Re-did the dead tree generation
This commit is contained in:
parent
a923dc5ac5
commit
17adeb048a
14 changed files with 590 additions and 578 deletions
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@ -1,16 +1,16 @@
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package biomesoplenty.common.biomes.overworld;
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import java.util.Random;
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import net.minecraft.init.Blocks;
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import net.minecraft.world.gen.feature.WorldGenAbstractTree;
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import biomesoplenty.api.BOPBlockHelper;
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import biomesoplenty.common.biomes.BOPBiome;
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import biomesoplenty.common.configuration.BOPConfigurationMisc;
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import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
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import biomesoplenty.common.world.features.trees.WorldGenBOPTaiga2;
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import biomesoplenty.common.world.features.trees.WorldGenDeadTree1;
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import biomesoplenty.common.world.features.trees.WorldGenDeadTree;
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import biomesoplenty.common.world.features.trees.WorldGenOriginalTree;
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import net.minecraft.init.Blocks;
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import net.minecraft.world.gen.feature.WorldGenAbstractTree;
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import java.util.Random;
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public class BiomeGenDeadForest extends BOPBiome
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{
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@ -47,7 +47,7 @@ public class BiomeGenDeadForest extends BOPBiome
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//TODO: getRandomWorldGenForTrees()
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public WorldGenAbstractTree func_150567_a(Random random)
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{
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return random.nextInt(3) == 0 ? new WorldGenDeadTree1(false, Blocks.dirt, Blocks.grass, BOPBlockHelper.get("driedDirt"), BOPBlockHelper.get("mud")) :
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return random.nextInt(3) == 0 ? new WorldGenDeadTree() :
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(random.nextInt(4) == 0 ? new WorldGenBOPTaiga2(Blocks.log, Blocks.leaves, 1, 1, false, 9, 9, 1) :
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new WorldGenOriginalTree(Blocks.log, BOPBlockHelper.get("leaves2"), 0, 0, false, 5, 3, false));
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}
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@ -1,17 +1,17 @@
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package biomesoplenty.common.biomes.overworld;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.init.Blocks;
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import net.minecraft.world.World;
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import net.minecraft.world.gen.feature.WorldGenAbstractTree;
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import biomesoplenty.api.BOPBlockHelper;
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import biomesoplenty.common.biomes.BOPBiome;
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import biomesoplenty.common.configuration.BOPConfigurationMisc;
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import biomesoplenty.common.world.features.WorldGenBOPDoubleFlora;
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import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
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import biomesoplenty.common.world.features.trees.WorldGenDeadTree1;
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import net.minecraft.block.Block;
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import net.minecraft.init.Blocks;
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import net.minecraft.world.World;
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import net.minecraft.world.gen.feature.WorldGenAbstractTree;
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import java.util.Random;
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import biomesoplenty.common.world.features.trees.WorldGenDeadTree;
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public class BiomeGenDeadSwamp extends BOPBiome
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{
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@ -58,7 +58,7 @@ public class BiomeGenDeadSwamp extends BOPBiome
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//TODO: getRandomWorldGenForTrees()
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public WorldGenAbstractTree func_150567_a(Random random)
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{
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return new WorldGenDeadTree1(false, Blocks.dirt, Blocks.grass, BOPBlockHelper.get("driedDirt"), BOPBlockHelper.get("mud"));
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return new WorldGenDeadTree();
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}
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@Override
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@ -1,5 +1,12 @@
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package biomesoplenty.common.biomes.overworld;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.entity.monster.EntitySlime;
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import net.minecraft.init.Blocks;
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import net.minecraft.world.World;
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import net.minecraft.world.gen.feature.WorldGenAbstractTree;
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import biomesoplenty.api.BOPBlockHelper;
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import biomesoplenty.common.biomes.BOPBiome;
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import biomesoplenty.common.world.features.WorldGenBOPDoubleFlora;
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@ -8,14 +15,7 @@ import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
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import biomesoplenty.common.world.features.WorldGenMoss;
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import biomesoplenty.common.world.features.trees.WorldGenBOPTaiga1;
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import biomesoplenty.common.world.features.trees.WorldGenBOPTaiga2;
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import biomesoplenty.common.world.features.trees.WorldGenDeadTree1;
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import net.minecraft.block.Block;
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import net.minecraft.entity.monster.EntitySlime;
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import net.minecraft.init.Blocks;
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import net.minecraft.world.World;
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import net.minecraft.world.gen.feature.WorldGenAbstractTree;
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import java.util.Random;
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import biomesoplenty.common.world.features.trees.WorldGenDeadTree;
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public class BiomeGenFen extends BOPBiome
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{
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@ -69,7 +69,7 @@ public class BiomeGenFen extends BOPBiome
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public WorldGenAbstractTree func_150567_a(Random random)
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{
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return random.nextInt(3) == 0 ? new WorldGenBOPTaiga2(Blocks.log2, BOPBlockHelper.get("leaves2"), 1, 0, false, 10, 12, 3) :
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(random.nextInt(20) == 0 ? new WorldGenDeadTree1(false, Blocks.dirt, Blocks.grass, BOPBlockHelper.get("driedDirt"), BOPBlockHelper.get("mud")) :
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(random.nextInt(20) == 0 ? new WorldGenDeadTree() :
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new WorldGenBOPTaiga1(Blocks.log2, Blocks.leaves2, 1, 1, false, 7, 5, 1));
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}
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@ -1,20 +1,20 @@
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package biomesoplenty.common.biomes.overworld;
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import biomesoplenty.api.BOPBlockHelper;
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import biomesoplenty.common.biomes.BOPBiome;
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import biomesoplenty.common.world.features.WorldGenBOPDoubleFlora;
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import biomesoplenty.common.world.features.WorldGenBOPFlora;
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import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
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import biomesoplenty.common.world.features.trees.WorldGenCypress;
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import biomesoplenty.common.world.features.trees.WorldGenDeadTree1;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.entity.passive.EntityHorse;
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import net.minecraft.init.Blocks;
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import net.minecraft.world.World;
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import net.minecraft.world.gen.feature.WorldGenAbstractTree;
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import net.minecraft.world.gen.feature.WorldGenShrub;
