Added Mangrove biome base

This commit is contained in:
Forstride 2016-03-19 22:29:47 -04:00
parent bfcd3056f5
commit 25b423cd1d
4 changed files with 68 additions and 1 deletions

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@ -84,6 +84,7 @@ public class BOPBiomes
public static Optional<BiomeGenBase> oasis = Optional.absent(); public static Optional<BiomeGenBase> oasis = Optional.absent();
public static Optional<BiomeGenBase> coral_reef = Optional.absent(); public static Optional<BiomeGenBase> coral_reef = Optional.absent();
public static Optional<BiomeGenBase> kelp_forest = Optional.absent(); public static Optional<BiomeGenBase> kelp_forest = Optional.absent();
public static Optional<BiomeGenBase> mangrove = Optional.absent();
public static Optional<BiomeGenBase> origin_island = Optional.absent(); public static Optional<BiomeGenBase> origin_island = Optional.absent();
public static Optional<BiomeGenBase> tropical_island = Optional.absent(); public static Optional<BiomeGenBase> tropical_island = Optional.absent();
public static Optional<BiomeGenBase> volcanic_island = Optional.absent(); public static Optional<BiomeGenBase> volcanic_island = Optional.absent();

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@ -41,7 +41,7 @@ public class BiomeGenFlowerIsland extends BOPBiome
public BiomeGenFlowerIsland() public BiomeGenFlowerIsland()
{ {
super("Flower Island", new PropsBuilder("flower_island").withGuiColour(0x74D374).withTemperature(0.6F).withRainfall(0.8F)); super("flower_island", new PropsBuilder("Flower Island").withGuiColour(0x74D374).withTemperature(0.6F).withRainfall(0.8F));
// terrain // terrain
this.terrainSettings.avgHeight(70).heightVariation(10, 15).octaves(0, 0, 1, 1, 2, 2); this.terrainSettings.avgHeight(70).heightVariation(10, 15).octaves(0, 0, 1, 1, 2, 2);

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@ -0,0 +1,61 @@
/*******************************************************************************
* Copyright 2015-2016, the Biomes O' Plenty Team
*
* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
*
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
******************************************************************************/
package biomesoplenty.common.biome.overworld;
import biomesoplenty.api.biome.BOPBiome;
import biomesoplenty.api.biome.generation.GeneratorStage;
import biomesoplenty.api.biome.generation.GeneratorWeighted;
import biomesoplenty.common.entities.EntityButterfly;
import biomesoplenty.common.enums.BOPFlowers;
import biomesoplenty.common.enums.BOPGems;
import biomesoplenty.common.enums.BOPPlants;
import biomesoplenty.common.world.BOPWorldSettings;
import biomesoplenty.common.world.feature.GeneratorFlora;
import biomesoplenty.common.world.feature.GeneratorGrass;
import biomesoplenty.common.world.feature.GeneratorOreSingle;
import net.minecraft.block.BlockFlower;
import net.minecraft.block.BlockTallGrass;
import net.minecraft.init.Blocks;
public class BiomeGenMangrove extends BOPBiome
{
public BiomeGenMangrove()
{
super("mangrove", new PropsBuilder("Mangrove").withTemperature(0.8F).withRainfall(0.8F).withGuiColour(7251289));
// terrain
this.terrainSettings.avgHeight(62).heightVariation(2, 2).octaves(0, 1, 2, 2, 1, 0);
this.topBlock = Blocks.sand.getDefaultState();
this.fillerBlock = Blocks.sand.getDefaultState();
this.canSpawnInBiome = false;
this.canGenerateVillages = false;
this.canGenerateRivers = false;
this.spawnableCreatureList.clear();
this.beachBiomeLocation = null;
clearWeights();
// gem
this.addGenerator("sapphire", GeneratorStage.SAND, (new GeneratorOreSingle.Builder()).amountPerChunk(12).with(BOPGems.SAPPHIRE).create());
}
@Override
public void applySettings(BOPWorldSettings settings)
{
if (!settings.generateBopGems) {this.removeGenerator("sapphire");}
if (!settings.generateBopFoliage) {this.removeGenerator("bushes"); this.removeGenerator("koru"); this.removeGenerator("shrubs"); this.removeGenerator("leaf_piles"); this.removeGenerator("dead_leaf_piles"); this.removeGenerator("clover_patches"); this.removeGenerator("sprouts");}
if (!settings.generateBopPlants) {this.removeGenerator("cattail"); this.removeGenerator("double_cattail"); this.removeGenerator("river_cane"); this.removeGenerator("tiny_cacti"); this.removeGenerator("roots"); this.removeGenerator("rafflesia"); this.removeGenerator("desert_sprouts");}
}
}

