Merged Dead Swamp and Bog into a single biome
This commit is contained in:
parent
55a938e8b6
commit
0cbed91d11
7 changed files with 140 additions and 16 deletions
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@ -14,9 +14,9 @@ import java.util.Optional;
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public class BOPBiomes
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{
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public static Optional<Biome> alps = Optional.empty();
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public static Optional<Biome> bog = Optional.empty();
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public static Optional<Biome> cherry_blossom_grove = Optional.empty();
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public static Optional<Biome> coniferous_forest = Optional.empty();
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public static Optional<Biome> dead_swamp = Optional.empty();
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public static Optional<Biome> grassland = Optional.empty();
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public static Optional<Biome> lavender_fields = Optional.empty();
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public static Optional<Biome> lush_swamp = Optional.empty();
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@ -47,11 +47,11 @@ import net.minecraft.world.gen.surfacebuilders.CompositeSurfaceBuilder;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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public class DeadSwampBiome extends BiomeBOP
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public class BogBiome extends BiomeBOP
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{
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public DeadSwampBiome()
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public BogBiome()
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{
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super((new Biome.BiomeBuilder()).surfaceBuilder(new CompositeSurfaceBuilder(DEFAULT_SURFACE_BUILDER, BOPBiomeFeatures.LOAMY_GRASS_DIRT_GRAVEL_SURFACE)).precipitation(Biome.RainType.RAIN).category(Biome.Category.SWAMP).depth(-0.15F).scale(0.05F).temperature(0.6F).downfall(0.9F).waterColor(0x354762).waterFogColor(0x040511).parent((String)null));
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super((new Biome.BiomeBuilder()).surfaceBuilder(new CompositeSurfaceBuilder(BOPBiomeFeatures.BOG_SURFACE_BUILDER, BOPBiomeFeatures.LOAMY_GRASS_DIRT_GRAVEL_SURFACE)).precipitation(Biome.RainType.RAIN).category(Biome.Category.SWAMP).depth(-0.1F).scale(0.05F).temperature(0.55F).downfall(0.9F).waterColor(0x354762).waterFogColor(0x040511).parent((String)null));
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// Mineshafts and Strongholds
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this.addStructure(Feature.SWAMP_HUT, new SwampHutConfig());
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@ -86,10 +86,12 @@ public class DeadSwampBiome extends BiomeBOP
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this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, createCompositeFeature(Feature.SPHERE_REPLACE, new SphereReplaceConfig(Blocks.CLAY, 4, 1, Lists.newArrayList(BOPBlocks.loamy_dirt, Blocks.CLAY)), TOP_SOLID, new FrequencyConfig(1)));
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// Vegetation
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.RANDOM_FEATURE_LIST, new RandomDefaultFeatureListConfig(new Feature[]{BOPBiomeFeatures.DEAD_TREE}, new IFeatureConfig[]{IFeatureConfig.NO_FEATURE_CONFIG}, new float[]{0.2F}, BOPBiomeFeatures.DYING_TREE, IFeatureConfig.NO_FEATURE_CONFIG), AT_SURFACE_WITH_EXTRA, new AtSurfaceWithExtraConfig(1, 0.2F, 1)));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.RANDOM_FEATURE_LIST, new RandomDefaultFeatureListConfig(new Feature[]{BOPBiomeFeatures.DARK_OAK_TWIGLET_TREE, BOPBiomeFeatures.TALL_TWIGLET_TREE, BOPBiomeFeatures.DEAD_TREE}, new IFeatureConfig[]{IFeatureConfig.NO_FEATURE_CONFIG, IFeatureConfig.NO_FEATURE_CONFIG, IFeatureConfig.NO_FEATURE_CONFIG}, new float[]{0.8F, 0.4F, 0.1F}, BOPBiomeFeatures.DYING_TREE, IFeatureConfig.NO_FEATURE_CONFIG), AT_SURFACE_WITH_EXTRA, new AtSurfaceWithExtraConfig(4, 0.2F, 1)));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.BIG_BROWN_MUSHROOM, IFeatureConfig.NO_FEATURE_CONFIG, AT_SURFACE_WITH_EXTRA, new AtSurfaceWithExtraConfig((int)0.75F, 0.1F, 1)));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(new StandardGrassFeature(), IFeatureConfig.NO_FEATURE_CONFIG, TWICE_SURFACE, new FrequencyConfig(5)));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.BUSH, new BushConfig(Blocks.BROWN_MUSHROOM), TWICE_SURFACE_WITH_CHANCE, new ChanceConfig(4)));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.BUSH, new BushConfig(Blocks.BROWN_MUSHROOM), TWICE_SURFACE_WITH_CHANCE, new ChanceConfig(15)));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.BUSH, new BushConfig(Blocks.RED_MUSHROOM), TWICE_SURFACE_WITH_CHANCE, new ChanceConfig(8)));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.BUSH, new BushConfig(BOPBlocks.toadstool), TWICE_SURFACE_WITH_CHANCE, new ChanceConfig(4)));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.PUMPKIN, IFeatureConfig.NO_FEATURE_CONFIG, TWICE_SURFACE_WITH_CHANCE, new ChanceConfig(32)));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.SEA_GRASS, new SeaGrassConfig(64, 0.6D), TOP_SOLID_ONCE, IPlacementConfig.NO_PLACEMENT_CONFIG));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.LIQUIDS, new LiquidsConfig(Fluids.WATER), HEIGHT_BIASED_RANGE, new CountRangeConfig(50, 8, 8, 256)));
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@ -7,13 +7,20 @@
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******************************************************************************/