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import java.util.Random;
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import biomesoplenty.api.BOPBlockHelper;
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import biomesoplenty.common.biomes.BOPBiome;
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import biomesoplenty.common.world.features.WorldGenBOPDoubleFlora;
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import biomesoplenty.common.world.features.WorldGenBOPFlora;
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import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
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import biomesoplenty.common.world.features.trees.WorldGenCypress;
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import biomesoplenty.common.world.features.trees.WorldGenDeadTree;
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public class BiomeGenLushDesert extends BOPBiome
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{
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@ -68,7 +68,7 @@ public class BiomeGenLushDesert extends BOPBiome
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public WorldGenAbstractTree func_150567_a(Random random)
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{
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return random.nextInt(4) == 0 ? new WorldGenCypress(Blocks.log2, Blocks.leaves2, 0, 0, false, 7, 10, 2) :
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(random.nextInt(18) == 0 ? new WorldGenDeadTree1(false, Blocks.dirt, Blocks.grass, BOPBlockHelper.get("grass"), BOPBlockHelper.get("driedDirt"), Blocks.hardened_clay) :
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(random.nextInt(18) == 0 ? new WorldGenDeadTree() :
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(random.nextInt(2) == 0 ? worldGeneratorTrees : new WorldGenShrub(0,0)));
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}
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package biomesoplenty.common.biomes.overworld;
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import biomesoplenty.api.BOPBlockHelper;
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import biomesoplenty.common.biomes.BOPBiome;
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import biomesoplenty.common.configuration.BOPConfigurationMisc;
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import biomesoplenty.common.world.features.WorldGenBOPFlora;
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import biomesoplenty.common.world.features.trees.WorldGenBOPSwampTree;
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import biomesoplenty.common.world.features.trees.WorldGenBOPTaiga2;
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import biomesoplenty.common.world.features.trees.WorldGenDeadTree1;
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import java.util.Random;
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import net.minecraft.entity.monster.EntityCaveSpider;
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import net.minecraft.entity.monster.EntityEnderman;
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import net.minecraft.entity.passive.EntityBat;
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import net.minecraft.init.Blocks;
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import net.minecraft.world.gen.feature.WorldGenAbstractTree;
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import net.minecraft.world.gen.feature.WorldGenTallGrass;
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import java.util.Random;
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import biomesoplenty.api.BOPBlockHelper;
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import biomesoplenty.common.biomes.BOPBiome;
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import biomesoplenty.common.configuration.BOPConfigurationMisc;
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import biomesoplenty.common.world.features.WorldGenBOPFlora;
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import biomesoplenty.common.world.features.trees.WorldGenBOPSwampTree;
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import biomesoplenty.common.world.features.trees.WorldGenBOPTaiga2;
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import biomesoplenty.common.world.features.trees.WorldGenDeadTree;
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public class BiomeGenOminousWoods extends BOPBiome
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{
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//TODO: getRandomWorldGenForTrees()
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public WorldGenAbstractTree func_150567_a(Random random)
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{
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return random.nextInt(2) == 0 ? new WorldGenBOPTaiga2(BOPBlockHelper.get("logs1"), BOPBlockHelper.get("leaves1"), 2, 3, false, 14, 6, 0) : (random.nextInt(6) == 0 ? new WorldGenDeadTree1(false, Blocks.dirt, Blocks.grass, BOPBlockHelper.get("grass"), BOPBlockHelper.get("driedDirt"), BOPBlockHelper.get("redRock")) : new WorldGenBOPSwampTree(BOPBlockHelper.get("logs1"), BOPBlockHelper.get("leaves1"), 2, 3, 5, 4, BOPBlockHelper.get("treeMoss"), -1));
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return random.nextInt(2) == 0 ? new WorldGenBOPTaiga2(BOPBlockHelper.get("logs1"), BOPBlockHelper.get("leaves1"), 2, 3, false, 14, 6, 0) : (random.nextInt(6) == 0 ? new WorldGenDeadTree() : new WorldGenBOPSwampTree(BOPBlockHelper.get("logs1"), BOPBlockHelper.get("leaves1"), 2, 3, 5, 4, BOPBlockHelper.get("treeMoss"), -1));
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}
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@Override
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package biomesoplenty.common.biomes.overworld;
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import java.util.Random;
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import net.minecraft.world.gen.feature.WorldGenAbstractTree;
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import biomesoplenty.api.BOPBlockHelper;
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import biomesoplenty.common.biomes.BOPBiome;
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import biomesoplenty.common.configuration.BOPConfigurationMisc;
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import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
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import biomesoplenty.common.world.features.trees.WorldGenDeadTree1;
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import net.minecraft.init.Blocks;
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import net.minecraft.world.gen.feature.WorldGenAbstractTree;
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import java.util.Random;
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import biomesoplenty.common.world.features.trees.WorldGenDeadTree;
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public class BiomeGenWasteland extends BOPBiome
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{
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//TODO: getRandomWorldGenForTrees()
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public WorldGenAbstractTree func_150567_a(Random random)
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{
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return new WorldGenDeadTree1(false, Blocks.dirt, Blocks.grass, BOPBlockHelper.get("grass"), BOPBlockHelper.get("driedDirt"), BOPBlockHelper.get("redRock"));
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return new WorldGenDeadTree();
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}
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@Override
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import net.minecraft.block.Block;
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import net.minecraft.init.Blocks;
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import net.minecraft.world.World;
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import net.minecraft.world.biome.BiomeGenBase.Height;
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import net.minecraft.world.gen.feature.WorldGenAbstractTree;
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import biomesoplenty.api.BOPBlockHelper;
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import biomesoplenty.common.biomes.BOPSubBiome;
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import biomesoplenty.common.configuration.BOPConfigurationMisc;
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import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
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import biomesoplenty.common.world.features.trees.WorldGenDeadTree1;
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import biomesoplenty.common.world.features.trees.WorldGenDeadTree;
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public class BiomeGenQuagmire extends BOPSubBiome
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{
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//TODO: getRandomWorldGenForTrees()
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public WorldGenAbstractTree func_150567_a(Random random)
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{
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return new WorldGenDeadTree1(false, Blocks.dirt, Blocks.grass, BOPBlockHelper.get("driedDirt"), BOPBlockHelper.get("mud"));
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return new WorldGenDeadTree();
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}
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@Override
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import net.minecraft.entity.monster.EntitySpider;
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import net.minecraft.init.Blocks;
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import net.minecraft.world.World;
