2013-05-30 08:18:07 +00:00
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package biomesoplenty.particles;
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import net.minecraft.client.particle.EntityFX;
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import net.minecraft.client.renderer.Tessellator;
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2013-07-02 03:57:49 +00:00
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import net.minecraft.client.resources.ResourceLocation;
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2013-05-30 08:18:07 +00:00
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import net.minecraft.world.World;
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2013-05-31 10:34:02 +00:00
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import org.lwjgl.opengl.GL11;
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import cpw.mods.fml.client.FMLClientHandler;
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public class EntitySteamFX extends EntityFX
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2013-05-30 08:18:07 +00:00
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{
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2013-07-02 23:56:11 +00:00
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private static final String texture = "BiomesOPlenty:textures/particles/steam.png";
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2013-05-31 10:34:02 +00:00
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2013-05-30 08:18:07 +00:00
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public EntitySteamFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12)
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{
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this(par1World, par2, par4, par6, par8, par10, par12, 1.0F);
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}
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public EntitySteamFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12, float par14)
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{
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super(par1World, par2, par4, par6, 0.0D, 0.0D, 0.0D);
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2013-05-30 10:32:27 +00:00
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this.setParticleTextureIndex(9);
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2013-05-31 10:34:02 +00:00
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noClip = false;
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motionX *= 0.10000000149011612D;
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motionY *= 0.10000000149011612D;
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motionZ *= 0.10000000149011612D;
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motionX += par8;
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motionY += par10;
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motionZ += par12;
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particleScale *= 0.75F;
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particleScale *= par14;
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particleMaxAge = (int)(8.0D / (Math.random() * 0.8D + 0.2D));
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particleMaxAge = (int)(particleMaxAge * par14);
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2013-05-30 08:18:07 +00:00
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}
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2013-05-31 10:34:02 +00:00
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@Override
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2013-05-30 10:32:27 +00:00
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public void renderParticle(Tessellator tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
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2013-05-30 08:18:07 +00:00
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{
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2013-05-31 10:34:02 +00:00
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float f6 = (particleAge + par2) / particleMaxAge * 32.0F;
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2013-05-30 08:18:07 +00:00
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2013-05-31 10:34:02 +00:00
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if (f6 < 0.0F)
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2013-05-30 08:18:07 +00:00
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{
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2013-05-31 10:34:02 +00:00
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f6 = 0.0F;
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2013-05-30 08:18:07 +00:00
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}
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2013-05-31 10:34:02 +00:00
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if (f6 > 1.0F)
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2013-05-30 08:18:07 +00:00
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{
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2013-05-31 10:34:02 +00:00
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f6 = 1.0F;
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2013-05-30 08:18:07 +00:00
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}
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2013-05-31 10:34:02 +00:00
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particleScale = particleScale * f6;
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2013-05-30 08:18:07 +00:00
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2013-05-31 10:34:02 +00:00
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tessellator.draw();
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GL11.glPushMatrix();
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GL11.glDepthMask(false);
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GL11.glEnable(3042);
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GL11.glBlendFunc(770, 1);
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2013-07-02 03:57:49 +00:00
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FMLClientHandler.instance().getClient().renderEngine.func_110577_a(new ResourceLocation(texture));
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2013-05-31 10:34:02 +00:00
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float sizeFactor = 0.1F * particleScale;
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float var13 = (float)(prevPosX + (posX - prevPosX) * par2 - EntityFX.interpPosX);
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float var14 = (float)(prevPosY + (posY - prevPosY) * par2 - EntityFX.interpPosY);
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float var15 = (float)(prevPosZ + (posZ - prevPosZ) * par2 - EntityFX.interpPosZ);
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tessellator.startDrawingQuads();
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tessellator.setBrightness(10);
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tessellator.setColorRGBA_F(particleRed, particleGreen, particleBlue, 1.0F);
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tessellator.addVertexWithUV(var13 - par3 * sizeFactor - par6 * sizeFactor, var14 - par4 * sizeFactor, var15 - par5 * sizeFactor - par7 * sizeFactor, 0.0D, 1.0D);
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tessellator.addVertexWithUV(var13 - par3 * sizeFactor + par6 * sizeFactor, var14 + par4 * sizeFactor, var15 - par5 * sizeFactor + par7 * sizeFactor, 1.0D, 1.0D);
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tessellator.addVertexWithUV(var13 + par3 * sizeFactor + par6 * sizeFactor, var14 + par4 * sizeFactor, var15 + par5 * sizeFactor + par7 * sizeFactor, 1.0D, 0.0D);
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tessellator.addVertexWithUV(var13 + par3 * sizeFactor - par6 * sizeFactor, var14 - par4 * sizeFactor, var15 + par5 * sizeFactor - par7 * sizeFactor, 0.0D, 0.0D);
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tessellator.draw();
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GL11.glDisable(3042);
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GL11.glDepthMask(true);
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GL11.glPopMatrix();
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2013-07-02 23:56:11 +00:00
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FMLClientHandler.instance().getClient().renderEngine.func_110577_a(new ResourceLocation("textures/particle/particles.png"));
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2013-05-31 10:34:02 +00:00
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tessellator.startDrawingQuads();
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2013-05-30 08:18:07 +00:00
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}
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2013-05-31 10:34:02 +00:00
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/**
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* Called to update the entity's position/logic.
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*/
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@Override
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public void onUpdate()
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{
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prevPosX = posX;
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prevPosY = posY;
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prevPosZ = posZ;
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if (particleAge++ >= particleMaxAge)
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{
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this.setDead();
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}
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this.setParticleTextureIndex(7 - particleAge * 8 / particleMaxAge);
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motionY += 0.004D;
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this.moveEntity(motionX, motionY, motionZ);
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if (posY == prevPosY)
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{
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motionX *= 1.1D;
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motionZ *= 1.1D;
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}
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motionX *= 0.9599999785423279D;
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motionY *= 0.9599999785423279D;
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motionZ *= 0.9599999785423279D;
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if (onGround)
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{
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motionX *= 0.699999988079071D;
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motionZ *= 0.699999988079071D;
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}
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}
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2013-05-30 08:18:07 +00:00
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}
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