Changed order that blocks are registered for cleaner creative menu

This commit is contained in:
Forstride 2019-08-20 05:57:02 -04:00
parent 37b8e6615e
commit 0703f0f63d
5 changed files with 88 additions and 20 deletions

View File

@ -36,20 +36,20 @@ public class ModBlocks
//Terrain
white_sand = registerBlock(new WhiteSandBlock(0xF3F1E4, Block.Properties.create(Material.SAND, MaterialColor.QUARTZ).hardnessAndResistance(0.5F).sound(SoundType.SAND).harvestLevel(0).harvestTool(ToolType.SHOVEL)), "white_sand");
white_sandstone = registerBlock(new Block(Block.Properties.create(Material.ROCK, MaterialColor.QUARTZ).hardnessAndResistance(0.8F)), "white_sandstone");
chiseled_white_sandstone = registerBlock(new Block(Block.Properties.create(Material.ROCK, MaterialColor.QUARTZ).hardnessAndResistance(0.8F)), "chiseled_white_sandstone");
white_sandstone_stairs = registerBlock(new StairsBlock(white_sandstone.getDefaultState(), Block.Properties.from(white_sandstone)), "white_sandstone_stairs");
white_sandstone_slab = registerBlock(new SlabBlock(Block.Properties.from(white_sandstone)), "white_sandstone_slab");
white_sandstone_wall = registerBlock(new WallBlock(Block.Properties.from(white_sandstone)),"white_sandstone_wall");
smooth_white_sandstone = registerBlock(new Block(Block.Properties.create(Material.ROCK, MaterialColor.QUARTZ).hardnessAndResistance(2.0F, 6.0F)), "smooth_white_sandstone");
smooth_white_sandstone_stairs = registerBlock(new StairsBlock(white_sandstone.getDefaultState(), Block.Properties.from(smooth_white_sandstone)), "smooth_white_sandstone_stairs");
smooth_white_sandstone_slab = registerBlock(new SlabBlock(Block.Properties.from(smooth_white_sandstone)), "smooth_white_sandstone_slab");
cut_white_sandstone = registerBlock(new Block(Block.Properties.create(Material.ROCK, MaterialColor.QUARTZ).hardnessAndResistance(0.8F)), "cut_white_sandstone");
cut_white_sandstone_slab = registerBlock(new SlabBlock(Block.Properties.from(cut_white_sandstone)), "cut_white_sandstone_slab");
smooth_white_sandstone = registerBlock(new Block(Block.Properties.create(Material.ROCK, MaterialColor.QUARTZ).hardnessAndResistance(2.0F, 6.0F)), "smooth_white_sandstone");
smooth_white_sandstone_slab = registerBlock(new SlabBlock(Block.Properties.from(smooth_white_sandstone)), "smooth_white_sandstone_slab");
smooth_white_sandstone_stairs = registerBlock(new StairsBlock(white_sandstone.getDefaultState(), Block.Properties.from(smooth_white_sandstone)), "smooth_white_sandstone_stairs");
white_sandstone_slab = registerBlock(new SlabBlock(Block.Properties.from(white_sandstone)), "white_sandstone_slab");
white_sandstone_stairs = registerBlock(new StairsBlock(white_sandstone.getDefaultState(), Block.Properties.from(white_sandstone)), "white_sandstone_stairs");
white_sandstone_wall = registerBlock(new WallBlock(Block.Properties.from(white_sandstone)),"white_sandstone_wall");
chiseled_white_sandstone = registerBlock(new Block(Block.Properties.create(Material.ROCK, MaterialColor.QUARTZ).hardnessAndResistance(0.8F)), "chiseled_white_sandstone");
mud = registerBlock(new MudBlock(Block.Properties.create(Material.EARTH, MaterialColor.BROWN_TERRACOTTA).hardnessAndResistance(0.6F).harvestLevel(0).harvestTool(ToolType.SHOVEL).sound(new SoundType(1.0F, 0.5F, SoundEvents.BLOCK_SLIME_BLOCK_BREAK, SoundEvents.BLOCK_SLIME_BLOCK_STEP, SoundEvents.BLOCK_SLIME_BLOCK_PLACE, SoundEvents.BLOCK_SLIME_BLOCK_HIT, SoundEvents.BLOCK_SLIME_BLOCK_FALL))), "mud");
mud_bricks = registerBlock(new Block(Block.Properties.create(Material.ROCK, MaterialColor.BROWN_TERRACOTTA).hardnessAndResistance(1.0F)), "mud_bricks");
mud_brick_slab = registerBlock(new SlabBlock(Block.Properties.from(mud_bricks)), "mud_brick_slab");
mud_brick_stairs = registerBlock(new StairsBlock(mud_bricks.getDefaultState(), Block.Properties.from(mud_bricks)), "mud_brick_stairs");
mud_brick_slab = registerBlock(new SlabBlock(Block.Properties.from(mud_bricks)), "mud_brick_slab");
mud_brick_wall = registerBlock(new WallBlock(Block.Properties.from(mud_bricks)),"mud_brick_wall");
dried_sand = registerBlock(new DriedSandBlock(Block.Properties.create(Material.EARTH, MaterialColor.WOOD).hardnessAndResistance(1.0F).harvestLevel(0).harvestTool(ToolType.PICKAXE).sound(new SoundType(1.0F, 0.5F, SoundEvents.BLOCK_GRAVEL_BREAK, SoundEvents.BLOCK_GRAVEL_STEP, SoundEvents.BLOCK_GRAVEL_PLACE, SoundEvents.BLOCK_GRAVEL_HIT, SoundEvents.BLOCK_GRAVEL_FALL))), "dried_sand");
@ -75,8 +75,8 @@ public class ModBlocks
stripped_fir_log = registerBlock(new LogBlock(MaterialColor.WHITE_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.WHITE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_fir_log");
