BiomesOPlenty/common/biomesoplenty/biomes/BiomeGenBayou.java

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package biomesoplenty.biomes;
import java.awt.Color;
import java.util.Random;
import net.minecraft.block.Block;
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import net.minecraft.entity.monster.EntitySlime;
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import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
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import net.minecraft.world.gen.feature.WorldGenerator;
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import biomesoplenty.api.Blocks;
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import biomesoplenty.configuration.configfile.BOPConfigurationMisc;
import biomesoplenty.worldgen.WorldGenMoss;
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import biomesoplenty.worldgen.tree.WorldGenBayou1;
import biomesoplenty.worldgen.tree.WorldGenBayou2;
import biomesoplenty.worldgen.tree.WorldGenBayou3;
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public class BiomeGenBayou extends BiomeGenBase
{
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private BiomeDecoratorBOP customBiomeDecorator;
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public BiomeGenBayou(int par1)
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{
super(par1);
theBiomeDecorator = new BiomeDecoratorBOP(this);
customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
customBiomeDecorator.treesPerChunk = 15;
customBiomeDecorator.grassPerChunk = 15;
customBiomeDecorator.flowersPerChunk = -999;
customBiomeDecorator.reedsPerChunk = 25;
customBiomeDecorator.mudPerChunk = 1;
customBiomeDecorator.mudPerChunk2 = 1;
customBiomeDecorator.toadstoolsPerChunk = 2;
customBiomeDecorator.mushroomsPerChunk = 4;
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customBiomeDecorator.sandPerChunk = -999;
customBiomeDecorator.sandPerChunk2 = -999;
customBiomeDecorator.waterlilyPerChunk = 2;
customBiomeDecorator.cattailsPerChunk = 1;
customBiomeDecorator.highCattailsPerChunk = 1;
customBiomeDecorator.waterLakesPerChunk = 5;
customBiomeDecorator.algaePerChunk = 1;
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customBiomeDecorator.shrubsPerChunk = 2;
customBiomeDecorator.wheatGrassPerChunk = 7;
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customBiomeDecorator.generatePumpkins = false;
waterColorMultiplier = 16767282;
spawnableWaterCreatureList.clear();
spawnableMonsterList.add(new SpawnListEntry(EntitySlime.class, 10, 1, 3));
}
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/**
* Gets a WorldGen appropriate for this biome.
*/
@Override
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
{
return par1Random.nextInt(8) == 0 ? new WorldGenBayou3() : (par1Random.nextInt(2) == 0 ? new WorldGenBayou1() : new WorldGenBayou2());
}
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@Override
public void decorate(World par1World, Random par2Random, int par3, int par4)
{
super.decorate(par1World, par2Random, par3, par4);
WorldGenMoss var5 = new WorldGenMoss();
int var55 = 12 + par2Random.nextInt(6);
for (int var66 = 0; var66 < var55; ++var66)
{
int var77 = par3 + par2Random.nextInt(16);
int var88 = par2Random.nextInt(28) + 4;
int var99 = par4 + par2Random.nextInt(16);
int var100 = par1World.getBlockId(var77, var88, var99);
if (var100 == Block.stone.blockID)
{
par1World.setBlock(var77, var88, var99, Blocks.amethystOre.get().blockID, 10, 2);
}
}
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for (int var6 = 0; var6 < 20; ++var6)
{
int var7 = par3 + par2Random.nextInt(16) + 8;
byte var8 = 58;
int var9 = par4 + par2Random.nextInt(16) + 8;
var5.generate(par1World, par2Random, var7, var8, var9);
}
}
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/**
* Provides the basic grass color based on the biome temperature and rainfall
*/
@Override
public int getBiomeGrassColor()
{
return 9154411;
}
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/**
* Provides the basic foliage color based on the biome temperature and rainfall
*/
@Override
public int getBiomeFoliageColor()
{
return 11591816;
}
/**
* takes temperature, returns color
*/
@Override
public int getSkyColorByTemp(float par1)
{
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if (BOPConfigurationMisc.skyColors)
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return 11322556;
else
{
par1 /= 3.0F;
if (par1 < -1.0F)
{
par1 = -1.0F;
}
if (par1 > 1.0F)
{
par1 = 1.0F;
}
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
}
}
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}