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package biomesoplenty.common.block;
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import java.util.Random;
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import biomesoplenty.api.block.BOPBlocks;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockGrass;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.init.Blocks;
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import net.minecraft.tags.FluidTags;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.IBlockReader;
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import net.minecraft.world.IWorldReaderBase;
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import net.minecraft.world.World;
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public class BlockGrassBOP extends BlockGrass
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{
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@ -22,6 +29,76 @@ public class BlockGrassBOP extends BlockGrass
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super(properties);
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}
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private static boolean func_196383_a(IWorldReaderBase p_196383_0_, BlockPos p_196383_1_)
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{
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BlockPos blockpos = p_196383_1_.up();
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return p_196383_0_.getLight(blockpos) >= 4 || p_196383_0_.getBlockState(blockpos).getOpacity(p_196383_0_, blockpos) < p_196383_0_.getMaxLightLevel();
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}
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private static boolean func_196384_b(IWorldReaderBase p_196384_0_, BlockPos p_196384_1_)
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{
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BlockPos blockpos = p_196384_1_.up();
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return p_196384_0_.getLight(blockpos) >= 4 && p_196384_0_.getBlockState(blockpos).getOpacity(p_196384_0_, blockpos) < p_196384_0_.getMaxLightLevel() && !p_196384_0_.getFluidState(blockpos).isTagged(FluidTags.WATER);
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}
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@Override
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public void tick(IBlockState state, World worldIn, BlockPos pos, Random random)
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{
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if (!worldIn.isRemote)
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{
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if (!worldIn.isAreaLoaded(pos, 3))
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{
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return; // Forge: prevent loading unloaded chunks when checking neighbor's light and spreading
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}
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if (!func_196383_a(worldIn, pos))
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{
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if (this == BOPBlocks.loamy_grass_block)
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{
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worldIn.setBlockState(pos, BOPBlocks.loamy_dirt.getDefaultState());
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}
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if (this == BOPBlocks.silty_grass_block)
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{
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worldIn.setBlockState(pos, BOPBlocks.silty_dirt.getDefaultState());
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}
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if (this == BOPBlocks.sandy_grass_block)
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{
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worldIn.setBlockState(pos, BOPBlocks.sandy_dirt.getDefaultState());
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}
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}
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else
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{
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if (worldIn.getLight(pos.up()) >= 9)
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{
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for(int i = 0; i < 4; ++i)
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{
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BlockPos blockpos = pos.add(random.nextInt(3) - 1, random.nextInt(5) - 3, random.nextInt(3) - 1);
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if (!worldIn.isBlockPresent(blockpos))
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{
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return;
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}
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if ((worldIn.getBlockState(blockpos).getBlock() == Blocks.DIRT) && func_196384_b(worldIn, blockpos))
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{
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worldIn.setBlockState(blockpos, Blocks.GRASS_BLOCK.getDefaultState());
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}
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if ((worldIn.getBlockState(blockpos).getBlock() == BOPBlocks.loamy_dirt) && func_196384_b(worldIn, blockpos))
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{
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worldIn.setBlockState(blockpos, BOPBlocks.loamy_grass_block.getDefaultState());
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}
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if ((worldIn.getBlockState(blockpos).getBlock() == BOPBlocks.silty_dirt) && func_196384_b(worldIn, blockpos))
