133 lines
6.9 KiB
Java
133 lines
6.9 KiB
Java
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package biomesoplenty.worldgen;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.world.World;
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import net.minecraft.world.gen.feature.WorldGenerator;
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public class WorldGenPoplar2 extends WorldGenerator
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{
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public boolean generate(World var1, Random var2, int var3, int var4, int var5)
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{
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while (var1.isAirBlock(var3, var4, var5) && var4 > 2)
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{
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--var4;
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}
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int var6 = var1.getBlockId(var3, var4, var5);
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if (var6 != Block.grass.blockID)
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{
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return false;
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}
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else
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{
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for (int var7 = -2; var7 <= 2; ++var7)
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{
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for (int var8 = -2; var8 <= 2; ++var8)
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{
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if (var1.isAirBlock(var3 + var7, var4 - 1, var5 + var8) && var1.isAirBlock(var3 + var7, var4 - 2, var5 + var8) && !var1.isAirBlock(var3 + var7, var4, var5 + var8))
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{
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return false;
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}
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}
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}
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var1.setBlock(var3, var4, var5, Block.dirt.blockID);
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var1.setBlock(var3, var4 + 1, var5, Block.wood.blockID, 1, 2);
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var1.setBlock(var3, var4 + 2, var5, Block.wood.blockID, 1, 2);
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var1.setBlock(var3, var4 + 3, var5, Block.wood.blockID, 1, 2);
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var1.setBlock(var3, var4 + 4, var5, Block.wood.blockID, 1, 2);
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var1.setBlock(var3, var4 + 5, var5, Block.wood.blockID, 1, 2);
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var1.setBlock(var3, var4 + 6, var5, Block.wood.blockID, 1, 2);
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var1.setBlock(var3, var4 + 7, var5, Block.wood.blockID, 1, 2);
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var1.setBlock(var3, var4 + 8, var5, Block.wood.blockID, 1, 2);
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var1.setBlock(var3, var4 + 9, var5, Block.wood.blockID, 1, 2);
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var1.setBlock(var3, var4 + 10, var5, Block.wood.blockID, 1, 2);
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var1.setBlock(var3, var4 + 11, var5, Block.wood.blockID, 1, 2);
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var1.setBlock(var3, var4 + 12, var5, Block.wood.blockID, 1, 2);
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var1.setBlock(var3, var4 + 13, var5, Block.wood.blockID, 1, 2);
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var1.setBlock(var3, var4 + 14, var5, Block.wood.blockID, 1, 2);
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var1.setBlock(var3 + 1, var4 + 7, var5, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 - 1, var4 + 7, var5, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3, var4 + 7, var5 + 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3, var4 + 7, var5 - 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 + 1, var4 + 8, var5, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 - 1, var4 + 8, var5, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3, var4 + 8, var5 + 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3, var4 + 8, var5 - 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 + 1, var4 + 8, var5 + 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 + 1, var4 + 8, var5 - 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 - 1, var4 + 8, var5 + 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 - 1, var4 + 8, var5 - 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 + 1, var4 + 9, var5, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 - 1, var4 + 9, var5, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3, var4 + 9, var5 + 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3, var4 + 9, var5 - 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 + 1, var4 + 9, var5 + 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 + 1, var4 + 9, var5 - 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 - 1, var4 + 9, var5 + 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 - 1, var4 + 9, var5 - 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 + 2, var4 + 9, var5, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 - 2, var4 + 9, var5, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3, var4 + 9, var5 + 2, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3, var4 + 9, var5 - 2, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 + 1, var4 + 10, var5, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 - 1, var4 + 10, var5, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3, var4 + 10, var5 + 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3, var4 + 10, var5 - 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 + 1, var4 + 10, var5 + 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 + 1, var4 + 10, var5 - 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 - 1, var4 + 10, var5 + 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 - 1, var4 + 10, var5 - 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 + 2, var4 + 10, var5, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 - 2, var4 + 10, var5, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3, var4 + 10, var5 + 2, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3, var4 + 10, var5 - 2, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 + 1, var4 + 11, var5, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 - 1, var4 + 11, var5, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3, var4 + 11, var5 + 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3, var4 + 11, var5 - 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 + 1, var4 + 11, var5 + 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 + 1, var4 + 11, var5 - 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 - 1, var4 + 11, var5 + 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 - 1, var4 + 11, var5 - 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 + 2, var4 + 11, var5, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 - 2, var4 + 11, var5, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3, var4 + 11, var5 + 2, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3, var4 + 11, var5 - 2, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 + 1, var4 + 12, var5, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 - 1, var4 + 12, var5, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3, var4 + 12, var5 + 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3, var4 + 12, var5 - 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 + 1, var4 + 12, var5 + 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 + 1, var4 + 12, var5 - 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 - 1, var4 + 12, var5 + 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 - 1, var4 + 12, var5 - 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 + 1, var4 + 13, var5, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 - 1, var4 + 13, var5, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3, var4 + 13, var5 + 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3, var4 + 13, var5 - 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 + 1, var4 + 14, var5, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3 - 1, var4 + 14, var5, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3, var4 + 14, var5 + 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3, var4 + 14, var5 - 1, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3, var4 + 15, var5, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3, var4 + 16, var5, Block.leaves.blockID, 1, 2);
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var1.setBlock(var3, var4 + 17, var5, Block.leaves.blockID, 1, 2);
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return true;
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}
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}
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}
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