BiomesOPlenty/apis/forestry/api/core/EnumTemperature.java

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2013-07-28 10:37:31 +00:00
package forestry.api.core;
import java.util.ArrayList;
import net.minecraft.util.Icon;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
/**
* Many things Forestry use temperature and humidity of a biome to determine whether they can or how they can work or spawn at a given location.
*
* This enum concerns temperature.
*/
public enum EnumTemperature {
NONE("None", "habitats/ocean"), ICY("Icy", "habitats/snow"), COLD("Cold", "habitats/taiga"),
NORMAL("Normal", "habitats/plains"), WARM("Warm", "habitats/jungle"), HOT("Hot", "habitats/desert"), HELLISH("Hellish", "habitats/nether");
/**
* Populated by Forestry with vanilla biomes. Add additional icy/snow biomes here. (ex. snow plains)
*/
public static ArrayList<Integer> icyBiomeIds = new ArrayList<Integer>();
/**
* Populated by Forestry with vanilla biomes. Add additional cold biomes here. (ex. taiga)
*/
public static ArrayList<Integer> coldBiomeIds = new ArrayList<Integer>();
/**
* Populated by Forestry with vanilla biomes. Add additional normal biomes here. (ex. forest, plains)
*/
public static ArrayList<Integer> normalBiomeIds = new ArrayList<Integer>();
/**
* Populated by Forestry with vanilla biomes. Add additional warm biomes here. (ex. jungle)
*/
public static ArrayList<Integer> warmBiomeIds = new ArrayList<Integer>();
/**
* Populated by Forestry with vanilla biomes. Add additional hot biomes here. (ex. desert)
*/
public static ArrayList<Integer> hotBiomeIds = new ArrayList<Integer>();
/**
* Populated by Forestry with vanilla biomes. Add additional hellish biomes here. (ex. nether)
*/
public static ArrayList<Integer> hellishBiomeIds = new ArrayList<Integer>();
public final String name;
public final String iconIndex;
private EnumTemperature(String name, String iconIndex) {
this.name = name;
this.iconIndex = iconIndex;
}
public String getName() {
return this.name;
}
@SideOnly(Side.CLIENT)
public Icon getIcon() {
return ForestryAPI.textureManager.getDefault(iconIndex);
}
public static ArrayList<Integer> getBiomeIds(EnumTemperature temperature) {
switch (temperature) {
case ICY:
return icyBiomeIds;
case COLD:
return coldBiomeIds;
case WARM:
return warmBiomeIds;
case HOT:
return hotBiomeIds;
case HELLISH:
return hellishBiomeIds;
case NORMAL:
default:
return normalBiomeIds;
}
}
}