2013-07-28 10:37:31 +00:00
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package forestry.api.recipes;
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import java.util.HashMap;
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import net.minecraft.item.ItemStack;
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/**
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* Provides an interface to the recipe manager of the centrifuge.
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*
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* The manager is initialized at the beginning of Forestry's BaseMod.load() cycle. Begin adding recipes in BaseMod.ModsLoaded() and this shouldn't be null even
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* if your mod loads before Forestry.
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*
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* Accessible via {@link RecipeManagers}
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*
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* @author SirSengir
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*/
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public interface ICentrifugeManager extends ICraftingProvider {
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/**
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* Add a recipe to the centrifuge
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*
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* @param timePerItem
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* Time to centrifugate one item of the given type
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* @param resource
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* ItemStack containing information on item id and damage. Stack size will be ignored.
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* @param products
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* HashMap<ItemStack, Integer> specifying the possible products and the chances of them resulting from centrifugation.
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*/
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public void addRecipe(int timePerItem, ItemStack resource, HashMap<ItemStack, Integer> products);
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/**
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* Add a recipe to the centrifuge
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*
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* @param timePerItem
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* Time to centrifugate one item of the given type
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* @param resource
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* ItemStack containing information on item id and damage. Stack size will be ignored.
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* @param produce
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* Array of ItemStacks that can be the result of this recipe.
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* @param chances
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* Array of integers corresponding and matching to produce providing the chance (0-100) for the ItemStack at the given index to be
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* produced.
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*/
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public void addRecipe(int timePerItem, ItemStack resource, ItemStack[] produce, int[] chances);
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/**
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* Add a recipe to the centrifuge
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*
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* @param timePerItem
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* Time to centrifugate one item of the given type
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* @param resource
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* ItemStack containing information on item id and damage. Stack size will be ignored.
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* @param primary
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* Primary product produced by centrifugating one item. Yield 100 %.
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* @param secondary
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* Secondary product that may be produced when centrifugating the given item. May be null.
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* @param chance
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* Chance (1 - 100) for centrifugation to yield the secondary product.
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*/
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public void addRecipe(int timePerItem, ItemStack resource, ItemStack primary, ItemStack secondary, int chance);
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/**
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* Add a recipe to the centrifuge
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*
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* @param timePerItem
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* Time to centrifugate one item of the given type
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* @param resource
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* ItemStack containing information on item id and damage. Stack size will be ignored.
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* @param primary
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* Primary product produced by centrifugating one item. Yield 100 %.
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*/
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public void addRecipe(int timePerItem, ItemStack resource, ItemStack primary);
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}
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