BiomesOPlenty/src/minecraft/com/bopteam/biomesop/worldgen/WorldGenSandboxTree2.java

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package com.bopteam.biomesop.worldgen;
2013-03-28 19:03:53 +00:00
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenerator;
public class WorldGenSandboxTree2 extends WorldGenerator
{
public boolean generate(World var1, Random var2, int var3, int var4, int var5)
{
while (var1.isAirBlock(var3 + 7, var4, var5 + 12) && var4 > 2)
{
--var4;
}
int var6 = var1.getBlockId(var3 + 7, var4, var5 + 12);
if (var6 != Block.grass.blockID)
{
return false;
}
else
{
for (int var7 = -2; var7 <= 2; ++var7)
{
for (int var8 = -2; var8 <= 2; ++var8)
{
if (var1.isAirBlock(var3 + var7 + 7, var4 - 1, var5 + var8 + 12) && var1.isAirBlock(var3 + var7 + 7, var4 - 2, var5 + var8 + 12))
{
return false;
}
}
}
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var1.setBlock(var3 + 0, var4 + 21, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 0, var4 + 21, var5 + 7, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 1, var4 + 19, var5 + 7, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 1, var4 + 20, var5 + 5, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 1, var4 + 22, var5 + 8, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 1, var4 + 24, var5 + 9, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 2, var4 + 18, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 2, var4 + 19, var5 + 8, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 2, var4 + 21, var5 + 4, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 2, var4 + 22, var5 + 11, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 2, var4 + 23, var5 + 10, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 2, var4 + 23, var5 + 11, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 2, var4 + 24, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 2, var4 + 25, var5 + 7, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 3, var4 + 18, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 3, var4 + 19, var5 + 5, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 3, var4 + 19, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 3, var4 + 19, var5 + 7, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 3, var4 + 20, var5 + 7, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 3, var4 + 20, var5 + 8, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 3, var4 + 21, var5 + 6, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 3, var4 + 21, var5 + 8, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 3, var4 + 21, var5 + 9, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 3, var4 + 22, var5 + 5, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 3, var4 + 22, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 3, var4 + 22, var5 + 7, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 3, var4 + 22, var5 + 8, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 3, var4 + 22, var5 + 9, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 3, var4 + 23, var5 + 4, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 3, var4 + 24, var5 + 8, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 3, var4 + 25, var5 + 8, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 4, var4 + 19, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 4, var4 + 20, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 4, var4 + 20, var5 + 9, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 4, var4 + 21, var5 + 5, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 4, var4 + 22, var5 + 3, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 4, var4 + 22, var5 + 4, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 4, var4 + 22, var5 + 5, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 4, var4 + 22, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 4, var4 + 22, var5 + 7, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 4, var4 + 22, var5 + 8, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 4, var4 + 23, var5 + 5, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 4, var4 + 23, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 4, var4 + 23, var5 + 8, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 4, var4 + 24, var5 + 9, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 5, var4 + 18, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 5, var4 + 19, var5 + 5, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 5, var4 + 19, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 5, var4 + 20, var5 + 7, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 5, var4 + 21, var5 + 4, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 5, var4 + 21, var5 + 9, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 5, var4 + 22, var5 + 5, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 5, var4 + 22, var5 + 7, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 6, var4 + 20, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 6, var4 + 21, var5 + 5, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 6, var4 + 21, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 6, var4 + 21, var5 + 7, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 6, var4 + 21, var5 + 8, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 6, var4 + 21, var5 + 9, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 6, var4 + 22, var5 + 7, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 6, var4 + 23, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 6, var4 + 23, var5 + 8, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 7, var4 + 0, var5 + 7, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 7, var4 + 18, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 7, var4 + 20, var5 + 3, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 7, var4 + 20, var5 + 5, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 7, var4 + 20, var5 + 6, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 7, var4 + 20, var5 + 7, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 7, var4 + 21, var5 + 4, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 7, var4 + 22, var5 + 4, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 7, var4 + 22, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 7, var4 + 23, var5 + 5, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 7, var4 + 24, var5 + 7, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 7, var4 + 24, var5 + 8, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 7, var4 + 26, var5 + 9, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 8, var4 + 0, var5 + 7, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 8, var4 + 0, var5 + 9, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 8, var4 + 1, var5 + 7, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 8, var4 + 2, var5 + 7, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 8, var4 + 19, var5 + 4, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 8, var4 + 20, var5 + 3, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 8, var4 + 20, var5 + 6, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 8, var4 + 20, var5 + 9, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 8, var4 + 21, var5 + 4, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 8, var4 + 21, var5 + 7, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 8, var4 + 21, var5 + 8, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 8, var4 + 22, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 8, var4 + 24, var5 + 4, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 8, var4 + 24, var5 + 9, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 8, var4 + 27, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 9, var4 + 0, var5 + 7, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 9, var4 + 0, var5 + 8, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 9, var4 + 1, var5 + 7, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 9, var4 + 1, var5 + 8, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 9, var4 + 2, var5 + 7, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 9, var4 + 2, var5 + 8, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 9, var4 + 3, var5 + 7, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 9, var4 + 3, var5 + 8, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 9, var4 + 4, var5 + 7, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 