Made the dart blower use actual darts

This commit is contained in:
Adubbz 2013-05-11 22:51:16 +10:00
parent d7bfeb8cda
commit 092c6c180c
8 changed files with 155 additions and 72 deletions

View file

@ -5,12 +5,12 @@ import net.minecraft.client.particle.EntityBreakingFX;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.client.renderer.entity.RenderSnowball;
import net.minecraft.world.World;
import net.minecraftforge.client.MinecraftForgeClient;
import biomesoplenty.api.Items;
import biomesoplenty.blocks.renderers.FoliageRenderer;
import biomesoplenty.blocks.renderers.PlantsRenderer;
import biomesoplenty.items.projectiles.EntityDart;
import biomesoplenty.items.projectiles.EntityMudball;
import biomesoplenty.items.projectiles.RenderDart;
import cpw.mods.fml.client.registry.RenderingRegistry;
public class ClientProxy extends CommonProxy {
@ -20,13 +20,8 @@ public class ClientProxy extends CommonProxy {
@Override
public void registerRenderers()
{
MinecraftForgeClient.preloadTexture(ARMOR_MUD1_PNG);
MinecraftForgeClient.preloadTexture(ARMOR_MUD2_PNG);
MinecraftForgeClient.preloadTexture(ARMOR_AMETHYST1_PNG);
MinecraftForgeClient.preloadTexture(ARMOR_AMETHYST2_PNG);
RenderingRegistry.registerEntityRenderingHandler(EntityMudball.class, new RenderSnowball(Items.mudball.get(), 0));
RenderingRegistry.registerEntityRenderingHandler(EntityDart.class, new RenderSnowball(Items.dart.get(), 0));
RenderingRegistry.registerEntityRenderingHandler(EntityDart.class, new RenderDart());
RenderingRegistry.registerBlockHandler(new FoliageRenderer());
RenderingRegistry.registerBlockHandler(new PlantsRenderer());
@ -41,6 +36,15 @@ public class ClientProxy extends CommonProxy {
mc.effectRenderer.addEffect(entityfx);
}
@Override
public void spawnDart(World world, double x, double y, double z, double xVel, double yVel, double zVel)
{
EntityFX entityfx = null;
entityfx = new EntityBreakingFX(mc.theWorld, x, y, z, Items.dart.get(), mc.renderEngine);
mc.effectRenderer.addEffect(entityfx);
}
@Override
public int addArmor(String armor)
{

View file

@ -22,4 +22,9 @@ public class CommonProxy {
{
}
public void spawnDart(World world, double x, double y, double z, double xVel, double yVel, double zVel)
{
}
}

View file

@ -311,6 +311,9 @@ public class BOPConfiguration {
public static int jungleNewID;
public static int jungleHillsNewID;
public static int entityMudballID;
public static int entityDartID;
public static int jungleSpiderID;
public static int rosesterID;
@ -690,6 +693,10 @@ public class BOPConfiguration {
jungleSpiderID = config.get("Mob IDs", "Jungle Spider ID", 101, null).getInt();
rosesterID = config.get("Mob IDs", "Rosester ID", 102, null).getInt();
//Projectile IDs
entityMudballID = config.get("Entity IDs", "Mudball ID", 103, null).getInt();;
entityDartID = config.get("Entity IDs", "Dart ID", 104, null).getInt();;
System.out.println("Generating Biome ID's");
//23-79 ExtraBiomesXL

View file

@ -39,8 +39,8 @@ public class BOPEntities {
public static void init()
{
EntityRegistry.registerModEntity(EntityMudball.class, "MudBall", EntityRegistry.findGlobalUniqueEntityId(), BiomesOPlenty.instance, 80, 3, true);
EntityRegistry.registerModEntity(EntityDart.class, "Dart", EntityRegistry.findGlobalUniqueEntityId(), BiomesOPlenty.instance, 80, 3, true);
EntityRegistry.registerModEntity(EntityMudball.class, "MudBall", BOPConfiguration.entityMudballID, BiomesOPlenty.instance, 80, 3, true);
EntityRegistry.registerModEntity(EntityDart.class, "Dart", BOPConfiguration.entityDartID, BiomesOPlenty.instance, 80, 3, true);
EntityRegistry.registerModEntity(EntityJungleSpider.class, "JungleSpider", BOPConfiguration.jungleSpiderID, BiomesOPlenty.instance, 80, 3, true);
EntityRegistry.registerModEntity(EntityRosester.class, "Rosester", BOPConfiguration.rosesterID, BiomesOPlenty.instance, 80, 3, true);

