Allow fractional amountPerChunk in generators, reduce code duplication by moving scatter() method into a base class
This commit is contained in:
parent
7107c2d0f1
commit
10ed5d64e6
22 changed files with 342 additions and 252 deletions
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@ -26,4 +26,5 @@ public class BOPBiomes
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public static Optional<BiomeGenBase> shrubland = Optional.absent();
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public static Optional<BiomeGenBase> steppe = Optional.absent();
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public static Optional<BiomeGenBase> thicket = Optional.absent();
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public static Optional<BiomeGenBase> woodland = Optional.absent();
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}
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@ -8,15 +8,20 @@
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package biomesoplenty.api.biome.generation;
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import biomesoplenty.common.util.config.BOPConfig.IConfigObj;
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import java.util.Random;
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public abstract class GeneratorCustomizable implements IGenerator
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.World;
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public abstract class BOPGeneratorBase implements IGenerator
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{
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private final String identifier;
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private String name;
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private GeneratorStage stage;
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protected float amountPerChunk;
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protected GeneratorCustomizable()
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protected BOPGeneratorBase(float amountPerChunk)
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{
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this.identifier = GeneratorRegistry.getIdentifier((Class<? extends IGenerator>)this.getClass());
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@ -24,6 +29,8 @@ public abstract class GeneratorCustomizable implements IGenerator
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{
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throw new RuntimeException("The identifier for " + this.getClass().getCanonicalName() + " cannot be null!");
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}
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this.amountPerChunk = amountPerChunk;
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}
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@Override
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@ -56,9 +63,26 @@ public abstract class GeneratorCustomizable implements IGenerator
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return this.identifier;
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}
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@Override
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public void configure(IConfigObj conf)
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public abstract BlockPos getScatterY(World world, Random random, int x, int z);
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public int getAmountToScatter(Random random)
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{
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;
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int amount = MathHelper.floor_float(this.amountPerChunk);
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float remainder = this.amountPerChunk - amount;
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if (random.nextFloat() < remainder) {amount++;}
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return amount;
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}
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@Override
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public void scatter(World world, Random random, BlockPos pos)
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{
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int amount = this.getAmountToScatter(random);
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for (int i = 0; i < amount; i++)
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{
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int x = pos.getX() + random.nextInt(16) + 8;
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int z = pos.getZ() + random.nextInt(16) + 8;
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generate(world, random, this.getScatterY(world, random, x, z));
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}
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}
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}
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@ -16,9 +16,8 @@ import net.minecraft.util.BlockPos;
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import net.minecraft.world.World;
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import biomesoplenty.common.util.config.BOPConfig.IConfigObj;
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public class GeneratorWeighted extends GeneratorCustomizable
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public class GeneratorWeighted extends BOPGeneratorBase
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{
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private int amountPerChunk;
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private HashMap<String, IGenerator> generators = new HashMap<String, IGenerator>();
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private HashMap<IGenerator, Integer> weights = new HashMap<IGenerator, Integer>();
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@ -28,9 +27,9 @@ public class GeneratorWeighted extends GeneratorCustomizable
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this(1);
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}
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public GeneratorWeighted(int amountPerChunk)
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public GeneratorWeighted(float amountPerChunk)
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{
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this.amountPerChunk = amountPerChunk;
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super(amountPerChunk);
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}
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public void add(String name, int weight, IGenerator entry)
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@ -83,12 +82,15 @@ public class GeneratorWeighted extends GeneratorCustomizable
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return null;
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}
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// never used - the scatter method is overriden
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@Override
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public BlockPos getScatterY(World world, Random random, int x, int z) {return null;}
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@Override
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public void scatter(World world, Random random, BlockPos pos)
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{
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for (int i = 0; i < amountPerChunk; i++)
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int amount = this.getAmountToScatter(random);
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for (int i = 0; i < amount; i++)
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{
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this.getRandomGenerator(random).scatter(world, random, pos);
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}
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@ -105,7 +107,7 @@ public class GeneratorWeighted extends GeneratorCustomizable
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@Override
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public void configure(IConfigObj conf)
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{
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this.amountPerChunk = conf.getInt("amountPerChunk", this.amountPerChunk);
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this.amountPerChunk = conf.getFloat("amountPerChunk", this.amountPerChunk);
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IConfigObj confGenerators = conf.getObject("generators");
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if (confGenerators != null)
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{
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@ -22,6 +22,7 @@ import biomesoplenty.common.block.BlockBOPPlant;
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import biomesoplenty.common.block.BlockGem;
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import biomesoplenty.common.enums.BOPGems;
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import biomesoplenty.common.enums.BOPPlants;
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import biomesoplenty.common.util.biome.GeneratorUtils.ScatterYMethod;
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import biomesoplenty.common.world.feature.GeneratorDoubleFlora;
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import biomesoplenty.common.world.feature.GeneratorFlora;
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import biomesoplenty.common.world.feature.GeneratorGrass;
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@ -46,7 +47,7 @@ public class BiomeGenChaparral extends BOPBiome
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// stone patches
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// TODO: make the generator only run at the surface?
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this.addGenerator("stone_patches", GeneratorStage.SAND, new GeneratorSplotches(15, Blocks.stone.getDefaultState(), 32, Blocks.grass));
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this.addGenerator("stone_patches", GeneratorStage.SAND, new GeneratorSplotches(15, Blocks.stone.getDefaultState(), 32, Blocks.grass, ScatterYMethod.AT_OR_BELOW_SURFACE));
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// flowers
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GeneratorWeighted flowerGenerator = new GeneratorWeighted(5);
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@ -17,6 +17,7 @@ import biomesoplenty.api.biome.generation.GeneratorStage;
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import biomesoplenty.api.biome.generation.GeneratorWeighted;
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import biomesoplenty.common.block.BlockBOPPlant;
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import biomesoplenty.common.enums.BOPPlants;
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import biomesoplenty.common.util.biome.GeneratorUtils.ScatterYMethod;
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import biomesoplenty.common.world.feature.GeneratorBlobs;
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import biomesoplenty.common.world.feature.GeneratorDoubleFlora;
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import biomesoplenty.common.world.feature.GeneratorFlora;
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@ -41,8 +42,8 @@ public class BiomeGenHighland extends BOPBiome
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// boulders
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// TODO: make the generator only run at the surface?
