72 lines
2.4 KiB
Java
72 lines
2.4 KiB
Java
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package thaumcraft.api.wands;
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import java.util.Arrays;
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import java.util.HashMap;
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import java.util.List;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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/**
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* This class serves a similar function to IWandable in that it allows wands to interact
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* with object in the world. In this case it is most useful for adding interaction with non-mod
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* blocks where you can't control what happens in their code.
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* Example where it is used is in crafting the thaumonomicon from a bookshelf and the
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* crucible from a cauldron
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*
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* @author azanor
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*
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*/
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public class WandTriggerRegistry {
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/**
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* Registers an action to perform when a casting wand right clicks on a specific block.
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* A manager class needs to be created that implements IWandTriggerManager.
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* @param manager
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* @param event a logical number that you can use to differentiate different events or actions
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* @param blockid
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* @param meta send -1 as a wildcard value for all possible meta values
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*/
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public static void registerWandBlockTrigger(IWandTriggerManager manager, int event, int blockid, int meta) {
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triggers.put(Arrays.asList(blockid,meta),
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Arrays.asList(manager,event));
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}
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private static HashMap<List<Integer>,List> triggers = new HashMap<List<Integer>,List>();
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public static boolean hasTrigger(int blockid, int meta) {
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if (triggers.containsKey(Arrays.asList(blockid,meta)) ||
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triggers.containsKey(Arrays.asList(blockid,-1))) return true;
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return false;
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}
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/**
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* This is called by the onItemUseFirst function in wands.
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* Parameters and return value functions like you would expect for that function.
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* @param world
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* @param wand
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* @param player
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* @param x
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* @param y
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* @param z
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* @param side
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* @param blockid
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* @param meta
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* @return
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*/
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public static boolean performTrigger(World world, ItemStack wand, EntityPlayer player,
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int x, int y, int z, int side, int blockid, int meta) {
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if (!triggers.containsKey(Arrays.asList(blockid,meta))) return false;
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List l = triggers.get(Arrays.asList(blockid,meta));
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if (l==null) l = triggers.get(Arrays.asList(blockid,-1));
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IWandTriggerManager manager = (IWandTriggerManager) l.get(0);
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int event = (Integer) l.get(1);
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return manager.performTrigger(world, wand, player, x, y, z, side, event);
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}
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}
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