2013-04-16 08:19:59 +00:00
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package biomesoplenty.worldgen;
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2013-03-28 19:03:53 +00:00
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.world.World;
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import net.minecraft.world.gen.feature.WorldGenerator;
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public class WorldGenSprings extends WorldGenerator
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{
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public boolean generate(World var1, Random var2, int var3, int var4, int var5)
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{
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while (!var1.isAirBlock(var3, var4, var5) && var4 > 69)
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{
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--var4;
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}
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int var6 = var1.getBlockId(var3, var4, var5);
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if (var6 != Block.dirt.blockID)
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{
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return false;
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}
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else
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{
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for (int var7 = -2; var7 <= 2; ++var7)
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{
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for (int var8 = -2; var8 <= 2; ++var8)
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{
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if (var1.isAirBlock(var3 - 1, var4, var5) || var1.isAirBlock(var3 + 1, var4, var5) || var1.isAirBlock(var3, var4, var5 - 1) || var1.isAirBlock(var3, var4, var5 + 1))
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{
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return true;
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}
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else
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{
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return false;
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}
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}
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}
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var1.setBlock(var3, var4, var5, Block.waterMoving.blockID);
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return true;
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}
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}
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}
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