Take 2 on fixing items all being swords
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4 changed files with 8 additions and 4 deletions
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@ -2,9 +2,10 @@ package tdwp_ftw.biomesop.items;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.item.EnumToolMaterial;
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import net.minecraft.item.ItemAxe;
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import net.minecraft.item.ItemSword;
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public class ItemBOPAxe extends ItemSword
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public class ItemBOPAxe extends ItemAxe
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{
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public int TextureID = 0;
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@ -2,9 +2,10 @@ package tdwp_ftw.biomesop.items;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.item.EnumToolMaterial;
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import net.minecraft.item.ItemHoe;
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import net.minecraft.item.ItemSword;
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public class ItemBOPHoe extends ItemSword
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public class ItemBOPHoe extends ItemHoe
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{
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public int TextureID = 0;
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@ -2,9 +2,10 @@ package tdwp_ftw.biomesop.items;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.item.EnumToolMaterial;
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import net.minecraft.item.ItemPickaxe;
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import net.minecraft.item.ItemSword;
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public class ItemBOPPickaxe extends ItemSword
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public class ItemBOPPickaxe extends ItemPickaxe
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{
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public int TextureID = 0;
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@ -2,9 +2,10 @@ package tdwp_ftw.biomesop.items;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.item.EnumToolMaterial;
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import net.minecraft.item.ItemSpade;
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import net.minecraft.item.ItemSword;
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public class ItemBOPSpade extends ItemSword
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public class ItemBOPSpade extends ItemSpade
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{
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public int TextureID = 0;
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