Merge pull request #907 from GirafiStudios/flower_basket

Fixed Flower Basket
This commit is contained in:
Adubbz 2016-11-22 10:21:59 +11:00 committed by GitHub
commit 1218bfe35a
5 changed files with 39 additions and 29 deletions

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@ -28,7 +28,7 @@ public class ItemEventHandler
if (ItemFlowerBasket.isBasketOpen(stack)) if (ItemFlowerBasket.isBasketOpen(stack))
{ {
//Remove the itemstack from the inventory now to prevent a loop //Remove the itemstack from the inventory now to prevent a loop
player.inventory.setItemStack(null); player.inventory.setItemStack(ItemStack.EMPTY);
player.closeScreen(); player.closeScreen();
} }
} }
@ -50,12 +50,12 @@ public class ItemEventHandler
{ {
//Check if the player has a basket in their inventory, and if the stack is suitable for adding //Check if the player has a basket in their inventory, and if the stack is suitable for adding
//to the basket //to the basket
if (basketStack != null && ItemFlowerBasket.isStackSuitableForBasket(stack)) if (!basketStack.isEmpty() && ItemFlowerBasket.isStackSuitableForBasket(stack))
{ {
InventoryFlowerBasket inventory = new InventoryFlowerBasket(basketStack, player); InventoryFlowerBasket inventory = new InventoryFlowerBasket(basketStack, player);
//Add the stack to the basket's inventory, if successful, don't add it to the player's regular inventory //Add the stack to the basket's inventory, if successful, don't add it to the player's regular inventory
if (inventory.addItem(stack) == null) if (inventory.addItem(stack).isEmpty())
{ {
//Set stack size to 0 to cause it to be removed //Set stack size to 0 to cause it to be removed
stack.setCount(0); stack.setCount(0);

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@ -18,6 +18,8 @@ import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot; import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import javax.annotation.Nonnull;
public class ContainerFlowerBasket extends Container public class ContainerFlowerBasket extends Container
{ {
private static final int PLAYER_ROWS = 3; private static final int PLAYER_ROWS = 3;
@ -76,9 +78,10 @@ public class ContainerFlowerBasket extends Container
} }
@Override @Override
@Nonnull
public ItemStack transferStackInSlot(EntityPlayer player, int index) public ItemStack transferStackInSlot(EntityPlayer player, int index)
{ {
ItemStack oldStack = null; ItemStack oldStack = ItemStack.EMPTY;
Slot slot = (Slot)this.inventorySlots.get(index); Slot slot = (Slot)this.inventorySlots.get(index);
//Ensure there is a slot at this index and it has an item in it //Ensure there is a slot at this index and it has an item in it
@ -91,17 +94,17 @@ public class ContainerFlowerBasket extends Container
{ {
if (!this.mergeItemStack(mergedStack, INVENTORY_ROWS * 9, this.inventorySlots.size(), true)) if (!this.mergeItemStack(mergedStack, INVENTORY_ROWS * 9, this.inventorySlots.size(), true))
{ {
return null; return ItemStack.EMPTY;
} }
} }
else if (!this.mergeItemStack(mergedStack, 0, INVENTORY_ROWS * 9, false)) else if (!this.mergeItemStack(mergedStack, 0, INVENTORY_ROWS * 9, false))
{ {
return null; return ItemStack.EMPTY;
} }
if (mergedStack.getCount() == 0) if (mergedStack.getCount() == 0)
{ {
slot.putStack((ItemStack)null); slot.putStack(ItemStack.EMPTY);
} }
else else
{ {
@ -120,7 +123,7 @@ public class ContainerFlowerBasket extends Container
} }
@Override @Override
public boolean isItemValid(ItemStack stack) public boolean isItemValid(@Nonnull ItemStack stack)
{ {
return ItemFlowerBasket.isStackSuitableForBasket(stack); return ItemFlowerBasket.isStackSuitableForBasket(stack);
} }