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this.addGenerator("boulders", GeneratorStage.SAND, new GeneratorBlobs(4, Blocks.cobblestone.getDefaultState(), 0.3F, 1.2F, 0.5F, 1, Blocks.grass));
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this.addGenerator("big_boulders", GeneratorStage.SAND, new GeneratorBlobs(1, Blocks.cobblestone.getDefaultState(), 0.3F, 4.0F, 0.5F, 3, Blocks.grass));
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this.addGenerator("boulders", GeneratorStage.SAND, new GeneratorBlobs(4, Blocks.cobblestone.getDefaultState(), 0.3F, 1.2F, 0.5F, 1, Blocks.grass, ScatterYMethod.AT_OR_BELOW_SURFACE));
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this.addGenerator("big_boulders", GeneratorStage.SAND, new GeneratorBlobs(1, Blocks.cobblestone.getDefaultState(), 0.3F, 4.0F, 0.5F, 3, Blocks.grass, ScatterYMethod.AT_OR_BELOW_SURFACE));
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// grasses
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@ -0,0 +1,96 @@
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/*******************************************************************************
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* Copyright 2015, the Biomes O' Plenty Team
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*
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* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
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*
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* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
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******************************************************************************/
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package biomesoplenty.common.biome.overworld;
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import net.minecraft.block.BlockDoublePlant;
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import net.minecraft.block.BlockTallGrass;
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import net.minecraft.init.Blocks;
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import net.minecraftforge.common.BiomeManager.BiomeType;
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import biomesoplenty.api.biome.BOPBiome;
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import biomesoplenty.api.biome.generation.GeneratorStage;
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import biomesoplenty.api.biome.generation.GeneratorWeighted;
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import biomesoplenty.api.block.BOPBlocks;
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import biomesoplenty.common.block.BlockBOPDoublePlant;
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import biomesoplenty.common.block.BlockBOPLilypad;
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import biomesoplenty.common.block.BlockBOPMushroom;
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import biomesoplenty.common.block.BlockBOPPlant;
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import biomesoplenty.common.block.BlockGem;
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import biomesoplenty.common.enums.BOPGems;
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import biomesoplenty.common.enums.BOPPlants;
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import biomesoplenty.common.world.feature.GeneratorBigMushroom;
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import biomesoplenty.common.world.feature.GeneratorDoubleFlora;
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import biomesoplenty.common.world.feature.GeneratorFlora;
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import biomesoplenty.common.world.feature.GeneratorGrass;
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import biomesoplenty.common.world.feature.GeneratorLogs;
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import biomesoplenty.common.world.feature.GeneratorOreSingle;
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import biomesoplenty.common.world.feature.GeneratorWaterside;
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import biomesoplenty.common.world.feature.tree.GeneratorBasicTree;
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import biomesoplenty.common.world.feature.tree.GeneratorBigTree;
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public class BiomeGenWoodland extends BOPBiome
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{
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private static final Height biomeHeight = new Height(0.1F, 0.2F);
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public BiomeGenWoodland()
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{
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this.setHeight(biomeHeight);
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this.setColor(0x84A92D);
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this.setTemperatureRainfall(0.6F, 0.4F);
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this.addWeight(BiomeType.COOL, 10);
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// trees
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GeneratorWeighted treeGenerator = new GeneratorWeighted(9);
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this.addGenerator("trees", GeneratorStage.TREE, treeGenerator);
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treeGenerator.add("oak_large", 1, new GeneratorBigTree(1, false, Blocks.log.getDefaultState(), Blocks.leaves.getDefaultState()));
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treeGenerator.add("oak", 9, new GeneratorBasicTree(1, false, 5, 8, Blocks.log.getDefaultState(), Blocks.leaves.getDefaultState()));
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// grasses
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GeneratorWeighted grassGenerator = new GeneratorWeighted(14);
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this.addGenerator("grass", GeneratorStage.GRASS, grassGenerator);
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grassGenerator.add("wheatgrass", 1, new GeneratorGrass(1, BlockBOPPlant.paging.getVariantState(BOPPlants.WHEATGRASS)));
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grassGenerator.add("dampgrass", 1, new GeneratorGrass(1, BlockBOPPlant.paging.getVariantState(BOPPlants.DAMPGRASS)));
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grassGenerator.add("tallgrass", 2, new GeneratorGrass(1, Blocks.tallgrass.getDefaultState().withProperty(BlockTallGrass.TYPE, BlockTallGrass.EnumType.GRASS)));
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// big mushrooms
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GeneratorWeighted mushroomGenerator = new GeneratorWeighted(1);
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this.addGenerator("big_mushrooms", GeneratorStage.TREE, mushroomGenerator);
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mushroomGenerator.add("brown_mushroom", 1, new GeneratorBigMushroom(1, GeneratorBigMushroom.BigMushroomType.BROWN));
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mushroomGenerator.add("red_mushroom", 1, new GeneratorBigMushroom(1, GeneratorBigMushroom.BigMushroomType.RED));
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// gravel
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this.addGenerator("gravel", GeneratorStage.SAND_PASS2, new GeneratorWaterside(4, 7, Blocks.gravel.getDefaultState()));
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// flowers
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GeneratorWeighted flowerGenerator = new GeneratorWeighted(5);
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this.addGenerator("flowers", GeneratorStage.GRASS, flowerGenerator);
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flowerGenerator.add("rose", 1, new GeneratorDoubleFlora(1, BlockDoublePlant.EnumPlantType.ROSE, 64));
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// other plants
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this.addGenerator("toadstools", GeneratorStage.FLOWERS, new GeneratorFlora(3, BOPBlocks.mushroom.getDefaultState().withProperty(BlockBOPMushroom.VARIANT, BlockBOPMushroom.MushroomType.TOADSTOOL)));
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this.addGenerator("shrubs", GeneratorStage.FLOWERS, new GeneratorFlora(20, BlockBOPPlant.paging.getVariantState(BOPPlants.SHRUB)));
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this.addGenerator("clover_patches", GeneratorStage.FLOWERS, new GeneratorFlora(10, BlockBOPPlant.paging.getVariantState(BOPPlants.CLOVERPATCH)));
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this.addGenerator("leaf_piles", GeneratorStage.FLOWERS, new GeneratorFlora(10, BlockBOPPlant.paging.getVariantState(BOPPlants.LEAFPILE), 256));
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this.addGenerator("dead_leaf_piles", GeneratorStage.FLOWERS, new GeneratorFlora(10, BlockBOPPlant.paging.getVariantState(BOPPlants.DEADLEAFPILE), 256));