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{
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worldIn.setBlockState(blockpos, BOPBlocks.silty_grass_block.getDefaultState());
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}
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if ((worldIn.getBlockState(blockpos).getBlock() == BOPBlocks.sandy_dirt) && func_196384_b(worldIn, blockpos))
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{
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worldIn.setBlockState(blockpos, BOPBlocks.sandy_grass_block.getDefaultState());
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}
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}
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}
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}
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}
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}
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@Override
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public boolean canSustainPlant(IBlockState state, IBlockReader world, BlockPos pos, EnumFacing facing, net.minecraftforge.common.IPlantable plantable) {
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net.minecraftforge.common.EnumPlantType type = plantable.getPlantType(world, pos.offset(facing));
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@ -16,11 +16,13 @@ import biomesoplenty.common.world.gen.feature.tree.BushTreeFeature;
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import biomesoplenty.common.world.gen.feature.tree.MahoganyTreeFeature;
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import biomesoplenty.common.world.gen.feature.tree.RedwoodTreeFeature;
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import biomesoplenty.common.world.gen.feature.tree.TaigaTreeFeature;
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import net.minecraft.block.material.Material;
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import biomesoplenty.common.world.gen.feature.tree.TwigletTreeFeature;
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import net.minecraft.init.Blocks;
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import net.minecraft.world.gen.feature.AbstractFlowersFeature;
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import net.minecraft.world.gen.feature.AbstractTreeFeature;
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import net.minecraft.world.gen.feature.NoFeatureConfig;
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import net.minecraft.world.gen.surfacebuilders.ExtremeHillsSurfaceBuilder;
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import net.minecraft.world.gen.surfacebuilders.ISurfaceBuilder;
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import net.minecraft.world.gen.surfacebuilders.SurfaceBuilderConfig;
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public class BOPBiomeFeatures
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@ -43,6 +45,9 @@ public class BOPBiomeFeatures
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public static final AbstractTreeFeature<NoFeatureConfig> WHITE_CHERRY_TREE = new BasicTreeFeature.Builder().log(BOPBlocks.cherry_log.getDefaultState()).leaves(BOPBlocks.white_cherry_leaves.getDefaultState()).create();
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public static final AbstractTreeFeature<NoFeatureConfig> BIG_PINK_CHERRY_TREE = new BigTreeFeature.Builder().log(BOPBlocks.cherry_log.getDefaultState()).leaves(BOPBlocks.pink_cherry_leaves.getDefaultState()).create();
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public static final AbstractTreeFeature<NoFeatureConfig> BIG_WHITE_CHERRY_TREE = new BigTreeFeature.Builder().log(BOPBlocks.cherry_log.getDefaultState()).leaves(BOPBlocks.white_cherry_leaves.getDefaultState()).create();
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public static final AbstractTreeFeature<NoFeatureConfig> TWIGLET_TREE = new TwigletTreeFeature.Builder().create();
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public static final AbstractTreeFeature<NoFeatureConfig> DARK_OAK_TWIGLET_TREE = new TwigletTreeFeature.Builder().log(Blocks.DARK_OAK_LOG.getDefaultState()).leaves(Blocks.DARK_OAK_LEAVES.getDefaultState()).minHeight(1).maxHeight(2).create();
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public static final AbstractTreeFeature<NoFeatureConfig> TALL_TWIGLET_TREE = new TwigletTreeFeature.Builder().minHeight(2).maxHeight(4).create();
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public static final AbstractTreeFeature<NoFeatureConfig> BAYOU_TREE = new BayouTreeFeature.Builder().create();
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public static final AbstractTreeFeature<NoFeatureConfig> BULB_TREE = new BulbTreeFeature.Builder().create();
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public static final AbstractTreeFeature<NoFeatureConfig> MAHOGANY_TREE = new MahoganyTreeFeature.Builder().create();
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@ -65,9 +70,12 @@ public class BOPBiomeFeatures
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public static final AbstractFlowersFeature WASTELAND_FLOWERS = new WastelandFlowersFeature();
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public static final AbstractFlowersFeature WETLAND_FLOWERS = new WetlandFlowersFeature();
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public static final ISurfaceBuilder<SurfaceBuilderConfig> BOG_SURFACE_BUILDER = new BogSurfaceBuilder();
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public static final SurfaceBuilderConfig LOAMY_GRASS_DIRT_GRAVEL_SURFACE = new SurfaceBuilderConfig(BOPBlocks.loamy_grass_block.getDefaultState(), BOPBlocks.loamy_dirt.getDefaultState(), Blocks.GRAVEL.getDefaultState());