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import net.minecraft.world.biome.BiomeGenBase.Height;
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import net.minecraft.world.biome.BiomeGenBase.SpawnListEntry;
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import net.minecraft.world.gen.feature.WorldGenAbstractTree;
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import biomesoplenty.api.BOPBlockHelper;
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import biomesoplenty.common.biomes.BOPSubBiome;
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import biomesoplenty.common.configuration.BOPConfigurationMisc;
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import biomesoplenty.common.world.features.WorldGenBOPTallGrass;
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import biomesoplenty.common.world.features.trees.WorldGenBOPSwampTree;
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import biomesoplenty.common.world.features.trees.WorldGenDeadTree1;
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import biomesoplenty.common.world.features.trees.WorldGenDeadTree;
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public class BiomeGenSilkglades extends BOPSubBiome
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{
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public WorldGenAbstractTree func_150567_a(Random random)
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{
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return random.nextInt(5) == 0 ? new WorldGenBOPSwampTree(Blocks.log, BOPBlockHelper.get("leaves2"), 0, 0, 6, 9, BOPBlockHelper.get("leaves2"), 0) :
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(random.nextInt(7) == 0 ? new WorldGenDeadTree1(false, Blocks.dirt, Blocks.grass, BOPBlockHelper.get("driedDirt"), BOPBlockHelper.get("mud")) :
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(random.nextInt(7) == 0 ? new WorldGenDeadTree() :
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new WorldGenBOPSwampTree(BOPBlockHelper.get("logs3"), BOPBlockHelper.get("colorizedLeaves2"), 1, 0, 6, 9, BOPBlockHelper.get("colorizedLeaves2"), 0));
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}
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this.setHeight(biomeHeight);
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this.topBlock = BOPBlockHelper.get("driedDirt");
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this.fillerBlock = BOPBlockHelper.get("driedDirt");
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this.topBlock = Blocks.sand;
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this.fillerBlock = Blocks.sand;
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this.bopWorldFeatures.setFeature("dryRiverPerChunk", 999);
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this.bopWorldFeatures.setFeature("sandstoneSpikesPerChunk", 5);
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}
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}
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@ -85,7 +85,7 @@ public class BOPWorldFeatures
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addFeature("gravelSplatterPerChunk", 0);
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addFeature("redSandSplatterPerChunk", 0);
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addFeature("dirtSplatterPerChunk", 0);
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addFeature("dryRiverPerChunk", 0);
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addFeature("sandstoneSpikesPerChunk", 0);
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addFeature("glowshroomsPerChunk", 0);
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//Nether Features
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package biomesoplenty.common.world.features;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.init.Blocks;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.World;
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import net.minecraft.world.biome.BiomeGenBase;
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import biomesoplenty.common.world.decoration.BOPDecorationManager;
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import biomesoplenty.common.world.generation.WorldGeneratorBOP;
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public class WorldGenSandstoneSpike extends WorldGeneratorBOP
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{
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private static final String __OBFID = "CL_00000417";
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@Override
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public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5)
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{
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while (par1World.getBlock(par3, par4, par5) == Blocks.water && par4 > 2)
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{
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--par4;
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}
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if (par1World.getBlock(par3, par4, par5) != Blocks.dirt && par1World.getBlock(par3, par4, par5) != Blocks.sand && par1World.getBlock(par3, par4, par5) != Blocks.stone && par1World.getBlock(par3, par4 + 1, par5) != Blocks.water)
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{
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return false;
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}
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else
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{
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par4 += par2Random.nextInt(4);
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int l = par2Random.nextInt(4) + 7;
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int i1 = l / 4 + par2Random.nextInt(2);
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int j1;
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int k1;
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int l1;
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for (j1 = 0; j1 < l; ++j1)
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{
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float f = (1.0F - (float)j1 / (float)l) * (float)i1;
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k1 = MathHelper.ceiling_float_int(f);
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for (l1 = -k1; l1 <= k1; ++l1)
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{
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float f1 = (float)MathHelper.abs_int(l1) - 0.25F;
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for (int i2 = -k1; i2 <= k1; ++i2)
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{
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float f2 = (float)MathHelper.abs_int(i2) - 0.25F;
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if ((l1 == 0 && i2 == 0 || f1 * f1 + f2 * f2 <= f * f) && (l1 != -k1 && l1 != k1 && i2 != -k1 && i2 != k1 || par2Random.nextFloat() <= 0.75F))
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{
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Block block = par1World.getBlock(par3 + l1, par4 + j1, par5 + i2);
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if (block.getMaterial() == Material.water || block.getMaterial() == Material.air || block == Blocks.dirt || block == Blocks.sand || block == Blocks.stone)
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{
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this.func_150515_a(par1World, par3 + l1, par4 + j1, par5 + i2, Blocks.sandstone);
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}
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if (j1 != 0 && k1 > 1)
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{
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block = par1World.getBlock(par3 + l1, par4 - j1, par5 + i2);
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if (block.getMaterial() == Material.water || block.getMaterial() == Material.air || block == Blocks.dirt || block == Blocks.sand || block == Blocks.stone)
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{
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this.func_150515_a(par1World, par3 + l1, par4 - j1, par5 + i2, Blocks.sandstone);
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}
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}
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}
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}
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}
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}
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j1 = i1 - 1;
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if (j1 < 0)
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{
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j1 = 0;
|
||||
}
|
||||
else if (j1 > 1)
|
||||
{
|
||||
j1 = 1;
|
||||
}
|
||||
|
||||
for (int j2 = -j1; j2 <= j1; ++j2)
|
||||
{
|
||||
k1 = -j1;
|
||||
|
||||
while (k1 <= j1)
|
||||
{
|
||||
l1 = par4 - 1;
|
||||
int k2 = 50;
|
||||
|
||||
if (Math.abs(j2) == 1 && Math.abs(k1) == 1)
|
||||
{
|
||||
k2 = par2Random.nextInt(5);
|
||||
}
|
||||
|
||||
while (true)
|
||||
{
|
||||
if (l1 > 50)
|
||||
{
|
||||
Block block1 = par1World.getBlock(par3 + j2, l1, par5 + k1);
|
||||
|
||||
if (block1.getMaterial() == Material.water || block1 == Blocks.dirt || block1 == Blocks.sand || block1 == Blocks.stone)
|
||||
{
|
||||
this.func_150515_a(par1World, par3 + j2, l1, par5 + k1, Blocks.sandstone);
|
||||
--l1;
|
||||
--k2;
|
||||
|
||||
if (k2 <= 0)
|
||||
{
|
||||
l1 -= par2Random.nextInt(5) + 1;
|
||||
k2 = par2Random.nextInt(5);
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
++k1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setupGeneration(World world, Random random, BiomeGenBase biome, String featureName, int x, int z)
|
||||
{
|
||||
for (int i = 0; i < (Integer)BOPDecorationManager.getBiomeFeatures(biome.biomeID).getFeature(featureName); i++)
|
||||
{
|
||||
