BiomesOPlenty/src/minecraft/biomesoplenty/worldgen/WorldGenDeadlands.java

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2013-05-03 13:00:44 +00:00
package biomesoplenty.worldgen;
import java.util.Random;
import biomesoplenty.api.Blocks;
import biomesoplenty.configuration.BOPBlocks;
import net.minecraft.block.Block;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenerator;
public class WorldGenDeadlands extends WorldGenerator
{
public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5)
{
for (int var6 = 0; var6 < 64; ++var6)
{
int var7 = par3 + par2Random.nextInt(8) - par2Random.nextInt(8);
int var8 = par4 + par2Random.nextInt(4) - par2Random.nextInt(4);
int var9 = par5 + par2Random.nextInt(8) - par2Random.nextInt(8);
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if (par1World.isAirBlock(var7, var8, var9) && par1World.getBlockId(var7, var8 - 1, var9) == Blocks.ash.get().blockID || par1World.getBlockId(var7, var8 - 1, var9) == Block.netherrack.blockID)
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{
par1World.setBlock(var7, var8, var9, Block.fire.blockID);
}
}
return true;
}
}