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public static final SurfaceBuilderConfig SILTY_GRASS_DIRT_GRAVEL_SURFACE = new SurfaceBuilderConfig(BOPBlocks.silty_grass_block.getDefaultState(), BOPBlocks.silty_dirt.getDefaultState(), Blocks.GRAVEL.getDefaultState());
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public static final SurfaceBuilderConfig SANDY_GRASS_DIRT_GRAVEL_SURFACE = new SurfaceBuilderConfig(BOPBlocks.sandy_grass_block.getDefaultState(), BOPBlocks.sandy_dirt.getDefaultState(), Blocks.GRAVEL.getDefaultState());
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public static final SurfaceBuilderConfig COARSE_LOAMY_DIRT_GRAVEL_SURFACE = new SurfaceBuilderConfig(BOPBlocks.coarse_loamy_dirt.getDefaultState(), BOPBlocks.coarse_loamy_dirt.getDefaultState(), Blocks.GRAVEL.getDefaultState());
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public static final SurfaceBuilderConfig SNOW_SNOW_GRAVEL_SURFACE = new SurfaceBuilderConfig(Blocks.SNOW_BLOCK.getDefaultState(), Blocks.SNOW_BLOCK.getDefaultState(), Blocks.GRAVEL.getDefaultState());
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public static final SurfaceBuilderConfig DRIED_SAND_GRAVEL_SURFACE = new SurfaceBuilderConfig(BOPBlocks.dried_sand.getDefaultState(), BOPBlocks.dried_sand.getDefaultState(), Blocks.GRAVEL.getDefaultState());
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}
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@ -0,0 +1,39 @@
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/*******************************************************************************
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* Copyright 2014-2019, the Biomes O' Plenty Team
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*
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* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
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*
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* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
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******************************************************************************/
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package biomesoplenty.common.world.gen.feature;
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import java.util.Random;
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import biomesoplenty.api.block.BOPBlocks;
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import net.minecraft.block.Block;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.init.Blocks;
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import net.minecraft.tags.BlockTags;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.IWorld;
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import net.minecraft.world.biome.Biome;
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import net.minecraft.world.chunk.IChunk;
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import net.minecraft.world.gen.IChunkGenSettings;
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import net.minecraft.world.gen.IChunkGenerator;
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import net.minecraft.world.gen.feature.AbstractFlowersFeature;
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import net.minecraft.world.gen.feature.Feature;
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import net.minecraft.world.gen.feature.NoFeatureConfig;
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import net.minecraft.world.gen.surfacebuilders.ISurfaceBuilder;
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import net.minecraft.world.gen.surfacebuilders.SurfaceBuilderConfig;
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public class BogSurfaceBuilder implements ISurfaceBuilder<SurfaceBuilderConfig> {
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public void buildSurface(Random random, IChunk chunkIn, Biome biomeIn, int x, int z, int startHeight, double noise, IBlockState defaultBlock, IBlockState defaultFluid, int seaLevel, long seed, SurfaceBuilderConfig config) {
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if (noise > 1.9D) {
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Biome.DEFAULT_SURFACE_BUILDER.buildSurface(random, chunkIn, biomeIn, x, z, startHeight, noise, defaultBlock, defaultFluid, seaLevel, seed, BOPBiomeFeatures.COARSE_LOAMY_DIRT_GRAVEL_SURFACE);
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} else {
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Biome.DEFAULT_SURFACE_BUILDER.buildSurface(random, chunkIn, biomeIn, x, z, startHeight, noise, defaultBlock, defaultFluid, seaLevel, seed, BOPBiomeFeatures.LOAMY_GRASS_DIRT_GRAVEL_SURFACE);
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}
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}
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}
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@ -14,7 +14,7 @@ import biomesoplenty.common.biome.BiomeBOP;
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import biomesoplenty.common.biome.overworld.AlpsBiome;
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import biomesoplenty.common.biome.overworld.CherryBlossomGroveBiome;
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import biomesoplenty.common.biome.overworld.ConiferousForestBiome;
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import biomesoplenty.common.biome.overworld.DeadSwampBiome;
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import biomesoplenty.common.biome.overworld.BogBiome;
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import biomesoplenty.common.biome.overworld.GrasslandBiome;
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import biomesoplenty.common.biome.overworld.LavenderFieldsBiome;
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import biomesoplenty.common.biome.overworld.LushSwampBiome;
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@ -52,9 +52,9 @@ public class ModBiomes