int randX = x + random.nextInt(16) + 8;
|
||||
int randZ = z + random.nextInt(16) + 8;
|
||||
int randY = random.nextInt(world.getHeightValue(randX, randZ) * 2);
|
||||
|
||||
this.generate(world, random, randX, randY, randZ);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,387 @@
|
|||
package biomesoplenty.common.world.features.trees;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.gen.feature.WorldGenAbstractTree;
|
||||
import biomesoplenty.api.BOPBlockHelper;
|
||||
|
||||
public class WorldGenDeadTree extends WorldGenAbstractTree
|
||||
{
|
||||
private int strengthRand;
|
||||
private int bMax;
|
||||
private double offset;
|
||||
|
||||
public WorldGenDeadTree()
|
||||
{
|
||||
this(35, 10, 1.3D);
|
||||
}
|
||||
|
||||
public WorldGenDeadTree(int strengthRand, int bMax, double offset)
|
||||
{
|
||||
super(false);
|
||||
|
||||
this.strengthRand = strengthRand;
|
||||
this.bMax = bMax;
|
||||
this.offset = offset;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean generate(World world, Random random, int x, int y, int z)
|
||||
{
|
||||
//TODO: isAirBlock()
|
||||
while (world.isAirBlock(x, y, z) && y > 2)
|
||||
{
|
||||
--y;
|
||||
}
|
||||
|
||||
//TODO: getBlock()
|
||||
Block block = world.getBlock(x, y, z);
|
||||
|
||||
if (block != Blocks.grass && block != Blocks.dirt && block != BOPBlockHelper.get("driedDirt") && block != Blocks.hardened_clay)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int var7 = -2; var7 <= 2; ++var7)
|
||||
{
|
||||
for (int var8 = -2; var8 <= 2; ++var8)
|
||||
{
|
||||
//TODO: isAirBlock() isAirBlock() isAirBlock()
|
||||
if (world.isAirBlock(x + var7, y - 1, z + var8) && world.isAirBlock(x + var7, y - 2, z + var8) && !world.isAirBlock(x + var7, y, z + var8))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int var999 = random.nextInt(8);
|
||||
|
||||
if (var999 == 0)
|
||||
{
|
||||
buildBlock(world, x, y + 1, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 2, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 3, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 4, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 5, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 6, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 7, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 8, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 9, z, BOPBlockHelper.get("logs3"), 2);
|
||||
|
||||
buildBlock(world, x + 1, y + 3, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x + 2, y + 3, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x + 1, y + 4, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x + 2, y + 5, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x + 3, y + 5, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x + 1, y + 7, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x + 2, y + 7, z, BOPBlockHelper.get("logs3"), 6);
|
||||
|
||||
buildBlock(world, x - 1, y + 2, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x - 2, y + 4, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x - 1, y + 4, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x - 1, y + 6, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x - 1, y + 7, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x - 2, y + 8, z, BOPBlockHelper.get("logs3"), 6);
|
||||
|
||||
buildBlock(world, x, y + 3, z + 1, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 3, z + 2, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 5, z + 1, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 6, z + 2, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 6, z + 3, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 8, z + 1, BOPBlockHelper.get("logs3"), 10);
|
||||
|
||||
buildBlock(world, x, y + 3, z - 1, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 4, z - 2, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 6, z - 1, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 7, z - 2, BOPBlockHelper.get("logs3"), 10);
|
||||
}
|
||||
else if (var999 == 1)
|
||||
{
|
||||
buildBlock(world, x, y + 1, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 2, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 3, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 4, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 5, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 6, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 7, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 8, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 9, z, BOPBlockHelper.get("logs3"), 2);
|
||||
|
||||
buildBlock(world, x - 1, y + 3, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x - 2, y + 3, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x - 1, y + 4, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x - 2, y + 5, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x - 3, y + 5, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x - 1, y + 7, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x - 2, y + 7, z, BOPBlockHelper.get("logs3"), 6);
|
||||
|
||||
buildBlock(world, x + 1, y + 2, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x + 2, y + 4, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x + 1, y + 4, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x + 1, y + 6, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x + 1, y + 7, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x + 2, y + 8, z, BOPBlockHelper.get("logs3"), 6);
|
||||
|
||||
buildBlock(world, x, y + 3, z + 1, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 3, z + 2, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 5, z + 1, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 6, z + 2, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 6, z + 3, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 8, z + 1, BOPBlockHelper.get("logs3"), 10);
|
||||
|
||||
buildBlock(world, x, y + 3, z - 1, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 4, z - 2, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 6, z - 1, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 7, z - 2, BOPBlockHelper.get("logs3"), 10);
|
||||
}
|
||||
else if (var999 == 2)
|
||||
{
|
||||
buildBlock(world, x, y + 1, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 2, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 3, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 4, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 5, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 6, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 7, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 8, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 9, z, BOPBlockHelper.get("logs3"), 2);
|
||||
|
||||
buildBlock(world, x + 1, y + 3, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x + 2, y + 3, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x + 1, y + 4, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x + 2, y + 5, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x + 3, y + 5, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x + 1, y + 7, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x + 2, y + 7, z, BOPBlockHelper.get("logs3"), 6);
|
||||
|
||||
buildBlock(world, x - 1, y + 2, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x - 2, y + 4, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x - 1, y + 4, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x - 1, y + 6, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x - 1, y + 7, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x - 2, y + 8, z, BOPBlockHelper.get("logs3"), 6);
|
||||
|
||||
buildBlock(world, x, y + 3, z - 1, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 3, z - 2, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 5, z - 1, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 6, z - 2, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 6, z - 3, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 8, z - 1, BOPBlockHelper.get("logs3"), 10);
|
||||
|
||||
buildBlock(world, x, y + 3, z + 1, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 4, z + 2, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 6, z + 1, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 7, z + 2, BOPBlockHelper.get("logs3"), 10);
|
||||
}
|
||||
else if (var999 == 3)
|
||||
{
|
||||
buildBlock(world, x, y + 1, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 2, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 3, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 4, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 5, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 6, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 7, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 8, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 9, z, BOPBlockHelper.get("logs3"), 2);
|
||||
|
||||
buildBlock(world, x, y + 3, z - 1, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 3, z - 2, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 4, z - 1, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 5, z - 2, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 5, z - 3, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 7, z - 1, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 7, z - 2, BOPBlockHelper.get("logs3"), 10);
|
||||
|
||||
buildBlock(world, x, y + 2, z + 1, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 4, z + 2, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 4, z + 1, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 6, z + 1, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 7, z + 1, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 8, z + 2, BOPBlockHelper.get("logs3"), 10);
|
||||
|
||||
buildBlock(world, x - 1, y + 3, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x - 2, y + 3, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x - 1, y + 5, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x - 2, y + 6, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x - 3, y + 6, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x - 1, y + 8, z, BOPBlockHelper.get("logs3"), 6);
|
||||
|
||||
