81 lines
2.4 KiB
Java
81 lines
2.4 KiB
Java
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package biomesoplenty.blocks;
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import static net.minecraftforge.common.ForgeDirection.UP;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ForgeDirection;
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import biomesoplenty.BiomesOPlenty;
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import biomesoplenty.api.Blocks;
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import biomesoplenty.api.Items;
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public class BlockFlesh extends Block
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{
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public BlockFlesh(int par1)
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{
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super(par1, Material.sponge);
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this.setCreativeTab(BiomesOPlenty.tabBiomesOPlenty);
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}
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@Override
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public void registerIcons(IconRegister par1IconRegister)
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{
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blockIcon = par1IconRegister.registerIcon("biomesoplenty:flesh");
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}
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/**
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* Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
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* cleared to be reused)
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*/
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@Override
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public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4)
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{
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float var5 = 0.125F;
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return AxisAlignedBB.getAABBPool().getAABB(par2, par3, par4, par2 + 1, par3 + 1 - var5, par4 + 1);
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}
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/**
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* A randomly called display update to be able to add particles or other items for display
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*/
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@Override
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public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
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{
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super.randomDisplayTick(par1World, par2, par3, par4, par5Random);
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if (par5Random.nextInt(4) == 0)
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{
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par1World.spawnParticle("tilecrack_" + String.valueOf(Blocks.flesh.get().blockID) + "_0", par2 + par5Random.nextFloat(), par3 - 0.4F, par4 + par5Random.nextFloat(), 0.0D, 0.0D, 0.0D);
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}
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if (par5Random.nextInt(12) == 0)
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{
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par1World.spawnParticle("tilecrack_" + String.valueOf(Blocks.flesh.get().blockID) + "_0", par2 + par5Random.nextFloat(), par3 + 1.0F, par4 + par5Random.nextFloat(), 0.0D, 0.0D, 0.0D);
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}
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}
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@Override
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public void onEntityCollidedWithBlock(World world, int x, int y, int z, Entity entity)
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{
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if (entity instanceof EntityPlayer)
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{
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InventoryPlayer inventory = ((EntityPlayer)entity).inventory;
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if (inventory.armorInventory[0] != null && inventory.armorInventory[0].itemID == Items.wadingBoots.get().itemID)
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{
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return;
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}
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}
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entity.motionX *= 0.9D;
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entity.motionZ *= 0.9D;
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}
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}
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