(BOPFlowers.MINERS_DELIGHT).placeOn(suitableStonePosition).scatterYMethod(ScatterYMethod.BELOW_GROUND).create());
this.addGenerator("glowshrooms", GeneratorStage.FLOWERS,(new GeneratorFlora.Builder()).amountPerChunk(1.5F).generationAttempts(64).placeOn(suitableStonePosition).with(BOPBlocks.mushroom.getDefaultState().withProperty(BlockBOPMushroom.VARIANT, BlockBOPMushroom.MushroomType.GLOWSHROOM)).scatterYMethod(ScatterYMethod.BELOW_GROUND).create());
this.addGenerator("stone_formations", GeneratorStage.FLOWERS,(new GeneratorColumns.Builder()).amountPerChunk(30.0F).generationAttempts(32).placeOn(suitableStonePosition).with(BOPBlocks.stone_formations.getDefaultState()).minHeight(1).maxHeight(7).randomDirection(true).scatterYMethod(ScatterYMethod.BELOW_GROUND).create());
this.addGenerator("stone_formations", GeneratorStage.FLOWERS,(new GeneratorColumns.Builder()).amountPerChunk(30.0F).generationAttempts(16).placeOn(suitableStonePosition).with(BOPBlocks.stone_formations.getDefaultState()).minHeight(1).maxHeight(7).randomDirection(true).scatterYMethod(ScatterYMethod.BELOW_GROUND).create());
}
@Override