Updated tundra, mediterranean forest, shrubland, rainforest and lush desert
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@ -21,10 +21,15 @@ public class BOPBiomes
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public static final ResourceKey<Biome> FIELD = register("field");
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public static final ResourceKey<Biome> FIELD = register("field");
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public static final ResourceKey<Biome> GRASSLAND = register("grassland");
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public static final ResourceKey<Biome> GRASSLAND = register("grassland");
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public static final ResourceKey<Biome> LAVENDER_FIELD = register("lavender_field");
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public static final ResourceKey<Biome> LAVENDER_FIELD = register("lavender_field");
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public static final ResourceKey<Biome> LUSH_DESERT = register("lush_desert");
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public static final ResourceKey<Biome> MEDITERRANEAN_FOREST = register("mediterranean_forest");
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public static final ResourceKey<Biome> PRAIRIE = register("prairie");
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public static final ResourceKey<Biome> PRAIRIE = register("prairie");
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public static final ResourceKey<Biome> RAINFOREST = register("rainforest");
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public static final ResourceKey<Biome> REDWOOD_FOREST = register("redwood_forest");
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public static final ResourceKey<Biome> REDWOOD_FOREST = register("redwood_forest");
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public static final ResourceKey<Biome> SCRUBLAND = register("scrubland");
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public static final ResourceKey<Biome> SCRUBLAND = register("scrubland");
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public static final ResourceKey<Biome> SHRUBLAND = register("shrubland");
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public static final ResourceKey<Biome> SEASONAL_FOREST = register("seasonal_forest");
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public static final ResourceKey<Biome> SEASONAL_FOREST = register("seasonal_forest");
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public static final ResourceKey<Biome> TUNDRA = register("tundra");
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public static final ResourceKey<Biome> SNOWY_CONIFEROUS_FOREST = register("snowy_coniferous_forest");
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public static final ResourceKey<Biome> SNOWY_CONIFEROUS_FOREST = register("snowy_coniferous_forest");
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public static final ResourceKey<Biome> WASTELAND = register("wasteland");
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public static final ResourceKey<Biome> WASTELAND = register("wasteland");
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public static final ResourceKey<Biome> WOODLAND = register("woodland");
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public static final ResourceKey<Biome> WOODLAND = register("woodland");
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