Use Minecraft#world when spawning particles on the client, fixes #1368
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@ -91,7 +91,7 @@ public class BlockBOPBlueFire extends Block implements IBOPBlock
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double d0 = (double)pos.getX() + world.rand.nextDouble();
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double d1 = (double)pos.getY() + world.rand.nextDouble() * 0.5D + 0.5D;
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double d2 = (double)pos.getZ() + world.rand.nextDouble();
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BiomesOPlenty.proxy.spawnParticle(BOPParticleTypes.CURSE, world, d0, d1, d2, 0.0D, 0.0D, 0.0D, new int[0]);
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BiomesOPlenty.proxy.spawnParticle(BOPParticleTypes.CURSE, d0, d1, d2, 0.0D, 0.0D, 0.0D, new int[0]);
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}
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}
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}
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@ -185,7 +185,7 @@ public class BlockBOPBlueFire extends Block implements IBOPBlock
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double d0 = (double)pos.getX() + rand.nextDouble();
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double d1 = (double)pos.getY() + rand.nextDouble() * 0.5D + 0.5D;
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double d2 = (double)pos.getZ() + rand.nextDouble();
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BiomesOPlenty.proxy.spawnParticle(BOPParticleTypes.CURSE, worldIn, d0, d1, d2, 0.0D, 0.0D, 0.0D, new int[0]);
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BiomesOPlenty.proxy.spawnParticle(BOPParticleTypes.CURSE, d0, d1, d2, 0.0D, 0.0D, 0.0D, new int[0]);
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}
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}
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@ -3,12 +3,8 @@ package biomesoplenty.common.entities.projectiles;
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import biomesoplenty.api.particle.BOPParticleTypes;
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import biomesoplenty.core.BiomesOPlenty;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.IProjectile;
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import net.minecraft.entity.projectile.EntityThrowable;
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import net.minecraft.init.MobEffects;
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import net.minecraft.potion.PotionEffect;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.EnumParticleTypes;
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import net.minecraft.util.datafix.DataFixer;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.world.World;
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@ -46,7 +42,7 @@ public class EntityMudball extends EntityThrowable
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{
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for (int i = 0; i < 8; ++i)
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{
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BiomesOPlenty.proxy.spawnParticle(BOPParticleTypes.MUD, this.world, this.posX, this.posY, this.posZ);
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BiomesOPlenty.proxy.spawnParticle(BOPParticleTypes.MUD, this.posX, this.posY, this.posZ);
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}
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}
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}
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@ -62,7 +62,7 @@ public class TrailsEventHandler
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if (player.posX != player.prevPosX || player.posZ != player.prevPosZ) //Particles should only spawn if the player is moving
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{
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//Move the particle up by 0.01 on spawn to prevent z-fighting (the trail particles move down with time)
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BiomesOPlenty.proxy.spawnParticle(BOPParticleTypes.PLAYER_TRAIL, world, player.posX + offsetX, ((int)player.posY) + groundYOffset + 0.01, player.posZ + offsetZ, trailName);
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BiomesOPlenty.proxy.spawnParticle(BOPParticleTypes.PLAYER_TRAIL, player.posX + offsetX, ((int)player.posY) + groundYOffset + 0.01, player.posZ + offsetZ, trailName);
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}
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}
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}
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@ -170,24 +170,31 @@ public class ClientProxy extends CommonProxy
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}
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@Override
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public void spawnParticle(BOPParticleTypes type, World parWorld, double x, double y, double z, Object... info)
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public void spawnParticle(BOPParticleTypes type, double x, double y, double z, Object... info)
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{
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Minecraft minecraft = Minecraft.getMinecraft();
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World world = minecraft.world;
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if (world == null)
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{
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return;
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}
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Particle entityFx = null;
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switch (type)
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{
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case MUD:
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int itemId = Item.getIdFromItem(BOPItems.mudball);
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minecraft.world.spawnParticle(EnumParticleTypes.ITEM_CRACK, x, y, z, MathHelper.nextDouble(parWorld.rand, -0.08D, 0.08D), MathHelper.nextDouble(parWorld.rand, -0.08D, 0.08D), MathHelper.nextDouble(parWorld.rand, -0.08D, 0.08D), itemId);
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minecraft.world.spawnParticle(EnumParticleTypes.ITEM_CRACK, x, y, z, MathHelper.nextDouble(world.rand, -0.08D, 0.08D), MathHelper.nextDouble(world.rand, -0.08D, 0.08D), MathHelper.nextDouble(world.rand, -0.08D, 0.08D), itemId);
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return;
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case PLAYER_TRAIL:
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if (info.length < 1)
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throw new RuntimeException("Missing argument for trail name!");
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entityFx = new EntityTrailFX(parWorld, x, y, z, (String)info[0]);
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entityFx = new EntityTrailFX(world, x, y, z, (String)info[0]);
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break;
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case CURSE:
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entityFx = new EntityCurseFX(parWorld, x, y, z, MathHelper.nextDouble(parWorld.rand, -0.03, 0.03), 0.05D, MathHelper.nextDouble(parWorld.rand, -0.03, 0.03));
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entityFx = new EntityCurseFX(world, x, y, z, MathHelper.nextDouble(world.rand, -0.03, 0.03), 0.05D, MathHelper.nextDouble(world.rand, -0.03, 0.03));
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break;
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default:
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break;
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@ -11,7 +11,6 @@ package biomesoplenty.core;
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import biomesoplenty.api.particle.BOPParticleTypes;
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import net.minecraft.block.Block;
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import net.minecraft.item.Item;
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import net.minecraft.world.World;
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public class CommonProxy
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{
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@ -21,5 +20,5 @@ public class CommonProxy
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public void registerBlockSided(Block block) {}
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public void registerItemSided(Item item) {}
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public void registerFluidBlockRendering(Block block, String name) {}
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public void spawnParticle(BOPParticleTypes type, World parWorld, double x, double y, double z, Object... info) {}
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public void spawnParticle(BOPParticleTypes type, double x, double y, double z, Object... info) {}
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}
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