BiomesOPlenty/src/minecraft/biomesoplenty/biomes/BiomeGenHeathland.java

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package biomesoplenty.biomes;
import java.util.Random;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenShrub;
import net.minecraft.world.gen.feature.WorldGenerator;
import biomesoplenty.worldgen.WorldGenJacarandaShrub;
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public class BiomeGenHeathland extends BiomeGenBase
{
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private BiomeDecoratorBOP customBiomeDecorator;
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public BiomeGenHeathland(int par1)
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{
super(par1);
spawnableCreatureList.clear();
theBiomeDecorator = new BiomeDecoratorBOP(this);
customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
customBiomeDecorator.treesPerChunk = 3;
customBiomeDecorator.grassPerChunk = 10;
customBiomeDecorator.purpleFlowersPerChunk = 30;
customBiomeDecorator.deadBushPerChunk = 2;
customBiomeDecorator.berryBushesPerChunk = 1;
customBiomeDecorator.generatePumpkins = false;
}
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/**
* Gets a WorldGen appropriate for this biome.
*/
@Override
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
{
return par1Random.nextInt(3) == 0 ? new WorldGenJacarandaShrub(0, 0) : (par1Random.nextInt(2) == 0 ? new WorldGenShrub(0, 0) : worldGeneratorTrees);
}
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/**
* Provides the basic grass color based on the biome temperature and rainfall
*/
@Override
public int getBiomeGrassColor()
{
return 13550967;
}
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/**
* Provides the basic foliage color based on the biome temperature and rainfall
*/
@Override
public int getBiomeFoliageColor()
{
return 11454081;
}
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}