stripped_fir_wood = registerBlock(new RotatedPillarBlock(Block.Properties.create(Material.WOOD, MaterialColor.WHITE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_fir_wood");
fir_planks = registerBlock(new Block(Block.Properties.create(Material.WOOD, MaterialColor.WHITE_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "fir_planks");
fir_slab = registerBlock(new SlabBlock(Block.Properties.create(Material.WOOD, MaterialColor.WHITE_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "fir_slab");
fir_stairs = registerBlock(new StairsBlock(fir_planks.getDefaultState(), Block.Properties.from(fir_planks)), "fir_stairs");
fir_slab = registerBlock(new SlabBlock(Block.Properties.create(Material.WOOD, MaterialColor.WHITE_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "fir_slab");
fir_fence = registerBlock(new FenceBlock(Block.Properties.create(Material.WOOD, fir_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "fir_fence");
fir_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.create(Material.WOOD, fir_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "fir_fence_gate");
fir_door = registerBlock(new DoorBlock(Block.Properties.create(Material.WOOD, fir_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "fir_door");
@ -91,8 +91,8 @@ public class ModBlocks
stripped_redwood_log = registerBlock(new LogBlock(MaterialColor.ORANGE_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.ORANGE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_redwood_log");
stripped_redwood_wood = registerBlock(new RotatedPillarBlock(Block.Properties.create(Material.WOOD, MaterialColor.ORANGE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_redwood_wood");
redwood_planks = registerBlock(new Block(Block.Properties.create(Material.WOOD, MaterialColor.ORANGE_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "redwood_planks");
redwood_slab = registerBlock(new SlabBlock(Block.Properties.create(Material.WOOD, MaterialColor.ORANGE_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "redwood_slab");
redwood_stairs = registerBlock(new StairsBlock(redwood_planks.getDefaultState(), Block.Properties.from(redwood_planks)), "redwood_stairs");
redwood_slab = registerBlock(new SlabBlock(Block.Properties.create(Material.WOOD, MaterialColor.ORANGE_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "redwood_slab");
redwood_fence = registerBlock(new FenceBlock(Block.Properties.create(Material.WOOD, redwood_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "redwood_fence");
redwood_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.create(Material.WOOD, redwood_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "redwood_fence_gate");
redwood_door = registerBlock(new DoorBlock(Block.Properties.create(Material.WOOD, redwood_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "redwood_door");
@ -109,8 +109,8 @@ public class ModBlocks
stripped_cherry_log = registerBlock(new LogBlock(MaterialColor.RED, Block.Properties.create(Material.WOOD, MaterialColor.RED).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_cherry_log");
stripped_cherry_wood = registerBlock(new RotatedPillarBlock(Block.Properties.create(Material.WOOD, MaterialColor.RED).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_cherry_wood");
cherry_planks = registerBlock(new Block(Block.Properties.create(Material.WOOD, MaterialColor.RED).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "cherry_planks");
cherry_slab = registerBlock(new SlabBlock(Block.Properties.create(Material.WOOD, MaterialColor.RED).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "cherry_slab");
cherry_stairs = registerBlock(new StairsBlock(cherry_planks.getDefaultState(), Block.Properties.from(cherry_planks)), "cherry_stairs");
cherry_slab = registerBlock(new SlabBlock(Block.Properties.create(Material.WOOD, MaterialColor.RED).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "cherry_slab");
cherry_fence = registerBlock(new FenceBlock(Block.Properties.create(Material.WOOD, cherry_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "cherry_fence");
cherry_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.create(Material.WOOD, cherry_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "cherry_fence_gate");
cherry_door = registerBlock(new DoorBlock(Block.Properties.create(Material.WOOD, cherry_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "cherry_door");
@ -125,8 +125,8 @@ public class ModBlocks
stripped_mahogany_log = registerBlock(new LogBlock(MaterialColor.PINK_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.PINK_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_mahogany_log");
