Fixed flowering lily colouring

This commit is contained in:
Adubbz 2016-03-25 17:53:11 +11:00
parent 86479b6bbc
commit 31a451d80d

View file

@ -9,6 +9,7 @@
package biomesoplenty.common.block;
import biomesoplenty.api.block.IBOPBlock;
import biomesoplenty.common.enums.BOPPlants;
import biomesoplenty.common.item.ItemBOPLilypad;
import net.minecraft.block.BlockLilyPad;
import net.minecraft.block.SoundType;
@ -22,8 +23,11 @@ import net.minecraft.item.ItemBlock;
import net.minecraft.util.IStringSerializable;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.ColorizerFoliage;
import net.minecraft.world.ColorizerGrass;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeColorHelper;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@ -65,7 +69,31 @@ public class BlockBOPLilypad extends BlockLilyPad implements IBOPBlock
return "lily_"+type.getName();
}
@Override
public IBlockColor getBlockColor() { return null; }
@SideOnly(Side.CLIENT)
public IBlockColor getBlockColor()
{
return new IBlockColor()
{
@Override
public int colorMultiplier(IBlockState state, IBlockAccess world, BlockPos pos, int tintIndex)
{
if (tintIndex == 0)
{
boolean inWorld = world != null && pos != null;
switch ((LilypadType) state.getValue(VARIANT))
{
//Vanilla lilys have different colouring in the inventory and in the world. We just include
//the differences in the texture itself for ours
case FLOWER:
return inWorld ? 2129968 : 7455580;
}
}
return 0xFFFFFF;
}
};
}
@Override
public IItemColor getItemColor() { return null; }