buildBlock(world, x + 1, y + 3, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x + 2, y + 4, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x + 1, y + 6, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x + 2, y + 7, z, BOPBlockHelper.get("logs3"), 6);
|
||||
}
|
||||
else if (var999 == 4)
|
||||
{
|
||||
buildBlock(world, x, y + 1, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 2, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 3, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 4, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 5, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 6, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 7, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 8, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 9, z, BOPBlockHelper.get("logs3"), 2);
|
||||
|
||||
buildBlock(world, x, y + 3, z + 1, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 3, z + 2, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 4, z + 1, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 5, z + 2, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 5, z + 3, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 7, z + 1, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 7, z + 2, BOPBlockHelper.get("logs3"), 10);
|
||||
|
||||
buildBlock(world, x, y + 2, z - 1, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 4, z - 2, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 4, z - 1, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 6, z - 1, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 7, z - 1, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 8, z - 2, BOPBlockHelper.get("logs3"), 10);
|
||||
|
||||
buildBlock(world, x + 1, y + 3, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x + 2, y + 3, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x + 1, y + 5, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x + 2, y + 6, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x + 3, y + 6, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x + 1, y + 8, z, BOPBlockHelper.get("logs3"), 6);
|
||||
|
||||
buildBlock(world, x - 1, y + 3, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x - 2, y + 4, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x - 1, y + 6, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x - 2, y + 7, z, BOPBlockHelper.get("logs3"), 6);
|
||||
}
|
||||
else if (var999 == 5)
|
||||
{
|
||||
buildBlock(world, x, y + 1, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 2, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 3, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 4, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 5, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 6, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 7, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 8, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 9, z, BOPBlockHelper.get("logs3"), 2);
|
||||
|
||||
buildBlock(world, x, y + 3, z + 1, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 3, z + 2, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 4, z + 1, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 5, z + 2, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 5, z + 3, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 7, z + 1, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 7, z + 2, BOPBlockHelper.get("logs3"), 10);
|
||||
|
||||
buildBlock(world, x, y + 2, z - 1, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 4, z - 2, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 4, z - 1, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 6, z - 1, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 7, z - 1, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 8, z - 2, BOPBlockHelper.get("logs3"), 10);
|
||||
|
||||
buildBlock(world, x - 1, y + 3, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x - 2, y + 3, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x - 1, y + 5, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x - 2, y + 6, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x - 3, y + 6, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x - 1, y + 8, z, BOPBlockHelper.get("logs3"), 6);
|
||||
|
||||
buildBlock(world, x + 1, y + 3, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x + 2, y + 4, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x + 1, y + 6, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x + 2, y + 7, z, BOPBlockHelper.get("logs3"), 6);
|
||||
}
|
||||
else if (var999 == 6)
|
||||
{
|
||||
buildBlock(world, x, y + 1, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 2, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 3, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 4, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 5, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 6, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 7, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 8, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 9, z, BOPBlockHelper.get("logs3"), 2);
|
||||
|
||||
buildBlock(world, x, y + 3, z - 1, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 3, z - 2, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 4, z - 1, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 5, z - 2, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 5, z - 3, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 7, z - 1, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 7, z - 2, BOPBlockHelper.get("logs3"), 10);
|
||||
|
||||
buildBlock(world, x, y + 2, z + 1, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 4, z + 2, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 4, z + 1, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 6, z + 1, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 7, z + 1, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 8, z + 2, BOPBlockHelper.get("logs3"), 10);
|
||||
|
||||
buildBlock(world, x + 1, y + 3, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x + 2, y + 3, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x + 1, y + 5, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x + 2, y + 6, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x + 3, y + 6, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x + 1, y + 8, z, BOPBlockHelper.get("logs3"), 6);
|
||||
|
||||
buildBlock(world, x - 1, y + 3, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x - 2, y + 4, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x - 1, y + 6, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x - 2, y + 7, z, BOPBlockHelper.get("logs3"), 6);
|
||||
}
|
||||
else
|
||||
{
|
||||
buildBlock(world, x, y + 1, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 2, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 3, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 4, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 5, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 6, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 7, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 8, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 9, z, BOPBlockHelper.get("logs3"), 2);
|
||||
|
||||
buildBlock(world, x - 1, y + 3, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x - 2, y + 3, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x - 1, y + 4, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x - 2, y + 5, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x - 3, y + 5, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x - 1, y + 7, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x - 2, y + 7, z, BOPBlockHelper.get("logs3"), 6);
|
||||
|
||||
buildBlock(world, x + 1, y + 2, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x + 2, y + 4, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x + 1, y + 4, z, BOPBlockHelper.get("logs3"), 6);
|
||||
buildBlock(world, x + 1, y + 6, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x + 1, y + 7, z, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x + 2, y + 8, z, BOPBlockHelper.get("logs3"), 6);
|
||||
|
||||
buildBlock(world, x, y + 3, z - 1, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 3, z - 2, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 5, z - 1, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 6, z - 2, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 6, z - 3, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 8, z - 1, BOPBlockHelper.get("logs3"), 10);
|
||||
|
||||
buildBlock(world, x, y + 3, z + 1, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 4, z + 2, BOPBlockHelper.get("logs3"), 10);
|
||||
buildBlock(world, x, y + 6, z + 1, BOPBlockHelper.get("logs3"), 2);
|
||||
buildBlock(world, x, y + 7, z + 2, BOPBlockHelper.get("logs3"), 10);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public void buildBlock(World world, int x, int y, int z, Block block, int meta)
|
||||
{
|
||||
if (world.isAirBlock(x, y, z) || world.getBlock(x, y, z).isLeaves(world, x, y, z))
|
||||
{
|
||||
world.setBlock(x, y, z, block, meta, 2);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,516 +0,0 @@
|
|||
package biomesoplenty.common.world.features.trees;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.gen.feature.WorldGenAbstractTree;
|
||||
import biomesoplenty.api.BOPBlockHelper;
|
||||
|
||||
public class WorldGenDeadTree1 extends WorldGenAbstractTree
|
||||
{
|
||||
/**
|
||||
* Contains three sets of two values that provide complimentary indices for a given 'major' index - 1 and 2 for 0, 0
|
||||
* and 2 for 1, and 0 and 1 for 2.
|
||||
*/
|
||||
static final byte[] otherCoordPairs = new byte[] {(byte)2, (byte)0, (byte)0, (byte)1, (byte)2, (byte)1};
|
||||
|
||||
final List soilBlocks;
|
||||
|
||||
/** random seed for GenBigTree */
|
||||
Random rand = new Random();
|
||||
|
||||
/** Reference to the World object. */
|
||||
World worldObj;
|
||||
int[] basePos = new int[] {0, 0, 0};
|
||||
int heightLimit = 0;
|
||||
int height;
|
||||
double heightAttenuation = 0.45D;
|
||||
double branchDensity = 0.25D;
|
||||
double branchSlope = 0.2D;
|
||||
double scaleWidth = 1.0D;
|
||||
double leafDensity = 1.0D;
|
||||
|
||||
/**
|
||||
* Currently always 1, can be set to 2 in the class constructor to generate a double-sized tree trunk for big trees.
