BiomesOPlenty/common/biomesoplenty/worldgen/WorldGenLog.java

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package biomesoplenty.worldgen;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenerator;
public class WorldGenLog extends WorldGenerator
{
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@Override
public boolean generate(World var1, Random var2, int var3, int var4, int var5)
{
while (var1.isAirBlock(var3, var4, var5) && var4 > 2)
{
--var4;
}
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int var6 = var1.getBlockId(var3, var4, var5);
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int var61 = var1.getBlockId(var3 - 1, var4, var5);
int var62 = var1.getBlockId(var3 + 1, var4, var5);
int var63 = var1.getBlockId(var3 - 2, var4, var5);
int var64 = var1.getBlockId(var3 + 2, var4, var5);
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if (var6 == Block.grass.blockID)
{
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if (var61 == Block.grass.blockID)
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{
if (var62 == Block.grass.blockID)
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{
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if (var63 == Block.grass.blockID)
{
if (var64 == Block.grass.blockID)
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{
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for (int var7 = -2; var7 <= 2; ++var7)
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{
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for (int var8 = -2; var8 <= 2; ++var8)
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{
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if (!var1.isAirBlock(var3, var4 + 1, var5 + var8) && !var1.isAirBlock(var3 - 1, var4 + 1, var5 + var8) && !var1.isAirBlock(var3 + 1, var4 + 1, var5 + var8))
return false;
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}
}
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var1.setBlock(var3, var4 + 1, var5, Block.wood.blockID, 4, 2);
var1.setBlock(var3 - 1, var4 + 1, var5, Block.wood.blockID, 4, 2);
var1.setBlock(var3 + 1, var4 + 1, var5, Block.wood.blockID, 4, 2);
return true;
} else
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return false;
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} else
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return false;
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} else
return false;
} else
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return false;
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} else
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return false;
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}
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}