BiomesOPlenty/src/minecraft/biomesoplenty/biomes/BiomeGenCherryBlossomGrove.java

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package biomesoplenty.biomes;
import java.util.Random;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenerator;
import biomesoplenty.worldgen.WorldGenCherry1;
import biomesoplenty.worldgen.WorldGenCherry2;
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public class BiomeGenCherryBlossomGrove extends BiomeGenBase
{
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private BiomeDecoratorBOP customBiomeDecorator;
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public BiomeGenCherryBlossomGrove(int par1)
{
super(par1);
theBiomeDecorator = new BiomeDecoratorBOP(this);
customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
customBiomeDecorator.treesPerChunk = 3;
customBiomeDecorator.flowersPerChunk = -999;
customBiomeDecorator.pinkFlowersPerChunk = 15;
customBiomeDecorator.whiteFlowersPerChunk = 30;
customBiomeDecorator.tinyFlowersPerChunk = 25;
customBiomeDecorator.grassPerChunk = 15;
customBiomeDecorator.lilyflowersPerChunk = 9;
customBiomeDecorator.generatePumpkins = false;
}
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/**
* Gets a WorldGen appropriate for this biome.
*/
@Override
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
{
return par1Random.nextInt(3) == 0 ? new WorldGenCherry2(false) : new WorldGenCherry1(false);
}
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/**
* Provides the basic grass color based on the biome temperature and rainfall
*/
@Override
public int getBiomeGrassColor()
{
return 10747818;
}
@Override
public int getBiomeFoliageColor()
{
return 10747818;
}
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}