9, var4 + 4, var5 + 8, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 9, var4 + 5, var5 + 7, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 9, var4 + 5, var5 + 8, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 9, var4 + 6, var5 + 7, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 9, var4 + 7, var5 + 7, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 9, var4 + 8, var5 + 7, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 9, var4 + 19, var5 + 3, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 9, var4 + 19, var5 + 6, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 9, var4 + 20, var5 + 3, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 9, var4 + 20, var5 + 4, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 9, var4 + 21, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 9, var4 + 21, var5 + 7, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 9, var4 + 21, var5 + 9, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 9, var4 + 22, var5 + 5, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 9, var4 + 22, var5 + 7, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 9, var4 + 22, var5 + 8, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 9, var4 + 23, var5 + 5, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 9, var4 + 23, var5 + 7, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 9, var4 + 23, var5 + 9, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 9, var4 + 24, var5 + 7, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 9, var4 + 24, var5 + 8, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 9, var4 + 25, var5 + 8, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 9, var4 + 26, var5 + 7, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 9, var4 + 27, var5 + 8, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 10, var4 + 0, var5 + 6, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 10, var4 + 9, var5 + 7, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 10, var4 + 10, var5 + 7, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 10, var4 + 11, var5 + 7, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 10, var4 + 18, var5 + 6, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 10, var4 + 19, var5 + 7, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 10, var4 + 20, var5 + 1, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 10, var4 + 20, var5 + 7, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 10, var4 + 20, var5 + 9, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 10, var4 + 21, var5 + 1, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 10, var4 + 21, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 10, var4 + 21, var5 + 8, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 10, var4 + 22, var5 + 10, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 10, var4 + 22, var5 + 11, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 10, var4 + 23, var5 + 7, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 10, var4 + 23, var5 + 10, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 10, var4 + 24, var5 + 4, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 10, var4 + 27, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 11, var4 + 12, var5 + 6, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 11, var4 + 13, var5 + 6, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 11, var4 + 14, var5 + 6, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 11, var4 + 17, var5 + 5, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 11, var4 + 18, var5 + 4, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 11, var4 + 20, var5 + 4, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 11, var4 + 21, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 11, var4 + 21, var5 + 9, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 11, var4 + 22, var5 + 2, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 11, var4 + 22, var5 + 5, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 11, var4 + 22, var5 + 11, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 11, var4 + 23, var5 + 3, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 11, var4 + 23, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 11, var4 + 23, var5 + 7, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 11, var4 + 23, var5 + 9, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 11, var4 + 24, var5 + 7, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 11, var4 + 25, var5 + 5, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 11, var4 + 26, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 11, var4 + 26, var5 + 7, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 12, var4 + 13, var5 + 6, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 12, var4 + 15, var5 + 5, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 12, var4 + 16, var5 + 5, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 12, var4 + 17, var5 + 6, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 12, var4 + 18, var5 + 1, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 12, var4 + 18, var5 + 3, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 12, var4 + 19, var5 + 0, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 12, var4 + 19, var5 + 1, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 12, var4 + 19, var5 + 2, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 12, var4 + 19, var5 + 3, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 12, var4 + 19, var5 + 7, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 12, var4 + 19, var5 + 9, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 12, var4 + 20, var5 + 2, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 12, var4 + 20, var5 + 3, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 12, var4 + 20, var5 + 7, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 12, var4 + 20, var5 + 8, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 12, var4 + 21, var5 + 3, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 12, var4 + 21, var5 + 7, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 12, var4 + 21, var5 + 10, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 12, var4 + 21, var5 + 12, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 12, var4 + 22, var5 + 2, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 12, var4 + 22, var5 + 3, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 12, var4 + 22, var5 + 4, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 12, var4 + 22, var5 + 5, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 12, var4 + 22, var5 + 9, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 12, var4 + 24, var5 + 7, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 12, var4 + 24, var5 + 8, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 12, var4 + 25, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 13, var4 + 14, var5 + 7, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 13, var4 + 17, var5 + 4, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 13, var4 + 18, var5 + 4, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 13, var4 + 18, var5 + 7, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 13, var4 + 19, var5 + 7, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 13, var4 + 20, var5 + 3, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 13, var4 + 21, var5 + 0, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 13, var4 + 21, var5 + 1, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 13, var4 + 21, var5 + 2, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 13, var4 + 21, var5 + 4, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 13, var4 + 21, var5 + 7, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 13, var4 + 21, var5 + 11, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 13, var4 + 22, var5 + 9, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 13, var4 + 22, var5 + 10, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 13, var4 + 23, var5 + 3, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 13, var4 + 23, var5 + 8, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 13, var4 + 23, var5 + 9, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 14, var4 + 15, var5 + 4, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 14, var4 + 15, var5 + 7, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 