stripped_mahogany_wood = registerBlock(new RotatedPillarBlock(Block.Properties.create(Material.WOOD, MaterialColor.PINK_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_mahogany_wood");
mahogany_planks = registerBlock(new Block(Block.Properties.create(Material.WOOD, MaterialColor.PINK_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "mahogany_planks");
mahogany_slab = registerBlock(new SlabBlock(Block.Properties.create(Material.WOOD, MaterialColor.PINK_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "mahogany_slab");
mahogany_stairs = registerBlock(new StairsBlock(mahogany_planks.getDefaultState(), Block.Properties.from(mahogany_planks)), "mahogany_stairs");
mahogany_slab = registerBlock(new SlabBlock(Block.Properties.create(Material.WOOD, MaterialColor.PINK_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "mahogany_slab");
mahogany_fence = registerBlock(new FenceBlock(Block.Properties.create(Material.WOOD, mahogany_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "mahogany_fence");
mahogany_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.create(Material.WOOD, mahogany_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "mahogany_fence_gate");
mahogany_door = registerBlock(new DoorBlock(Block.Properties.create(Material.WOOD, mahogany_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "mahogany_door");
@ -141,8 +141,8 @@ public class ModBlocks
stripped_jacaranda_log = registerBlock(new LogBlock(MaterialColor.WHITE_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.WHITE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_jacaranda_log");
stripped_jacaranda_wood = registerBlock(new RotatedPillarBlock(Block.Properties.create(Material.WOOD, MaterialColor.WHITE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_jacaranda_wood");
jacaranda_planks = registerBlock(new Block(Block.Properties.create(Material.WOOD, MaterialColor.WHITE_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "jacaranda_planks");
jacaranda_slab = registerBlock(new SlabBlock(Block.Properties.create(Material.WOOD, MaterialColor.WHITE_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "jacaranda_slab");
jacaranda_stairs = registerBlock(new StairsBlock(jacaranda_planks.getDefaultState(), Block.Properties.from(jacaranda_planks)), "jacaranda_stairs");
jacaranda_slab = registerBlock(new SlabBlock(Block.Properties.create(Material.WOOD, MaterialColor.WHITE_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "jacaranda_slab");
jacaranda_fence = registerBlock(new FenceBlock(Block.Properties.create(Material.WOOD, jacaranda_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "jacaranda_fence");
jacaranda_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.create(Material.WOOD, jacaranda_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "jacaranda_fence_gate");
jacaranda_door = registerBlock(new DoorBlock(Block.Properties.create(Material.WOOD, jacaranda_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "jacaranda_door");
@ -157,8 +157,8 @@ public class ModBlocks
stripped_palm_log = registerBlock(new LogBlock(MaterialColor.YELLOW_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.YELLOW_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_palm_log");
stripped_palm_wood = registerBlock(new RotatedPillarBlock(Block.Properties.create(Material.WOOD, MaterialColor.YELLOW_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_palm_wood");
palm_planks = registerBlock(new Block(Block.Properties.create(Material.WOOD, MaterialColor.YELLOW_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "palm_planks");
palm_slab = registerBlock(new SlabBlock(Block.Properties.create(Material.WOOD, MaterialColor.YELLOW_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "palm_slab");
palm_stairs = registerBlock(new StairsBlock(palm_planks.getDefaultState(), Block.Properties.from(palm_planks)), "palm_stairs");
palm_slab = registerBlock(new SlabBlock(Block.Properties.create(Material.WOOD, MaterialColor.YELLOW_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "palm_slab");
palm_fence = registerBlock(new FenceBlock(Block.Properties.create(Material.WOOD, palm_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "palm_fence");
palm_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.create(Material.WOOD, palm_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "palm_fence_gate");
palm_door = registerBlock(new DoorBlock(Block.Properties.create(Material.WOOD, palm_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "palm_door");
@ -173,8 +173,8 @@ public class ModBlocks
stripped_willow_log = registerBlock(new LogBlock(MaterialColor.LIME_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.LIME_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_willow_log");
