BiomesOPlenty/src/minecraft/biomesoplenty/particles/EntitySteamFX.java

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package biomesoplenty.particles;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.resources.ResourceLocation;
import net.minecraft.world.World;
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import org.lwjgl.opengl.GL11;
import cpw.mods.fml.client.FMLClientHandler;
public class EntitySteamFX extends EntityFX
{
private static final String texture = "BiomesOPlenty:textures/particles/steam.png";
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public EntitySteamFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12)
{
this(par1World, par2, par4, par6, par8, par10, par12, 1.0F);
}
public EntitySteamFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12, float par14)
{
super(par1World, par2, par4, par6, 0.0D, 0.0D, 0.0D);
this.setParticleTextureIndex(9);
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noClip = false;
motionX *= 0.10000000149011612D;
motionY *= 0.10000000149011612D;
motionZ *= 0.10000000149011612D;
motionX += par8;
motionY += par10;
motionZ += par12;
particleScale *= 0.75F;
particleScale *= par14;
particleMaxAge = (int)(8.0D / (Math.random() * 0.8D + 0.2D));
particleMaxAge = (int)(particleMaxAge * par14);
}
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@Override
public void renderParticle(Tessellator tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
{
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float f6 = (particleAge + par2) / particleMaxAge * 32.0F;
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if (f6 < 0.0F)
{
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f6 = 0.0F;
}
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if (f6 > 1.0F)
{
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f6 = 1.0F;
}
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particleScale = particleScale * f6;
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tessellator.draw();
GL11.glPushMatrix();
GL11.glDepthMask(false);
GL11.glEnable(3042);
GL11.glBlendFunc(770, 1);
FMLClientHandler.instance().getClient().renderEngine.func_110577_a(new ResourceLocation(texture));
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float sizeFactor = 0.1F * particleScale;
float var13 = (float)(prevPosX + (posX - prevPosX) * par2 - EntityFX.interpPosX);
float var14 = (float)(prevPosY + (posY - prevPosY) * par2 - EntityFX.interpPosY);
float var15 = (float)(prevPosZ + (posZ - prevPosZ) * par2 - EntityFX.interpPosZ);
tessellator.startDrawingQuads();
tessellator.setBrightness(10);
tessellator.setColorRGBA_F(particleRed, particleGreen, particleBlue, 1.0F);
tessellator.addVertexWithUV(var13 - par3 * sizeFactor - par6 * sizeFactor, var14 - par4 * sizeFactor, var15 - par5 * sizeFactor - par7 * sizeFactor, 0.0D, 1.0D);
tessellator.addVertexWithUV(var13 - par3 * sizeFactor + par6 * sizeFactor, var14 + par4 * sizeFactor, var15 - par5 * sizeFactor + par7 * sizeFactor, 1.0D, 1.0D);
tessellator.addVertexWithUV(var13 + par3 * sizeFactor + par6 * sizeFactor, var14 + par4 * sizeFactor, var15 + par5 * sizeFactor + par7 * sizeFactor, 1.0D, 0.0D);
tessellator.addVertexWithUV(var13 + par3 * sizeFactor - par6 * sizeFactor, var14 - par4 * sizeFactor, var15 + par5 * sizeFactor - par7 * sizeFactor, 0.0D, 0.0D);
tessellator.draw();
GL11.glDisable(3042);
GL11.glDepthMask(true);
GL11.glPopMatrix();
FMLClientHandler.instance().getClient().renderEngine.func_110577_a(new ResourceLocation("textures/particle/particles.png"));
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tessellator.startDrawingQuads();
}
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/**
* Called to update the entity's position/logic.
*/
@Override
public void onUpdate()
{
prevPosX = posX;
prevPosY = posY;
prevPosZ = posZ;
if (particleAge++ >= particleMaxAge)
{
this.setDead();
}
this.setParticleTextureIndex(7 - particleAge * 8 / particleMaxAge);
motionY += 0.004D;
this.moveEntity(motionX, motionY, motionZ);
if (posY == prevPosY)
{
motionX *= 1.1D;
motionZ *= 1.1D;
}
motionX *= 0.9599999785423279D;
motionY *= 0.9599999785423279D;
motionZ *= 0.9599999785423279D;
if (onGround)
{
motionX *= 0.699999988079071D;
motionZ *= 0.699999988079071D;
}
}
}