|
||||
*/
|
||||
int trunkSize = 1;
|
||||
|
||||
/**
|
||||
* Sets the limit of the random value used to initialize the height limit.
|
||||
*/
|
||||
int heightLimitLimit = 12;
|
||||
|
||||
/**
|
||||
* Sets the distance limit for how far away the generator will populate leaves from the base leaf node.
|
||||
*/
|
||||
int leafDistanceLimit = 4;
|
||||
|
||||
/** Contains a list of a points at which to generate groups of leaves. */
|
||||
int[][] leafNodes;
|
||||
|
||||
public WorldGenDeadTree1(boolean par1, Block... soilBlocks)
|
||||
{
|
||||
super(par1);
|
||||
this.soilBlocks = Arrays.asList(soilBlocks);
|
||||
}
|
||||
|
||||
/**
|
||||
* Generates a list of leaf nodes for the tree, to be populated by generateLeaves.
|
||||
*/
|
||||
void generateLeafNodeList()
|
||||
{
|
||||
height = (int)(heightLimit * heightAttenuation);
|
||||
|
||||
if (height >= heightLimit)
|
||||
{
|
||||
height = heightLimit - 1;
|
||||
}
|
||||
|
||||
int var1 = (int)(1.382D + Math.pow(leafDensity * heightLimit / 13.0D, 2.0D));
|
||||
|
||||
if (var1 < 1)
|
||||
{
|
||||
var1 = 1;
|
||||
}
|
||||
|
||||
int[][] var2 = new int[var1 * heightLimit][4];
|
||||
int var3 = basePos[1] + heightLimit - leafDistanceLimit;
|
||||
int var4 = 1;
|
||||
int var5 = basePos[1] + height;
|
||||
int var6 = var3 - basePos[1];
|
||||
var2[0][0] = basePos[0];
|
||||
var2[0][1] = var3;
|
||||
var2[0][2] = basePos[2];
|
||||
var2[0][3] = var5;
|
||||
--var3;
|
||||
|
||||
while (var6 >= 0)
|
||||
{
|
||||
int var7 = 0;
|
||||
float var8 = this.layerSize(var6);
|
||||
|
||||
if (var8 < 0.0F)
|
||||
{
|
||||
--var3;
|
||||
--var6;
|
||||
}
|
||||
else
|
||||
{
|
||||
for (double var9 = 0.5D; var7 < var1; ++var7)
|
||||
{
|
||||
double var11 = scaleWidth * var8 * (rand.nextFloat() + 0.328D);
|
||||
double var13 = rand.nextFloat() * 2.0D * Math.PI;
|
||||
int var15 = MathHelper.floor_double(var11 * Math.sin(var13) + basePos[0] + var9);
|
||||
int var16 = MathHelper.floor_double(var11 * Math.cos(var13) + basePos[2] + var9);
|
||||
int[] var17 = new int[] {var15, var3, var16};
|
||||
int[] var18 = new int[] {var15, var3 + leafDistanceLimit, var16};
|
||||
|
||||
if (this.checkBlockLine(var17, var18) == -1)
|
||||
{
|
||||
int[] var19 = new int[] {basePos[0], basePos[1], basePos[2]};
|
||||
double var20 = Math.sqrt(Math.pow(Math.abs(basePos[0] - var17[0]), 2.0D) + Math.pow(Math.abs(basePos[2] - var17[2]), 2.0D));
|
||||
double var22 = var20 * branchSlope;
|
||||
|
||||
if (var17[1] - var22 > var5)
|
||||
{
|
||||
var19[1] = var5;
|
||||
}
|
||||
else
|
||||
{
|
||||
var19[1] = (int)(var17[1] - var22);
|
||||
}
|
||||
|
||||
if (this.checkBlockLine(var19, var17) == -1)
|
||||
{
|
||||
var2[var4][0] = var15;
|
||||
var2[var4][1] = var3;
|
||||
var2[var4][2] = var16;
|
||||
var2[var4][3] = var19[1];
|
||||
++var4;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
--var3;
|
||||
--var6;
|
||||
}
|
||||
}
|
||||
|
||||
leafNodes = new int[var4][4];
|
||||
System.arraycopy(var2, 0, leafNodes, 0, var4);
|
||||
}
|
||||
|
||||
void genTreeLayer(int par1, int par2, int par3, float par4, byte par5, Block par6)
|
||||
{
|
||||
int var7 = (int)(par4 + 0.618D);
|
||||
byte var8 = otherCoordPairs[par5];
|
||||
byte var9 = otherCoordPairs[par5 + 3];
|
||||
int[] var10 = new int[] {par1, par2, par3};
|
||||
int[] var11 = new int[] {0, 0, 0};
|
||||
int var12 = -var7;
|
||||
int var13 = -var7;
|
||||
|
||||
for (var11[par5] = var10[par5]; var12 <= var7; ++var12)
|
||||
{
|
||||
var11[var8] = var10[var8] + var12;
|
||||
var13 = -var7;
|
||||
|
||||
while (var13 <= var7)
|
||||
{
|
||||
double var15 = Math.pow(Math.abs(var12) + 0.5D, 2.0D) + Math.pow(Math.abs(var13) + 0.5D, 2.0D);
|
||||
|
||||
if (var15 > par4 * par4)
|
||||
{
|
||||
++var13;
|
||||
}
|
||||
else
|
||||
{
|
||||
var11[var9] = var10[var9] + var13;
|
||||
//TODO: getBlock()
|
||||
Block var14 = worldObj.getBlock(var11[0], var11[1], var11[2]);
|
||||
|
||||
if (var14 != Blocks.air && var14 != Blocks.leaves)
|
||||
{
|
||||
++var13;
|
||||
}
|
||||
else
|
||||
{
|
||||
//TODO: setBlockAndMetadata()
|
||||
this.setBlockAndNotifyAdequately(worldObj, var11[0], var11[1], var11[2], par6, 0);
|
||||
++var13;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the rough size of a layer of the tree.
