Puddles now dry up faster
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@ -55,7 +55,7 @@ public class BlockPuddle extends Block
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@Override
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public void updateTick(World world, int x, int y, int z, Random par5Random)
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{
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if (!world.isRaining() && world.rand.nextInt(400) == 0)
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if (!world.isRaining() && world.rand.nextInt(125) == 0)
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{
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world.setBlock(x, y, z, Block.dirt.blockID);
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}
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