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this.addGenerator("flax", GeneratorStage.FLOWERS, new GeneratorDoubleFlora(1, BlockBOPDoublePlant.DoublePlantType.FLAX, 64));
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// water plants
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this.addGenerator("water_reeds", GeneratorStage.LILYPAD, new GeneratorFlora(5, BlockBOPPlant.paging.getVariantState(BOPPlants.REED), 128));
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this.addGenerator("duckweed", GeneratorStage.LILYPAD, new GeneratorFlora(5, BOPBlocks.waterlily.getDefaultState().withProperty(BlockBOPLilypad.VARIANT, BlockBOPLilypad.LilypadType.DUCKWEED), 128));
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// logs
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this.addGenerator("logs", GeneratorStage.TREE, new GeneratorLogs(8, Blocks.log.getDefaultState(), 3, 5, Blocks.grass));
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// gem
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this.addGenerator("amber", GeneratorStage.SAND, new GeneratorOreSingle(BOPBlocks.gem_ore.getDefaultState().withProperty(BlockGem.VARIANT, BOPGems.AMBER), 15, 4, 32));
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}
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}
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@ -84,6 +84,7 @@ public class ModBiomes
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shrubland = registerBOPBiome(new BiomeGenShrubland(), "Shrubland");
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steppe = registerBOPBiome(new BiomeGenSteppe(), "Steppe");
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thicket = registerBOPBiome(new BiomeGenThicket(), "Thicket");
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woodland = registerBOPBiome(new BiomeGenWoodland(), "Woodland");
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}
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private static Optional<BiomeGenBase> registerBOPBiome(BOPBiome biome, String name)
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@ -45,6 +45,15 @@ public class GeneratorUtils
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return random.nextInt(i);
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}
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// get a random number between 2 values (inclusive of end points)
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public static int nextIntBetween(Random rand, int a, int b)
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{
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if (a == b) {return a;}
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int min = a < b ? a : b;
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int max = a > b ? a : b;
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return min + rand.nextInt(1 + max - min);
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}
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public static IBlockState deserializeStateNonNull(JsonObject json, String memberName, JsonDeserializationContext context)
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{
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IBlockState state = context.deserialize(json.get(memberName), IBlockState.class);
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@ -67,4 +76,41 @@ public class GeneratorUtils
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IBlockState state = world.getBlockState(pos);
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return state.getBlock().isAir(world, pos) || state.getBlock().isLeaves(world, pos) || state.getBlock().isWood(world, pos) || isBlockTreeReplacable(state.getBlock());
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}
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public static enum ScatterYMethod
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{
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ANYWHERE, AT_SURFACE, AT_OR_BELOW_SURFACE, BELOW_SURFACE, AT_OR_ABOVE_SURFACE, ABOVE_SURFACE;
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public BlockPos getBlockPos(World world, Random random, int x, int z)
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{
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int surfaceY;
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switch(this)
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{
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case AT_SURFACE:
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// always at world surface
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return world.getHeight(new BlockPos(x, 0, z));
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case AT_OR_BELOW_SURFACE:
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// random point below or at surface
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surfaceY = world.getHeight(new BlockPos(x, 0, z)).getY();
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return new BlockPos(x, nextIntBetween(random, 1, surfaceY), z);
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case BELOW_SURFACE:
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// random point below surface
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surfaceY = world.getHeight(new BlockPos(x, 0, z)).getY();
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return new BlockPos(x, nextIntBetween(random, 1, surfaceY - 1), z);
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case AT_OR_ABOVE_SURFACE:
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// random point at or above surface
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surfaceY = world.getHeight(new BlockPos(x, 0, z)).getY();
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return new BlockPos(x, GeneratorUtils.nextIntBetween(random, surfaceY, 255), z);
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case ABOVE_SURFACE:
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// random point above surface
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surfaceY = world.getHeight(new BlockPos(x, 0, z)).getY();
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return new BlockPos(x, GeneratorUtils.nextIntBetween(random, surfaceY + 1, 255), z);
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case ANYWHERE: default:
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// random y coord
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return new BlockPos(x, nextIntBetween(random, 1, 255), z);
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}
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}
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}
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}
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@ -17,13 +17,14 @@ import net.minecraft.block.state.IBlockState;
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import net.minecraft.init.Blocks;
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import net.minecraft.util.BlockPos;
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import net.minecraft.world.World;
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import biomesoplenty.api.biome.generation.GeneratorCustomizable;
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import biomesoplenty.api.biome.generation.BOPGeneratorBase;
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import biomesoplenty.common.util.biome.GeneratorUtils;
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import biomesoplenty.common.util.block.BlockQueryUtils.BlockQueryAny;
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import biomesoplenty.common.util.block.BlockQueryUtils.BlockQueryMaterial;
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import biomesoplenty.common.util.block.BlockQueryUtils.IBlockQuery;
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import biomesoplenty.common.util.config.BOPConfig.IConfigObj;
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public class GeneratorBigMushroom extends GeneratorCustomizable
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public class GeneratorBigMushroom extends BOPGeneratorBase
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{
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public static enum BigMushroomType
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@ -76,7 +77,6 @@ public class GeneratorBigMushroom extends GeneratorCustomizable
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private static IBlockQuery isLeavesOrAir = new BlockQueryAny(new BlockQueryMaterial(Material.leaves), new BlockQueryMaterial(Material.air));
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protected int amountPerChunk;
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protected BigMushroomType mushroomType;
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protected IBlockState mushroomState;
