BiomesOPlenty/src/minecraft/biomesoplenty/biomes/BiomeGenBrushland.java

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package biomesoplenty.biomes;
import java.util.Random;
import biomesoplenty.worldgen.WorldGenBrush1;
import biomesoplenty.worldgen.WorldGenBrush2;
import biomesoplenty.worldgen.WorldGenChaparral2;
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import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenShrub;
import net.minecraft.world.gen.feature.WorldGenerator;
public class BiomeGenBrushland extends BiomeGenBase
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{
private BiomeDecoratorBOP customBiomeDecorator;
public BiomeGenBrushland(int par1)
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{
super(par1);
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
this.customBiomeDecorator.treesPerChunk = 10;
this.customBiomeDecorator.grassPerChunk = 6;
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this.customBiomeDecorator.thornsPerChunk = 4;
this.customBiomeDecorator.flowersPerChunk = -999;
}
/**
* Gets a WorldGen appropriate for this biome.
*/
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
{
return (WorldGenerator)(par1Random.nextInt(2) == 0 ? new WorldGenBrush2() : (par1Random.nextInt(5) == 0 ? new WorldGenBrush1() : new WorldGenChaparral2()));
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}
/**
* Provides the basic grass color based on the biome temperature and rainfall
*/
public int getBiomeGrassColor()
{
return 13222271;
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}
/**
* Provides the basic foliage color based on the biome temperature and rainfall
*/
public int getBiomeFoliageColor()
{
return 11716223;
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}
}