BiomesOPlenty/common/biomesoplenty/worldgen/structure/BOPStructureVillageStart.java

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package biomesoplenty.worldgen.structure;
import java.util.Iterator;
import java.util.List;
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import java.util.Random;
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import net.minecraft.world.World;
import net.minecraft.world.gen.structure.ComponentVillageRoadPiece;
import net.minecraft.world.gen.structure.ComponentVillageStartPiece;
import net.minecraft.world.gen.structure.StructureComponent;
import net.minecraft.world.gen.structure.StructureStart;
import net.minecraft.world.gen.structure.StructureVillagePieces;
class BOPStructureVillageStart extends StructureStart
{
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/** well ... thats what it does */
private boolean hasMoreThanTwoComponents = false;
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public BOPStructureVillageStart(World par1World, Random par2Random, int par3, int par4, int par5)
{
List list = StructureVillagePieces.getStructureVillageWeightedPieceList(par2Random, par5);
ComponentVillageStartPiece componentvillagestartpiece = new ComponentVillageStartPiece(par1World.getWorldChunkManager(), 0, par2Random, (par3 << 4) + 2, (par4 << 4) + 2, list, par5);
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components.add(componentvillagestartpiece);
componentvillagestartpiece.buildComponent(componentvillagestartpiece, components, par2Random);
List list1 = componentvillagestartpiece.field_74930_j;
List list2 = componentvillagestartpiece.field_74932_i;
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int l;
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while (!list1.isEmpty() || !list2.isEmpty())
{
StructureComponent structurecomponent;
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if (list1.isEmpty())
{
l = par2Random.nextInt(list2.size());
structurecomponent = (StructureComponent)list2.remove(l);
structurecomponent.buildComponent(componentvillagestartpiece, this.components, par2Random);
}
else
{
l = par2Random.nextInt(list1.size());
structurecomponent = (StructureComponent)list1.remove(l);
structurecomponent.buildComponent(componentvillagestartpiece, this.components, par2Random);
}
}
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this.updateBoundingBox();
l = 0;
Iterator iterator = components.iterator();
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while (iterator.hasNext())
{
StructureComponent structurecomponent1 = (StructureComponent)iterator.next();
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if (!(structurecomponent1 instanceof ComponentVillageRoadPiece))
{
++l;
}
}
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hasMoreThanTwoComponents = l > 2;
}
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/**
* currently only defined for Villages, returns true if Village has more than 2 non-road components
*/
@Override
public boolean isSizeableStructure()
{
return hasMoreThanTwoComponents;
}
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}