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@ -86,9 +86,9 @@ public class GeneratorBigMushroom extends GeneratorCustomizable
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this(4, BigMushroomType.BROWN);
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}
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public GeneratorBigMushroom(int amountPerChunk, BigMushroomType mushroomType)
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public GeneratorBigMushroom(float amountPerChunk, BigMushroomType mushroomType)
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{
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this.amountPerChunk = amountPerChunk;
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super(amountPerChunk);
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this.setMushroomType(mushroomType);
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}
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@ -100,16 +100,10 @@ public class GeneratorBigMushroom extends GeneratorCustomizable
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@Override
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public void scatter(World world, Random random, BlockPos pos)
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public BlockPos getScatterY(World world, Random random, int x, int z)
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{
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for (int i = 0; i < this.amountPerChunk; i++)
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{
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int x = random.nextInt(16) + 8;
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int z = random.nextInt(16) + 8;
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BlockPos genPos = world.getHeight(pos.add(x, 0, z));
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generate(world, random, genPos);
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}
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// always at world surface
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return GeneratorUtils.ScatterYMethod.AT_SURFACE.getBlockPos(world, random, x, z);
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}
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protected void replaceWithMushroom(World world, BlockPos pos, BlockHugeMushroom.EnumType side)
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@ -278,7 +272,7 @@ public class GeneratorBigMushroom extends GeneratorCustomizable
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@Override
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public void configure(IConfigObj conf)
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||||
{
|
||||
this.amountPerChunk = conf.getInt("amountPerChunk", this.amountPerChunk);
|
||||
this.amountPerChunk = conf.getFloat("amountPerChunk", this.amountPerChunk);
|
||||
this.setMushroomType(conf.getEnum("type", this.mushroomType, BigMushroomType.class));
|
||||
}
|
||||
|
||||
|
|
|
@ -17,8 +17,8 @@ import net.minecraft.init.Blocks;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.world.World;
|
||||
import biomesoplenty.api.biome.generation.GeneratorCustomizable;
|
||||
import biomesoplenty.common.util.biome.GeneratorUtils;
|
||||
import biomesoplenty.api.biome.generation.BOPGeneratorBase;
|
||||
import biomesoplenty.common.util.biome.GeneratorUtils.ScatterYMethod;
|
||||
import biomesoplenty.common.util.block.BlockQueryUtils;
|
||||
import biomesoplenty.common.util.block.BlockQueryUtils.BlockQueryAny;
|
||||
import biomesoplenty.common.util.block.BlockQueryUtils.BlockQueryMaterial;
|
||||
|
@ -27,58 +27,52 @@ import biomesoplenty.common.util.block.BlockQueryUtils.BlockQueryParseException;
|
|||
import biomesoplenty.common.util.block.BlockQueryUtils.IBlockQuery;
|
||||
import biomesoplenty.common.util.config.BOPConfig.IConfigObj;
|
||||
|
||||
public class GeneratorBlobs extends GeneratorCustomizable
|
||||
public class GeneratorBlobs extends BOPGeneratorBase
|
||||
{
|
||||
protected int amountPerChunk;
|
||||
protected IBlockQuery placeOn;
|
||||
protected IBlockState to;
|
||||
protected float minRadius;
|
||||
protected float maxRadius;
|
||||
protected float radiusFalloff; // should normally be between 0 and 1 so that balls get smaller
|
||||
protected int numBalls;
|
||||
protected ScatterYMethod scatterYMethod;
|
||||
|
||||
public GeneratorBlobs()
|
||||
{
|
||||
this(1, Blocks.cobblestone.getDefaultState(), 2.0F, 5.0F, 0.5F, 3, new BlockQueryAny(new BlockQueryBlock(Blocks.stone), new BlockQueryMaterial(Material.ground), new BlockQueryMaterial(Material.grass)));
|
||||
this(1, Blocks.cobblestone.getDefaultState(), 2.0F, 5.0F, 0.5F, 3, new BlockQueryAny(new BlockQueryBlock(Blocks.stone), new BlockQueryMaterial(Material.ground), new BlockQueryMaterial(Material.grass)), ScatterYMethod.AT_OR_BELOW_SURFACE);
|
||||
}
|
||||
|
||||
public GeneratorBlobs(int amountPerChunk, IBlockState to, float minRadius, float maxRadius, float radiusFalloff, int numBalls, String from) throws BlockQueryParseException
|
||||
public GeneratorBlobs(float amountPerChunk, IBlockState to, float minRadius, float maxRadius, float radiusFalloff, int numBalls, String from, ScatterYMethod scatterYMethod) throws BlockQueryParseException
|
||||
{
|
||||
this(amountPerChunk, to, minRadius, maxRadius, radiusFalloff, numBalls, BlockQueryUtils.parseQueryString(from));
|
||||
this(amountPerChunk, to, minRadius, maxRadius, radiusFalloff, numBalls, BlockQueryUtils.parseQueryString(from), scatterYMethod);
|
||||
}
|
||||
|
||||
public GeneratorBlobs(int amountPerChunk, IBlockState to, float minRadius, float maxRadius, float radiusFalloff, int numBalls, Block from)
|
||||
public GeneratorBlobs(float amountPerChunk, IBlockState to, float minRadius, float maxRadius, float radiusFalloff, int numBalls, Block from, ScatterYMethod scatterYMethod)
|
||||
{
|
||||
this(amountPerChunk, to, minRadius, maxRadius, radiusFalloff, numBalls, new BlockQueryUtils.BlockQueryBlock(from));
|
||||
this(amountPerChunk, to, minRadius, maxRadius, radiusFalloff, numBalls, new BlockQueryUtils.BlockQueryBlock(from), scatterYMethod);
|
||||
}
|
||||
|
||||
public GeneratorBlobs(int amountPerChunk, IBlockState to, float minRadius, float maxRadius, float radiusFalloff, int numBalls, IBlockState from)
|
||||
public GeneratorBlobs(float amountPerChunk, IBlockState to, float minRadius, float maxRadius, float radiusFalloff, int numBalls, IBlockState from, ScatterYMethod scatterYMethod)
|
||||
{
|
||||
this(amountPerChunk, to, minRadius, maxRadius, radiusFalloff, numBalls, new BlockQueryUtils.BlockQueryState(from));
|
||||
this(amountPerChunk, to, minRadius, maxRadius, radiusFalloff, numBalls, new BlockQueryUtils.BlockQueryState(from), scatterYMethod);
|
||||
}
|
||||
|
||||
public GeneratorBlobs(int amountPerChunk, IBlockState to, float minRadius, float maxRadius, float radiusFalloff, int numBalls, IBlockQuery placeOn)
|
||||
public GeneratorBlobs(float amountPerChunk, IBlockState to, float minRadius, float maxRadius, float radiusFalloff, int numBalls, IBlockQuery placeOn, ScatterYMethod scatterYMethod)
|
||||
{
|
||||
this.amountPerChunk = amountPerChunk;
|
||||
super(amountPerChunk);
|
||||
this.to = to;
|
||||
this.minRadius = minRadius;
|
||||
this.maxRadius = maxRadius;
|
||||
this.radiusFalloff = radiusFalloff;
|
||||
this.numBalls = numBalls;
|
||||
this.placeOn = placeOn;
|
||||
this.scatterYMethod = scatterYMethod;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void scatter(World world, Random random, BlockPos pos)
|
||||
public BlockPos getScatterY(World world, Random random, int x, int z)
|
||||
{
|
||||
for (int i = 0; i < amountPerChunk; i++)
|
||||
{
|
||||
// pick a random point in the chunk
|
||||
int x = random.nextInt(16) + 8;
|
||||
int z = random.nextInt(16) + 8;
|
||||
int y = GeneratorUtils.safeNextInt(random, world.getHeight(pos.add(x, 0, z)).getY() + 32);
|
||||
generate(world, random, pos.add(x, y, z));
|
||||
}
|
||||
return this.scatterYMethod.getBlockPos(world, random, x, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -164,7 +158,7 @@ public class GeneratorBlobs extends GeneratorCustomizable
|
|||
@Override
|
||||
public void configure(IConfigObj conf)
|
||||
{
|
||||
this.amountPerChunk = conf.getInt("amountPerChunk", this.amountPerChunk);
|
||||
this.amountPerChunk = conf.getFloat("amountPerChunk", this.amountPerChunk);
|
||||
this.to = conf.getBlockState("to", this.to);
|
||||
this.minRadius = conf.getFloat("innerRadius", this.minRadius);
|
||||
this.radiusFalloff = conf.getFloat("radiusFalloff", this.radiusFalloff);
|
||||
|
@ -179,6 +173,7 @@ public class GeneratorBlobs extends GeneratorCustomizable
|
|||
conf.addMessage("placeOn", e.getMessage());
|
||||
}
|
||||
}
|
||||
this.scatterYMethod = conf.getEnum("scatterYMethod", this.scatterYMethod, ScatterYMethod.class);
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@ package biomesoplenty.common.world.feature;
|
|||
|
||||
import java.util.Random;
|
||||
|
||||
