2013-05-03 13:00:44 +00:00
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package biomesoplenty.biomes;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.entity.passive.EntityOcelot;
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import net.minecraft.world.biome.BiomeGenBase;
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import net.minecraft.world.biome.SpawnListEntry;
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import net.minecraft.world.gen.feature.WorldGenTallGrass;
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import net.minecraft.world.gen.feature.WorldGenerator;
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2013-05-29 01:05:27 +00:00
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import biomesoplenty.mobs.EntityJungleSpider;
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import biomesoplenty.worldgen.WorldGenRainforestTree1;
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2013-05-03 13:00:44 +00:00
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public class BiomeGenRainforest extends BiomeGenBase
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{
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2013-05-31 10:34:02 +00:00
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private BiomeDecoratorBOP customBiomeDecorator;
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2013-05-03 13:00:44 +00:00
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@SuppressWarnings("unchecked")
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public BiomeGenRainforest(int par1)
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2013-05-31 10:34:02 +00:00
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{
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super(par1);
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theBiomeDecorator = new BiomeDecoratorBOP(this);
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customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
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customBiomeDecorator.treesPerChunk = 14;
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customBiomeDecorator.grassPerChunk = 25;
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customBiomeDecorator.pinkFlowersPerChunk = 2;
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customBiomeDecorator.flowersPerChunk = 25;
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customBiomeDecorator.rosesPerChunk = 10;
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customBiomeDecorator.mushroomsPerChunk = 25;
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customBiomeDecorator.orangeFlowersPerChunk = 6;
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customBiomeDecorator.generatePumpkins = false;
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spawnableMonsterList.add(new SpawnListEntry(EntityOcelot.class, 2, 1, 1));
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spawnableMonsterList.add(new SpawnListEntry(EntityJungleSpider.class, 12, 6, 6));
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}
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2013-05-03 13:00:44 +00:00
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2013-05-31 10:34:02 +00:00
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/**
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* Gets a WorldGen appropriate for this biome.
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*/
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@Override
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public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
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{
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return par1Random.nextInt(15) == 0 ? worldGeneratorForest : (par1Random.nextInt(5) == 0 ? worldGeneratorBigTree : new WorldGenRainforestTree1(false));
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}
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2013-05-03 13:00:44 +00:00
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2013-05-31 10:34:02 +00:00
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/**
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* Gets a WorldGen appropriate for this biome.
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*/
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@Override
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public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
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{
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return par1Random.nextInt(4) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 2) : new WorldGenTallGrass(Block.tallGrass.blockID, 1);
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}
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2013-05-03 13:00:44 +00:00
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2013-05-31 10:34:02 +00:00
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/**
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* Provides the basic grass color based on the biome temperature and rainfall
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*/
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@Override
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public int getBiomeGrassColor()
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{
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return 1759340;
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}
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/**
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* Provides the basic foliage color based on the biome temperature and rainfall
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*/
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@Override
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public int getBiomeFoliageColor()
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{
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return 1368687;
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}
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2013-05-03 13:00:44 +00:00
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}
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