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@ -19,6 +19,8 @@ import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList; import net.minecraft.nbt.NBTTagList;
import net.minecraftforge.common.util.Constants; import net.minecraftforge.common.util.Constants;
import javax.annotation.Nonnull;
public class InventoryFlowerBasket extends InventoryBasic public class InventoryFlowerBasket extends InventoryBasic
{ {
public static final int INVENTORY_ROWS = 2; public static final int INVENTORY_ROWS = 2;
@ -26,9 +28,9 @@ public class InventoryFlowerBasket extends InventoryBasic
private EntityPlayer player; private EntityPlayer player;
private ItemStack ownerStack; private ItemStack ownerStack = ItemStack.EMPTY;
public InventoryFlowerBasket(ItemStack ownerStack, EntityPlayer player) public InventoryFlowerBasket(@Nonnull ItemStack ownerStack, EntityPlayer player)
{ {
super("container.flower_basket", false, INVENTORY_ROWS * INVENTORY_COLUMNS); super("container.flower_basket", false, INVENTORY_ROWS * INVENTORY_COLUMNS);
@ -37,7 +39,7 @@ public class InventoryFlowerBasket extends InventoryBasic
//Load only on the server //Load only on the server
ItemStack basketStack = ownerStack; ItemStack basketStack = ownerStack;
if (basketStack == null) basketStack = player.getHeldItem(PlayerUtil.getHandForItemAndMeta(player, BOPItems.flower_basket, 0)); if (basketStack.isEmpty()) basketStack = player.getHeldItem(PlayerUtil.getHandForItemAndMeta(player, BOPItems.flower_basket, 0));
else this.ownerStack = basketStack; else this.ownerStack = basketStack;
NBTTagCompound invData = NBTUtil.getOrCreateStackNBT(basketStack); NBTTagCompound invData = NBTUtil.getOrCreateStackNBT(basketStack);
@ -46,7 +48,7 @@ public class InventoryFlowerBasket extends InventoryBasic
public InventoryFlowerBasket(EntityPlayer player) public InventoryFlowerBasket(EntityPlayer player)
{ {
this(null, player); this(ItemStack.EMPTY, player);
} }
@Override @Override
@ -56,7 +58,7 @@ public class InventoryFlowerBasket extends InventoryBasic
ItemStack basketStack = getBasketStack(); ItemStack basketStack = getBasketStack();
//There's no point continuing if there's nothing to save to //There's no point continuing if there's nothing to save to
if (basketStack != null) if (!basketStack.isEmpty())
{ {
NBTTagCompound currentData = new NBTTagCompound(); NBTTagCompound currentData = new NBTTagCompound();
//Overwrite relevant data in the compound with updated data //Overwrite relevant data in the compound with updated data
@ -99,7 +101,7 @@ public class InventoryFlowerBasket extends InventoryBasic
//Iterate over all valid slot indexes //Iterate over all valid slot indexes
for (int slotIndex = 0; slotIndex < this.getSizeInventory(); ++slotIndex) for (int slotIndex = 0; slotIndex < this.getSizeInventory(); ++slotIndex)
{ {
if (this.getStackInSlot(slotIndex) != null) if (!this.getStackInSlot(slotIndex).isEmpty())
{ {
//Create a new item tag and populate it with data //Create a new item tag and populate it with data
NBTTagCompound itemTag = new NBTTagCompound(); NBTTagCompound itemTag = new NBTTagCompound();
@ -121,9 +123,10 @@ public class InventoryFlowerBasket extends InventoryBasic
//outside of the gui //outside of the gui
compound.setBoolean("BasketOpen", ItemFlowerBasket.isBasketOpen(getBasketStack())); compound.setBoolean("BasketOpen", ItemFlowerBasket.isBasketOpen(getBasketStack()));
} }
@Nonnull
private ItemStack getBasketStack() private ItemStack getBasketStack()
{ {
return this.ownerStack != null ? this.ownerStack : ItemFlowerBasket.findOpenBasketStack(this.player); return !this.ownerStack.isEmpty() ? this.ownerStack : ItemFlowerBasket.findOpenBasketStack(this.player);
} }
} }