import biomesoplenty.api.biome.generation.GeneratorCustomizable;
|
||||
import biomesoplenty.api.biome.generation.BOPGeneratorBase;
|
||||
import biomesoplenty.api.block.BOPBlocks;
|
||||
import biomesoplenty.common.block.BlockBOPDoublePlant;
|
||||
import biomesoplenty.common.block.BlockDecoration;
|
||||
|
@ -24,9 +24,8 @@ import net.minecraft.init.Blocks;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class GeneratorDoubleFlora extends GeneratorCustomizable
|
||||
public class GeneratorDoubleFlora extends BOPGeneratorBase
|
||||
{
|
||||
private int amountPerChunk;
|
||||
private IBlockState bottomState;
|
||||
private IBlockState topState;
|
||||
private int generationAttempts;
|
||||
|
@ -38,43 +37,36 @@ public class GeneratorDoubleFlora extends GeneratorCustomizable
|
|||
}
|
||||
|
||||
// convenient shortcut constructor for use with a BlockBOPDoublePlant variant
|
||||
public GeneratorDoubleFlora(int amountPerChunk, BlockBOPDoublePlant.DoublePlantType type, int generationAttempts)
|
||||
public GeneratorDoubleFlora(float amountPerChunk, BlockBOPDoublePlant.DoublePlantType type, int generationAttempts)
|
||||
{
|
||||
this(amountPerChunk, BOPBlocks.double_plant.getDefaultState().withProperty(BlockBOPDoublePlant.VARIANT, type).withProperty(BlockBOPDoublePlant.HALF, BlockDoubleDecoration.Half.LOWER), BOPBlocks.double_plant.getDefaultState().withProperty(BlockBOPDoublePlant.VARIANT, type).withProperty(BlockBOPDoublePlant.HALF, BlockDoubleDecoration.Half.UPPER), generationAttempts);
|
||||
}
|
||||
|
||||
// convenient shortcut constructor for use with a vanilla BlockDoublePlant variant
|
||||
public GeneratorDoubleFlora(int amountPerChunk, BlockDoublePlant.EnumPlantType type, int generationAttempts)
|
||||
public GeneratorDoubleFlora(float amountPerChunk, BlockDoublePlant.EnumPlantType type, int generationAttempts)
|
||||
{
|
||||
this(amountPerChunk, Blocks.double_plant.getStateFromMeta(type.getMeta()), Blocks.double_plant.getStateFromMeta(8), generationAttempts);
|
||||
}
|
||||
|
||||
public GeneratorDoubleFlora(int amountPerChunk, IBlockState bottomState, IBlockState topState, int generationAttempts)
|
||||
public GeneratorDoubleFlora(float amountPerChunk, IBlockState bottomState, IBlockState topState, int generationAttempts)
|
||||
{
|
||||
this.amountPerChunk = amountPerChunk;
|
||||
super(amountPerChunk);
|
||||
this.bottomState = bottomState;
|
||||
this.topState = topState;
|
||||
this.generationAttempts = generationAttempts;
|
||||
}
|
||||
|
||||
public GeneratorDoubleFlora(int amountPerChunk, IBlockState bottomState, IBlockState topState)
|
||||
public GeneratorDoubleFlora(float amountPerChunk, IBlockState bottomState, IBlockState topState)
|
||||
{
|
||||
this(amountPerChunk, bottomState, topState, 64);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void scatter(World world, Random random, BlockPos pos)
|
||||
{
|
||||
for (int i = 0; i < amountPerChunk; i++)
|
||||
{
|
||||
int x = random.nextInt(16) + 8;
|
||||
int z = random.nextInt(16) + 8;
|
||||
BlockPos genPos = pos.add(x, 0, z);
|
||||
int y = GeneratorUtils.safeNextInt(random, world.getHeight(genPos).getY() + 32);
|
||||
genPos = genPos.add(0, y, 0);
|
||||
|
||||
generate(world, random, genPos);
|
||||
}
|
||||
@Override
|
||||
public BlockPos getScatterY(World world, Random random, int x, int z)
|
||||
{
|
||||
// always at world surface
|
||||
return GeneratorUtils.ScatterYMethod.AT_SURFACE.getBlockPos(world, random, x, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -101,7 +93,7 @@ public class GeneratorDoubleFlora extends GeneratorCustomizable
|
|||
@Override
|
||||
public void configure(IConfigObj conf)
|
||||
{
|
||||
this.amountPerChunk = conf.getInt("amountPerChunk", this.amountPerChunk);
|
||||
this.amountPerChunk = conf.getFloat("amountPerChunk", this.amountPerChunk);
|
||||
this.bottomState = conf.getBlockState("bottomState", this.bottomState);
|
||||
this.topState = conf.getBlockState("topState", this.topState);
|
||||
this.generationAttempts = conf.getInt("generationAttempts", this.generationAttempts);
|
||||
|
|
|
@ -15,14 +15,13 @@ import net.minecraft.block.state.IBlockState;
|
|||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import biomesoplenty.api.biome.generation.GeneratorCustomizable;
|
||||
import biomesoplenty.api.biome.generation.BOPGeneratorBase;
|
||||
import biomesoplenty.common.block.BlockDecoration;
|
||||
import biomesoplenty.common.util.biome.GeneratorUtils;
|
||||
import biomesoplenty.common.util.config.BOPConfig.IConfigObj;
|
||||
|
||||
public class GeneratorFlora extends GeneratorCustomizable
|
||||
public class GeneratorFlora extends BOPGeneratorBase
|
||||
{
|
||||
protected int amountPerChunk;
|
||||
protected IBlockState state;
|
||||
protected int generationAttempts;
|
||||
|
||||
|
@ -32,31 +31,23 @@ public class GeneratorFlora extends GeneratorCustomizable
|
|||
this(1, Blocks.red_flower.getDefaultState(), 64);
|
||||
}
|
||||
|
||||
public GeneratorFlora(int amountPerChunk, IBlockState state, int generationAttempts)
|
||||
public GeneratorFlora(float amountPerChunk, IBlockState state, int generationAttempts)
|
||||
{
|
||||
this.amountPerChunk = amountPerChunk;
|
||||
super(amountPerChunk);
|
||||
this.state = state;
|
||||
this.generationAttempts = generationAttempts;
|
||||
}
|
||||
|
||||
public GeneratorFlora(int amountPerChunk, IBlockState state)
|
||||
public GeneratorFlora(float amountPerChunk, IBlockState state)
|
||||
{
|
||||
this(amountPerChunk, state, 64);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void scatter(World world, Random random, BlockPos pos)
|
||||
public BlockPos getScatterY(World world, Random random, int x, int z)
|
||||
{
|
||||
for (int i = 0; i < amountPerChunk; i++)
|
||||
{
|
||||
int x = random.nextInt(16) + 8;
|
||||
int z = random.nextInt(16) + 8;
|
||||
BlockPos genPos = pos.add(x, 0, z);
|
||||
int y = GeneratorUtils.safeNextInt(random, world.getHeight(genPos).getY() + 32);
|
||||
genPos = genPos.add(0, y, 0);
|
||||
|
||||
generate(world, random, genPos);
|
||||
}
|
||||
// always at world surface
|
||||
return GeneratorUtils.ScatterYMethod.AT_SURFACE.getBlockPos(world, random, x, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -82,7 +73,7 @@ public class GeneratorFlora extends GeneratorCustomizable
|
|||
@Override
|
||||
public void configure(IConfigObj conf)
|
||||
{
|
||||
this.amountPerChunk = conf.getInt("amountPerChunk", this.amountPerChunk);
|
||||
this.amountPerChunk = conf.getFloat("amountPerChunk", this.amountPerChunk);
|
||||
this.state = conf.getBlockState("state", this.state);
|
||||
this.generationAttempts = conf.getInt("generationAttempts", this.generationAttempts);
|
||||
}
|
||||
|
|
|
@ -19,8 +19,7 @@ import net.minecraft.block.state.IBlockState;
|
|||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import biomesoplenty.api.biome.generation.GeneratorCustomizable;
|
||||
import biomesoplenty.common.util.biome.GeneratorUtils;
|
||||
import biomesoplenty.api.biome.generation.BOPGeneratorBase;
|
||||
import biomesoplenty.common.util.block.BlockQueryUtils;
|
||||
import biomesoplenty.common.util.block.BlockQueryUtils.BlockQueryAny;
|
||||
import biomesoplenty.common.util.block.BlockQueryUtils.BlockQueryMaterial;
|
||||
|
@ -28,10 +27,9 @@ import biomesoplenty.common.util.block.BlockQueryUtils.BlockQueryParseException;
|
|||
import biomesoplenty.common.util.block.BlockQueryUtils.IBlockQuery;
|
||||
import biomesoplenty.common.util.config.BOPConfig.IConfigObj;
|
||||
|
||||
public class GeneratorLogs extends GeneratorCustomizable
|
||||
public class GeneratorLogs extends BOPGeneratorBase
|
||||
{
|
||||
|
||||
protected int amountPerChunk;
|
||||
protected IBlockState log;
|
||||
protected IProperty axisProperty;
|
||||
protected IBlockQuery placeOn;
|
||||
|
@ -44,25 +42,25 @@ public class GeneratorLogs extends GeneratorCustomizable
|
|||
this(6, Blocks.log.getDefaultState(), 1, 5, new BlockQueryAny(new BlockQueryMaterial(Material.ground), new BlockQueryMaterial(Material.grass)));
|
||||
}
|
||||
|
||||
public GeneratorLogs(int amountPerChunk, IBlockState log, int minLength, int maxLength, String from) throws BlockQueryParseException
|
||||
public GeneratorLogs(float amountPerChunk, IBlockState log, int minLength, int maxLength, String from) throws BlockQueryParseException
|
||||
{
|
||||
this(amountPerChunk, log, minLength, maxLength, BlockQueryUtils.parseQueryString(from));
|
||||
}
|
||||
|
||||
public GeneratorLogs(int amountPerChunk, IBlockState log, int minLength, int maxLength, Block from)
|
||||
public GeneratorLogs(float amountPerChunk, IBlockState log, int minLength, int maxLength, Block from)
|
||||
{
|
||||
this(amountPerChunk, log, minLength, maxLength, new BlockQueryUtils.BlockQueryBlock(from));
|
||||
}
|
||||
|
||||
public GeneratorLogs(int amountPerChunk, IBlockState log, int minLength, int maxLength, IBlockState from)
|
||||
public GeneratorLogs(float amountPerChunk, IBlockState log, int minLength, int maxLength, IBlockState from)
|
