BiomesOPlenty/common/biomesoplenty/worldgen/tree/WorldGenPalmTree1.java

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package biomesoplenty.worldgen.tree;
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import java.util.Random;
import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenerator;
import biomesoplenty.api.Blocks;
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public class WorldGenPalmTree1 extends WorldGenerator
{
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@Override
public boolean generate(World var1, Random var2, int var3, int var4, int var5)
{
while (var1.isAirBlock(var3, var4, var5) && var4 > 2)
{
--var4;
}
int var6 = var1.getBlockId(var3, var4, var5);
if (var6 != Block.grass.blockID)
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{
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return false;
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}
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else
{
for (int var7 = -2; var7 <= 2; ++var7)
{
for (int var8 = -2; var8 <= 2; ++var8)
{
if (var1.isAirBlock(var3 + var7, var4 - 1, var5 + var8) && var1.isAirBlock(var3 + var7, var4 - 2, var5 + var8) && !var1.isAirBlock(var3 + var7, var4, var5 + var8))
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{
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return false;
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}
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}
}
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//settings========
double strength = var2.nextInt(35) / 100D;
//================
double xoff = 0;
double yoff = 0;
int r = var2.nextInt(4);
if(r == 0) { xoff = strength; }
else if(r == 1) { xoff = -strength; }
else if(r == 2) { yoff = strength; }
else { yoff = -strength; }
int h = 1;
buildBlock(var1, var3, var4, var5, Block.dirt.blockID, 0);
for(int b = 0; b < 10; b++)
{
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buildBlock(var1, var3 + ((int) Math.floor(xoff)), var4 + h, var5 + ((int) Math.floor(yoff)), Blocks.logs2.get().blockID, 3);
if(b == 9)
{
generateTop(var1, var3 + ((int) Math.floor(xoff)), var4 + h, var5 + ((int) Math.floor(yoff)));
}
else
{
h++;
xoff *= 1.3D;
yoff *= 1.3D;
}
}
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return true;
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}
}
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public void generateTop(World world, int x, int y, int z)
{
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buildBlock(world, x + 2, y - 1, z, Blocks.leavesColorized1.get().blockID, 2);
buildBlock(world, x - 2, y - 1, z, Blocks.leavesColorized1.get().blockID, 2);
buildBlock(world, x, y - 1, z + 2, Blocks.leavesColorized1.get().blockID, 2);
buildBlock(world, x, y - 1, z - 2, Blocks.leavesColorized1.get().blockID, 2);
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buildBlock(world, x + 1, y, z, Blocks.leavesColorized1.get().blockID, 2);
buildBlock(world, x - 1, y, z, Blocks.leavesColorized1.get().blockID, 2);
buildBlock(world, x, y, z + 1, Blocks.leavesColorized1.get().blockID, 2);
buildBlock(world, x, y, z - 1, Blocks.leavesColorized1.get().blockID, 2);
buildBlock(world, x + 2, y, z + 2, Blocks.leavesColorized1.get().blockID, 2);
buildBlock(world, x - 2, y, z - 2, Blocks.leavesColorized1.get().blockID, 2);
buildBlock(world, x + 2, y, z - 2, Blocks.leavesColorized1.get().blockID, 2);
buildBlock(world, x - 2, y, z + 2, Blocks.leavesColorized1.get().blockID, 2);
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buildBlock(world, x + 1, y + 1, z - 1, Blocks.leavesColorized1.get().blockID, 2);
buildBlock(world, x - 1, y + 1, z + 1, Blocks.leavesColorized1.get().blockID, 2);
buildBlock(world, x + 1, y + 1, z + 1, Blocks.leavesColorized1.get().blockID, 2);
buildBlock(world, x - 1, y + 1, z - 1, Blocks.leavesColorized1.get().blockID, 2);
buildBlock(world, x, y + 1, z, Blocks.leavesColorized1.get().blockID, 2);
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buildBlock(world, x + 2, y + 2, z, Blocks.leavesColorized1.get().blockID, 2);
buildBlock(world, x - 2, y + 2, z, Blocks.leavesColorized1.get().blockID, 2);
buildBlock(world, x, y + 2, z + 2, Blocks.leavesColorized1.get().blockID, 2);
buildBlock(world, x, y + 2, z - 2, Blocks.leavesColorized1.get().blockID, 2);
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}
public void buildBlock(World world, int x, int y, int z, int id, int meta)
{
Material m = world.getBlockMaterial(x, y, z);
if(m == Material.air || m == Material.leaves || m == Material.vine || m == Material.plants)
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{
world.setBlock(x, y, z, id, meta, 2);
}
}
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}