stripped_willow_wood = registerBlock(new RotatedPillarBlock(Block.Properties.create(Material.WOOD, MaterialColor.LIME_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_willow_wood");
willow_planks = registerBlock(new Block(Block.Properties.create(Material.WOOD, MaterialColor.LIME_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "willow_planks");
willow_slab = registerBlock(new SlabBlock(Block.Properties.create(Material.WOOD, MaterialColor.LIME_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "willow_slab");
willow_stairs = registerBlock(new StairsBlock(willow_planks.getDefaultState(), Block.Properties.from(willow_planks)), "willow_stairs");
willow_slab = registerBlock(new SlabBlock(Block.Properties.create(Material.WOOD, MaterialColor.LIME_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "willow_slab");
willow_fence = registerBlock(new FenceBlock(Block.Properties.create(Material.WOOD, willow_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "willow_fence");
willow_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.create(Material.WOOD, willow_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "willow_fence_gate");
willow_door = registerBlock(new DoorBlock(Block.Properties.create(Material.WOOD, willow_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "willow_door");
@ -189,8 +189,8 @@ public class ModBlocks
stripped_dead_log = registerBlock(new LogBlock(MaterialColor.STONE, Block.Properties.create(Material.WOOD, MaterialColor.STONE).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_dead_log");
stripped_dead_wood = registerBlock(new RotatedPillarBlock(Block.Properties.create(Material.WOOD, MaterialColor.STONE).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_dead_wood");
dead_planks = registerBlock(new Block(Block.Properties.create(Material.WOOD, MaterialColor.STONE).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "dead_planks");
dead_slab = registerBlock(new SlabBlock(Block.Properties.create(Material.WOOD, MaterialColor.STONE).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "dead_slab");
dead_stairs = registerBlock(new StairsBlock(dead_planks.getDefaultState(), Block.Properties.from(dead_planks)), "dead_stairs");
dead_slab = registerBlock(new SlabBlock(Block.Properties.create(Material.WOOD, MaterialColor.STONE).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "dead_slab");
dead_fence = registerBlock(new FenceBlock(Block.Properties.create(Material.WOOD, dead_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "dead_fence");
dead_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.create(Material.WOOD, dead_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "dead_fence_gate");
dead_door = registerBlock(new DoorBlock(Block.Properties.create(Material.WOOD, dead_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "dead_door");
@ -205,8 +205,8 @@ public class ModBlocks
stripped_magic_log = registerBlock(new LogBlock(MaterialColor.BLUE, Block.Properties.create(Material.WOOD, MaterialColor.BLUE).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_magic_log");
stripped_magic_wood = registerBlock(new RotatedPillarBlock(Block.Properties.create(Material.WOOD, MaterialColor.BLUE).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_magic_wood");
magic_planks = registerBlock(new Block(Block.Properties.create(Material.WOOD, MaterialColor.BLUE).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "magic_planks");
magic_slab = registerBlock(new SlabBlock(Block.Properties.create(Material.WOOD, MaterialColor.BLUE).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "magic_slab");
magic_stairs = registerBlock(new StairsBlock(magic_planks.getDefaultState(), Block.Properties.from(magic_planks)), "magic_stairs");
magic_slab = registerBlock(new SlabBlock(Block.Properties.create(Material.WOOD, MaterialColor.BLUE).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "magic_slab");
magic_fence = registerBlock(new FenceBlock(Block.Properties.create(Material.WOOD, magic_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "magic_fence");
magic_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.create(Material.WOOD, magic_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "magic_fence_gate");
magic_door = registerBlock(new DoorBlock(Block.Properties.create(Material.WOOD, magic_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "magic_door");
@ -221,8 +221,8 @@ public class ModBlocks
stripped_umbran_log = registerBlock(new LogBlock(MaterialColor.BLUE_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.BLUE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_umbran_log");