||||
{
|
||||
this(amountPerChunk, log, minLength, maxLength, new BlockQueryUtils.BlockQueryState(from));
|
||||
}
|
||||
|
||||
public GeneratorLogs(int amountPerChunk, IBlockState log, int minLength, int maxLength, IBlockQuery placeOn)
|
||||
public GeneratorLogs(float amountPerChunk, IBlockState log, int minLength, int maxLength, IBlockQuery placeOn)
|
||||
{
|
||||
|
||||
this.amountPerChunk = amountPerChunk;
|
||||
super(amountPerChunk);
|
||||
this.log = log;
|
||||
this.axisProperty = getAxisProperty(log);
|
||||
if (this.axisProperty == null)
|
||||
|
@ -90,16 +88,10 @@ public class GeneratorLogs extends GeneratorCustomizable
|
|||
}
|
||||
|
||||
@Override
|
||||
public void scatter(World world, Random random, BlockPos pos)
|
||||
public BlockPos getScatterY(World world, Random random, int x, int z)
|
||||
{
|
||||
for (int i = 0; i < amountPerChunk; i++)
|
||||
{
|
||||
// pick a random point in the chunk
|
||||
int x = random.nextInt(16) + 8;
|
||||
int z = random.nextInt(16) + 8;
|
||||
int y = GeneratorUtils.safeNextInt(random, world.getHeight(pos.add(x, 0, z)).getY());
|
||||
generate(world, random, pos.add(x, y, z));
|
||||
}
|
||||
// always at world surface
|
||||
return world.getHeight(new BlockPos(x, 0, z));
|
||||
}
|
||||
|
||||
|
||||
|
@ -131,7 +123,7 @@ public class GeneratorLogs extends GeneratorCustomizable
|
|||
@Override
|
||||
public void configure(IConfigObj conf)
|
||||
{
|
||||
this.amountPerChunk = conf.getInt("amountPerChunk", this.amountPerChunk);
|
||||
this.amountPerChunk = conf.getFloat("amountPerChunk", this.amountPerChunk);
|
||||
IBlockState log = conf.getBlockState("log", null);
|
||||
if (log != null)
|
||||
{
|
||||
|
|
|
@ -15,19 +15,18 @@ import net.minecraft.world.World;
|
|||
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import biomesoplenty.api.biome.generation.GeneratorCustomizable;
|
||||
import biomesoplenty.api.biome.generation.BOPGeneratorBase;
|
||||
import biomesoplenty.common.util.biome.GeneratorUtils;
|
||||
import biomesoplenty.common.util.config.BOPConfig.IConfigObj;
|
||||
|
||||
public abstract class GeneratorOreBase extends GeneratorCustomizable
|
||||
public abstract class GeneratorOreBase extends BOPGeneratorBase
|
||||
{
|
||||
protected int amountPerChunk;
|
||||
protected int minHeight;
|
||||
protected int maxHeight;
|
||||
|
||||
protected GeneratorOreBase(int amountPerChunk, int minHeight, int maxHeight)
|
||||
protected GeneratorOreBase(float amountPerChunk, int minHeight, int maxHeight)
|
||||
{
|
||||
this.amountPerChunk = amountPerChunk;
|
||||
super(amountPerChunk);
|
||||
|
||||
Pair<Integer, Integer> heights = GeneratorUtils.validateMinMaxHeight(minHeight, maxHeight);
|
||||
this.minHeight = heights.getLeft();
|
||||
|
@ -35,20 +34,16 @@ public abstract class GeneratorOreBase extends GeneratorCustomizable
|
|||
}
|
||||
|
||||
@Override
|
||||
public void scatter(World world, Random random, BlockPos pos)
|
||||
public BlockPos getScatterY(World world, Random random, int x, int z)
|
||||
{
|
||||
for (int i = 0; i < amountPerChunk; i++)
|
||||
{
|
||||
BlockPos generatedPos = pos.add(random.nextInt(16), random.nextInt(maxHeight - minHeight) + minHeight, random.nextInt(16));
|
||||
|
||||
generate(world, random, generatedPos);
|
||||
}
|
||||
// between max and min
|
||||
return world.getHeight(new BlockPos(x, GeneratorUtils.nextIntBetween(random, this.minHeight, this.maxHeight), z));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void configure(IConfigObj conf)
|
||||
{
|
||||
this.amountPerChunk = conf.getInt("amountPerChunk", this.amountPerChunk);
|
||||
this.amountPerChunk = conf.getFloat("amountPerChunk", this.amountPerChunk);
|
||||
int minHeight = conf.getInt("minHeight", this.minHeight).intValue();
|
||||
int maxHeight = conf.getInt("maxHeight", this.maxHeight).intValue();
|
||||
|
||||
|
|
|
@ -27,7 +27,7 @@ public class GeneratorOreCluster extends GeneratorOreBase
|
|||
this(Blocks.emerald_ore.getDefaultState(), 12, 4, 4, 32);
|
||||
}
|
||||
|
||||
public GeneratorOreCluster(IBlockState state, int amountPerChunk, int clusterSize, int minHeight, int maxHeight)
|
||||
public GeneratorOreCluster(IBlockState state, float amountPerChunk, int clusterSize, int minHeight, int maxHeight)
|
||||
{
|
||||
super(amountPerChunk, minHeight, maxHeight);
|
||||
|
||||
|
|
|
@ -30,7 +30,7 @@ public class GeneratorOreSingle extends GeneratorOreBase
|
|||
this(Blocks.emerald_ore.getDefaultState(), 12, 4, 32);
|
||||
}
|
||||
|
||||
public GeneratorOreSingle(IBlockState state, int amountPerChunk, int minHeight, int maxHeight)
|
||||
public GeneratorOreSingle(IBlockState state, float amountPerChunk, int minHeight, int maxHeight)
|
||||
{
|
||||
super(amountPerChunk, minHeight, maxHeight);
|
||||
|
||||
|
|
|
@ -10,7 +10,8 @@ package biomesoplenty.common.world.feature;
|
|||
|
||||
import java.util.Random;
|
||||
|
||||
import biomesoplenty.api.biome.generation.GeneratorCustomizable;
|
||||
import biomesoplenty.api.biome.generation.BOPGeneratorBase;
|
||||
import biomesoplenty.common.util.biome.GeneratorUtils.ScatterYMethod;
|
||||
import biomesoplenty.common.util.block.BlockQueryUtils;
|
||||
import biomesoplenty.common.util.block.BlockQueryUtils.BlockQueryParseException;
|
||||
import biomesoplenty.common.util.block.BlockQueryUtils.IBlockQuery;
|
||||
|
@ -26,55 +27,49 @@ import net.minecraft.init.Blocks;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class GeneratorSplatter extends GeneratorCustomizable
|
||||
public class GeneratorSplatter extends BOPGeneratorBase
|
||||
{
|
||||
private static IBlockQuery isLeavesOrAir = new BlockQueryAny(new BlockQueryMaterial(Material.leaves), new BlockQueryMaterial(Material.air));
|
||||
|
||||
protected int amountPerChunk;
|
||||
protected IBlockQuery placeOn;
|
||||
protected int generationAttempts;
|
||||
protected IBlockState to;
|
||||
protected ScatterYMethod scatterYMethod;
|
||||
|
||||
public GeneratorSplatter()
|
||||
{
|
||||
// default
|
||||
this(1, Blocks.stone.getDefaultState(), 64, Blocks.grass);
|
||||
this(1, Blocks.stone.getDefaultState(), 64, Blocks.grass, ScatterYMethod.ANYWHERE);
|
||||
}
|
||||
|
||||
public GeneratorSplatter(int amountPerChunk, IBlockState to, int splotchSize, String placeOn) throws BlockQueryParseException
|
||||
public GeneratorSplatter(float amountPerChunk, IBlockState to, int splotchSize, String placeOn, ScatterYMethod scatterYMethod) throws BlockQueryParseException
|
||||
{
|
||||
this(amountPerChunk, to, splotchSize, BlockQueryUtils.parseQueryString(placeOn));
|
||||
this(amountPerChunk, to, splotchSize, BlockQueryUtils.parseQueryString(placeOn), scatterYMethod);
|
||||
}
|
||||
|
||||
public GeneratorSplatter(int amountPerChunk, IBlockState to, int splotchSize, Block placeOn)
|
||||
public GeneratorSplatter(float amountPerChunk, IBlockState to, int splotchSize, Block placeOn, ScatterYMethod scatterYMethod)
|
||||
{
|
||||
this(amountPerChunk, to, splotchSize, new BlockQueryBlock(placeOn));
|
||||
this(amountPerChunk, to, splotchSize, new BlockQueryBlock(placeOn), scatterYMethod);
|
||||
}
|
||||
|
||||
public GeneratorSplatter(int amountPerChunk, IBlockState to, int splotchSize, IBlockState placeOn)
|
||||
public GeneratorSplatter(float amountPerChunk, IBlockState to, int splotchSize, IBlockState placeOn, ScatterYMethod scatterYMethod)
|
||||
{
|
||||
this(amountPerChunk, to, splotchSize, new BlockQueryState(placeOn));
|
||||
this(amountPerChunk, to, splotchSize, new BlockQueryState(placeOn), scatterYMethod);
|
||||
}
|
||||
|
||||
public GeneratorSplatter(int amountPerChunk, IBlockState to, int generationAttempts, IBlockQuery placeOn)
|
||||
public GeneratorSplatter(float amountPerChunk, IBlockState to, int generationAttempts, IBlockQuery placeOn, ScatterYMethod scatterYMethod)
|
||||
{
|
||||
this.amountPerChunk = amountPerChunk;
|
||||
super(amountPerChunk);
|
||||
this.to = to;
|
||||
this.generationAttempts = generationAttempts;
|
||||
this.placeOn = placeOn;
|
||||
this.scatterYMethod = scatterYMethod;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void scatter(World world, Random random, BlockPos pos)
|
||||
public BlockPos getScatterY(World world, Random random, int x, int z)
|
||||
{
|
||||
for (int i = 0; i < amountPerChunk; i++)
|
||||
{
|
||||
int x = random.nextInt(16) + 8;
|
||||
int z = random.nextInt(16) + 8;
|
||||
int y = random.nextInt(256);
|
||||
BlockPos genPos = pos.add(x, y, z);
|
||||
generate(world, random, genPos);
|
||||
}
|
||||
return this.scatterYMethod.getBlockPos(world, random, x, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -102,7 +97,7 @@ public class GeneratorSplatter extends GeneratorCustomizable
|
|||
@Override
|
||||
public void configure(IConfigObj conf)
|
||||
{
|
||||
this.amountPerChunk = conf.getInt("amountPerChunk", this.amountPerChunk);
|
||||
this.amountPerChunk = conf.getFloat("amountPerChunk", this.amountPerChunk);
|
||||
this.to = conf.getBlockState("to", this.to);
|
||||
this.generationAttempts = conf.getInt("generationAttempts", this.generationAttempts);