|
||||
*/
|
||||
float layerSize(int par1)
|
||||
{
|
||||
if (par1 < (heightLimit) * 0.3D)
|
||||
return -1.618F;
|
||||
else
|
||||
{
|
||||
float var2 = heightLimit / 2.0F;
|
||||
float var3 = heightLimit / 2.0F - par1;
|
||||
float var4;
|
||||
|
||||
if (var3 == 0.0F)
|
||||
{
|
||||
var4 = var2;
|
||||
}
|
||||
else if (Math.abs(var3) >= var2)
|
||||
{
|
||||
var4 = 0.0F;
|
||||
}
|
||||
else
|
||||
{
|
||||
var4 = (float)Math.sqrt(Math.pow(Math.abs(var2), 2.0D) - Math.pow(Math.abs(var3), 2.0D));
|
||||
}
|
||||
|
||||
var4 *= 0.5F;
|
||||
return var4;
|
||||
}
|
||||
}
|
||||
|
||||
float leafSize(int par1)
|
||||
{
|
||||
return par1 >= 0 && par1 < leafDistanceLimit ? (par1 != 0 && par1 != leafDistanceLimit - 1 ? 3.0F : 2.0F) : -1.0F;
|
||||
}
|
||||
|
||||
/**
|
||||
* Generates the leaves surrounding an individual entry in the leafNodes list.
|
||||
*/
|
||||
void generateLeafNode(int par1, int par2, int par3)
|
||||
{
|
||||
int var4 = par2;
|
||||
|
||||
for (int var5 = par2 + leafDistanceLimit; var4 < var5; ++var4)
|
||||
{
|
||||
float var6 = this.leafSize(var4 - par2);
|
||||
//this.genTreeLayer(par1, var4, par3, var6, (byte)1, Block.leaves.blockID);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Places a line of the specified block ID into the world from the first coordinate triplet to the second.
|
||||
*/
|
||||
void placeBlockLine(int[] par1ArrayOfInteger, int[] par2ArrayOfInteger, Block par3)
|
||||
{
|
||||
int[] var4 = new int[] {0, 0, 0};
|
||||
byte var5 = 0;
|
||||
byte var6;
|
||||
|
||||
for (var6 = 0; var5 < 3; ++var5)
|
||||
{
|
||||
var4[var5] = par2ArrayOfInteger[var5] - par1ArrayOfInteger[var5];
|
||||
|
||||
if (Math.abs(var4[var5]) > Math.abs(var4[var6]))
|
||||
{
|
||||
var6 = var5;
|
||||
}
|
||||
}
|
||||
|
||||
if (var4[var6] != 0)
|
||||
{
|
||||
byte var7 = otherCoordPairs[var6];
|
||||
byte var8 = otherCoordPairs[var6 + 3];
|
||||
byte var9;
|
||||
|
||||
if (var4[var6] > 0)
|
||||
{
|
||||
var9 = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
var9 = -1;
|
||||
}
|
||||
|
||||
double var10 = (double)var4[var7] / (double)var4[var6];
|
||||
double var12 = (double)var4[var8] / (double)var4[var6];
|
||||
int[] var14 = new int[] {0, 0, 0};
|
||||
int var15 = 0;
|
||||
|
||||
for (int var16 = var4[var6] + var9; var15 != var16; var15 += var9)
|
||||
{
|
||||
var14[var6] = MathHelper.floor_double(par1ArrayOfInteger[var6] + var15 + 0.5D);
|
||||
var14[var7] = MathHelper.floor_double(par1ArrayOfInteger[var7] + var15 * var10 + 0.5D);
|
||||
var14[var8] = MathHelper.floor_double(par1ArrayOfInteger[var8] + var15 * var12 + 0.5D);
|
||||
byte var17 = 2;
|
||||
int var18 = Math.abs(var14[0] - par1ArrayOfInteger[0]);
|
||||
int var19 = Math.abs(var14[2] - par1ArrayOfInteger[2]);
|
||||
int var20 = Math.max(var18, var19);
|
||||
|
||||
if (var20 > 0)
|
||||
{
|
||||
if (var18 == var20)
|
||||
{
|
||||
var17 = 6;
|
||||
}
|
||||
else if (var19 == var20)
|
||||
{
|
||||
var17 = 10;
|
||||
}
|
||||
}
|
||||
|
||||
//TODO: setBlockAndMetadata()
|
||||
this.setBlockAndNotifyAdequately(worldObj, var14[0], var14[1], var14[2], par3, var17);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Generates the leaf portion of the tree as specified by the leafNodes list.
|
||||
*/
|
||||
void generateLeaves()
|
||||
{
|
||||
int var1 = 0;
|
||||
|
||||
for (int var2 = leafNodes.length; var1 < var2; ++var1)
|
||||
{
|
||||
int var3 = leafNodes[var1][0];
|
||||
int var4 = leafNodes[var1][1];
|
||||
int var5 = leafNodes[var1][2];
|
||||
this.generateLeafNode(var3, var4, var5);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Indicates whether or not a leaf node requires additional wood to be added to preserve integrity.
|
||||
*/
|
||||
boolean leafNodeNeedsBase(int par1)
|
||||
{
|
||||
return par1 >= heightLimit * 0.2D;
|
||||
}
|
||||
|
||||
/**
|
||||
* Places the trunk for the big tree that is being generated. Able to generate double-sized trunks by changing a
|
||||
* field that is always 1 to 2.
|
||||
*/
|
||||
void generateTrunk()
|
||||
{
|
||||
int var1 = basePos[0];
|
||||
int var2 = basePos[1];
|
||||
int var3 = basePos[1] + height;
|
||||
int var4 = basePos[2];
|
||||
int[] var5 = new int[] {var1, var2, var4};
|
||||
int[] var6 = new int[] {var1, var3, var4};
|
||||
this.placeBlockLine(var5, var6, BOPBlockHelper.get("logs3"));
|
||||
|
||||
if (trunkSize == 2)
|
||||
{
|
||||
++var5[0];
|
||||
++var6[0];
|
||||
this.placeBlockLine(var5, var6, BOPBlockHelper.get("logs3"));
|
||||
++var5[2];
|
||||
++var6[2];
|
||||
this.placeBlockLine(var5, var6, BOPBlockHelper.get("logs3"));
|
||||
var5[0] += -1;
|
||||
var6[0] += -1;
|
||||
this.placeBlockLine(var5, var6, BOPBlockHelper.get("logs3"));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Generates additional wood blocks to fill out the bases of different leaf nodes that would otherwise degrade.