View file

@ -34,8 +34,8 @@ public class ItemDartBlower extends Item
if (flag || par3EntityPlayer.inventory.hasItem(Items.dart.get().itemID))
{
EntityArrow entitydart = new EntityArrow(par2World, par3EntityPlayer, 2.0F);
//EntityDart entitydart = new EntityDart(par2World, par3EntityPlayer, 2.0F);
//EntityArrow entitydart = new EntityArrow(par2World, par3EntityPlayer, 2.0F);
EntityDart entitydart = new EntityDart(par2World, par3EntityPlayer, 2.0F);
itemStack.damageItem(1, par3EntityPlayer);
par2World.playSoundAtEntity(par3EntityPlayer, "random.bow", 1.0F, 2.0F / (1.0F * 0.4F + 1.2F) + 1.0F * 0.5F);
@ -45,13 +45,8 @@ public class ItemDartBlower extends Item
if (!par2World.isRemote)
{
par2World.spawnEntityInWorld(entitydart);
}
}
// if (!par2World.isRemote)
// par2World.spawnEntityInWorld(new EntityDart(par2World, par3EntityPlayer));
return itemStack;
}

View file

@ -75,31 +75,31 @@ public class EntityDart extends EntityArrow
}
}
// if (this.inGround)
// {
// int j = this.worldObj.getBlockId(this.xTile, this.yTile, this.zTile);
// int k = this.worldObj.getBlockMetadata(this.xTile, this.yTile, this.zTile);
//
// if (j == this.inTile && k == this.inData)
// {
// ++this.ticksInGround;
//
// if (this.ticksInGround == 1)
// {
// this.setDead();
// }
// }
// else
// {
// this.inGround = false;
// this.motionX *= (double)(this.rand.nextFloat() * 0.2F);
// this.motionY *= (double)(this.rand.nextFloat() * 0.2F);
// this.motionZ *= (double)(this.rand.nextFloat() * 0.2F);
// this.ticksInGround = 0;
// this.ticksInAir = 0;
// }
// }
// else
if (this.inGround)
{
int j = this.worldObj.getBlockId(this.xTile, this.yTile, this.zTile);
int k = this.worldObj.getBlockMetadata(this.xTile, this.yTile, this.zTile);
if (j == this.inTile && k == this.inData)
{
++this.ticksInGround;
if (this.ticksInGround == 1)
{
this.setDead();
}
}
else
{
this.inGround = false;
this.motionX *= (double)(this.rand.nextFloat() * 0.2F);
this.motionY *= (double)(this.rand.nextFloat() * 0.2F);
this.motionZ *= (double)(this.rand.nextFloat() * 0.2F);
this.ticksInGround = 0;
this.ticksInAir = 0;
}
}
else
{
++this.ticksInAir;
Vec3 vec3 = this.worldObj.getWorldVec3Pool().getVecFromPool(this.posX, this.posY, this.posZ);
@ -216,11 +216,11 @@ public class EntityDart extends EntityArrow
}
else
{
// this.xTile = movingobjectposition.blockX;
// this.yTile = movingobjectposition.blockY;
// this.zTile = movingobjectposition.blockZ;
// this.inTile = this.worldObj.getBlockId(this.xTile, this.yTile, this.zTile);
// this.inData = this.worldObj.getBlockMetadata(this.xTile, this.yTile, this.zTile);
this.xTile = movingobjectposition.blockX;
this.yTile = movingobjectposition.blockY;
this.zTile = movingobjectposition.blockZ;
this.inTile = this.worldObj.getBlockId(this.xTile, this.yTile, this.zTile);
this.inData = this.worldObj.getBlockMetadata(this.xTile, this.yTile, this.zTile);
this.motionX = (double)((float)(movingobjectposition.hitVec.xCoord - this.posX));
this.motionY = (double)((float)(movingobjectposition.hitVec.yCoord - this.posY));
this.motionZ = (double)((float)(movingobjectposition.hitVec.zCoord - this.posZ));
@ -228,13 +228,19 @@ public class EntityDart extends EntityArrow
this.posX -= this.motionX / (double)f2 * 0.05000000074505806D;
this.posY -= this.motionY / (double)f2 * 0.05000000074505806D;
this.posZ -= this.motionZ / (double)f2 * 0.05000000074505806D;
for (int p = 0; i < 16; ++i)
{
BiomesOPlenty.proxy.spawnDart(this.worldObj, this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D);
}
this.playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
this.setDead();
// if (this.inTile != 0)
// {
// Block.blocksList[this.inTile].onEntityCollidedWithBlock(this.worldObj, this.xTile, this.yTile, this.zTile, this);
// }
if (this.inTile != 0)
{
Block.blocksList[this.inTile].onEntityCollidedWithBlock(this.worldObj, this.xTile, this.yTile, this.zTile, this);
}
}
}
@ -285,28 +291,7 @@ public class EntityDart extends EntityArrow
this.motionZ *= (double)f4;
this.motionY -= (double)f1;
this.setPosition(this.posX, this.posY, this.posZ);
//this.doBlockCollisions();
this.doBlockCollisions();
}
}
// @Override
// protected void onImpact(MovingObjectPosition par1MovingObjectPosition)
// {
//
// if (par1MovingObjectPosition.entityHit != null)
// {
// par1MovingObjectPosition.entityHit.attackEntityFrom(DamageSource.causeThrownDamage(this, this.getThrower()), 2);
// //((EntityLiving)par1MovingObjectPosition.entityHit).addPotionEffect(new PotionEffect(Potion.moveSlowdown.id, 300));
// }
//
// for (int i = 0; i < 16; ++i)
// {
// //BiomesOPlenty.proxy.spawnMud(this.worldObj, this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D);
// }
//
// if (!this.worldObj.isRemote)
// {
// this.setDead();
// }
// }
}