14, var4 + 17, var5 + 7, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 14, var4 + 18, var5 + 1, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 14, var4 + 19, var5 + 1, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 14, var4 + 19, var5 + 2, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 14, var4 + 19, var5 + 4, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 14, var4 + 19, var5 + 5, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 14, var4 + 20, var5 + 5, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 14, var4 + 20, var5 + 7, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 14, var4 + 20, var5 + 9, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 14, var4 + 21, var5 + 3, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 14, var4 + 21, var5 + 5, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 14, var4 + 22, var5 + 4, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 14, var4 + 22, var5 + 5, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 15, var4 + 15, var5 + 7, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 15, var4 + 16, var5 + 4, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 15, var4 + 16, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 15, var4 + 17, var5 + 3, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 15, var4 + 17, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 15, var4 + 17, var5 + 10, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 15, var4 + 18, var5 + 3, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 15, var4 + 18, var5 + 4, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 15, var4 + 19, var5 + 1, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 15, var4 + 19, var5 + 3, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 15, var4 + 19, var5 + 7, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 15, var4 + 20, var5 + 3, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 15, var4 + 20, var5 + 5, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 15, var4 + 21, var5 + 0, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 15, var4 + 21, var5 + 3, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 15, var4 + 22, var5 + 5, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 15, var4 + 23, var5 + 3, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 15, var4 + 23, var5 + 5, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 15, var4 + 24, var5 + 2, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 15, var4 + 24, var5 + 4, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 16, var4 + 13, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 16, var4 + 14, var5 + 8, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 16, var4 + 15, var5 + 8, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 16, var4 + 16, var5 + 5, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 16, var4 + 16, var5 + 6, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 16, var4 + 16, var5 + 8, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 16, var4 + 16, var5 + 9, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 16, var4 + 17, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 16, var4 + 17, var5 + 8, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 16, var4 + 17, var5 + 9, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 16, var4 + 17, var5 + 10, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 16, var4 + 18, var5 + 7, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 16, var4 + 18, var5 + 10, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 16, var4 + 19, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 16, var4 + 20, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 16, var4 + 20, var5 + 7, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 16, var4 + 21, var5 + 3, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 16, var4 + 21, var5 + 5, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 16, var4 + 21, var5 + 7, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 16, var4 + 22, var5 + 0, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 16, var4 + 22, var5 + 4, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 16, var4 + 22, var5 + 5, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 16, var4 + 22, var5 + 7, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 16, var4 + 23, var5 + 3, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 16, var4 + 24, var5 + 5, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 17, var4 + 13, var5 + 5, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 17, var4 + 14, var5 + 4, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 17, var4 + 15, var5 + 11, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 17, var4 + 16, var5 + 4, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 17, var4 + 16, var5 + 5, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 17, var4 + 16, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 17, var4 + 16, var5 + 7, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 17, var4 + 16, var5 + 8, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 17, var4 + 17, var5 + 3, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 17, var4 + 17, var5 + 5, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 17, var4 + 19, var5 + 1, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 17, var4 + 19, var5 + 3, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 17, var4 + 20, var5 + 2, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 17, var4 + 20, var5 + 3, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 17, var4 + 21, var5 + 2, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 17, var4 + 21, var5 + 5, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 17, var4 + 22, var5 + 1, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 17, var4 + 22, var5 + 4, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 17, var4 + 22, var5 + 5, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 17, var4 + 23, var5 + 1, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 17, var4 + 24, var5 + 5, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 18, var4 + 15, var5 + 8, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 18, var4 + 15, var5 + 9, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 18, var4 + 16, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 18, var4 + 16, var5 + 11, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 18, var4 + 17, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 18, var4 + 17, var5 + 7, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 18, var4 + 17, var5 + 9, Block.wood.blockID, 15, 2);
var1.setBlock(var3 + 18, var4 + 18, var5 + 4, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 18, var4 + 18, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 18, var4 + 18, var5 + 9, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 18, var4 + 18, var5 + 10, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 18, var4 + 19, var5 + 10, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 18, var4 + 20, var5 + 9, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 18, var4 + 22, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 19, var4 + 14, var5 + 9, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 19, var4 + 15, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 19, var4 + 16, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 19, var4 + 17, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 19, var4 + 18, var5 + 9, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 19, var4 + 18, var5 + 11, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 19, var4 + 19, var5 + 11, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 19, var4 + 20, var5 + 10, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 19, var4 + 21, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 19, var4 + 22, var5 + 6, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 20, var4 + 17, var5 + 9, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 20, var4 + 17, var5 + 11, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 20, var4 + 19, var5 + 8, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 21, var4 + 16, var5 + 8, Block.leaves.blockID, 7, 2);
var1.setBlock(var3 + 21, var4 + 17, var5 + 9, Block.leaves.blockID, 7, 2);
2013-03-28 19:03:53 +00:00
return true;
}
}
}