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@ -53,6 +53,7 @@ import static biomesoplenty.api.biome.BOPBiomes.land_of_lakes;
import static biomesoplenty.api.biome.BOPBiomes.lavender_fields; import static biomesoplenty.api.biome.BOPBiomes.lavender_fields;
import static biomesoplenty.api.biome.BOPBiomes.lush_desert; import static biomesoplenty.api.biome.BOPBiomes.lush_desert;
import static biomesoplenty.api.biome.BOPBiomes.lush_swamp; import static biomesoplenty.api.biome.BOPBiomes.lush_swamp;
import static biomesoplenty.api.biome.BOPBiomes.mangrove;
import static biomesoplenty.api.biome.BOPBiomes.maple_woods; import static biomesoplenty.api.biome.BOPBiomes.maple_woods;
import static biomesoplenty.api.biome.BOPBiomes.marsh; import static biomesoplenty.api.biome.BOPBiomes.marsh;
import static biomesoplenty.api.biome.BOPBiomes.meadow; import static biomesoplenty.api.biome.BOPBiomes.meadow;
@ -146,6 +147,7 @@ import biomesoplenty.common.biome.overworld.BiomeGenLandOfLakes;
import biomesoplenty.common.biome.overworld.BiomeGenLavenderFields; import biomesoplenty.common.biome.overworld.BiomeGenLavenderFields;
import biomesoplenty.common.biome.overworld.BiomeGenLushDesert; import biomesoplenty.common.biome.overworld.BiomeGenLushDesert;
import biomesoplenty.common.biome.overworld.BiomeGenLushSwamp; import biomesoplenty.common.biome.overworld.BiomeGenLushSwamp;
import biomesoplenty.common.biome.overworld.BiomeGenMangrove;
import biomesoplenty.common.biome.overworld.BiomeGenMapleWoods; import biomesoplenty.common.biome.overworld.BiomeGenMapleWoods;
import biomesoplenty.common.biome.overworld.BiomeGenMarsh; import biomesoplenty.common.biome.overworld.BiomeGenMarsh;
import biomesoplenty.common.biome.overworld.BiomeGenMeadow; import biomesoplenty.common.biome.overworld.BiomeGenMeadow;
@ -392,6 +394,7 @@ public class ModBiomes implements BOPBiomes.IBiomeRegistry
// island biomes // island biomes
mangrove = registerBOPBiome(new BiomeGenMangrove());
origin_island = registerBOPBiome(new BiomeGenOriginIsland()); origin_island = registerBOPBiome(new BiomeGenOriginIsland());
tropical_island = registerBOPBiome(new BiomeGenTropicalIsland()); tropical_island = registerBOPBiome(new BiomeGenTropicalIsland());
volcanic_island = registerBOPBiome(new BiomeGenVolcanicIsland()); volcanic_island = registerBOPBiome(new BiomeGenVolcanicIsland());
@ -401,6 +404,7 @@ public class ModBiomes implements BOPBiomes.IBiomeRegistry
addIslandBiome(tropical_island, 3); addIslandBiome(tropical_island, 3);
addIslandBiome(volcanic_island, 5); addIslandBiome(volcanic_island, 5);
addIslandBiome(flower_island, 7); addIslandBiome(flower_island, 7);
addIslandBiome(mangrove, 10);
} }
public static void initExtendedBiomes() public static void initExtendedBiomes()
@ -500,6 +504,7 @@ public class ModBiomes implements BOPBiomes.IBiomeRegistry
registerBiomeToDictionary(BOPBiomes.oasis, Type.SANDY, Type.LUSH, Type.JUNGLE, Type.HOT, Type.WET, Type.SPARSE); registerBiomeToDictionary(BOPBiomes.oasis, Type.SANDY, Type.LUSH, Type.JUNGLE, Type.HOT, Type.WET, Type.SPARSE);
registerBiomeToDictionary(BOPBiomes.coral_reef, Type.WATER, Type.OCEAN); registerBiomeToDictionary(BOPBiomes.coral_reef, Type.WATER, Type.OCEAN);
registerBiomeToDictionary(BOPBiomes.kelp_forest, Type.WATER, Type.OCEAN); registerBiomeToDictionary(BOPBiomes.kelp_forest, Type.WATER, Type.OCEAN);
registerBiomeToDictionary(BOPBiomes.mangrove, Type.WATER, Type.OCEAN, Type.FOREST, Type.LUSH, Type.WET, Type.DENSE);
registerBiomeToDictionary(BOPBiomes.tropical_island, Type.WATER, Type.OCEAN, Type.JUNGLE, Type.LUSH, Type.WET, Type.DENSE); registerBiomeToDictionary(BOPBiomes.tropical_island, Type.WATER, Type.OCEAN, Type.JUNGLE, Type.LUSH, Type.WET, Type.DENSE);
registerBiomeToDictionary(BOPBiomes.volcanic_island, Type.WATER, Type.OCEAN, Type.DEAD, Type.WASTELAND, Type.MOUNTAIN, Type.HOT, Type.DRY); registerBiomeToDictionary(BOPBiomes.volcanic_island, Type.WATER, Type.OCEAN, Type.DEAD, Type.WASTELAND, Type.MOUNTAIN, Type.HOT, Type.DRY);
registerBiomeToDictionary(BOPBiomes.flower_island, Type.WATER, Type.OCEAN, Type.PLAINS, Type.LUSH, Type.DENSE, Type.MAGICAL); registerBiomeToDictionary(BOPBiomes.flower_island, Type.WATER, Type.OCEAN, Type.PLAINS, Type.LUSH, Type.DENSE, Type.MAGICAL);