Tweaked the chances of cutting down a tree
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@ -51,7 +51,7 @@ public class AxeChopHandler
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}
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}
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if (world.rand.nextInt(25 + logNo) == 0)
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if (world.rand.nextInt(15 + logNo) == 0)
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{
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for (int i = 0; world.getBlockId(event.x, event.y + i, event.z) == firstBlockId; i++)
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{
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