74 lines
1.9 KiB
Java
74 lines
1.9 KiB
Java
|
package biomesoplenty.biomes;
|
||
|
|
||
|
import java.util.Random;
|
||
|
|
||
|
import net.minecraft.block.Block;
|
||
|
import net.minecraft.world.World;
|
||
|
import net.minecraft.world.biome.BiomeGenBase;
|
||
|
import net.minecraft.world.gen.feature.WorldGenTallGrass;
|
||
|
import net.minecraft.world.gen.feature.WorldGenerator;
|
||
|
import biomesoplenty.api.Blocks;
|
||
|
|
||
|
public class BiomeGenPastureThin extends BiomeGenBase
|
||
|
{
|
||
|
private BiomeDecoratorBOP customBiomeDecorator;
|
||
|
|
||
|
public BiomeGenPastureThin(int par1)
|
||
|
{
|
||
|
super(par1);
|
||
|
theBiomeDecorator = new BiomeDecoratorBOP(this);
|
||
|
customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
|
||
|
customBiomeDecorator.treesPerChunk = 0;
|
||
|
customBiomeDecorator.grassPerChunk = 50;
|
||
|
customBiomeDecorator.flowersPerChunk = -999;
|
||
|
spawnableCreatureList.clear();
|
||
|
}
|
||
|
|
||
|
@Override
|
||
|
public void decorate(World par1World, Random par2Random, int par3, int par4)
|
||
|
{
|
||
|
super.decorate(par1World, par2Random, par3, par4);
|
||
|
int var5 = 12 + par2Random.nextInt(6);
|
||
|
|
||
|
for (int var6 = 0; var6 < var5; ++var6)
|
||
|
{
|
||
|
int var7 = par3 + par2Random.nextInt(16);
|
||
|
int var8 = par2Random.nextInt(28) + 4;
|
||
|
int var9 = par4 + par2Random.nextInt(16);
|
||
|
int var10 = par1World.getBlockId(var7, var8, var9);
|
||
|
|
||
|
if (var10 == Block.stone.blockID)
|
||
|
{
|
||
|
par1World.setBlock(var7, var8, var9, Blocks.amethystOre.get().blockID, 4, 2);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Gets a WorldGen appropriate for this biome.
|
||
|
*/
|
||
|
@Override
|
||
|
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
|
||
|
{
|
||
|
return par1Random.nextInt(3) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 1) : new WorldGenTallGrass(Blocks.plants.get().blockID, 6);
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Provides the basic grass color based on the biome temperature and rainfall
|
||
|
*/
|
||
|
@Override
|
||
|
public int getBiomeGrassColor()
|
||
|
{
|
||
|
return 13166666;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Provides the basic foliage color based on the biome temperature and rainfall
|
||
|
*/
|
||
|
@Override
|
||
|
public int getBiomeFoliageColor()
|
||
|
{
|
||
|
return 13166666;
|
||
|
}
|
||
|
}
|