Added missing entities to various biomes

This commit is contained in:
Forstride 2019-05-26 01:05:14 -04:00
parent 1cbe6fbfd9
commit 1cd07cb9cf
6 changed files with 5 additions and 6 deletions

View file

@ -53,10 +53,6 @@ public class AlpsBiome extends BiomeBOP
this.addStructureFeatures();
// Lakes
this.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, createCompositeFeature(Feature.LAKES, new LakesConfig(Blocks.WATER), LAKE_WATER, new LakeChanceConfig(4)));
this.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, createCompositeFeature(Feature.LAKES, new LakesConfig(Blocks.LAVA), LAVA_LAKE, new LakeChanceConfig(80)));
// Underground
this.addFeature(GenerationStage.Decoration.UNDERGROUND_STRUCTURES, createCompositeFeature(Feature.DUNGEONS, IFeatureConfig.NO_FEATURE_CONFIG, DUNGEON_ROOM, new DungeonRoomConfig(8)));
this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.DIRT.getDefaultState(), 33), COUNT_RANGE, new CountRangeConfig(10, 0, 0, 256)));
@ -93,6 +89,7 @@ public class AlpsBiome extends BiomeBOP
this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.SLIME, 100, 4, 4));
this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.ENDERMAN, 10, 1, 4));
this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.WITCH, 5, 1, 1));
this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.STRAY, 80, 4, 4));
this.addWeight(BOPClimates.ICE_CAP, 5);
this.setBeachBiome((Biome)null);

View file

@ -55,7 +55,6 @@ public class AlpsFoothillsBiome extends BiomeBOP
this.addStructureFeatures();
// Lakes
this.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, createCompositeFeature(Feature.LAKES, new LakesConfig(Blocks.WATER), LAKE_WATER, new LakeChanceConfig(4)));
this.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, createCompositeFeature(Feature.LAKES, new LakesConfig(Blocks.LAVA), LAVA_LAKE, new LakeChanceConfig(80)));
// Underground
@ -95,6 +94,7 @@ public class AlpsFoothillsBiome extends BiomeBOP
this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.SLIME, 100, 4, 4));
this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.ENDERMAN, 10, 1, 4));
this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.WITCH, 5, 1, 1));
this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.STRAY, 80, 4, 4));
this.canSpawnInBiome = false;
this.setBeachBiome((Biome)null);

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@ -97,6 +97,7 @@ public class ColdDesertBiome extends BiomeBOP
this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.SLIME, 100, 4, 4));
this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.ENDERMAN, 10, 1, 4));
this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.WITCH, 5, 1, 1));
this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.STRAY, 80, 4, 4));
this.addWeight(BOPClimates.ICE_CAP, 10);
this.setBeachBiome(Biomes.SNOWY_BEACH);

View file

@ -13,6 +13,7 @@ import biomesoplenty.api.biome.BOPBiomes;
import biomesoplenty.api.block.BOPBlocks;
import biomesoplenty.api.enums.BOPClimates;
import biomesoplenty.common.biome.BiomeBOP;
import biomesoplenty.common.world.gen.feature.BOPBiomeFeatures;
import biomesoplenty.common.world.gen.feature.StandardGrassFeature;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.EnumCreatureType;

View file

@ -61,7 +61,6 @@ public class MysticGroveBiome extends BiomeBOP
// Lakes
this.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, createCompositeFeature(Feature.LAKES, new LakesConfig(Blocks.WATER), LAKE_WATER, new LakeChanceConfig(4)));
this.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, createCompositeFeature(Feature.LAKES, new LakesConfig(Blocks.LAVA), LAVA_LAKE, new LakeChanceConfig(80)));
// Underground
this.addFeature(GenerationStage.Decoration.UNDERGROUND_STRUCTURES, createCompositeFeature(Feature.DUNGEONS, IFeatureConfig.NO_FEATURE_CONFIG, DUNGEON_ROOM, new DungeonRoomConfig(8)));

View file

@ -119,6 +119,7 @@ public class RainforestBiome extends BiomeBOP
this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.SLIME, 100, 4, 4));
this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.ENDERMAN, 10, 1, 4));
this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.WITCH, 5, 1, 1));
this.addSpawn(EnumCreatureType.MONSTER, new Biome.SpawnListEntry(EntityType.OCELOT, 2, 1, 1));
this.addWeight(BOPClimates.SUBTROPICAL, 7);
}