|
||||
String placeOnString = conf.getString("placeOn", null);
|
||||
|
@ -115,6 +110,7 @@ public class GeneratorSplatter extends GeneratorCustomizable
|
|||
conf.addMessage("placeOn", e.getMessage());
|
||||
}
|
||||
}
|
||||
this.scatterYMethod = conf.getEnum("scatterYMethod", this.scatterYMethod, ScatterYMethod.class);
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -16,66 +16,56 @@ import net.minecraft.init.Blocks;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.world.World;
|
||||
import biomesoplenty.api.biome.generation.GeneratorCustomizable;
|
||||
import biomesoplenty.common.util.biome.GeneratorUtils;
|
||||
import biomesoplenty.api.biome.generation.BOPGeneratorBase;
|
||||
import biomesoplenty.common.util.biome.GeneratorUtils.ScatterYMethod;
|
||||
import biomesoplenty.common.util.block.BlockQueryUtils;
|
||||
import biomesoplenty.common.util.block.BlockQueryUtils.BlockQueryParseException;
|
||||
import biomesoplenty.common.util.block.BlockQueryUtils.IBlockQuery;
|
||||
import biomesoplenty.common.util.config.BOPConfig.IConfigObj;
|
||||
|
||||
public class GeneratorSplotches extends GeneratorCustomizable
|
||||
public class GeneratorSplotches extends BOPGeneratorBase
|
||||
{
|
||||
protected int amountPerChunk;
|
||||
protected IBlockQuery from;
|
||||
protected IBlockState to;
|
||||
protected int splotchSize;
|
||||
protected ScatterYMethod scatterYMethod;
|
||||
|
||||
public GeneratorSplotches()
|
||||
{
|
||||
// default
|
||||
this(1, Blocks.stone.getDefaultState(), 8, Blocks.grass);
|
||||
this(1, Blocks.stone.getDefaultState(), 8, Blocks.grass, ScatterYMethod.AT_OR_BELOW_SURFACE);
|
||||
}
|
||||
|
||||
public GeneratorSplotches(int amountPerChunk, IBlockState to, int splotchSize, String from) throws BlockQueryParseException
|
||||
public GeneratorSplotches(float amountPerChunk, IBlockState to, int splotchSize, String from, ScatterYMethod scatterYMethod) throws BlockQueryParseException
|
||||
{
|
||||
this(amountPerChunk, to, splotchSize, BlockQueryUtils.parseQueryString(from));
|
||||
this(amountPerChunk, to, splotchSize, BlockQueryUtils.parseQueryString(from), scatterYMethod);
|
||||
}
|
||||
|
||||
public GeneratorSplotches(int amountPerChunk, IBlockState to, int splotchSize, Block from)
|
||||
public GeneratorSplotches(float amountPerChunk, IBlockState to, int splotchSize, Block from, ScatterYMethod scatterYMethod)
|
||||
{
|
||||
this(amountPerChunk, to, splotchSize, new BlockQueryUtils.BlockQueryBlock(from));
|
||||
this(amountPerChunk, to, splotchSize, new BlockQueryUtils.BlockQueryBlock(from), scatterYMethod);
|
||||
}
|
||||
|
||||
public GeneratorSplotches(int amountPerChunk, IBlockState to, int splotchSize, IBlockState from)
|
||||
public GeneratorSplotches(float amountPerChunk, IBlockState to, int splotchSize, IBlockState from, ScatterYMethod scatterYMethod)
|
||||
{
|
||||
this(amountPerChunk, to, splotchSize, new BlockQueryUtils.BlockQueryState(from));
|
||||
this(amountPerChunk, to, splotchSize, new BlockQueryUtils.BlockQueryState(from), scatterYMethod);
|
||||
}
|
||||
|
||||
public GeneratorSplotches(int amountPerChunk, IBlockState to, int splotchSize, IBlockQuery from)
|
||||
public GeneratorSplotches(float amountPerChunk, IBlockState to, int splotchSize, IBlockQuery from, ScatterYMethod scatterYMethod)
|
||||
{
|
||||
this.amountPerChunk = amountPerChunk;
|
||||
super(amountPerChunk);
|
||||
this.to = to;
|
||||
this.splotchSize = splotchSize;
|
||||
this.from = from;
|
||||
this.scatterYMethod = scatterYMethod;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void scatter(World world, Random random, BlockPos pos)
|
||||
public BlockPos getScatterY(World world, Random random, int x, int z)
|
||||
{
|
||||
for (int i = 0; i < amountPerChunk; i++)
|
||||
{
|
||||
int x = random.nextInt(16) + 8;
|
||||
int z = random.nextInt(16) + 8;
|
||||
BlockPos genPos = pos.add(x, 0, z);
|
||||
int y = GeneratorUtils.safeNextInt(random, world.getHeight(genPos).getY() + 32);
|
||||
genPos = genPos.add(0, y, 0);
|
||||
|
||||
generate(world, random, genPos);
|
||||
}
|
||||
return this.scatterYMethod.getBlockPos(world, random, x, z);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean generate(World world, Random random, BlockPos pos)
|
||||
{
|
||||
|
@ -112,12 +102,12 @@ public class GeneratorSplotches extends GeneratorCustomizable
|
|||
public void replaceInEllipsoid(World world, double centerX, double centerY, double centerZ, double radiusX, double radiusY, double radiusZ)
|
||||
{
|
||||
|
||||
int x0 = MathHelper.floor_double(centerX - radiusX);
|
||||
int y0 = MathHelper.floor_double(centerY - radiusY);
|
||||
int z0 = MathHelper.floor_double(centerZ - radiusZ);
|
||||
int x1 = MathHelper.floor_double(centerX + radiusX);
|
||||
int y1 = MathHelper.floor_double(centerY + radiusY);
|
||||
int z1 = MathHelper.floor_double(centerZ + radiusZ);
|
||||
int x0 = MathHelper.floor_double(centerX - radiusX + 0.5D);
|
||||
int y0 = MathHelper.floor_double(centerY - radiusY + 0.5D);
|
||||
int z0 = MathHelper.floor_double(centerZ - radiusZ + 0.5D);
|
||||
int x1 = MathHelper.floor_double(centerX + radiusX + 0.5D);
|
||||
int y1 = MathHelper.floor_double(centerY + radiusY + 0.5D);
|
||||
int z1 = MathHelper.floor_double(centerZ + radiusZ + 0.5D);
|
||||
|
||||
for (int x = x0; x <= x1; ++x)
|
||||
{
|
||||
|
@ -158,7 +148,7 @@ public class GeneratorSplotches extends GeneratorCustomizable
|
|||
@Override
|
||||
public void configure(IConfigObj conf)
|
||||
{
|
||||
this.amountPerChunk = conf.getInt("amountPerChunk", this.amountPerChunk);
|
||||
this.amountPerChunk = conf.getFloat("amountPerChunk", this.amountPerChunk);
|
||||
this.to = conf.getBlockState("to", this.to);
|
||||
this.splotchSize = conf.getInt("splotchSize", this.splotchSize);
|
||||
String fromString = conf.getString("from", null);
|
||||
|
@ -171,6 +161,7 @@ public class GeneratorSplotches extends GeneratorCustomizable
|
|||
conf.addMessage("from", e.getMessage());
|
||||
}
|
||||
}
|
||||
this.scatterYMethod = conf.getEnum("scatterYMethod", this.scatterYMethod, ScatterYMethod.class);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -18,12 +18,11 @@ import net.minecraft.block.state.IBlockState;
|
|||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import biomesoplenty.api.biome.generation.GeneratorCustomizable;
|
||||
import biomesoplenty.api.biome.generation.BOPGeneratorBase;
|
||||
import biomesoplenty.common.util.config.BOPConfig.IConfigObj;
|
||||
|
||||
public class GeneratorWaterside extends GeneratorCustomizable
|
||||
public class GeneratorWaterside extends BOPGeneratorBase
|
||||
{
|
||||
private int amountPerChunk;
|
||||
private int maxRadius;
|
||||
private IBlockState state;
|
||||
private List<IBlockState> replacedStates;
|
||||
|
@ -34,29 +33,23 @@ public class GeneratorWaterside extends GeneratorCustomizable
|
|||
this(4, 7, Blocks.gravel.getDefaultState());
|
||||
}
|
||||
|
||||
public GeneratorWaterside(int amountPerChunk, int maxRadius, IBlockState state, IBlockState... replacedStates)
|
||||
public GeneratorWaterside(float amountPerChunk, int maxRadius, IBlockState state, IBlockState... replacedStates)
|
||||
{
|
||||
this.amountPerChunk = amountPerChunk;
|
||||
super(amountPerChunk);
|
||||
this.maxRadius = maxRadius;
|
||||
this.state = state;
|
||||
this.replacedStates = Arrays.asList(replacedStates);
|
||||
}
|
||||
|
||||
public GeneratorWaterside(int amountPerChunk, int maxRadius, IBlockState state)
|
||||
public GeneratorWaterside(float amountPerChunk, int maxRadius, IBlockState state)
|
||||
{
|
||||
this(amountPerChunk, maxRadius, state, Blocks.grass.getDefaultState(), Blocks.dirt.getDefaultState());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void scatter(World world, Random random, BlockPos pos)
|
||||
public BlockPos getScatterY(World world, Random random, int x, int z)
|
||||
{
|
||||
for (int i = 0; i < this.amountPerChunk; i++)
|
||||
{
|
||||
int x = random.nextInt(16) + 8;
|
||||
int z = random.nextInt(16) + 8;
|
||||
|
||||
generate(world, random, world.getTopSolidOrLiquidBlock(pos.add(x, 0, z)));
|
||||
}
|
||||
return world.getTopSolidOrLiquidBlock(new BlockPos(x, 0, z));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -108,7 +101,7 @@ public class GeneratorWaterside extends GeneratorCustomizable
|
|||
@Override
|
||||
public void configure(IConfigObj conf)
|
||||
{
|
||||
this.amountPerChunk = conf.getInt("amountPerChunk", this.amountPerChunk);
|
||||
this.amountPerChunk = conf.getFloat("amountPerChunk", this.amountPerChunk);
|
||||
this.maxRadius = conf.getInt("maxRadius", this.maxRadius);
|
||||
this.state = conf.getBlockState("state", this.state);
|
||||
this.replacedStates = conf.getBlockStateArray("replacedStates", new ArrayList(this.replacedStates) );
|
||||
|
|
|
@ -22,13 +22,12 @@ import net.minecraft.world.World;
|
|||
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import biomesoplenty.api.biome.generation.GeneratorCustomizable;
|
||||