|
||||
*/
|
||||
void generateLeafNodeBases()
|
||||
{
|
||||
int var1 = 0;
|
||||
int var2 = leafNodes.length;
|
||||
|
||||
for (int[] var3 = new int[] {basePos[0], basePos[1], basePos[2]}; var1 < var2; ++var1)
|
||||
{
|
||||
int[] var4 = leafNodes[var1];
|
||||
int[] var5 = new int[] {var4[0], var4[1], var4[2]};
|
||||
var3[1] = var4[3];
|
||||
int var6 = var3[1] - basePos[1];
|
||||
|
||||
if (this.leafNodeNeedsBase(var6))
|
||||
{
|
||||
this.placeBlockLine(var3, var5, BOPBlockHelper.get("logs3"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks a line of blocks in the world from the first coordinate to triplet to the second, returning the distance
|
||||
* (in blocks) before a non-air, non-leaf block is encountered and/or the end is encountered.
|
||||
*/
|
||||
int checkBlockLine(int[] par1ArrayOfInteger, int[] par2ArrayOfInteger)
|
||||
{
|
||||
int[] var3 = new int[] {0, 0, 0};
|
||||
byte var4 = 0;
|
||||
byte var5;
|
||||
|
||||
for (var5 = 0; var4 < 3; ++var4)
|
||||
{
|
||||
var3[var4] = par2ArrayOfInteger[var4] - par1ArrayOfInteger[var4];
|
||||
|
||||
if (Math.abs(var3[var4]) > Math.abs(var3[var5]))
|
||||
{
|
||||
var5 = var4;
|
||||
}
|
||||
}
|
||||
|
||||
if (var3[var5] == 0)
|
||||
return -1;
|
||||
else
|
||||
{
|
||||
byte var6 = otherCoordPairs[var5];
|
||||
byte var7 = otherCoordPairs[var5 + 3];
|
||||
byte var8;
|
||||
|
||||
if (var3[var5] > 0)
|
||||
{
|
||||
var8 = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
var8 = -1;
|
||||
}
|
||||
|
||||
double var9 = (double)var3[var6] / (double)var3[var5];
|
||||
double var11 = (double)var3[var7] / (double)var3[var5];
|
||||
int[] var13 = new int[] {0, 0, 0};
|
||||
int var14 = 0;
|
||||
int var15;
|
||||
|
||||
for (var15 = var3[var5] + var8; var14 != var15; var14 += var8)
|
||||
{
|
||||
var13[var5] = par1ArrayOfInteger[var5] + var14;
|
||||
var13[var6] = MathHelper.floor_double(par1ArrayOfInteger[var6] + var14 * var9);
|
||||
var13[var7] = MathHelper.floor_double(par1ArrayOfInteger[var7] + var14 * var11);
|
||||
//TODO: getBlock()
|
||||
Block var16 = worldObj.getBlock(var13[0], var13[1], var13[2]);
|
||||
|
||||
if (var16 != Blocks.air && var16 != Blocks.leaves)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return var14 == var15 ? -1 : Math.abs(var14);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a boolean indicating whether or not the current location for the tree, spanning basePos to to the height
|
||||
* limit, is valid.
|
||||
*/
|
||||
boolean validTreeLocation()
|
||||
{
|
||||
int[] var1 = new int[] {basePos[0], basePos[1], basePos[2]};
|
||||
int[] var2 = new int[] {basePos[0], basePos[1] + heightLimit - 1, basePos[2]};
|
||||
//TODO: getBlock()
|
||||
Block var3 = worldObj.getBlock(basePos[0], basePos[1] - 1, basePos[2]);
|
||||
|
||||
if (!soilBlocks.contains(var3))
|
||||
return false;
|
||||
else
|
||||
{
|
||||
int var4 = this.checkBlockLine(var1, var2);
|
||||
|
||||
if (var4 == -1)
|
||||
return true;
|
||||
else if (var4 < 6)
|
||||
return false;
|
||||
else
|
||||
{
|
||||
heightLimit = var4;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Rescales the generator settings, only used in WorldGenBigTree
|
||||
*/
|
||||
@Override
|
||||
public void setScale(double par1, double par3, double par5)
|
||||
{
|
||||
heightLimitLimit = (int)(par1 * 12.0D);
|
||||
|
||||
if (par1 > 0.5D)
|
||||
{
|
||||
leafDistanceLimit = 5;
|
||||
}
|
||||
|
||||
scaleWidth = par3;
|
||||
leafDensity = par5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5)
|
||||
{
|
||||
worldObj = par1World;
|
||||
long var6 = par2Random.nextLong();
|
||||
rand.setSeed(var6);
|
||||
basePos[0] = par3;
|
||||
basePos[1] = par4;
|
||||
basePos[2] = par5;
|
||||
|
||||
if (heightLimit == 0)
|
||||
{
|
||||
heightLimit = 12 + par2Random.nextInt(5);
|
||||
}
|
||||
|
||||
if (!this.validTreeLocation())
|
||||
return false;
|
||||
else
|
||||
{
|
||||
this.generateLeafNodeList();
|
||||
this.generateLeaves();
|
||||
this.generateTrunk();
|
||||
this.generateLeafNodeBases();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -18,8 +18,8 @@ import biomesoplenty.common.world.features.WorldGenGrassSplatter;
|
|||
import biomesoplenty.common.world.features.WorldGenLavaSpout;
|
||||
import biomesoplenty.common.world.features.WorldGenLog;
|
||||
import biomesoplenty.common.world.features.WorldGenLongVine;
|
||||
import biomesoplenty.common.world.features.WorldGenOvergrownNetherrack;
|
||||
import biomesoplenty.common.world.features.WorldGenRiverCane;
|
||||
import biomesoplenty.common.world.features.WorldGenSandstoneSpike;
|
||||
import biomesoplenty.common.world.features.WorldGenSplatter;
|
||||
import biomesoplenty.common.world.features.WorldGenSplotches;
|
||||
import biomesoplenty.common.world.features.WorldGenWasteland;
|
||||
|
@ -105,7 +105,7 @@ public class WorldGenFieldAssociation
|
|||
associateFeature("gravelSplatterPerChunk", new WorldGenSplatter(Blocks.gravel, Blocks.grass));
|
||||
associateFeature("redSandSplatterPerChunk", new WorldGenSplatter(Blocks.sand, 1, BOPBlockHelper.get("hardSand")));
|
||||
associateFeature("dirtSplatterPerChunk", new WorldGenSplatter(Blocks.dirt, 1, Blocks.grass));
|
||||
associateFeature("dryRiverPerChunk", new WorldGenWaterside(BOPBlockHelper.get("driedDirt"), 7, Blocks.water));
|
||||
associateFeature("sandstoneSpikesPerChunk", new WorldGenSandstoneSpike());
|
||||
associateFeature("glowshroomsPerChunk", new WorldGenBOPFlora(BOPBlockHelper.get("mushrooms"), 3));
|
||||
|
||||
//Nether Features
|
||||
|
|
Loading…
Reference in a new issue