View file

@ -0,0 +1,87 @@
package biomesoplenty.items.projectiles;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.entity.Entity;
import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.util.MathHelper;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
@SideOnly(Side.CLIENT)
public class RenderDart extends Render
{
public void renderArrow(EntityArrow par1EntityArrow, double par2, double par4, double par6, float par8, float par9)
{
this.loadTexture("/mods/BiomesOPlenty/textures/projectiles/dart.png");
GL11.glPushMatrix();
GL11.glTranslatef((float)par2, (float)par4, (float)par6);
GL11.glRotatef(par1EntityArrow.prevRotationYaw + (par1EntityArrow.rotationYaw - par1EntityArrow.prevRotationYaw) * par9 - 90.0F, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(par1EntityArrow.prevRotationPitch + (par1EntityArrow.rotationPitch - par1EntityArrow.prevRotationPitch) * par9, 0.0F, 0.0F, 1.0F);
Tessellator tessellator = Tessellator.instance;
byte b0 = 0;
float f2 = 0.0F;
float f3 = 0.5F;
float f4 = (float)(0 + b0 * 10) / 32.0F;
float f5 = (float)(5 + b0 * 10) / 32.0F;
float f6 = 0.0F;
float f7 = 0.15625F;
float f8 = (float)(5 + b0 * 10) / 32.0F;
float f9 = (float)(10 + b0 * 10) / 32.0F;
float f10 = 0.05625F;
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
float f11 = (float)par1EntityArrow.arrowShake - par9;
if (f11 > 0.0F)
{
float f12 = -MathHelper.sin(f11 * 3.0F) * f11;
GL11.glRotatef(f12, 0.0F, 0.0F, 1.0F);
}
GL11.glRotatef(45.0F, 1.0F, 0.0F, 0.0F);
GL11.glScalef(f10, f10, f10);
GL11.glTranslatef(-4.0F, 0.0F, 0.0F);
GL11.glNormal3f(f10, 0.0F, 0.0F);
tessellator.startDrawingQuads();
tessellator.addVertexWithUV(-7.0D, -2.0D, -2.0D, (double)f6, (double)f8);
tessellator.addVertexWithUV(-7.0D, -2.0D, 2.0D, (double)f7, (double)f8);
tessellator.addVertexWithUV(-7.0D, 2.0D, 2.0D, (double)f7, (double)f9);
tessellator.addVertexWithUV(-7.0D, 2.0D, -2.0D, (double)f6, (double)f9);
tessellator.draw();
GL11.glNormal3f(-f10, 0.0F, 0.0F);
tessellator.startDrawingQuads();
tessellator.addVertexWithUV(-7.0D, 2.0D, -2.0D, (double)f6, (double)f8);
tessellator.addVertexWithUV(-7.0D, 2.0D, 2.0D, (double)f7, (double)f8);
tessellator.addVertexWithUV(-7.0D, -2.0D, 2.0D, (double)f7, (double)f9);
tessellator.addVertexWithUV(-7.0D, -2.0D, -2.0D, (double)f6, (double)f9);
tessellator.draw();
for (int i = 0; i < 4; ++i)
{
GL11.glRotatef(90.0F, 1.0F, 0.0F, 0.0F);
GL11.glNormal3f(0.0F, 0.0F, f10);
tessellator.startDrawingQuads();
tessellator.addVertexWithUV(-8.0D, -2.0D, 0.0D, (double)f2, (double)f4);
tessellator.addVertexWithUV(8.0D, -2.0D, 0.0D, (double)f3, (double)f4);
tessellator.addVertexWithUV(8.0D, 2.0D, 0.0D, (double)f3, (double)f5);
tessellator.addVertexWithUV(-8.0D, 2.0D, 0.0D, (double)f2, (double)f5);
tessellator.draw();
}
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
GL11.glPopMatrix();
}
/**
* Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
* handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
* (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1,
* double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
*/
public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
{
this.renderArrow((EntityArrow)par1Entity, par2, par4, par6, par8, par9);
}
}

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