BiomesOPlenty/common/biomesoplenty/blocks/BlockHive.java

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package biomesoplenty.blocks;
import java.util.List;
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import java.util.Random;
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import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Icon;
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import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeDirection;
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import biomesoplenty.BiomesOPlenty;
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import biomesoplenty.entities.EntityWasp;
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public class BlockHive extends Block
{
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private static final String[] hiveTypes = new String[] {"honeycomb", "hive", "honeycombempty"};
private Icon[] textures;
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public BlockHive(int par1)
{
super(par1, Material.wood);
this.setCreativeTab(BiomesOPlenty.tabBiomesOPlenty);
}
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@Override
public void breakBlock(World world, int x, int y, int z, int par5, int par6)
{
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if (world.getBlockMetadata(x, y, z) == 2)
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{
EntityWasp wasp = new EntityWasp(world);
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wasp.setLocationAndAngles((double)x + 0.6, (double)y, (double)z + 0.3, 0.0F, 0.0F);
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world.spawnEntityInWorld(wasp);
}
}
@Override
public void registerIcons(IconRegister iconRegister)
{
textures = new Icon[hiveTypes.length];
for (int i = 0; i < hiveTypes.length; ++i) {
textures[i] = iconRegister.registerIcon("biomesoplenty:"+hiveTypes[i]);
}
}
@Override
public Icon getIcon(int side, int meta)
{
return textures[meta];
}
@Override
public void getSubBlocks(int blockID, CreativeTabs creativeTabs, List list)
{
for (int i = 0; i < hiveTypes.length; ++i) {
list.add(new ItemStack(blockID, 1, i));
}
}
@Override
public int getFlammability(IBlockAccess world, int x, int y, int z, int metadata, ForgeDirection face)
{
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super.setBurnProperties(blockID, 1, 30);
return blockFlammability[blockID];
}
@Override
public int getFireSpreadSpeed(World world, int x, int y, int z, int metadata, ForgeDirection face)
{
return blockFireSpreadSpeed[blockID];
}
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@Override
public boolean isFlammable(IBlockAccess world, int x, int y, int z, int metadata, ForgeDirection face)
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{
return getFlammability(world, x, y, z, metadata, face) > 0;
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}
}