2013-05-03 13:00:44 +00:00
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package biomesoplenty.worldgen;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.world.World;
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import net.minecraft.world.gen.feature.WorldGenerator;
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2013-05-29 01:05:27 +00:00
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import biomesoplenty.api.Blocks;
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2013-05-03 13:00:44 +00:00
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public class WorldGenSprout extends WorldGenerator
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{
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/** Stores ID for WorldGenTallGrass */
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private int tallGrassID;
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private int tallGrassMetadata;
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public WorldGenSprout(int par1, int par2)
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{
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this.tallGrassID = par1;
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this.tallGrassMetadata = par2;
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}
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public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5)
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{
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int var11;
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for (boolean var6 = false; ((var11 = par1World.getBlockId(par3, par4, par5)) == 0 || var11 == Block.leaves.blockID) && par4 > 0; --par4)
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{
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;
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}
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for (int var7 = 0; var7 < 128; ++var7)
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{
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int var8 = par3 + par2Random.nextInt(8) - par2Random.nextInt(8);
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int var9 = par4 + par2Random.nextInt(4) - par2Random.nextInt(4);
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int var10 = par5 + par2Random.nextInt(8) - par2Random.nextInt(8);
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if (par1World.isAirBlock(var8, var9, var10) && Blocks.foliage.get().canBlockStay(par1World, var8, var9, var10))
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{
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par1World.setBlock(var8, var9, var10, Blocks.foliage.get().blockID, 5, 2);
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}
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}
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return true;
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}
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}
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