BiomesOPlenty/common/biomesoplenty/biomes/BiomeGenMountain.java

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package biomesoplenty.biomes;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.world.World;
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import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenerator;
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import biomesoplenty.configuration.configfile.BOPConfigurationMain;
import biomesoplenty.worldgen.realtree.WorldGenRealPineTree;
import biomesoplenty.worldgen.realtree.WorldGenRealPineTree2;
import biomesoplenty.worldgen.tree.WorldGenPineTree;
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public class BiomeGenMountain extends BiomeGenBase
{
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private BiomeDecoratorBOP customBiomeDecorator;
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public BiomeGenMountain(int par1)
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{
super(par1);
theBiomeDecorator = new BiomeDecoratorBOP(this);
customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
customBiomeDecorator.treesPerChunk = 2;
customBiomeDecorator.grassPerChunk = 3;
customBiomeDecorator.wheatGrassPerChunk = 1;
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customBiomeDecorator.berryBushesPerChunk = 3;
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customBiomeDecorator.shrubsPerChunk = 10;
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customBiomeDecorator.waterReedsPerChunk = 4;
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}
/**
* Gets a WorldGen appropriate for this biome.
*/
@Override
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
{
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if (BOPConfigurationMain.realisticTrees)
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{
return par1Random.nextInt(4) == 0 ? new WorldGenRealPineTree2() : (par1Random.nextInt(6) == 0 ? new WorldGenRealPineTree() : worldGeneratorTrees);
}
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return par1Random.nextInt(4) == 0 ? new WorldGenPineTree() : worldGeneratorTrees;
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}
@Override
public void decorate(World par1World, Random par2Random, int par3, int par4)
{
super.decorate(par1World, par2Random, par3, par4);
int var5 = 3 + par2Random.nextInt(6);
for (int var6 = 0; var6 < var5; ++var6)
{
int var7 = par3 + par2Random.nextInt(16);
int var8 = par2Random.nextInt(28) + 4;
int var9 = par4 + par2Random.nextInt(16);
int var10 = par1World.getBlockId(var7, var8, var9);
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Block block = Block.blocksList[var10];
if (block != null && block.isGenMineableReplaceable(par1World, var7, var8, var9, Block.stone.blockID))
{
par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, 0, 2);
}
}
}
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}