Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
This commit is contained in:
commit
06cb92294f
3 changed files with 61 additions and 111 deletions
|
@ -1,5 +1,7 @@
|
||||||
package biomesoplenty.api;
|
package biomesoplenty.api;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
|
||||||
import net.minecraft.world.biome.BiomeGenBase;
|
import net.minecraft.world.biome.BiomeGenBase;
|
||||||
|
|
||||||
import com.google.common.base.Optional;
|
import com.google.common.base.Optional;
|
||||||
|
@ -109,4 +111,9 @@ public class Biomes
|
||||||
public static Optional<? extends BiomeGenBase> taigaNew = Optional.absent();
|
public static Optional<? extends BiomeGenBase> taigaNew = Optional.absent();
|
||||||
public static Optional<? extends BiomeGenBase> swamplandNew = Optional.absent();
|
public static Optional<? extends BiomeGenBase> swamplandNew = Optional.absent();
|
||||||
public static Optional<? extends BiomeGenBase> jungleNew = Optional.absent();
|
public static Optional<? extends BiomeGenBase> jungleNew = Optional.absent();
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Add any biomes you wish to spawn in the Nether
|
||||||
|
*/
|
||||||
|
public static ArrayList<BiomeGenBase> netherBiomes = new ArrayList<BiomeGenBase>();
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,85 +1,25 @@
|
||||||
package biomesoplenty.world;
|
package biomesoplenty.world;
|
||||||
|
|
||||||
import net.minecraft.util.Vec3;
|
import net.minecraft.world.WorldProviderHell;
|
||||||
import net.minecraft.world.WorldProvider;
|
|
||||||
import net.minecraft.world.chunk.IChunkProvider;
|
import net.minecraft.world.chunk.IChunkProvider;
|
||||||
import biomesoplenty.api.Biomes;
|
import biomesoplenty.api.Biomes;
|
||||||
import cpw.mods.fml.relauncher.Side;
|
|
||||||
import cpw.mods.fml.relauncher.SideOnly;
|
|
||||||
|
|
||||||
public class WorldProviderBOPhell extends WorldProvider
|
public class WorldProviderBOPhell extends WorldProviderHell
|
||||||
{
|
{
|
||||||
@Override
|
|
||||||
public void registerWorldChunkManager()
|
public void registerWorldChunkManager()
|
||||||
{
|
{
|
||||||
if (Biomes.netherGarden.isPresent() || Biomes.netherDesert.isPresent() || Biomes.netherLava.isPresent() || Biomes.netherBone.isPresent())
|
if (Biomes.netherGarden.isPresent() || Biomes.netherDesert.isPresent() || Biomes.netherLava.isPresent() || Biomes.netherBone.isPresent())
|
||||||
{
|
{
|
||||||
worldChunkMgr = new WorldChunkManagerBOPhell(worldObj);
|
this.worldChunkMgr = new WorldChunkManagerBOPhell(worldObj);
|
||||||
}
|
}
|
||||||
isHellWorld = true;
|
this.isHellWorld = true;
|
||||||
hasNoSky = true;
|
this.hasNoSky = true;
|
||||||
dimensionId = -1;
|
this.dimensionId = -1;
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
@SideOnly(Side.CLIENT)
|
|
||||||
public Vec3 getFogColor(float par1, float par2)
|
|
||||||
{
|
|
||||||
return worldObj.getWorldVec3Pool().getVecFromPool(0.20000000298023224D, 0.029999999329447746D, 0.029999999329447746D);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected void generateLightBrightnessTable()
|
|
||||||
{
|
|
||||||
float f = 0.1F;
|
|
||||||
|
|
||||||
for (int i = 0; i <= 15; ++i)
|
|
||||||
{
|
|
||||||
float f1 = 1.0F - i / 15.0F;
|
|
||||||
lightBrightnessTable[i] = (1.0F - f1) / (f1 * 3.0F + 1.0F) * (1.0F - f) + f;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean isSurfaceWorld()
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean canCoordinateBeSpawn(int par1, int par2)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public float calculateCelestialAngle(long par1, float par3)
|
|
||||||
{
|
|
||||||
return 0.5F;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean canRespawnHere()
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
@SideOnly(Side.CLIENT)
|
|
||||||
public boolean doesXZShowFog(int par1, int par2)
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public String getDimensionName()
|
|
||||||
{
|
|
||||||
return "Nether";
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public IChunkProvider createChunkGenerator()
|
public IChunkProvider createChunkGenerator()
|
||||||
{
|
{
|
||||||
return new ChunkProviderBOPhell(worldObj, worldObj.getSeed());
|
return new ChunkProviderBOPhell(this.worldObj, this.worldObj.getSeed());
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -57,6 +57,10 @@ public class BiomeLayerBiomes extends BiomeLayer
|
||||||
{
|
{
|
||||||
netherBiomes.add(Biomes.netherBone.get());
|
netherBiomes.add(Biomes.netherBone.get());
|
||||||
}
|
}
|
||||||
|
if (Biomes.netherBiomes.size() > 0)
|
||||||
|
{
|
||||||
|
netherBiomes.addAll(Biomes.netherBiomes);
|
||||||
|
}
|
||||||
|
|
||||||
//PROMISED BIOMES
|
//PROMISED BIOMES
|
||||||
if (Biomes.promisedLandForest.isPresent())
|
if (Biomes.promisedLandForest.isPresent())
|
||||||
|
@ -73,10 +77,9 @@ public class BiomeLayerBiomes extends BiomeLayer
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public int[] getInts(int par1, int par2, int par3, int par4)
|
public int[] getInts(int par1, int par2, int par3, int par4)
|
||||||
{
|
{
|
||||||
int[] var5 = parent.getInts(par1, par2, par3, par4);
|
int[] var5 = this.parent.getInts(par1, par2, par3, par4);
|
||||||
int[] var6 = IntCache.getIntCache(par3 * par4);
|
int[] var6 = IntCache.getIntCache(par3 * par4);
|
||||||
|
|
||||||
boolean coral = Biomes.oceanCoral.isPresent();
|
boolean coral = Biomes.oceanCoral.isPresent();
|
||||||
|
@ -86,7 +89,7 @@ public class BiomeLayerBiomes extends BiomeLayer
|
||||||
{
|
{
|
||||||
for (int var8 = 0; var8 < par3; ++var8)
|
for (int var8 = 0; var8 < par3; ++var8)
|
||||||
{
|
{
|
||||||
this.initChunkSeed(var8 + par1, var7 + par2);
|
this.initChunkSeed((long)(var8 + par1), (long)(var7 + par2));
|
||||||
int var9 = var5[var8 + var7 * par3];
|
int var9 = var5[var8 + var7 * par3];
|
||||||
if(dimension == 0) //SURFACE BIOMES
|
if(dimension == 0) //SURFACE BIOMES
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in a new issue