import biomesoplenty.api.biome.generation.BOPGeneratorBase;
|
||||
import biomesoplenty.common.util.biome.GeneratorUtils;
|
||||
import biomesoplenty.common.util.config.BOPConfig.IConfigObj;
|
||||
|
||||
public class GeneratorBasicTree extends GeneratorCustomizable
|
||||
public class GeneratorBasicTree extends BOPGeneratorBase
|
||||
{
|
||||
private int amountPerChunk;
|
||||
private boolean updateNeighbours;
|
||||
private int minHeight;
|
||||
private int maxHeight;
|
||||
|
@ -42,9 +41,9 @@ public class GeneratorBasicTree extends GeneratorCustomizable
|
|||
this(1, false, 4, 7, Blocks.log.getDefaultState(), Blocks.leaves.getDefaultState());
|
||||
}
|
||||
|
||||
public GeneratorBasicTree(int amountPerChunk, boolean updateNeighbours, int minHeight, int maxHeight, IBlockState log, IBlockState leaves, IBlockState vine)
|
||||
public GeneratorBasicTree(float amountPerChunk, boolean updateNeighbours, int minHeight, int maxHeight, IBlockState log, IBlockState leaves, IBlockState vine)
|
||||
{
|
||||
this.amountPerChunk = amountPerChunk;
|
||||
super(amountPerChunk);
|
||||
this.updateNeighbours = updateNeighbours;
|
||||
|
||||
Pair<Integer, Integer> heights = GeneratorUtils.validateMinMaxHeight(minHeight, maxHeight);
|
||||
|
@ -56,22 +55,16 @@ public class GeneratorBasicTree extends GeneratorCustomizable
|
|||
this.vine = vine;
|
||||
}
|
||||
|
||||
public GeneratorBasicTree(int amountPerChunk, boolean updateNeighbours, int minHeight, int maxHeight, IBlockState log, IBlockState leaves)
|
||||
public GeneratorBasicTree(float amountPerChunk, boolean updateNeighbours, int minHeight, int maxHeight, IBlockState log, IBlockState leaves)
|
||||
{
|
||||
this(amountPerChunk, updateNeighbours, minHeight, maxHeight, log, leaves, null);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void scatter(World world, Random random, BlockPos pos)
|
||||
public BlockPos getScatterY(World world, Random random, int x, int z)
|
||||
{
|
||||
for (int i = 0; i < amountPerChunk; i++)
|
||||
{
|
||||
int x = random.nextInt(16) + 8;
|
||||
int z = random.nextInt(16) + 8;
|
||||
BlockPos genPos = world.getHeight(pos.add(x, 0, z));
|
||||
|
||||
generate(world, random, genPos);
|
||||
}
|
||||
// always at world surface
|
||||
return GeneratorUtils.ScatterYMethod.AT_SURFACE.getBlockPos(world, random, x, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -304,7 +297,7 @@ public class GeneratorBasicTree extends GeneratorCustomizable
|
|||
@Override
|
||||
public void configure(IConfigObj conf)
|
||||
{
|
||||
this.amountPerChunk = conf.getInt("amountPerChunk", this.amountPerChunk);
|
||||
this.amountPerChunk = conf.getFloat("amountPerChunk", this.amountPerChunk);
|
||||
this.updateNeighbours = conf.getBool("updateNeighbours", this.updateNeighbours);
|
||||
int minHeight = conf.getInt("minHeight", this.minHeight);
|
||||
int maxHeight = conf.getInt("maxHeight", this.maxHeight);
|
||||
|
|
|
@ -21,7 +21,7 @@ import net.minecraft.util.BlockPos;
|
|||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.MathHelper;
|
||||
import net.minecraft.world.World;
|
||||
import biomesoplenty.api.biome.generation.GeneratorCustomizable;
|
||||
import biomesoplenty.api.biome.generation.BOPGeneratorBase;
|
||||
import biomesoplenty.common.util.biome.GeneratorUtils;
|
||||
import biomesoplenty.common.util.config.BOPConfig.IConfigObj;
|
||||
|
||||
|
@ -30,7 +30,7 @@ import com.google.common.collect.Lists;
|
|||
/*This class is heavily based on https://gist.github.com/grum/62cfdec0537e8db24eb3#file-bigtreefeature-java
|
||||
additional information has been added from http://pastebin.com/XBLdGqXQ. This class has been cross-checked
|
||||
against WorldGenBigTree to ensure any subsequent changes from Forge/Mojang have been included.*/
|
||||
public class GeneratorBigTree extends GeneratorCustomizable
|
||||
public class GeneratorBigTree extends BOPGeneratorBase
|
||||
{
|
||||
private Random random;
|
||||
private World world;
|
||||
|
@ -47,7 +47,6 @@ public class GeneratorBigTree extends GeneratorCustomizable
|
|||
private int foliageHeight = 4;
|
||||
|
||||
//Configurable fields
|
||||
private int amountPerChunk;
|
||||
private boolean updateNeighbours;
|
||||
private int minHeight;
|
||||
private int maxHeight;
|
||||
|
@ -62,9 +61,9 @@ public class GeneratorBigTree extends GeneratorCustomizable
|
|||
this(1, false, 4, 7, Blocks.log.getDefaultState(), Blocks.leaves.getDefaultState());
|
||||
}
|
||||
|
||||
public GeneratorBigTree(int amountPerChunk, boolean updateNeighbours, int minHeight, int maxHeight, IBlockState log, IBlockState leaves)
|
||||
public GeneratorBigTree(float amountPerChunk, boolean updateNeighbours, int minHeight, int maxHeight, IBlockState log, IBlockState leaves)
|
||||
{
|
||||
this.amountPerChunk = amountPerChunk;
|
||||
super(amountPerChunk);
|
||||
this.updateNeighbours = updateNeighbours;
|
||||
|
||||
Pair<Integer, Integer> heights = GeneratorUtils.validateMinMaxHeight(minHeight, maxHeight);
|
||||
|
@ -75,7 +74,7 @@ public class GeneratorBigTree extends GeneratorCustomizable
|
|||
this.leaves = leaves;
|
||||
}
|
||||
|
||||
public GeneratorBigTree(int amountPerChunk, boolean updateNeighbours, IBlockState log, IBlockState leaves)
|
||||
public GeneratorBigTree(float amountPerChunk, boolean updateNeighbours, IBlockState log, IBlockState leaves)
|
||||
{
|
||||
this(amountPerChunk, updateNeighbours, 5, 17, log, leaves);
|
||||
}
|
||||
|
@ -432,20 +431,13 @@ public class GeneratorBigTree extends GeneratorCustomizable
|
|||
return -1;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@Override
|
||||
public void scatter(World world, Random random, BlockPos pos)
|
||||
public BlockPos getScatterY(World world, Random random, int x, int z)
|
||||
{
|
||||
int successes = 0;
|
||||
|
||||
for (int i = 0; i < amountPerChunk; i++)
|
||||
{
|
||||
int x = random.nextInt(16) + 8;
|
||||
int z = random.nextInt(16) + 8;
|
||||
BlockPos genPos = world.getHeight(pos.add(x, 0, z));
|
||||
|
||||
if (successes < 2 && generate(world, random, genPos))
|
||||
successes++;
|
||||
}
|
||||
// always at world surface
|
||||
return GeneratorUtils.ScatterYMethod.AT_SURFACE.getBlockPos(world, random, x, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -537,7 +529,7 @@ public class GeneratorBigTree extends GeneratorCustomizable
|
|||
@Override
|
||||
public void configure(IConfigObj conf)
|
||||
{
|
||||
this.amountPerChunk = conf.getInt("amountPerChunk", this.amountPerChunk);
|
||||
this.amountPerChunk = conf.getFloat("amountPerChunk", this.amountPerChunk);
|
||||
this.updateNeighbours = conf.getBool("updateNeighbours", this.updateNeighbours);
|
||||
int minHeight = conf.getInt("minHeight", this.minHeight);
|
||||
int maxHeight = conf.getInt("maxHeight", this.maxHeight);
|
||||
|
|
|
@ -17,12 +17,12 @@ import net.minecraft.init.Blocks;
|
|||
import net.minecraft.util.BlockPos;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.world.World;
|
||||
import biomesoplenty.api.biome.generation.GeneratorCustomizable;
|
||||
import biomesoplenty.api.biome.generation.BOPGeneratorBase;
|
||||
import biomesoplenty.common.util.biome.GeneratorUtils;
|
||||
import biomesoplenty.common.util.config.BOPConfig.IConfigObj;
|
||||
|
||||
public class GeneratorBush extends GeneratorCustomizable
|
||||
public class GeneratorBush extends BOPGeneratorBase
|
||||
{
|
||||
private int amountPerChunk;
|
||||
private IBlockState log;
|
||||
private IBlockState leaves;
|
||||
|
||||
|
@ -32,24 +32,18 @@ public class GeneratorBush extends GeneratorCustomizable
|
|||
this(1, Blocks.log.getDefaultState(), Blocks.leaves.getDefaultState());
|
||||
}
|
||||
|
||||
public GeneratorBush(int amountPerChunk, IBlockState log, IBlockState leaves)
|
||||
public GeneratorBush(float amountPerChunk, IBlockState log, IBlockState leaves)
|
||||
{
|
||||
this.amountPerChunk = amountPerChunk;
|
||||
super(amountPerChunk);
|
||||
this.log = log;
|
||||
this.leaves = leaves;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void scatter(World world, Random random, BlockPos pos)
|
||||
public BlockPos getScatterY(World world, Random random, int x, int z)
|
||||
{
|
||||
for (int i = 0; i < amountPerChunk; i++)
|
||||
{
|
||||
int x = random.nextInt(16) + 8;
|
||||
int z = random.nextInt(16) + 8;
|
||||
BlockPos genPos = world.getHeight(pos.add(x, 0, z));
|
||||
|
||||
generate(world, random, genPos);
|
||||
}
|
||||
// always at world surface
|
||||
return GeneratorUtils.ScatterYMethod.AT_SURFACE.getBlockPos(world, random, x, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -111,7 +105,7 @@ public class GeneratorBush extends GeneratorCustomizable
|
|||
@Override
|
||||
public void configure(IConfigObj conf)
|
||||
{
|
||||
this.amountPerChunk = conf.getInt("amountPerChunk", this.amountPerChunk);
|
||||
this.amountPerChunk = conf.getFloat("amountPerChunk", this.amountPerChunk);
|
||||
this.log = conf.getBlockState("logState", this.log);
|
||||
this.leaves = conf.getBlockState("leavesState", this.leaves);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue