BiomesOPlenty/src/main/java/biomesoplenty/common/biome/overworld/OminousWoodsBiome.java

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/*******************************************************************************
* Copyright 2014-2019, the Biomes O' Plenty Team
*
* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
*
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
******************************************************************************/
package biomesoplenty.common.biome.overworld;
import biomesoplenty.api.enums.BOPClimates;
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import biomesoplenty.common.biome.BiomeTemplate;
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import biomesoplenty.common.world.gen.feature.BOPConfiguredFeatures;
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import net.minecraft.entity.EntityClassification;
import net.minecraft.entity.EntityType;
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import net.minecraft.world.biome.*;
import net.minecraft.world.gen.GenerationStage;
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import net.minecraft.world.gen.feature.*;
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import net.minecraft.world.gen.feature.structure.StructureFeatures;
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import net.minecraft.world.gen.surfacebuilders.ConfiguredSurfaceBuilder;
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import net.minecraft.world.gen.surfacebuilders.SurfaceBuilder;
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public class OminousWoodsBiome extends BiomeTemplate
{
public OminousWoodsBiome()
{
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this.addWeight(BOPClimates.WET_BOREAL, 1);
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this.setBeachBiome(null);
this.setRiverBiome(null);
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}
@Override
protected void configureBiome(Biome.Builder builder)
{
builder.precipitation(Biome.RainType.RAIN).biomeCategory(Biome.Category.TAIGA).depth(0.25F).scale(0.15F).temperature(0.6F).downfall(0.6F);
builder.specialEffects((new BiomeAmbience.Builder()).waterColor(0x312346).waterFogColor(0x0A030C).fogColor(0x7881A5).skyColor(0x84A1CC).grassColorOverride(0x4C4A70).foliageColorOverride(0x6B487C).ambientMoodSound(MoodSoundAmbience.LEGACY_CAVE_SETTINGS).build());
}
@Override
protected void configureGeneration(BiomeGenerationSettings.Builder builder)
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{
builder.surfaceBuilder(new ConfiguredSurfaceBuilder(SurfaceBuilder.DEFAULT, SurfaceBuilder.CONFIG_GRASS));
// Structures
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builder.addStructureStart(StructureFeatures.WOODLAND_MANSION);
builder.addStructureStart(StructureFeatures.SWAMP_HUT);
DefaultBiomeFeatures.addDefaultOverworldLandStructures(builder);
builder.addStructureStart(StructureFeatures.RUINED_PORTAL_STANDARD);
// Underground
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DefaultBiomeFeatures.addDefaultCarvers(builder);
builder.addFeature(GenerationStage.Decoration.LAKES, Features.LAKE_WATER);
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DefaultBiomeFeatures.addDefaultMonsterRoom(builder);
DefaultBiomeFeatures.addDefaultUndergroundVariety(builder);
DefaultBiomeFeatures.addDefaultOres(builder);
builder.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, BOPConfiguredFeatures.BLACK_SAND_DISK);
////////////////////////////////////////////////////////////
// Vegetation
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builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPConfiguredFeatures.OMINOUS_WOODS_TREES);
builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPConfiguredFeatures.OMINOUS_WOODS_FLOWERS);
builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPConfiguredFeatures.BRAMBLE);
builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPConfiguredFeatures.DEAD_GRASS_2);
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builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPConfiguredFeatures.STANDARD_GRASS_6);
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builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Features.BROWN_MUSHROOM_NORMAL);
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builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Features.PATCH_PUMPKIN);
builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Features.RED_MUSHROOM_NORMAL);
////////////////////////////////////////////////////////////
// Other Features
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DefaultBiomeFeatures.addDefaultSprings(builder);
DefaultBiomeFeatures.addSurfaceFreezing(builder);
}
@Override
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protected void configureMobSpawns(MobSpawnInfo.Builder builder)
{
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// Entities
builder.addSpawn(EntityClassification.AMBIENT, new MobSpawnInfo.Spawners(EntityType.BAT, 10, 8, 8));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.EVOKER, 50, 2, 4));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SPIDER, 100, 4, 4));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SLIME, 100, 4, 4));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ENDERMAN, 50, 1, 4));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.WITCH, 25, 1, 1));
}
}