Fixed wasp hurt highlighting

This commit is contained in:
Adubbz 2013-10-30 18:29:02 +11:00
parent 9a0a75eb23
commit 21df57a054
2 changed files with 14 additions and 9 deletions

View file

@ -1,7 +1,5 @@
package biomesoplenty.entities.models;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
@ -134,9 +132,6 @@ public class ModelWasp extends ModelBase
@Override
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
{
GL11.glRotatef(180F, 0.0F, 1.0F, 0.0F);
GL11.glTranslatef(0.0F, 0.75F, 0.0F);
this.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
/*Head*/

View file

@ -1,14 +1,17 @@
package biomesoplenty.entities.render;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.renderer.entity.RenderLiving;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.util.ResourceLocation;
import biomesoplenty.entities.models.ModelWasp;
import org.lwjgl.opengl.GL11;
import biomesoplenty.entities.models.ModelWasp;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class RenderWasp extends RenderLiving
{
public RenderWasp()
@ -17,6 +20,13 @@ public class RenderWasp extends RenderLiving
this.shadowSize = 0.0F;
}
@Override
protected void preRenderCallback(EntityLivingBase entity, float partialTickTime)
{
GL11.glRotatef(180F, 0.0F, 1.0F, 0.0F);
GL11.glTranslatef(0.0F, 0.75F, 0.0F);
}
@Override
protected ResourceLocation getEntityTexture(Entity entity)
{