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private static void registerBiomes()
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{
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alps = registerBiome(new AlpsBiome(), "alps");
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bog = registerBiome(new BogBiome(), "bog");
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cherry_blossom_grove = registerBiome(new CherryBlossomGroveBiome(), "cherry_blossom_grove");
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coniferous_forest = registerBiome(new ConiferousForestBiome(), "coniferous_forest");
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dead_swamp = registerBiome(new DeadSwampBiome(), "dead_swamp");
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grassland = registerBiome(new GrasslandBiome(), "grassland");
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lavender_fields = registerBiome(new LavenderFieldsBiome(), "lavender_fields");
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lush_swamp = registerBiome(new LushSwampBiome(), "lush_swamp");
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@ -21,8 +21,10 @@
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"biome.biomesoplenty.alps": "Alps",
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"biome.biomesoplenty.alps_foothills": "Alps Foothills",
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"biome.biomesoplenty.ashlands": "Ashlands",
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"biome.biomesoplenty.bayou": "Bayou",
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"biome.biomesoplenty.bog": "Bog",
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"biome.biomesoplenty.bog_mire": "Bog Mire",
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"biome.biomesoplenty.boreal_forest": "Boreal Forest",
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"biome.biomesoplenty.brushland": "Brushland",
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"biome.biomesoplenty.chaparral": "Chaparral",
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"biome.biomesoplenty.crag": "Crag",
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"biome.biomesoplenty.dead_forest": "Dead Forest",
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"biome.biomesoplenty.dead_plains": "Dead Plains",
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"biome.biomesoplenty.dead_swamp": "Dead Swamp",
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"biome.biomesoplenty.fen": "Fen",
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"biome.biomesoplenty.floodplains": "Floodplains",
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"biome.biomesoplenty.flower_meadow": "Flower Meadow",
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"biome.biomesoplenty.frosted_tundra": "Frosted Tundra",
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@ -51,17 +51,15 @@
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"biome.biomesoplenty.maple_woods": "Maple Woods",
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"biome.biomesoplenty.marsh": "Marsh",
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"biome.biomesoplenty.meadow": "Meadow",
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"biome.biomesoplenty.mire": "Mire",
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"biome.biomesoplenty.mystic_grove": "Mystic Grove",
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"biome.biomesoplenty.oasis": "Oasis",
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"biome.biomesoplenty.ominous_woods": "Ominous Woods",
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"biome.biomesoplenty.orchard": "Orchard",
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"biome.biomesoplenty.origin_beach": "Origin Beach",
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"biome.biomesoplenty.origin_island": "Origin Island",
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"biome.biomesoplenty.origin_hills": "Origin Hills",
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"biome.biomesoplenty.outback": "Outback",
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"biome.biomesoplenty.overgrown_cliffs": "Overgrown Cliffs",
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"biome.biomesoplenty.pasture": "Pasture",
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"biome.biomesoplenty.phantasmagoric_inferno": "Phantasmagoric Inferno",
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"biome.biomesoplenty.prairie": "Prairie",
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"biome.biomesoplenty.rainforest": "Rainforest",
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"biome.biomesoplenty.redwood_forest": "Redwood Forest",
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@ -74,12 +72,12 @@
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"biome.biomesoplenty.snowy_forest": "Snowy Forest",
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"biome.biomesoplenty.steppe": "Steppe",
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"biome.biomesoplenty.temperate_rainforest": "Temperate Rainforest",
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"biome.biomesoplenty.tropical_island": "Tropical Island",
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"biome.biomesoplenty.tropical_rainforest": "Tropical Rainforest",
|
||||
"biome.biomesoplenty.tropics": "Tropics",
|
||||
"biome.biomesoplenty.tundra": "Tundra",
|
||||
"biome.biomesoplenty.undergarden": "Undergarden",
|
||||
"biome.biomesoplenty.visceral_heap": "Visceral Heap",
|
||||
"biome.biomesoplenty.volcanic_island": "Volcanic Island",
|
||||
"biome.biomesoplenty.volcano": "Volcano",
|
||||
"biome.biomesoplenty.wasteland": "Wasteland",
|
||||
"biome.biomesoplenty.wetland": "Wetland",
|
||||
"biome.biomesoplenty.white_beach": "White Beach",
|
||||
|
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Loading…
Reference in a new issue