stripped_umbran_wood = registerBlock(new RotatedPillarBlock(Block.Properties.create(Material.WOOD, MaterialColor.BLUE_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_umbran_wood");
umbran_planks = registerBlock(new Block(Block.Properties.create(Material.WOOD, MaterialColor.BLUE_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "umbran_planks");
umbran_slab = registerBlock(new SlabBlock(Block.Properties.create(Material.WOOD, MaterialColor.BLUE_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "umbran_slab");
umbran_stairs = registerBlock(new StairsBlock(umbran_planks.getDefaultState(), Block.Properties.from(umbran_planks)), "umbran_stairs");
umbran_slab = registerBlock(new SlabBlock(Block.Properties.create(Material.WOOD, MaterialColor.BLUE_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "umbran_slab");
umbran_fence = registerBlock(new FenceBlock(Block.Properties.create(Material.WOOD, umbran_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "umbran_fence");
umbran_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.create(Material.WOOD, umbran_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "umbran_fence_gate");
umbran_door = registerBlock(new DoorBlock(Block.Properties.create(Material.WOOD, umbran_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "umbran_door");
@ -237,8 +237,8 @@ public class ModBlocks
stripped_hellbark_log = registerBlock(new LogBlock(MaterialColor.GRAY_TERRACOTTA, Block.Properties.create(Material.WOOD, MaterialColor.GRAY_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_hellbark_log");
stripped_hellbark_wood = registerBlock(new RotatedPillarBlock(Block.Properties.create(Material.WOOD, MaterialColor.GRAY_TERRACOTTA).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_hellbark_wood");
hellbark_planks = registerBlock(new Block(Block.Properties.create(Material.WOOD, MaterialColor.GRAY_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "hellbark_planks");
hellbark_slab = registerBlock(new SlabBlock(Block.Properties.create(Material.WOOD, MaterialColor.GRAY_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "hellbark_slab");
hellbark_stairs = registerBlock(new StairsBlock(hellbark_planks.getDefaultState(), Block.Properties.from(hellbark_planks)), "hellbark_stairs");
hellbark_slab = registerBlock(new SlabBlock(Block.Properties.create(Material.WOOD, MaterialColor.GRAY_TERRACOTTA).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "hellbark_slab");
hellbark_fence = registerBlock(new FenceBlock(Block.Properties.create(Material.WOOD, hellbark_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "hellbark_fence");
hellbark_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.create(Material.WOOD, hellbark_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "hellbark_fence_gate");
hellbark_door = registerBlock(new DoorBlock(Block.Properties.create(Material.WOOD, hellbark_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "hellbark_door");
@ -253,8 +253,8 @@ public class ModBlocks
stripped_ethereal_log = registerBlock(new LogBlock(MaterialColor.QUARTZ, Block.Properties.create(Material.WOOD, MaterialColor.QUARTZ).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_ethereal_log");
stripped_ethereal_wood = registerBlock(new RotatedPillarBlock(Block.Properties.create(Material.WOOD, MaterialColor.QUARTZ).hardnessAndResistance(2.0F).sound(SoundType.WOOD)), "stripped_ethereal_wood");
ethereal_planks = registerBlock(new Block(Block.Properties.create(Material.WOOD, MaterialColor.QUARTZ).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "ethereal_planks");
ethereal_slab = registerBlock(new SlabBlock(Block.Properties.create(Material.WOOD, MaterialColor.QUARTZ).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "ethereal_slab");
ethereal_stairs = registerBlock(new StairsBlock(ethereal_planks.getDefaultState(), Block.Properties.from(ethereal_planks)), "ethereal_stairs");
ethereal_slab = registerBlock(new SlabBlock(Block.Properties.create(Material.WOOD, MaterialColor.QUARTZ).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "ethereal_slab");
ethereal_fence = registerBlock(new FenceBlock(Block.Properties.create(Material.WOOD, ethereal_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "ethereal_fence");
ethereal_fence_gate = registerBlock(new FenceGateBlock(Block.Properties.create(Material.WOOD, ethereal_planks.materialColor).hardnessAndResistance(2.0F, 3.0F).sound(SoundType.WOOD)), "ethereal_fence_gate");
ethereal_door = registerBlock(new DoorBlock(Block.Properties.create(Material.WOOD, ethereal_planks.materialColor).hardnessAndResistance(3.0F).sound(SoundType.WOOD)), "ethereal_door");

