2013-05-26 12:17:58 +00:00
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package biomesoplenty.world.layer;
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import net.minecraft.world.gen.layer.IntCache;
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public class BiomeLayerSmooth extends BiomeLayer
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{
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2013-05-31 10:34:02 +00:00
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public BiomeLayerSmooth(long par1, BiomeLayer par3GenLayer)
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{
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super(par1);
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super.parent = par3GenLayer;
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}
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2013-05-26 12:17:58 +00:00
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2013-05-31 10:34:02 +00:00
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/**
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* Returns a list of integer values generated by this layer. These may be interpreted as temperatures, rainfall
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* amounts, or biomeList[] indices based on the particular GenLayer subclass.
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*/
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@Override
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public int[] getInts(int par1, int par2, int par3, int par4)
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{
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int i1 = par1 - 1;
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int j1 = par2 - 1;
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int k1 = par3 + 2;
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int l1 = par4 + 2;
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int[] aint = parent.getInts(i1, j1, k1, l1);
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int[] aint1 = IntCache.getIntCache(par3 * par4);
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2013-05-26 12:17:58 +00:00
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2013-05-31 10:34:02 +00:00
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for (int i2 = 0; i2 < par4; ++i2)
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{
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for (int j2 = 0; j2 < par3; ++j2)
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{
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int k2 = aint[j2 + 0 + (i2 + 1) * k1];
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int l2 = aint[j2 + 2 + (i2 + 1) * k1];
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int i3 = aint[j2 + 1 + (i2 + 0) * k1];
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int j3 = aint[j2 + 1 + (i2 + 2) * k1];
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int k3 = aint[j2 + 1 + (i2 + 1) * k1];
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2013-05-26 12:17:58 +00:00
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2013-05-31 10:34:02 +00:00
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if (k2 == l2 && i3 == j3)
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{
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this.initChunkSeed(j2 + par1, i2 + par2);
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2013-05-26 12:17:58 +00:00
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2013-05-31 10:34:02 +00:00
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if (this.nextInt(2) == 0)
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{
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k3 = k2;
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}
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else
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{
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k3 = i3;
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}
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}
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else
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{
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if (k2 == l2)
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{
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k3 = k2;
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}
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2013-05-26 12:17:58 +00:00
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2013-05-31 10:34:02 +00:00
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if (i3 == j3)
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{
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k3 = i3;
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}
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}
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2013-05-26 12:17:58 +00:00
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2013-05-31 10:34:02 +00:00
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aint1[j2 + i2 * par3] = k3;
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}
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}
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2013-05-26 12:17:58 +00:00
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2013-05-31 10:34:02 +00:00
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return aint1;
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}
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2013-05-26 12:17:58 +00:00
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}
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