Fixed Ethereal wood map colors
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@ -247,18 +247,18 @@ public class ModBlocks
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hellbark_button = registerBlock(new WoodButtonBlock(Block.Properties.create(Material.MISCELLANEOUS).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "hellbark_button");
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hellbark_button = registerBlock(new WoodButtonBlock(Block.Properties.create(Material.MISCELLANEOUS).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "hellbark_button");
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ethereal_sapling = registerBlock(new SaplingBlockBOP(new EtherealTree(), Block.Properties.create(Material.PLANTS).doesNotBlockMovement().tickRandomly().zeroHardnessAndResistance().sound(SoundType.PLANT)), "ethereal_sapling");
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ethereal_sapling = registerBlock(new SaplingBlockBOP(new EtherealTree(), Block.Properties.create(Material.PLANTS).doesNotBlockMovement().tickRandomly().zeroHardnessAndResistance().sound(SoundType.PLANT)), "ethereal_sapling");
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ethereal_leaves = registerBlock(new LeavesBlock(Block.Properties.create(Material.LEAVES).hardnessAndResistance(0.2F).tickRandomly().sound(SoundType.PLANT)), "ethereal_leaves");
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ethereal_leaves = registerBlock(new LeavesBlock(Block.Properties.create(Material.LEAVES, MaterialColor.CYAN).hardnessAndResistance(0.2F).tickRandomly().sound(SoundType.PLANT)), "ethereal_leaves");
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ethereal_log = registerBlock(new LogBlock(MaterialColor.CYAN, Block.Properties.create(Material.WOOD, MaterialColor.LIME_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "ethereal_log");
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ethereal_log = registerBlock(new LogBlock(MaterialColor.QUARTZ, Block.Properties.create(Material.WOOD, MaterialColor.QUARTZ).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "ethereal_log");
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ethereal_wood = registerBlock(new RotatedPillarBlock(Block.Properties.create(Material.WOOD, MaterialColor.CYAN).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "ethereal_wood");
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ethereal_wood = registerBlock(new RotatedPillarBlock(Block.Properties.create(Material.WOOD, MaterialColor.QUARTZ).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "ethereal_wood");
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stripped_ethereal_log = registerBlock(new LogBlock(MaterialColor.CYAN, Block.Properties.create(Material.WOOD, MaterialColor.CYAN).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_ethereal_log");
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stripped_ethereal_log = registerBlock(new LogBlock(MaterialColor.QUARTZ, Block.Properties.create(Material.WOOD, MaterialColor.QUARTZ).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_ethereal_log");
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stripped_ethereal_wood = registerBlock(new RotatedPillarBlock(Block.Properties.create(Material.WOOD, MaterialColor.CYAN).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_ethereal_wood");
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stripped_ethereal_wood = registerBlock(new RotatedPillarBlock(Block.Properties.create(Material.WOOD, MaterialColor.QUARTZ).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_ethereal_wood");
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ethereal_planks = registerBlock(new Block(Block.Properties.create(Material.WOOD, MaterialColor.CYAN).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "ethereal_planks");
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ethereal_planks = registerBlock(new Block(Block.Properties.create(Material.WOOD, MaterialColor.QUARTZ).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "ethereal_planks");
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ethereal_slab = registerBlock(new SlabBlock(Block.Properties.create(Material.WOOD, MaterialColor.CYAN).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "ethereal_slab");
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ethereal_slab = registerBlock(new SlabBlock(Block.Properties.create(Material.WOOD, MaterialColor.QUARTZ).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "ethereal_slab");
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ethereal_stairs = registerBlock(new StairsBlock(ethereal_planks.getDefaultState(), Block.Properties.from(ethereal_planks)), "ethereal_stairs");
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ethereal_stairs = registerBlock(new StairsBlock(ethereal_planks.getDefaultState(), Block.Properties.from(ethereal_planks)), "ethereal_stairs");
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ethereal_fence = registerBlock(new FenceBlock(Block.Properties.create(Material.WOOD, ethereal_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "ethereal_fence");
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ethereal_fence = registerBlock(new FenceBlock(Block.Properties.create(Material.WOOD, ethereal_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "ethereal_fence");
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ethereal_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.create(Material.WOOD, ethereal_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "ethereal_fence_gate");
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ethereal_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.create(Material.WOOD, ethereal_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "ethereal_fence_gate");
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ethereal_door = registerBlock(new DoorBlock(Block.Properties.create(Material.WOOD, ethereal_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "ethereal_door");
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ethereal_door = registerBlock(new DoorBlock(Block.Properties.create(Material.WOOD, ethereal_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "ethereal_door");
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ethereal_trapdoor = registerBlock(new TrapDoorBlock(Block.Properties.create(Material.WOOD, MaterialColor.CYAN).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "ethereal_trapdoor");
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ethereal_trapdoor = registerBlock(new TrapDoorBlock(Block.Properties.create(Material.WOOD, MaterialColor.QUARTZ).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "ethereal_trapdoor");
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ethereal_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, Block.Properties.create(Material.WOOD, ethereal_planks.materialColor).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "ethereal_pressure_plate");
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ethereal_pressure_plate = registerBlock(new PressurePlateBlock(PressurePlateBlock.Sensitivity.EVERYTHING, Block.Properties.create(Material.WOOD, ethereal_planks.materialColor).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "ethereal_pressure_plate");
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ethereal_button = registerBlock(new WoodButtonBlock(Block.Properties.create(Material.MISCELLANEOUS).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "ethereal_button");
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ethereal_button = registerBlock(new WoodButtonBlock(Block.Properties.create(Material.MISCELLANEOUS).doesNotBlockMovement().hardnessAndResistance(0.5F).sound(SoundType.WOOD)), "ethereal_button");
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