BiomesOPlenty/src/minecraft/biomesoplenty/biomes/BiomeGenLushSwamp.java

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package biomesoplenty.biomes;
import java.util.Random;
import biomesoplenty.worldgen.WorldGenSwampTall;
import net.minecraft.block.Block;
import net.minecraft.entity.monster.EntitySlime;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenerator;
public class BiomeGenLushSwamp extends BiomeGenBase
{
private BiomeDecoratorBOP customBiomeDecorator;
@SuppressWarnings("unchecked")
public BiomeGenLushSwamp(int par1)
{
super(par1);
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
this.customBiomeDecorator.treesPerChunk = 10;
this.customBiomeDecorator.grassPerChunk = 4;
this.customBiomeDecorator.mushroomsPerChunk = 8;
this.customBiomeDecorator.reedsPerChunk = 16;
this.customBiomeDecorator.cattailsPerChunk = 10;
this.customBiomeDecorator.highCattailsPerChunk = 5;
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this.customBiomeDecorator.waterlilyPerChunk = 3;
this.customBiomeDecorator.hydrangeasPerChunk = 1;
this.customBiomeDecorator.reedsBOPPerChunk = 5;
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this.spawnableMonsterList.add(new SpawnListEntry(EntitySlime.class, 1, 1, 1));
}
/**
* Gets a WorldGen appropriate for this biome.
*/
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
{
return (WorldGenerator)(par1Random.nextInt(2) == 0 ? new WorldGenSwampTall() : this.worldGeneratorSwamp);
}
public void decorate(World par1World, Random par2Random, int par3, int par4)
{
super.decorate(par1World, par2Random, par3, par4);
int var5 = 3 + par2Random.nextInt(6);
for (int var6 = 0; var6 < var5; ++var6)
{
int var7 = par3 + par2Random.nextInt(16);
int var8 = par2Random.nextInt(28) + 4;
int var9 = par4 + par2Random.nextInt(16);
int var10 = par1World.getBlockId(var7, var8, var9);
if (var10 == Block.stone.blockID)
{
par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, 0, 2);
}
}
}
}