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@ -30,6 +30,8 @@ import net.minecraftforge.common.IShearable;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import javax.annotation.Nonnull;
public class ItemFlowerBasket extends Item public class ItemFlowerBasket extends Item
{ {
public ItemFlowerBasket() public ItemFlowerBasket()
@ -38,14 +40,14 @@ public class ItemFlowerBasket extends Item
{ {
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly(Side.CLIENT)
public float apply(ItemStack stack, World world, EntityLivingBase entity) public float apply(@Nonnull ItemStack stack, World world, EntityLivingBase entity)
{ {
InventoryFlowerBasket inventory = new InventoryFlowerBasket(stack, null); InventoryFlowerBasket inventory = new InventoryFlowerBasket(stack, null);
boolean filled = false; boolean filled = false;
for (int index = 0; index < inventory.getSizeInventory(); ++index) for (int index = 0; index < inventory.getSizeInventory(); ++index)
{ {
if (inventory.getStackInSlot(index) != null) if (!inventory.getStackInSlot(index).isEmpty())
{ {
filled = true; filled = true;
break; break;
@ -78,21 +80,23 @@ public class ItemFlowerBasket extends Item
return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, stack); return new ActionResult<ItemStack>(EnumActionResult.SUCCESS, stack);
} }
@Nonnull
public static ItemStack findBasketStack(EntityPlayer player) public static ItemStack findBasketStack(EntityPlayer player)
{ {
//Search every item in the player's main inventory for a basket //Search every item in the player's main inventory for a basket
for (ItemStack stack : player.inventory.mainInventory) for (ItemStack stack : player.inventory.mainInventory)
{ {
if (stack != null && stack.getItem() instanceof ItemFlowerBasket) if (!stack.isEmpty() && stack.getItem() instanceof ItemFlowerBasket)
{ {
return stack; return stack;
} }
} }
return null; return ItemStack.EMPTY;
} }
@Nonnull
public static ItemStack findOpenBasketStack(EntityPlayer player) public static ItemStack findOpenBasketStack(EntityPlayer player)
{ {
//Search every item in the player's main inventory for a basket //Search every item in the player's main inventory for a basket
@ -104,12 +108,12 @@ public class ItemFlowerBasket extends Item
} }
} }
return null; return ItemStack.EMPTY;
} }
public static boolean isBasketOpen(ItemStack stack) public static boolean isBasketOpen(@Nonnull ItemStack stack)
{ {
if (stack != null && stack.getItem() instanceof ItemFlowerBasket && stack.hasTagCompound()) if (!stack.isEmpty() && stack.getItem() instanceof ItemFlowerBasket && stack.hasTagCompound())
{ {
NBTTagCompound compound = stack.getTagCompound(); NBTTagCompound compound = stack.getTagCompound();
@ -131,7 +135,7 @@ public class ItemFlowerBasket extends Item
} }
} }
public static void closeIfBasket(ItemStack stack) public static void closeIfBasket(@Nonnull ItemStack stack)
{ {
//Validate to ensure the stack is a basket and it is open //Validate to ensure the stack is a basket and it is open
if (isBasketOpen(stack)) if (isBasketOpen(stack))
@ -142,11 +146,11 @@ public class ItemFlowerBasket extends Item
} }
} }
public static boolean isStackSuitableForBasket(ItemStack stack) public static boolean isStackSuitableForBasket(@Nonnull ItemStack stack)
{ {
Item item = stack.getItem(); Item item = stack.getItem();
Block block = Block.getBlockFromItem(item); Block block = Block.getBlockFromItem(item);
return !(item instanceof ItemFlowerBasket) && block != null && (block instanceof IPlantable || block instanceof IGrowable || block instanceof IShearable); return !(item instanceof ItemFlowerBasket) && (block instanceof IPlantable || block instanceof IGrowable || block instanceof IShearable);
} }
} }

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@ -26,7 +26,7 @@ public class PlayerUtil
{ {
ItemStack heldStack = player.getHeldItem(hand); ItemStack heldStack = player.getHeldItem(hand);
if (heldStack != null && heldStack.getItem() == item && heldStack.getMetadata() == meta) if (!heldStack.isEmpty() && heldStack.getItem() == item && heldStack.getMetadata() == meta)
return hand; return hand;
} }