BiomesOPlenty/common/biomesoplenty/worldgen/tree/WorldGenDeciduous2.java

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package biomesoplenty.worldgen.tree;
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import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenerator;
public class WorldGenDeciduous2 extends WorldGenerator
{
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public WorldGenDeciduous2(boolean var1)
{
super(var1);
}
@Override
public boolean generate(World var1, Random var2, int var3, int var4, int var5)
{
int var6 = var2.nextInt(15) + 10;
int var7 = var2.nextInt(5) + 3;
int var8 = var6 - var7;
int var9 = 1;
boolean var10 = true;
if (var4 >= 1 && var4 + var6 + 1 <= 256)
{
int var11;
int var13;
int var15;
int var21;
for (var11 = var4; var11 <= var4 + 1 + var6 && var10; ++var11)
{
boolean var12 = true;
if (var11 - var4 < var7)
{
var21 = 0;
}
else
{
var21 = var9;
}
for (var13 = var3 - var21; var13 <= var3 + var21 && var10; ++var13)
{
for (int var14 = var5 - var21; var14 <= var5 + var21 && var10; ++var14)
{
if (var11 >= 0 && var11 < 256)
{
var15 = var1.getBlockId(var13, var11, var14);
if (var15 != 0 && var15 != Block.leaves.blockID)
{
var10 = false;
}
}
else
{
var10 = false;
}
}
}
}
if (!var10)
return false;
else
{
var11 = var1.getBlockId(var3, var4 - 1, var5);
if ((var11 == Block.grass.blockID || var11 == Block.dirt.blockID) && var4 < 256 - var6 - 1)
{
var1.setBlock(var3, var4 - 1, var5, Block.dirt.blockID);
var21 = var2.nextInt(2);
var13 = 1;
boolean var22 = false;
int var17;
int var16;
for (var15 = 0; var15 <= var8; ++var15)
{
var16 = var4 + var6 - var15;
for (var17 = var3 - var21; var17 <= var3 + var21; ++var17)
{
int var18 = var17 - var3;
for (int var19 = var5 - var21; var19 <= var5 + var21; ++var19)
{
int var20 = var19 - var5;
if ((Math.abs(var18) != var21 || Math.abs(var20) != var21 || var21 <= 0) && !Block.opaqueCubeLookup[var1.getBlockId(var17, var16, var19)])
{
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if (var2.nextInt(2) != 0)
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{
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this.setBlockAndMetadata(var1, var17, var16, var19, Block.leaves.blockID, 0);
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}
}
}
}
if (var21 >= var13)
{
var21 = var22 ? 1 : 0;
var22 = true;
++var13;
if (var13 > var9)
{
var13 = var9;
}
}
else
{
++var21;
}
}
var15 = var2.nextInt(3);
for (var16 = 0; var16 < var6 - var15; ++var16)
{
var17 = var1.getBlockId(var3, var4 + var16, var5);
if (var17 == 0 || var17 == Block.leaves.blockID)
{
this.setBlockAndMetadata(var1, var3, var4 + var16, var5, Block.wood.blockID, 0);
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this.setBlockAndMetadata(var1, var3, (var4 + var6), var5, Block.wood.blockID, 0);
this.setBlockAndMetadata(var1, var3, (var4 + var6) - 2, var5, Block.wood.blockID, 0);
this.setBlockAndMetadata(var1, var3, (var4 + var6) - 1, var5, Block.wood.blockID, 0);
this.setBlockAndMetadata(var1, var3, (var4 + var6), var5, Block.wood.blockID, 0);
this.setBlockAndMetadata(var1, var3, (var4 + var6) + 1, var5, Block.wood.blockID, 0);
this.setBlockAndMetadata(var1, var3 - 1, (var4 + var6) + 1, var5, Block.leaves.blockID, 0);
this.setBlockAndMetadata(var1, var3 + 1, (var4 + var6) + 1, var5, Block.leaves.blockID, 0);
this.setBlockAndMetadata(var1, var3, (var4 + var6) + 1, var5 - 1, Block.leaves.blockID, 0);
this.setBlockAndMetadata(var1, var3, (var4 + var6) + 1, var5 + 1, Block.leaves.blockID, 0);
this.setBlockAndMetadata(var1, var3, (var4 + var6) + 2, var5, Block.leaves.blockID, 0);
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}
}
return true;
} else
return false;
}
} else
return false;
}
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}