View File

@ -0,0 +1,17 @@
{
"replace": false,
"values": [
"biomesoplenty:fir_fence_gate",
"biomesoplenty:redwood_fence_gate",
"biomesoplenty:cherry_fence_gate",
"biomesoplenty:mahogany_fence_gate",
"biomesoplenty:jacaranda_fence_gate",
"biomesoplenty:palm_fence_gate",
"biomesoplenty:willow_fence_gate",
"biomesoplenty:dead_fence_gate",
"biomesoplenty:magic_fence_gate",
"biomesoplenty:umbran_fence_gate",
"biomesoplenty:hellbark_fence_gate",
"biomesoplenty:ethereal_fence_gate"
]
}

View File

@ -0,0 +1,17 @@
{
"replace": false,
"values": [
"biomesoplenty:fir_fence",
"biomesoplenty:redwood_fence",
"biomesoplenty:cherry_fence",
"biomesoplenty:mahogany_fence",
"biomesoplenty:jacaranda_fence",
"biomesoplenty:palm_fence",
"biomesoplenty:willow_fence",
"biomesoplenty:dead_fence",
"biomesoplenty:magic_fence",
"biomesoplenty:umbran_fence",
"biomesoplenty:hellbark_fence",
"biomesoplenty:ethereal_fence"
]
}

View File

@ -0,0 +1,17 @@
{
"replace": false,
"values": [
"biomesoplenty:fir_fence_gate",
"biomesoplenty:redwood_fence_gate",
"biomesoplenty:cherry_fence_gate",
"biomesoplenty:mahogany_fence_gate",
"biomesoplenty:jacaranda_fence_gate",
"biomesoplenty:palm_fence_gate",
"biomesoplenty:willow_fence_gate",
"biomesoplenty:dead_fence_gate",
"biomesoplenty:magic_fence_gate",
"biomesoplenty:umbran_fence_gate",
"biomesoplenty:hellbark_fence_gate",
"biomesoplenty:ethereal_fence_gate"
]
}

View File

@ -0,0 +1,17 @@
{
"replace": false,
"values": [
"biomesoplenty:fir_fence",
"biomesoplenty:redwood_fence",
"biomesoplenty:cherry_fence",
"biomesoplenty:mahogany_fence",
"biomesoplenty:jacaranda_fence",
"biomesoplenty:palm_fence",
"biomesoplenty:willow_fence",
"biomesoplenty:dead_fence",
"biomesoplenty:magic_fence",
"biomesoplenty:umbran_fence",
"biomesoplenty:hellbark_fence",
"biomesoplenty:ethereal_fence"
]
}