Added multi pass rendering for berry bushes
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637c9666c3
commit
2c394e2722
2 changed files with 19 additions and 1 deletions
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@ -40,6 +40,7 @@ public class BlockBOPFoliage extends BlockFlower implements IShearable
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private Icon[] textures;
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private Icon[] textures;
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public Icon shrubBranch;
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public Icon shrubBranch;
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public Icon berryBushBerry;
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private static final int GRASSTOP = 6;
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private static final int GRASSTOP = 6;
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private static final int ALGAE = 0;
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private static final int ALGAE = 0;
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@ -66,6 +67,7 @@ public class BlockBOPFoliage extends BlockFlower implements IShearable
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}
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}
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shrubBranch = iconRegister.registerIcon("biomesoplenty:" + "shrub_branch");
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shrubBranch = iconRegister.registerIcon("biomesoplenty:" + "shrub_branch");
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berryBushBerry = iconRegister.registerIcon("biomesoplenty:" + "berrybush_berry");
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}
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}
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@Override
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@Override
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@ -119,7 +119,7 @@ public class FoliageRenderer implements ISimpleBlockRenderingHandler
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f3 = f6;
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f3 = f6;
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}
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}
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if (renderer.blockAccess.getBlockMetadata(par2, par3, par4) == 9 && renderer.blockAccess.getBlockId(par2, par3, par4) == Blocks.foliage.get().blockID)
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if ((renderer.blockAccess.getBlockMetadata(par2, par3, par4) == 8 || renderer.blockAccess.getBlockMetadata(par2, par3, par4) == 9) && renderer.blockAccess.getBlockId(par2, par3, par4) == Blocks.foliage.get().blockID)
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{
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{
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tessellator.setColorOpaque_F(f, f, f);
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tessellator.setColorOpaque_F(f, f, f);
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}
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}
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@ -151,6 +151,10 @@ public class FoliageRenderer implements ISimpleBlockRenderingHandler
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{
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{
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renderer.drawCrossedSquares(par1Block, renderer.blockAccess.getBlockMetadata(par2, par3, par4), d0, d1 - 1, d2, 1.0F);
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renderer.drawCrossedSquares(par1Block, renderer.blockAccess.getBlockMetadata(par2, par3, par4), d0, d1 - 1, d2, 1.0F);
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}
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}
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else if (renderer.blockAccess.getBlockMetadata(par2, par3, par4) == 8 && renderer.blockAccess.getBlockId(par2, par3, par4) == Blocks.foliage.get().blockID)
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{
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renderBerryBush(d0, d1, d2, 1.0F, f1, f2, f3, renderer);
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}
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else if (renderer.blockAccess.getBlockMetadata(par2, par3, par4) == 9 && renderer.blockAccess.getBlockId(par2, par3, par4) == Blocks.foliage.get().blockID)
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else if (renderer.blockAccess.getBlockMetadata(par2, par3, par4) == 9 && renderer.blockAccess.getBlockId(par2, par3, par4) == Blocks.foliage.get().blockID)
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{
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{
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renderShrub(d0, d1, d2, 1.0F, f1, f2, f3, renderer);
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renderShrub(d0, d1, d2, 1.0F, f1, f2, f3, renderer);
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@ -162,6 +166,18 @@ public class FoliageRenderer implements ISimpleBlockRenderingHandler
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return true;
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return true;
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}
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}
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private static void renderBerryBush(double par1, double par2, double par3, float par4, float par5, float par6, float par7, RenderBlocks renderer)
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{
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Tessellator tessellator = Tessellator.instance;
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Icon berryBush = renderer.getBlockIconFromSideAndMetadata(Blocks.foliage.get(), 0, 8);
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Icon berryBushBerry = ((BlockBOPFoliage)Blocks.foliage.get()).berryBushBerry;
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tessellator.setColorOpaque_F(par4 * par5, par4 * par6, par4 * par7);
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renderCrossedSquaresFromIcon(berryBush, par1, par2, par3, par4, renderer);
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tessellator.setColorOpaque_F(par4, par4, par4);
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renderCrossedSquaresFromIcon(berryBushBerry, par1, par2, par3, par4, renderer);
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}
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private static void renderShrub(double par1, double par2, double par3, float par4, float par5, float par6, float par7, RenderBlocks renderer)
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private static void renderShrub(double par1, double par2, double par3, float par4, float par5, float par6, float par7, RenderBlocks renderer)
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{
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{
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Tessellator tessellator = Tessellator.instance;
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Tessellator tessellator = Tessellator.instance;
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